|Commander / EDH||Legal|
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|2011 Core Set||Rare|
Combos Browse all
Leyline of the Void
If Leyline of the Void is in your opening hand, you may begin the game with it in play.
If a card would be put into an opponent's graveyard, remove it from the game instead.
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|Have (15)||zachi , kpral , , dplerner , TheRealPeaches , warcry02 , tragic_slip , ZombieFood , fireborne1986 , saj0219 , sirbar , Swamy , geazykagar , Boza , AlertKnave8075|
|Want (5)||Turtlelover73 , Ariumlegion , Dadaman11 , accioali , Spinalripper|
Leyline of the Void Discussion
7 hours ago
Collective Brutality is a better sideboard (probably the best) card against Burn, kill Goblin Guide, discard Boros Charm, drain 2 Life. Really takes the wind out of their sails, every mode is gold. I'd also suggest either Leyline of the Void for Dredge or Grafdigger's Cage for Dredge/Company matchups in the sideboard, makes it a lot easier.
I think Grafted Wargear isn't necessary, it doesn't do a whole lot for you. If you want a Black Artifact/Equipment Lashwrithe is much more powerful and comes with it's own body as well. On the downside, that would make your Dark Confidant curve even more dangerous, and it's on the high side already. I'd almost consider moving the Gifted Aetherborn to the maindeck.
I highly recommend against running Urborg, Tomb of Yawgmoth in your build. You will fix mana for Abzan/Grixis/Jund and save them the life they'd pay for Shocklands or Fetchlands while not fixing any of your Mana.
A Liliana could help you out, but you probably know that yourself very well. The price tag is pretty disgusting.
If you have the money and want to experiment, take a look at what I did to my manabase in this [http://tappedout.net/mtg-decks/21-06-17-mono-black-aggro] deck. Not only does it enable you to run 4 Fatal Push to their maximum effect, giving you the best removal spell in Modern, you can actually get a sneaky 4 Blood Moon from the sideboard and destroy several matchups just through that.
Otherwise I like your list, pretty classic Mono-Black stuff which is always nice to see. Those are just my thoughts as I occasionally play a Gate-style MonoB as well
1 day ago
Sup, here are my initial thoughts:
Lands:Surprised you're not running Mikokoro, Center of the Sea. You can prob come down to 37 lands too.
Creatures:I'd prob cut:
I'd prob bring in:
- Clever Impersonator
- Sakashima the Impostor
- Archfiend of Ifnir - spicy board wipe synergy - breaks through indestructible too :D
- Seizan, Perverter of Truth
- Consecrated Sphinx
- Niv-Mizzet, the Firemind
- Sire Of Insanity
I think these would be pretty sick in place of all the other enchantments:
- Liliana's Caress
- Fevered Visions
- Underworld Dreams
- Breathstealer's Crypt
- Helm of the Ghastlord
- Leyline of Anticipation
- Leyline of the Void
- Hive Mind = EPIC!
- Well of Ideas
Could prob add more rocks too.
Instants:I think these are the only instants you really need:
These are prob the only ones I'd run:
3 days ago
I haven't seen an Esper Delver list before! +1 from me!
I'd like to suggest Remand (more countermagic is rarely bad, and Delver is such a tempo-oriented deck), Spell Snare (same) Azorius Charm (versatility is great; maybe a 1-of, and maybe even replace Rest for the Weary in the side with them), Geist of Saint Traft (solid threat if you can back him up with removal), and maybe even Vapor Snag (tempo play). Also, Leyline of the Void instead of Nihil Spellbomb in the sideboard?
May I ask you to check out my Jeskai Delver deck (Delving into America)? Thanks in advance!
4 days ago
The cost in life to make Mana Confluence should be handled with care; especially in decks without lifegain. In my experience, lands like these are especially useful to get those early advantages in games; especially when playing with three colors or more.
I think cards like Prismatic Omen should never be used instead of ramp spells/creatures, but as extra support when playing many colors. That's why I compared it to Chromatic Lantern (although that card also acts as a mana rock :))
Sorry about Reflecting Pool; hadn't spotted it.
Sure, these cards are best used when Horde of Notions is ready. Of course Horde can be destroyed, exiled or stolen before you can use him to full effect, but that doesn't change throughout your game. If we're constantly worried about that, why include him at all? It's a question of timing our actions well (like when your opponents, and especially those using blue, are tapped out).
True, which again is why we should not use these spells unless Horde is ready.
Yeah, I get what you're saying about the cheaper creatures and I overlooked the wanderer, good point.
Anyway, thanks for responding at length; I like the way you reason. I would ask you to comment on one of my decks if you could spare the time. I always love to receive some feedback.
6 days ago
This looks like a blast to play! (and not play against lol). Just throwing a couple of ideas out there for you to consider.
I assume that Diabolic Intent often just works better in your deck than Demonic Tutor, but Demonic Tutor does seem more powerful than Beseech the Queen, unless I am missing something. Vampiric Tutor is also awesome.
You're playing a lot of tokens and AEther Snap seems like it would rot in your hand a lot since you don't want to nuke yourself. I see in the description that it does reset Infernal Darkness, but is it worth it?
Shizo, Death's Storehouse is always a great utility land in black. Just a few thoughts.
1 week ago
Am I correct that the only way to get the first card into the graveyard is to draw and discard on turn 1?
Another question: can this deck deal with Leyline of the Void or other graveyard hate? Anything else might be too slow but the leyline can be there right from the start. Is that a risk dredge has to take or is there a plan for that?
It would be fun to play, I'm just a bit too scared to fuck up completely after sideboarding with a landless dredge and no removals
1 week ago
If in budget Power Artifact with either Grim Monolith or Basalt is infinite colorless. More combos are Helm of Obedience and anything that exiles graves such as Leyline of the Void or Planar Void. To speed your deck up to outrace other players (aggro is your worst enemy) you need more mana rocks (Talisman of Dominance/Mind Stone/etc) and tutors to get your pieces (Transmute is very useful). Everything else is really up to preference on how you wanna pilot the deck.
I'm guessing you're looking to focus on Oona, but there's a lot of similarities between our focus (or really any mill deck lol) and so if you wanna look through go for it. Life's Greatest Illusion
1 week ago
wylie72: I ran 2 Scavenging Ooze in the sideboard for a long time, but I've recently been experimenting with Surgical Extraction, Relic of Progenitus, Nihil Spellbomb, and Leyline of the Void. Dredge is a miserable matchup, since they don't really require lands at all to function, and I always felt like I just couldn't put enough mana into Ooze to stop dredge quickly enough. I've been thinking of switching back to Ooze because the others don't improve the matchup much either. It's also kinda nice for dealing with Snapcaster targets, but I usually find my mana is often completely spent every turn after casting LD or a big threat, but also decks that tend to run Snapcaster are very good matchups anyway. In all, I think it's a good sideboard card I ran for a long time, but I've been straying away from it lately to try new things.