Yavimaya Elder

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) Common
Commander Anthology 2018 (CM2) Common
Vintage Masters (VMA) Common
MTG: Commander (CMD) Common
Duel Decks: Phyrexia vs. The Coalition (DDE) Common
Urza's Destiny (UDS) Common

Combos Browse all

Yavimaya Elder

Creature — Human Druid

When Yavimaya Elder is put into the graveyard from the battlefield, you may search your library for up to two basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.

, Sacrifice Yavimaya Elder: Draw a card.

Yavimaya Elder Discussion

pkdan on Azusa, the Promised End

1 month ago

No, it's very hard to have 5 lands into play turn 2, but it's not hard to have 5 mana and that is the big difference. The ramp with dorks is temporary but the very early boosts allows for casting big things fast like say Boundless Realms . If the board gets wiped you still have lots of lands into play and you are less effected than you would think.

It also depends on the hand you keep. You should never be ashamed to use some of the tutors on things like Yavimaya Elder or Ramunap Excavator or Regal Force . Once you are at 10+ mana you can make huge plays, it's the very early turns like 1-5 that make the most of the game. I also run Heroic Intervention to save me from time to time.

king-saproling on Ruric thar

2 months ago

This is a pretty good start for your first commander deck! Possibility Storm could be cool here because it causes Ruric to trigger twice on every noncreature spell.

Personally I would make these swaps:

Treacherous Terrain --> Angrath's Marauders
Rampant Growth --> Gyre Sage
Cultivate --> Drumhunter
Leyline of Combustion --> Stalking Vengeance
Destructive Revelry --> Caustic Caterpillar
Colossal Majesty --> Garruk's Packleader
Pyroclastic Elemental --> Primordial Sage
Scorch Spitter --> Fierce Empath
Gruul Cluestone --> Yavimaya Elder
Tectonic Rift --> Jiwari, the Earth Aflame
Savage Twister --> Silklash Spider
From Beyond --> Gratuitous Violence

Boza on Custom Cube

2 months ago

Colorless:

All-Consuming Presence -> Why is it up to one on the abilities, instead of just one?

Ugin -> incredibly expensive for not all that useful abilities. It is basically a colorless Oblivion Ring that can then make a single creature textless each turn. The ultimate is decent, but not game-winning and not really ugin-related.

Wastefeeder -> the debuff is much more than the buff. Being unable to cast colored spells is a severe downside for simply an 8/8 trample.

Arcane trinket -> insanely powerful ramp and fixing in one card.

Cartographer's companion -> colorless Yavimaya Elder is still quite good at 3 mana. You should probably buff/debuff this card.

Surveyor -> this is a strictly better Pilgrim's Eye

Mana pebble -> the best cards are colorless really.

Ramos -> lantern on a stick is a good place for Ramos.

Scales of fate -> as it is worded, it makes no sense.

Warded amulet -> Probably one of the worst cards in the cube in terms of how oppresive it is.

Lands:

If you have cast a spell lands -> While a decent design the lands that rely on something that happened during the turn are very prone to memory issues.

CIPT sac lands for an effect -> While decent, the effects are wildly different in terms of power level.

Nexus land -> An interesting design, but ultimately, there are a handful of eldrazi or even large cards in the set, I really do not see how being down 2 mana forever(the land you sac and nexus does not tap for mana), paying 6 mana, just to start getting an extra mana every turn from your other lands is useful.

Gliterring palace -> Incredibly powerful fixing land.

Maleable landscape -> Some memory issues and it is a slightly better basic land.

NIghtmarish marsh -> should probably be "activate only as a sorcery"

ominous manshion -> incredibly powerful effect, even at 5 mana.

Stone sanctuary -> a wastes that can gain a single life point? Compare this one with the manshion above or glittering palace.

DSquirrel on meren test build 1

3 months ago

Without knowing what your goal with the deck is, it is hard to give advise.

creature based land ramp is good with Meren because they can be recurred Sakura-Tribe Elder , Satyr Wayfinder , Wood Elves , Solemn Simulacrum , Yavimaya Elder .

free sac outlets are great; Ashnod's Altar , Altar of Dementia , Carrion Feeder , Phyrexian Altar , Viscera Seer .

self-mill to fill the yard; Stitcher's Supplier , Hermit Druid , Grisly Salvage .

creatures that have useful ETB or on Deathtriggers; Acidic Slime , Bane of Progress , Disciple of Bolas , Eternal Witness , Fleshbag Marauder , Golgari Findbroker , Plaguecrafter

And for a Meren deck it is hard not to suggest Spore Frog

Tata on Meren's Monster Mash (Primer)

3 months ago

Creatures that smooth your curve and give you a much more consistent and stronger mid/late game: Diligent Farmhand , Fertilid , Farhaven Elf , Yavimaya Elder . Spells that do the same: Cultivate , Kodama's Reach , Skyshroud Claim , Nature's Lore , Farseek , Nissa's Pilgrimage .

I would really recommend cutting down on big spells and replacing them with cards like these.

NV_1980 on Play It Again, Yisan!

3 months ago

Hello eerie343,

We gave your request a lot of thought. Our main objective was to keep the spirit of the deck the same. So we decided to try and find replacements for the more expensive cards while keeping the original thought of the replaced cards alive. Naturally this would mean we would end up with cards that are either slightly less effective at what the expensive cards do, or they have a higher CMC, or both.

Almost all replacements we have chosen cost below 1 dollar. Some of the replaced cards are cards we do not own, so we decided not to post a new deck as we only do so when we own all the cards in it. So, here is a list of the replacements we would make in order to turn this into a less expensive deck:

We were not able to find suitable replacements (i.e.: cards that would do the same thing but be slightly less effective at it) for the following cards:

So if you have any suggestions for these, please let us know. For now, we hope we helped you a bit to make a cheaper version of our deck. Have fun brewing it!

Kind regards,

Mrs. and Mr. NV_1980

McToters on Skullbriar, Oh Lawd He Comin’

3 months ago

Hey dude! Yeah Yavimaya Hollow is saucy. Would fit in great here, and could replace the Molting Skin that's taking up a card slot. (Which I see you just took out the other day for something.)

I completely agree about Vivien over Garruk in this context. She feels more like a fit especially given the lack of removal (generally speaking).

Agreed on Yavimaya Elder . It's a great "step" card, as in, it's just a step on the way to upgrading for something better like Crop Rotation . Like you said, Elder has it's benefits but it is definitely lackluster in most cases.

I see you made the leap on the Demonic Tutor . Good man! I just picked up my first one back in March.

Increasing Savagery is just one of those older cards that can go in EDH decks like this. Your reasoning for taking it out is correct though. It is certainly slow and won't provide enough POP in 80% of scenarios.

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Yavimaya Elder occurrence in decks from the last year

Commander / EDH:

All decks: 0.05%

Green: 0.27%

Golgari: 0.26%