|Commander / EDH||Legal|
Printings View all
|Mirrodin Besieged (MBS)||Mythic Rare|
|Mirrodin Besieged: Phyrexia (MBP)||Mythic Rare|
Combos Browse all
Artifact Creature — Golem
Blightsteel Colossus is indestructible.
If Blightsteel Colossus would be put into a graveyard from anywhere, reveal Blightsteel Colossus and shuffle it into its owner's library instead.
Price & Acquistion Set Price Alerts
|Have (22)||warcry02 , FoamEagle , ironax , Lucretian , Ferritt , Mousemke , , Kamotz , Shiromakuro , , KamenAkuma , Epidilius , Harashiohorn , Fineontheoutside , geazykagar , Pumpkinking913 , RobbyFoxfur , , MagnaAura , Riku580 , Mrbiscuit22 , Axtel|
|Want (52)||kovellen , Pac03c , Turtlelover73 , Ariumlegion , GS10 , IrishCross88 , XVicarious , xpsychovampx , Galdelonian , samuelianstorm , Blue_Otaku_No.1 , snowmaster55555atgmaildotcom , B4rberblacksheep , notsaying , ZatheusArctureus , DoctorWonka , MeteoricChimera , Mexinate , Iveliᴓs , randalfwarren , sneferie , jeremy3036 , Cracked_Sanity , angesoir , fallatus , Lazysaurus , ryuzaki32667 , superdude2431 , jaimegomez27 , Syram , BringerOfStorms , scarmask , vashaclarens , imlinuxgeek , Va1mar , makepeacemartin , Farycane , The_Dragonmaster , snoopywashere , RoninH3RO , wannabepv , orzhov_moskalski , Hakkai_Requiem , Bassadin , Numpsay , dauid , miked49er , karakiwi , scitomniares , AquaDave , MrBubbles110 , GrandeKhan|
Blightsteel Colossus Discussion
3 days ago
All this being said, there's a key flaw in your deck. Despite a lot of acceleration, your deck is very slow. It does little to nothing other than accelerate on the first few turns and unless you find Darksteel Forge, your mana rocks getting board wiped just loses you the game.
Consider a Oblivion Stone, or a Nevinyrral's Disk. They make life for opponents really difficult, you could accelerate into them rather quickly, and if you do get your Darksteel Forge out then they're just monstrous.
4 days ago
TheRedGoat: I agree that Young Pyromancer would need more instants/sorceries to be consistent, but I'd be lying if creating at least one token of it and then making the rest of your tokens a copy of it just to make a ton more tokens didn't make the Johnny inside me excited. Takes some setting up, but if you can get a second combat phase through Combat Celebrant or similar and another copy effect, things can quickly go terribly wrong for your opponent(s). Still, the only repeatably castable instant or sorcery here is Stolen Identity (I think), and that only happens if you can reliably get the creature it's encoded on through blockers and keep it safe, so the Pyromancer might need to be looked at more closely. Or maybe Metallurgic Summonings has a place in here?
As for the theft stuff, many, if not most, of the spells that create copies of creatures can target any creature. So if they play a big scary creature, you can say "I see your Blightsteel Colossus and raise you..." copies the Colossus, enters combat phase "2 (1st copy + Brudiclad's Myr) + (number of other tokens you already had). How 'bout dem apples?"
Which is the kind of thing I think Daedalus19876 was going for, not necessarily taking their creature and then copying it.
I do think God-Pharaoh's Gift and Back from the Brink merit inclusion, though Soul Separator can be tricky to use, since it splits up the abilities and stats. Often, it's the combination of the abilities and stats that make a threat a threat.
Otherwise, I do feel that it might be prudent to have some easy sac outlets to either prevent something like a rogue Echoing Truth from ruining your day or as a way to punish boardwipes if the outlet let's you deal direct damage, as with Goblin Bombardment.
6 days ago
There is currently no modern card that can replace Squeeze effectively, sorry.
As for Blightsteel Colossus. It's a really bad card. There are some decks that can support it. Mainly in Legacy and Vintage, but as a stand alone card, it's worse than any single card currently in your deck.
And as for the Tainted Strike plan. Again, there are decks that can support the card, but overall, it's not that good. If you draw your infect cards, it's weak, if you draw your non-infect cards, it's weak, you have to draw the perfect combination of the two before Tainted Strike becomes good.
Playing a Tainted Strike strategy, is really just the extention of the problem you already have. You will still have two stretegies, directly contradicting eachother, you will just now have a card that turns the one part of you stretegy into the other for a turn.
This Video is really not up-to date, (Especially price-vise), but I think it explains decently well how to make a good budget infect: How to Pioson
If fast and furious is not your playstyle, you could turn this into some sort of proliferate deck, perhaps.
6 days ago
Hi RumbleFeature! I like the list that you have here. Memnarch is one of my favorite Commander decks I have. You deck looks really strong with cards like Force of Will and Mana Crypt, but I think it's lacking in the creature department. I know that mono-blue decks are typically more spell-slinging, but in my experience you can run out of gas really fast if you didn't draw into your draw spells. I would like to recommend Kuldotha Forgemaster, a creature that can tutor for your Isochron Scepter or Metalworker. You can also put in a Blightsteel Colossus as an alternate win condition, or perhaps Muzzio, Visionary Architect to cheat in some more artifacts into play. I'm not sure how I feel about Back to Basics in this deck. Sure, a lot of Commander players put a lot of non basic lands in their decks, but most of your lands are also non basic. Granted you are playing a lot of artifact ramp, but it just seems like you're going to hurt yourself more than others. If you'd ever want to take a look at my Memnarch deck and use it as a reference, you are more than welcome to do so anytime!
Commander / EDH
284 VIEWS | IN 2 FOLDERS
1 week ago
This is probably obvious but one of your best card options out there for cEDH, if that's what you are aiming for, is Blightsteel Colossus
1 week ago
You have a fair amount of infect, I am curious as to how effective it has been for you. Currently, I run Blightsteel Colossus in my own Xenagod deck as my only infect source, but it is usually enough.
Also, I wanted to say that I find equipment in this type of deck to be less effective. At least in my meta, it isn't worth the added mana investment to equip a beat-stick to a fatty that in all honesty might not even make contact.
And, if you can afford it, Selvala, Heart of the Wilds is a fantastic card. It is honestly the one expensive card I highly suggest. You can get away running pretty much anything for creatures in Xenagod, and putting more money into the deck only streamlines so much. But Selvala is just too damn good man. Also, if you have the right stuff on the field, she and Aggravated Assault can mean infinite combat steps.
But yeah, I love seeing other Xenagod decks. I enjoy seeing the flavor each person adds.
1 week ago
The deck looks like it basically does nothing until it can get Jodah into play, taking about 4-5 turns to do so unless you're lucky with your ramp. I'd actually recommend dropping about 5 more cards for more ramp so you can get Jodah down earlier more consistently so that you can plop threats onto the board (which will also help with paying for Jodah's increasing Commander tax, because no way your opponents let you keep him with your deck being almost entirely designed around him).
-2 lands to 38, and then drop Progenitus (he's neat but he takes 4 hits at least to kill someone. That's nothing in relation to Blightsteel Colossus), Ugin doesn't seem that great here (the exile ability works best in artifact or colorless-centric decks. You are not that), and Worst Fears can go (there are better, more repeatable effects for this). Add in Burgeoning/Exploration, Bloom Tender (this will produce stupid mana in this deck lol), Fellwar Stone, Mox Amber (seems reasonable enough with this many legendary cards, though Manalith could also function well enough for t4 Jodah). That should help as you won't just be doing nothing for the first 1-4 turns of the game, playing lands and maybe 1 card until you can hit Jodah mana.
Also, you're way too all-in on Jodah's ability. You can spend WUBRG to get a draw engine going, yes, but that's no reason to avoid cheaper, and oftentimes better, draw/tax engines like Rhystic Study. Tutors would go a long way toward improving your consistency, so things like Demonic Tutor, Vampiric Tutor, Worldly Tutor, Eldritch Evolution, Chord of Calling, Eladamri's Call, Enlightened Tutor, Mystical Tutor, Primal Command, etc., would go a long way here. As it stands, your only ways to tutor cost, at minimum, 8 mana, and your only ways to draw cost 7 at minimum, so they're only viable with Jodah out. These other tutors and Rhystic Study would be useful for when Jodah is stuck in the Command Zone because people have figured out that killing Jodah basically stops your deck from doing anything for turns at a time, and you only have a couple cards that are backups for his effect (which, the added acceleration will help with that too).
Anyway, hope this helps.
1 week ago
Hi marcosaletti! I like the deck list you have here. I think you should embrace stealing your opponent's permanents more than winning with pure damage with Blightsteel Colossus. Don't get me wrong, Blightsteel Colossus is great, but having all of your opponents concede as soon as you take full control of the game can be just as satisfying. I like the Isochron Scepter + Dramatic Reversal combo that can potentially give you infinite mana, but I think you could improve this deck by taking out some underperforming cards like Lodestone Golem, Elixir of Immortality, and In Bolas's Clutches for cards like Mycosynth Lattice, Unwinding Clock, and Sculpting Steel. I also have a Memnarch deck that runs the same type of strategy. If you'd ever want to take a look at my list for some card examples, you're more than welcome to do so any time!
Commander / EDH
275 VIEWS | IN 2 FOLDERS