Blightsteel Colossus

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Commander / EDH Legal

Printings View all

Set Rarity
Mirrodin Besieged Mythic Rare
Mirrodin Besieged: Phyrexia Mythic Rare

Combos Browse all

Blightsteel Colossus

Artifact Creature — Golem

Trample, infect

Blightsteel Colossus is indestructible.

If Blightsteel Colossus would be put into a graveyard from anywhere, reveal Blightsteel Colossus and shuffle it into its owner's library instead.

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Blightsteel Colossus Discussion

RazortoothMtg on Eldrazi Style Triggered Grave Shuffling

2 days ago

There is Blightsteel Colossus/Darksteel Colossus, but other than that I believe the only other 2 cards with that effect are in green: Worldspine Wurm and Gaea's Blessing.

gdm1989 on Toxic Relationship: Hapatra EDH | *PRIMER*

3 days ago

Odysseus_97

Craterhoof Behemoth Is a good card but I rarely pull him most games lol I've been using him before I tweaked the deck

Archfiend of Ifnir like Bhaal666 said it would be better in a discard/cycle variant

Dusk Urchins Can provide you with card adventage pretty fast It's worth running

Seshiro the Anointed while draw power and giving snakes power is good and all but it's situational and can slow the deck down if you can't generate snakes

Shisato, Whispering Hunter would be a better alternative to seshiro

I also suggest running

Kamahl, Fist of Krosa in a hapatra deck if you want to slow your opponents down when it comes to mana

Bitter Ordeal with the hapatra combo to exile a library

Woodfall Primus with Mickey if you want to be that guy lol

I'm still debating on running Westvale Abbey  Flip

I wish I can run Blightsteel Colossus

Feel free to see my variant as well if you're interested

aeffesliem on 1-800-PAIN-NOW

4 days ago

Saw your post on tumblr, stoppin by to drop my two cents.

So, after a preliminary look, I have some general directions you could go in. The cards you have and the cards you want to put in are a little at odds. You aren't putting in anything that the deck doesn't have, but you are increasing some things the deck kind of does. Ergo, here are some thoughts.

I note you have a crap ton of burn's attempt at group hug (I.E.: burning everyone or everything is how you do it with burn, right? :P) but you don't seem to have a plethora of single target burn (which isn't a bad idea). Then, you have quite a few equipment spells, but a very small selection of creatures.

So, I'd say, you should look at picking one of those two directions. My personal take would be to use Burn Group Hug to keep the board clear and stall out till you get your big dudes, but then I'd also grab Eldrazi Conscription and Insurrection (if you can), then ditch the extra combats (you want to have one or two combats that end the game) and throw in Combat Celebrant to give you the option to have an extra combat, if you need it. I would also suggest grabbing something huge (Blightsteel Colossus or something) and throwing a Blade of Selves onto it to really sink home a win. Then those cards you want to put in would be a little easier to add in. Pick the big dudes I see in your list, ditch any that have to do with getting more combats or creatures attacking (You'll want to just keep the board clear until you drop big dudes and swing, I would suggest grabbing Anger or some similar haste granter as well), and stick with that.

Yams on Ramp with walls

5 days ago

I'd say that this deck is vulnerable to Thoughtseize, which would ruin your combo with Tooth and Nail. Fortunately, your combo can't be ruined by Inquisition of Kozilek and budget players sometimes prefer Duress to Despise. To mitigate this threat, perhaps add Worldspine Wurm. It's typically better than your Emrakul since it can't be thoughtseized, but it wouldn't be a bad idea to have both because Emrakul, the Promised End + Worldspine Wurm sets a 1 turn clock if Xenagos gets discarded.

Since Promised End is tied for second-best card in the Xenagos combo with Blightsteel Colossus, which is rather expensive, I'd say don't worry about seeking out a replacement.

For sideboarding you could probably use some anti-hate rather than actual hate except against super fast decks like affinity since you're a combo deck and hating on your opponents delays your combo. Guttural Response would deal with any countermagic that tries to mess up your combo while also messing with other blue instants while Autumn's Veil can stop both counterspells and removal. Something like Heroic Intervention could also be useful to protect your stuff (especially Assault Formation) from removal and board wipes. Aside from that, some artifact hate (Naturalize comes to mind) would be good at slowing affinity and white has many life-gain options that you could use for burn.

eeriekiller on Karador, the Resilient Reanimator [1.3]

1 week ago

It looks like you're trying for the "karador beats" theme. This is a super fun way to play and I have a couple of suggestions.

First off, the beaters. Blightsteel Colossus has done serious work for me. If you can shoot him out with an early Pattern of Rebirth, then he gets pretty difficult to work around. I chose him over the eldrazi titans because he doesn't shuffle the graveyard away when he dies. Other good beefies are Ashen Rider, Angel of Despair, and Iona, Shield of Emeria. I'll also heavily back the elesh norn suggestion. it completely shuts animar down and is a great way to get your little dudes back into the fight.

Speaking of little dudes, I have some dorks to suggest. Mana dorks are pretty important in a deck like this, where so many cards cost so much. I choose creatures over rocks because they are easy to bring back. look at Arbor Elf Avacyn's Pilgrim Birds of Paradise Elvish Mystic Fyndhorn Elves Llanowar Elves Weathered Wayfarer. Also, with craterhoof as a threat, people will never stare down a board of mana dorks the same way again.

Living Death synergizes fantastically with Carrion Feeder or Viscera Seer. sac everything on your board for free, drop Living Death, and shoot your opponent's important stuff with your creature removal from your GY.

Things I would take out:Avenger of zendikar and creekwood leige are just too slow and don't really fit the theme. You could argue that you could pod into craterhoof with avenger or that he's a good reanimator target, but I really don't think he fits well in the deck.

Rise of the dark realms is cool, but I don't think that mana cost is worth it for you.

Another thing I've noticed is that your deck is pretty stuffed with high mana cost cards. This is to be expected in a recursion deck, but you need to be careful with what small amount of ramp you have. The deck's theme is a bit frayed but with a little bit of tuning, it looks like it could be super intimidating in your meta.

I hope what I have here helps you out. Check out my deck here and see what you think. It's a more combo-y stax version of karador, but maybe you could check out a couple of my ideas.

MonoBlackCoffee on Sassy Tassie's Recursion Control

1 week ago

I'm always partial to running at least one win-con that doesn't involve the combat step, and personally I think if you are going the reanimator/fatties route, there are some better targets, Blightsteel Colossus comes to mind, but always build to your meta and level of competion, the control cards look good to me, overall nice deck. +1

Molesto-the-Egregious on Raging Clue, shaped anew!

1 week ago

Thanks for the +1!

its not really competitive, but it gets some W's!

ill love it forever. Blightsteel Colossus doesn't afraid

GoodLuckGuy on Neheb, the Overpowered

2 weeks ago

I was thinking about Fanatic of Mogis and how good that sort of ability this is in this sort of deck.

You also Might wanna consider some nice, expensive creatures to ramp into.

(I promise this is the last one)

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