|Commander / EDH||Legal|
Printings View all
|Vintage Masters (VMA)||Common|
|MTG: Commander (CMD)||Common|
|Duel Decks: Phyrexia vs. The Coalition (DDE)||Common|
|Urza's Destiny (UDS)||Common|
Combos Browse all
Creature — Human Druid
When Yavimaya Elder is put into a graveyard from play, you may search your library for up to two basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.
, Sacrifice Yavimaya Elder: Draw a card.
Price & Acquistion Set Price Alerts
|Have (7)||Kvothe1115 , Friedrice24 , frederiklw , richardmv , Supremespeed , MattN7498 , xpsychovampx|
|Want (8)||Turtlelover73 , Pylioz , twospires , dplerner , mafmatician , clayperce , The_Munchkin , vashaclarens|
Yavimaya Elder Discussion
1 week ago
Gottsplitter, you too!? thank you so much for the ideas, i think theyre all great! But about the panoranas you suggested; i dont know, i guess im just weird because even if it would help the deck and i would benefit from it because i would be getting more land drops, i wont use them simply because theyre off color.(you can say im a little OCD) Yavimaya Elder,Nissa, Vastwood Seer Flip and Sylvan Advocate are all cards that ive considered but havent gotten my hands on yet. and im going to have to find a Scryb Ranger and see how it goes, i can see how it would be useful. i would definitely have Life from the Loam in here as well, but i havent gotten a copy yet.(youre right about it being a little pricey)Realms Uncharted is a good idea too because even with the lands that end up in my graveyard, it wont matter if i can just get them back with Ramunap Excavator on the field. very clever indeed good sir. ill try and pick one up. Definitely let me know when you have your deck posted, and ill try and return the favor. thanks again so much
1 week ago
Hi Duff 87!
One can see that you put a lot of thought into the deck!
I built and played a similar deck for a while now and have some suggestions for you to consider:
Yavimaya Elder is also a good way to get more lands and is a common
Krosan Tusker is very versatile for a land-fetch
I found Scryb Ranger extremly usefull for all its abilities. Most usefull in your deck is of cause the bounce-a-forest-ability. But an surprising blocker by flashing it in and untapping a creature can kill an attacking creature and the protection saved my life more than once with my Mina and Denn-Deck.
Also World Breaker proofed very useful as repeatable and colorless removal in some cases.
As you already play the two embodiments (of fury and insight) a Sylvan Advocate would be a nice addition
Realms Uncharted is a very good land fetch for nonbasic lands.
Although not cheap a Life from the Loam can be put to very good use in such a deck
Also on the higher price segment we have Lotus Cobra which is very good even in multiplayer as is fuels you with mana in your turns which I always could put to good use.
+1 for the well thought through deck of yours.
For further inspiration I will add the link to my decklist later, when I put it on tapped out.
Greetings form Gottsplitter
1 week ago
From my experience playing Ezuri, you want to have a lot of ramp. It's pretty rough playing your commander only to have him removed before he can do anything. In addition, running some strong ramp spells could also help fix your issues with the land base. Sakura-Tribe Elder and Yavimaya Elder are some strong ramp creatures that trigger Ezuri in addition to getting you lands, and Kodama's Reach and Cultivate are just very strong ramp spells. As far as lands go, Lumbering Falls is a great manland. Much like the Simic Keyrune that you're already running, it doubles as a difficult to remove threat that can accumulate counters with Ezuri. I think another good creature to include would be Vizier of the Menagerie. While it's main focus is card draw, letting you play creatures with any color of mana is very strong, and could help with your mana base issues.
If you're interested, check out my Ezuri list (We're Gonna Need a LOT of Dice) for inspiration.
1 week ago
Ulasht was one of my first commanders, and is a great inclusion in my current Marath deck!
Some ideas for inclusion would be: Woodland Bellower and his toolbox friends Eternal Witness, Yavimaya Elder, and Reclamation Sage,Vizier of the Menagerie, Spellbreaker Behemoth, Ripjaw Raptor (really fun with Ulasht, because you can hit him a bunch of times and draw a bunch of cards), Ogre Battledriver, and Lifecrafter's Bestiary.
If you're running Omnath (another of my commanders :P ...and Oran-Rief Hydra benefits from this too), I would definitely make sure to include some fetch/ramp options (probably not a bad idea even without him given all your big x-spells...), such as Evolving Wilds, Terramorphic Expanse, Blighted Woodland, Wooded Foothills, Primal Growth, Skyshroud Claim, and Explosive Vegetation (you wouldn't need all of them, but the land ones are easy swap-ins).
2 weeks ago
Haha, I like it! Good simple deck, plus you have Soulblast, which I love to play with in omnath, nvery undervalued card for what it works with
You could definitely use some sac-outlets and alternative enablers, Akroma's Memorial and Vigor for example. Since you run a lot of mountains, getting Valakut, the Molten Pinnacle would be very nice as well. fetchlands do work in their own right, but they're all expensive, and you run well enough as it is without them.if you want to abuse the graveyard more then I would suggest it. If not, somehow find a Blood Moon or Magus of the Moon and call it a day lol, pricy as they are.
I'll link my deck if you want some other ideas, although it's built a fair bit differently, so there is a good amount to look through.
3 weeks ago
oh ! and Yavimaya Elder seems a little slow here, plus double green early in a three color deck may be harder to hit consistently than you think (on curve).
3 weeks ago
I have had this deck stuck in my head, so I keep coming up with ideas. Humans aren't the best strategy for saskia I don't think, however... saskia is a contender for best strategy for humans.One thing this deck could maybe use more of is draw. The more you can draw, the more humans you can pump out, right? Tymna the Weaver and Magus of the Wheel could really speed you up. Hero of Bladehold can make soldiers and boost your army and Hero of Oxid Ridge boosts and gets your stuff past chump blockers. Zhang He, Wei General and Xiahou Dun, the One-Eyed are real expensive, but unblockable creatures. Imperial Recruiter (also real expensive) is a second recruiter of the guard Captain Sisay could be good with all the legendaries you have. Pain Seer is a less good dark confidant. Yavimaya Elder pulls triple duty (chump block/lands to hand/draw).
I hope I have helped give ideas rather than be an annoyance here.
1 month ago
Thanks for the siggestions, bushido_man96!
It's cool to hear ideas from someone who builds his dino tribal with a different commander.
At first, I also thought that cards like Coat of Arms would be unnecessary. But those hymn-like effects also increase the size of Gishath, Sun's Avatar and her triggered ability. That's why I want to give it a try.
I might consider Growing Rites of Itlimoc Flip, but it might often not flip until Gishath hits the board and then it's almost too late. There aren't many more mana sinks like Thundering Spineback. The dagger may be too conditional.
The thing with Yavimaya Elder is, that it doesn't ramp. It just generates a ton of card advantage. This is good, but while playing I often found myself in the situation of having to discard to handsize after activating the elder.