Crystal Ball

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
2011 Core Set Uncommon

Combos Browse all

Crystal Ball

Artifact

1, Tap: Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

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Crystal Ball Discussion

Peanut3181 on The Alliance of Kjeldor

2 weeks ago

Mirror Entity also is a great win con. Ankh of Mishra is just goofy with Darien and it prevents huge amounts of ramp. Well of Lost Dreams is a great card draw spell as well. Crystal Ball is a cheaper version of Sensei's Divining Top. And Staff of Nin is just plain good.

precociousapprentice on Queen Marchesa: Politics, Aikido, and Control

1 month ago

Sorry all for the delayed responses. I have been on an island with no digital communication.

MegaMatt13, I have played with both Wild Ricochet and Reverberate. I found that game changing sorceries and instants were rarely of a type that I wanted to copy. The ones that were most likely for me to want to copy were counterspells, and my meta has been pretty short on them, until recently. I often found that the rest of the sorceries and instants were well taken care of with the rest of my cards, and they sat in my had without being played whenever I drew them. I cycled them out of the deck after looking at them sit in my had a bunch of times without targets.

As far as the suggestions, I may try out the other Threaten effects. I chose the ones I though would fit best, but will probably cycle through all to get an idea if others may work better.

I also go back and forth about Phyrexian Arena. Great card, just slow. I am thinking about revamping the card draw in the deck, see below.

sashaza, I will have to check out your deck. As for your questions:

Pillow fort cards are often powerful in duplicate, but there is a threshold over which any more of them would be less effective than it could be with another card. I often hold them, or ditch them to things like Solitary Confinement or Key to the City. It is surprising how often a card is useful in this deck as a generic card resource, and I can ditch less than useful cards to pay these resource costs. This is also true of things like Gift of Estates, Tithe, and Weathered Wayfarer. Cards in hand are useful, even if the specifics of the cards in hand are not.

That being said, I am considering adding more scry to the deck. I find that the Temples are often very useful, and they fly under the radar more than just drawing the card would. I am considering adding Crystal Ball, Seer's Lantern, and Hidden Stockpile, as well as the semi-loot cards Winds of Change and Molten Psyche. This would keep my profile low, while allowing me to dig for what I need. I find that scry is lower profile than draw or even looting, but I get what I need with it just the same. Combining scry with semi-loot, loot, subtle draw, and outright draw, including The Monarch, will likely put me good shape.

I keep resisting Gisela, the Broken Blade. She is a bomb, for sure, but she is expensive, and she is not at all subtle. I am sure that she would be a great inclusion, but I think she would cause some problems that would be counter to the best functioning of the deck. I am ever in search of Wincons that fit the theme.

Ayli, Eternal Pilgrim is a cheap Rattlesnake with an additional benefit, that is all. The play was for a sac outlet, even if it will be rare to have it all come together.

I will update the list and record my thought processes in updates as soon as I make them.

akrondo21 on infinite quietness

2 months ago

Okay, I'm thinking drop Crystal Ball, Heartstone, Lifecrafter's Bestiary, Index, and Serum Visions. To replace those, I'd look into adding Ponder, Preordain, Brainstorm, Counterspell, Enlightened Tutor, Swords to Plowshares, Thopter Foundry, Sword of the Meek, Muddle the Mixture, and Sol Ring. These will help search through your deck to assemble the lock, get the lock in play, and protect your pieces while getting your wincon out. Of course, this is assuming you start winning a bunch and have a ton of extra store credit built up.

kanokarob on And I'll Pay a Red | Only 5 Red Spells! *PRIMER*

2 months ago

Oracle's Vault is a good card, and Kurkesh can make it really strong and fast, for sure. If you want to use it that's reasonable, however as I see it, it doesn't add anything of value that the deck specifically needs. You have no control over the top card of your library beyond the Crystal Ball, which is likely on the chopping block when something comes around worth replacing it for. Kurkesh has little interest in casting a thing for free every turn, he's more into searching for the few cheap things he needs quickly to go off.

Again, Oracle's Vault isn't a bad card by any means, especially in Kurkesh. But for Kurkesh, there's no need for it.

Alcarin on Melek, Izzet Voltron

2 months ago

Very creative deck! I love Izzet, and this seems like an unexpected way to run it. The downside I think would be that everyone would probably gun for you right from the start. Do you find that?

Really like your idea of Djinn Illuminatus and Prescient Chimera.

Here are a few suggestions:

McDeity on Grand Arbiter. (Unchained)

3 months ago

Nice deck- I enjoy seeing other people playing Commander Unchained. I am fortunate that my playgroup--after some persuasion-- came around to playing with fun cards as well.

A few notes after reviewing the list- Brainstorm, Sensei's Divining Top, Halimar Depths are all great cards, but to truly maximize their strength you need to run more ways to consistently shuffle. It looks like you run Windswept Heath, so you're on the right track, but a Polluted Delta, Arid Mesa, Scalding Tarn, etc would go a long way towards making those spells more reliable. I'm actually not even certain that they're correct in this list: only Terminus and Long-Term Plans seems to have much synergy. A Preordain, Ponder, or even Crystal Ball may just be a better effect. If you do decide to up the shufflers, Jace, the Mind Sculptor probably becomes better than Jace Beleren as well.

Hokori, Dust Drinker and Rising Waters could be upgraded with Static Orb and Relic Barrier. The Orb is weaker in general, but combos with Barrier and Blinkmoth Well to allow you to fully untap while your opponents can't. Similarly, Winter Orb was re-un-re-errated (the only word to describe its messy history) to where if it's tapped, it turns off. This means that it too will work with ways of tapping it to be the only person who gets to have fun.

Since you're running Enchanted Evening (presumably to get cute with Aura Thief), you could look at subbing Sphere of Safety in for a lesser card.

Anyhow, these are just some ideas after taking a look around. I've been piloting an Arbiter deck for a few years now, and occasionally enjoy checking in on what other people are doing wit him. God bless, and best of luck in your conquests.-McDeity

EpicFreddi on In Response, Spin Top (Miracles Primer)

3 months ago

... so, what's the plan. Replace Top with Crystal Ball?
No seriously. we should start the brew-machine and rebuild it to make it playable. Not Tier1, but playable.

ACD11 on Niv-Mizzet Combo EDH

4 months ago

I am thinking about removing the following cards, any suggestions will be taken into considerationKraum, Ludevic's Opusfoil iconLudevic, Necro-Alchemistfoil iconCrystal BallShow and TellDjinn of WishesPolymorphist's Jest

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