Yavimaya Elder

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Vintage Masters (VMA) Common
MTG: Commander (CMD) Common
Duel Decks: Phyrexia vs. The Coalition (DDE) Common
Urza's Destiny (UDS) Common

Combos Browse all

Yavimaya Elder

Creature — Human Druid

When Yavimaya Elder is put into a graveyard from play, you may search your library for up to two basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.

, Sacrifice Yavimaya Elder: Draw a card.

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Yavimaya Elder Discussion

golgarigirl on Meren Madness

11 hours ago

Black/Green (as you can guess from the username) is kinda my jam, and reanimator is one of the things it does best. Your Meren actually wants similar things to my Alesha deck...a creature has to die for it to come back and be reused, and creatures that have great effects that you can reuse are going to be the best.

Look for good Enter the Battlefield (ETB) and Leave the Battlefield (LTB) effects at a variety of mana costs to trigger Meren's experience tokens. Look for mana ramp creatures that put lands into play instead of tap for mana such as Sakura-Tribe Elder, Farhaven Elf, Yavimaya Elder, Civic Wayfinder. What you want to ramp into are all the fun different things you can do and then recur. Thragtusk, Woodland Bellower, Greenwarden of Murasa, Agent of Erebos, Priest of the Blood Rite, Ravenous Chupacabra, Fleshbag Marauder

Also look for fun creatures that care when other creatures you control die, since you want that to happen.

Most importantly, sacrifice outlets to a.) stop your creatures from being exiled b.) get that experience as fast as possible and c.) keep reusing those ETB/LTB abilities. Look for cards like Nantuko Husk, Disciple of Bolas, Blood Bairn, Viscera Seer, Ashnod's Altar

One more note... Elixir of Immortality is your friend. Many players know how dangerous a well-stocked graveyard is, and getting yours exiled can knock the wind from your sails. It's 100% better for it to get shuffled into your library that be gone for good!

Strangelove on Muldrotha Recursion-Prototype

6 days ago

Definitely needs Wayfarer's Bauble and Voidmage Prodigy.

Move Nezahal, Primal Tide to Draw. The draw makes him good more than anything... Like another Sphinx.

Glacial Chasm Count it as a land and take a land out. Downsides: Requires Muldrotha in play; Pricey Fog that requires players to run MLD or recurring land removal to answer; Probably not fun/healthy. Idk... I would play it competively, but you might regret having it in casuals.

13 Cuts:

  • Yavimaya Elder I bet you the is going to be annoying and he's 5 mana to run. Muldrotha is going to be under a lot of pressure to get things out when she's alive so he's by himself, really, and blue has good draw... so more baubles imo.

  • World Shaper If the gimmick isn't fun, out with him.

  • Ramunap Excavator I think Muldrotha covers both of these and only good if you hit the dinosaur or oracle.

  • Perpetual Timepiece > Dreamborn Muse > Frantic Search. I would pick one. Probably the one that is worth and easy to cast with Muldrotha.
  • Sultai Charm Versatile, but also conditional. I think we just wheel/loot into the removal we need.

So... we have enough cards that are good when Muldrotha is in play. Lets pretend she's dead (indefinitely)...

  • Compulsive Research "Draw 2"
  • Dark Bargain "Draw 2, lose 2 life"
  • Birthing Pod < Sidisi, Undead Vizier < Final Parting cut two of these. Pod needs you to be creature based and to be built around... I think it interferes too much with the plan and is better with Elves and tokens. The latter two are close. Both want Muldrotha in play, but I think fetching Mimeoplasm or Ooze (or Dark Depths/Hexmage!) with Parting is stronger and less conditional. I love Sidisi though ;(
  • Swan Song and/or Pact of Negation Negation is better if you have lots of counterspells or have to storm. If someone can tap your lands, gg. Sub in Voidmage Prodigy (same thing but reusable).
  • Vedalken Orrery I don't think its worth when it doesn't interact with Muldrotha. You're running ramp and, again, not a lot of counterspells so you can just leave the mana open and spend it elsewhere instead of dumping into Orrery.

Also consider subbing more enchantment removal just to even the slots.

forneyt on omnath and friends

2 weeks ago

I think:

Sandwurm Convergence -> Multani, Yavimaya's Avatar because Multani is an elemental and lets you get more land drops with his second ability.

Oran-Rief Hydra -> Rampaging Baloths because creating 4/4 dudes per land throws more power on the board than boosting one dude by 1 or 2.

Akoum Hellkite -> Embodiment of Insight because it's an elemental that makes your lands elementals; more fodder for Omnath.

Scute Mob -> Fires of Yavimaya because you need haste, not a random dude that doesn't really do anything.

Yavimaya Elder -> Incandescent Soulstoke because it's an elemental anthem that also lets you cheat in elementals at instant speed that then bolt with Omnath.

Abundance -> Skullmulcher because you need to draw more cards, and Abundance doesn't actually net you cards.

Omnath, Locus of Mana -> Sylvan Safekeeper because you want to be using your mana, not saving it, and Safekeeper can protect Omnath from spot removal.

Westvale Abbey  Flip -> Stomping Ground because Westvale Abbey is illegal in your deck because Ormendahl is a black card. It sucks, but it's the same reason why I can't put Archangel Avacyn  Flip in my Karametra, God of Harvests deck.

Commander's Sphere -> Crucible of Worlds because Crucible can get you lands, but the Sphere does not.

Zendikar's Roil -> The Mending of Dominaria because you have a lot of lands that sac themselves, Mending can get them back while also possibly recurring creatures from the grave.

Harmonize -> Life's Legacy because you will net more draws and get an Omnath trigger on the stack as well.

Other cards to find room for: Barrage of Expendables, Caldera Hellion, Hammer of Purphoros, and Evolutionary Leap.

AwesomeOctopus on Muldrotha, The Staxtition

1 month ago

Also there's no reason not to play Yavimaya Elder, Meren of Clan Tel Noth and Sakura-Tribe Elder, nor The Gitrog Monster or Deathrite Shaman. just incredible value there. Entomb or Buried Alive seem really good here, so does Corpse Connoisseur. You're also not running Cyclonic Rift in a blue deck, which I always auto-include personally.

Randomsome1 on Elf Discard Tokens

1 month ago

Swap:

Stoneforge Masterwork for Coat of Arms. Mass pump is better than single pump

Honden of Night's Reach for Doubling Season If you get the money for it

Civic Wayfinder for Cultivate/Kodama's Reach You get more lands for the same price

Heart Warden for Yavimaya Elder Either is fine. Elder costs 1 more for 1 more card, but isn't an elf.

Murderous Cut/Eyeblight's Ending for Doom Blade/Murder/Hero's Downfall. The deck doesn't seems too focused on setting up a big graveyard.

Naturalize for Krosan Grip/Reclamation Sage Costs 1 more, but are both do more for the deck

Wren's Run Packmaster for Bow of Nylea Packmaster takes a lot of set up, but the bow fits the aggro of your deck better

Cut:

Hunting Triad feels like a flavor card, but 3 tokens/ 3 counters seems kind of lack luster

Elvish Piper Your curve is peeking around 2-3 with very little high cmc creatures. Great card, but you wont benefit much from it. It's more for big green beatdown, not so much swarm

Selvala, Heart of the Wilds Another good card that works better in a big creature deck. You're making a bunch of little 1/1s. I can't see you really benefiting from her draw effect or her tap ability that much.

Elvish Visionary Cantrips are fine (play a card, draw a card), but if you are having a hard time cutting cards, you could do without.

Elvish Vanguard Needs a lot of set up and is very fragile with no protection or battle tricks

Elfhame Druid I didn't see a lot of kicker cards, and it looks like you have plenty of ramp already

Protean Hulk Sounds crazy, but if you don't have a combo you can search out with his LTB, I'm not sure how much uselful it will be.

Add

Board wipes. Black has crazy good board wipes like Toxic Deluge and Damnation

Mass Discard. A lot of your discards are single target, you might want to add some more Multi target (if there are any more).

Win conditions. The most generic win con for token decks is a surprise mass buff like Craterhoof Behemoth, add some more. Tribal Forcemage fits your flavor, Overrun and (I'm gonna regret this) Triumph of the Hordes can be just as deadly as Craterhoof. Beastmaster Ascension takes a bit of set up, but in a token deck its pretty easy to activate.

Draw, always more draw. Shamanic Revelation, Regal Force, Fecundity, Slate of Ancestry, Collective Unconscious. You can pick an choose which ones fit

There you go. Your 150 card edh deck is complete! xD

bushido_man96 on Karametra's Enchatress's

1 month ago

Along with Sakura-Tribe Elder, another creature you can get good value off of is Yavimaya Elder. Search up a land when it comes into play, then sac it when you need to and search up two more lands, and draw a card.

The_Mike on Suaros

1 month ago

Dinosaurs. What do we want? More cards, More resiliency and aggro, more living Dinosaurs on the board!

Cards I'd cut:

  • Avacyn's Pilgrim, Llanowar Elves, Yavimaya Elder Not enough of a pay-off to include in the 99. If you want to ramp, use non-creatures as they otherwise will be collateral damage when your dinos are about to get wiped and you wont be able to rebuild again. Elder is just too slow (the age's getting to him) and you wont get recursive benefits from sacrificing and drawing from it multiple times.

  • Animist's Awakening Pay 6 for 1 land maybe untapped, am I right? 'nuff said.

  • Comet Storm It's usually used in decks where you can X for multiple players for lethal. Not efficient at what it does in this deck.

  • Vance's Blasting Cannons  Flip Exiles the lands when you need them. Exiles lands when you need more action. Flips around when you need to exile your lands.. Not good enough card value for what you could instead do with green spells.

  • Vanilla dinosaurs as many as you need to make the real Magic: the Gathering cards fit your real Magic: the Gathering Deck. Even if you wiff more often with Gishath, at least you have other functioning cards in the deck.

GoldenDiggle on Muldrotha Zombristocrats Brew

1 month ago

It looks like you have a good general strategy going on! Muldrotha is a strong general that will draw a lot of hate, so be prepared to protect her.

Merciless Executioner and Slum Reaper are not zombies, but act as functional replacements for Fleshbag.

Lion's Eye Diamond is a great (but expensive) way to drop your hand in the yard, and it allows you to consistently do it. Damia, Sage of Stone and Ghirapur Orrery let you pick up a new hand each turn as well.

Green has some crazy recurring ramp such as Burgeoning, Yavimaya Elder, Sakura-Tribe Elder, Khalni Heart Expedition, The Gitrog Monster, Perilous Forays, and even blue gets in on it with Mind Over Matter.

Hopefully that gives you the toolbox you need to go crazy!! Best of luck!

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