Blightsteel Colossus

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Blightsteel Colossus

Artifact Creature — Phyrexian Golem

Trample, infect, indestructible

If Blightsteel Colossus would be put into a graveyard from anywhere, reveal Blightsteel Colossus and shuffle it into its owner's library instead.

Niko9 on Should I Replace Visara the …

1 week ago

Hmm, I haven't played with Deathclaw, so not completely sure, but to me it looks like kind of a lateral move. Deathclaw can be better removal hitting any permanent, but can also set you back more because it's such a big target and I'm assuming it wouldn't go monsterous the same turn as it gets cast, so everyone sees it coming. I think it would really hurt if you cast Alpha Deathclaw then next turn made it monstrous, just to have someone holding up Path to Exile or something.

It's probably easier to cast than Visara, and the pay off can be better, but I think it's a much bigger target. I'd honestly stick with Visara between the two. Whether she is swinging or tapping, she's always doing something good : )

Have you thought at all about Tragic Slip in either of your decks? With so many creatures dying, it can be incredible removal and hit crazy targets like Blightsteel Colossus

kamarupa on Cover Girl

1 month ago

This deck won 1 and lost 1 last night against Siege Rhino, which is not a great match up, as the Rhinos' trample goes through our Fog Banks and Guard Gomazoas and the flying Lingering Souls and Restoration Angel prevent my flying Vesuvan Colossus from hitting for lethal in a single strike. In the second match, I successfully cast Flood of Tears to cheat a Blightsteel Colossus into play for the win. Both matches were long grinds.

berryjon on KALE434

1 month ago

Received and Bookmarked.

Yep, right where I tend to be. Losing horribly. ;)

Also, is that Blightsteel Colossus still in the display case?

GeminiSpartanX on Volrath, Voltron Reanimator

1 month ago

Profet93- Thanks for the suggestions! I think I will absolutely swap out Grimoire of the Dead for Skirge Familiar. Grimoire realistically costs 5 mana anyway since you need to activate its ability, and I have both Greed and a Sheoldred, the Apocalypse to add some combo elements to the deck.

I do have a Blightsteel Colossus, but it's not as useful for anti-milling since it only shuffles itself back into my deck rather than my whole graveyard. Against an infinite mill combo, it means I would be left with 1 card in my library, so I'd better win the next turn or die via decking. It IS a great creature, although it's tough to reanimate. For that reason I'll likely leave Strands of Night in the deck, as it's one of the 4 cards that can reanimate at instant speed. I might swap Victimize in for Exhume, but I'm always worried I won't have a creature out that I want to sac. I'll need to test out that theory more though.

The Broodlord is by far the easiest cut to make from the Beef section, and I agree that Torgaar isn't that great either. I do worry about having enough lifegain in the deck, so I'm planning to replace those with a Scion of Draco to give my black creatures lifelink while still having a high-cost pitchable creature, and adding the Sheoldred would also help on that front.

Archon does so much for me in drawing cards, killing creatures/PWs, and gaining life that I find it hard to cut. If I do cut it, I'd also probably cut Unmarked Grave since they go somewhat hand-in-hand, but I'm hesitant to do so.

Dauthi Voidwalker is un-cuttable imo, just as a way to make my Living Death or Exhumes better if nothing else. If I add my Bringer of the Last Gift, then even moreso I need that sort of effect. As far as cutting something that doesn't fit the deck's strategy, Opposition Agent is in the discussion since it's just a generally good card, but it might be too good to cut. Thoughts?

Mortlocke on PRIMER | Heliod, Radiant Dawn

1 month ago

Played a game against this commander at a tournament on Sunday. This is truly a sneaky commander! I was attempting to close the game with a big flashy casting of Finale of Devastation, but earlier in my turn I cast a few enchantments to shore up my board which resulted in 4 draw triggers. I was watching the player's mana (of which he only had 3 blue untapped) - but not his commander. When he cast the rift I was just felt my heart sink realizing what I had enabled.

The Heliod player eventually won after casting Echo of Eons and Blightsteel Colossus - the flip side of Heliod enabled it I believe. As a Phyrexian i'm always down for a good oil bath. Anywho, cool commander - I definitely suggest the inclusion of Blightsteel Colossus - getting that free cast is just Chef's Kiss.

Profet93 on Volrath, Voltron Reanimator

1 month ago

Skirge Familiar > Grimore of the dead - Skirge is a combo enabler and while it does cost one more mana, is tutorable and more importantly, more easily recurrable. Not to mention it adds mana. While grimore does have a big payoff, it is widely telegraphed and doesn't give you any upfront investment.

Sheoldred, the Apocalypse + VILIS, BROKER OF BLOOD + Skirge Familiar = Infinite draw triggers. Near-infinite black mana, lifegain, lifegain triggers, card draw, looting and self-discard triggers. Sheoldred is good against blue decks that like to draw a lot as well with a deathtouch bonus

SHEOLDRED, THE APOCALYPSE + Greed + SKIRGE FAMILIAR = Infinite looting, draw triggers, self-discard triggers and Near-infinite lifegain triggers

Asmodeus the Archfiend + Necrotic Ooze + SKIRGE FAMILIAR = Infinite card draw, draw triggers, looting, self-discard and Near-infinite black mana.

SKIRGE FAMILIAR + Peer into the Abyss + Exsanguinate/Torment of Hailfire = GG. Peer is great on it's own. Given you are mono black, you should emphasize a bit more on the big black mana as a fallback incase (or rather, when) your reanimation strategy doesn't pan out given to all the grave hate in EDH (further exacerbated by all your black decks in the meta).

On the note of big black mana, Deserted Temple - Untap coffers + political tool. Thespian's Stage is a potential consideration as well. I know it seemed slow in the previous iteration but some big ramp pieces should be considered as well.

Victimize - Swap from maybeboard to main. It's 3 mana, sac a creature and get 2 back. It's a lot of value for such a cheap cost

Blightsteel Colossus > Kozilek - It serves the anti-mill purpose with high mana and potential alt wincon. Is it not included due to price? He would be much better than the cut suggestions below.

While cutting too many expensive cmc cards goes against the plans, these are just my thoughts of your weakest high cmc cards to consider removing....

Archon of Cruelty - Costs too much for such little impact. 8 mana should be game winning. While I know you're not paying retail, it's the fat of the deck that's ripe for cutting. Even if it said each opponent it's still not worth it.

Archpriest of Shadows - Reminds me of ashling the extinguisher. Not impactful enough, cool ability though. If you do want another 5cmc card to take it's spot, Junji, the Midnight Sky has a nice death trigger that's flexible and helpful.

Dauthi Voidwalker - I'm torn, I do like him a lot. Especially since you said there is mill in the meta. The weakest option for cuts for sure. Just 2 mana that doesn't impact your strategy doesn't seem worth it IMO. If you ran Leyline of the void + helm combo and used this as redundancy that would be one thing.

Hoarding Broodlord - A weird runescarred dragon. 8 mana wins games, not tutoring.

Pathrazer of Ulamog - I get the high cmc is great, but he isn't impactful enough.

Torgaar, Famine Incarnate - Make someone's life 20, nothing crazy.

Strands of Night - Black has better recursion. Losing a land is a harsh penalty.

Azoth2099 on colorless commander

2 months ago

Here's some spice!

So, as with any other commander, if you want it to be efficient you're gonna need 4 things: Synergistic win conditions, card draw, mana ramp & tutors.

Unfortunately achieving any of these 4 things is going to be exceptionally difficult with no colors lol.

I would recommend changing the commander to Karn, Legacy Reforged, as well as adding a good amount of mana rocks like Mind Stone, Thought Vessel, & Thran Dynamo to help get you where you're going. Cards like Horizon Stone, Sword of the Animist & Bitterthorn, Nissa's Animus could also be helpful. Cost reducers like Foundry Inspector, Mycosynth Golem & Cloud Key could be lumped in here as well.

Card draw however is going to be a total pain unless you have a ton of mana, which is why I put ramp first. Cards like The Immortal Sun, Chimil, the Inner Sun & Mind's Eye can provide a lot of value, but if you don't have the mana to power them out it's no bueno. There are cheaper options that will be easier to get out earlier in the game like The One Ring, Scroll Rack & Sensei's Divining Top to consider too.

Tutors and wincons...I am at a loss for. Outside of running some really brutal stax like God-Pharaoh's Statue, Trinisphere, Thorn of Amethyst & Karn, the Great Creator alongside a good ole beatdown strategy, I don't really see how colorless decks can win lol. Luckily there are lots of colorless stax and beaters for you to choose from.

Some additional value pieces to consider before I get out of here: Wandering Archaic  Flip, Forsaken Monument, Sword of Fire and Ice, Sword of Feast and Famine, Krark-Clan Ironworks & maybe even Blightsteel Colossus. Peace!

jdogz32 on Anew Polymorph Deck

7 months ago

I'd keep at least 2-3 copies of See Beyond it still serves a purpose and is nice if you have one you don't have to mulligan. I'd honestly tell you to pick Blightsteel Colossus because he can end the game with a single attack. I run white in my deck and it's stocked full of counterspells because people love to kill the creatures you target with cards like Lightning Bolt which in your case is a loss of a land which is why Hard Evidence is so nice because it's alot harder to target a clue token. I also would recommend Peer Through Depths as an easy way to either grab Polymorph or Shape Anew I hope this helps.

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