|Commander / EDH||Legal|
Printings View all
|Modern Masters 2017 Edition (MM3)||Rare|
|Zendikar Expeditions (EXP)||Mythic Rare|
Combos Browse all
, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card and put it onto the battlefield. Then shuffle your library.
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Verdant Catacombs Discussion
4 days ago
Cards that I don't like:
Darkwater Catacombs | In a turn 4/5 build, it's too slow. Basically useless in some situations and opposite of mana fixing
Fetid Pools | Enters tapped needs strong abilities, maybe turn 8 cycling would be good, but in a Turn 4/5 build, it's not a turn 1 through 4 land so shouldn't be in there
Great Furnace | I think you can fetch , a single on Turn 1 though 4 is terrible
Tolaria West | Great land, but what does it tutor for you that's a combo card, Mana Crypt is ok, but none of your combos are land based, I wouldn't run this. If you needed to fetch a specific land for a combo would be ok.
I would go down 1 net land to 36 as well.
Devastation Tide | Miracle is too random, want to control your spells not have them control you. And it's a sorcery, as an instant it would be ok.
Cryptic Command has a pretty High CMC with , it's instant so it's better than some of the other sorcery/creatures, but could be a problem. It's VERY good card though, I would keep it worth the hard casting cost.
Scroll Rack mana sponges, it's too random, and too slow for turn 4/5 deck
Tolaria West go down a land!
Tunnel Vision (when used to tutor) >> Mizzix's Mastery! (Downside is it misses Omniscience so need something it can hit to put a card from graveyard into hand, best would be a card like that with flashback) OR Tunnel Vision >> Yawgmoth's Will. If it discards a Past in Flames get a couple shots. I think Kess, Dissident Mage can cast the Overload cost from the graveyard for Mizzix's Mastery too if you do get it looking for the Yawgmoth's Will which then cast the Yawgmoth's Will.
Summary: Harder to tutor items (Enchantment) should be priorities, Necropotence or Omniscience. Kess, Dissident Mage let's you recast and pull another item in most cases to finish the combo Omniscience + Enter the Infinite, lots of tutors pull Show and Tell for you.
Capture of Jingzhou and Temporal Manipulation are good too, but not necessary, you're really just trying to combo win with Show and Tell + Omniscience + Enter the Infinite would focus on getting there.
Frantic Search is better if you have a way to recur-it, like a Nivix Guildmage, but it does give you more control on the discard. The problem arises when you only have 1 card in hand, becomes the same issue I'm sure you experience with the Scroll Rack.
Dreadbore could just be another tutor that pulls Hero's Downfall they do the same thing anyway (or a Yawgmoth's Will if you need to recast Hero's Downfall and have used Kess, Dissident Mage. And it's a sorcery (YUCK)
You need the Lightning Greaves and Swiftfoot Boots for Phage the Untouchable and Laboratory Maniac. You could lose the Swiftfoot Boots since you do have Artifact tutors, but I bet they are pulling mana sources not boots.
Temporal Extortion could be wasted spell, since i doubt your doing the extra damage, but in multi-player perhaps it may resolve due to politics.
Time Warp could come out too if needed, high CMC extra turns. Useful for mid-range play though.
Need to research a way to bring a card from graveyard to hand, if it has flashback, that would be AMAZING!
1 week ago
I would go with fetches (a playset of Verdant Catacombs, but any fetchland with green or black will do, so you can consider Wooded Foothills, Polluted Delta, Bloodstained Mire,...) and definitely add Fatal Push, great to keep the board clear early game so you can hit opponents with infect.
2 weeks ago
The deck shows as Commander/EDH Legal. I looked through AlexRuzhyo lands they all look good.
Maybe your thinking of lands like Flooded Strand or Verdant Catacombs as an example? A cards color identity is based on its mana symbols (). Flooded Strand is just "Land" it's not a Plains or an Island so it does not tap to add either mana symbol (). However, it does say the word "Island", the word "Island" does not become part of the cards color identity, because it is not a . It's honestly a little confusing but perfectly legal, hopefully the explanation makes it clear.
If you're looking for some info on Kaalia of the Vast commander, I'm also a Kaalia of the Vast player Kaalia, Mirror Breaker EDH, if your interested. I have quite a bit of discussion, combos and synergies listed in my description.
Best of luck.
2 weeks ago
Also, if your not on a budget run the usual lands like Misty Rainforest, Breeding Pool, Botanical Sanctum, Polluted Delta, Scalding Tarn, Flooded Strand, Wooded Foothills, Windswept Heath, Verdant Catacombs , Seachrome Coast, Darkslick Shores, Copperline Gorge, Razorverge Thicket, Spirebluff Canal, Blooming Marsh, Hallowed Fountain, Watery Grave, Stomping Ground, Temple Garden, Steam Vents, and Overgrown Tomb (you don't have to run all of these).
2 weeks ago
I dig it. You could definitely play shocklands (Overgrown Tomb) and fetchlands (Verdant Catacombs) in here it you have the budget for them. Both will help you both fix your mana and turn on Delirium. A single copy of Hissing Quagmire won't hurt either.
3 weeks ago
Cards I'm looking for:
3x Marsh Flats
Also I have:
3 weeks ago
...FOR NON BUDGET
While these are more expensive, they are the better kinds of mana fixing you can find for EDH
Alpha Duals are another consideration but they are over 100$ a piece, outside of most peoples budget. Same goes for Gaea's Cradle.
Lastly, some of these are cheap and some are not, but every EDH deck should have some utility lands like the ones you have in Rogues Passage and Kher Keep. Some other ones are-
Barren Moor and other mono colored cycle lands
Raging Ravine and other creature lands
3 weeks ago
It depends on what your reason is for wanting to buy one. Is it for the thrill of possibly getting lucky and opening like a foil Mana Drain or something, drafting it with friends, just want to build up your collection and or just happen to like cracking booster packs.
I suggest ask yourself what you wanting from the box? Do up a list I recommend of wants, to possibly see whether or not it may just be in fact better to go with singles. Unless theres like an overwhelming amount of stuff you can think of wanting.
I myself have bought 5 booster boxes since I first started back in Journey into Nyx. They were Oath of the Gatewatch, 2x Shadows over Innistrad, an Aether Revolt, and Modern Masters 2017. That gatewatch box was my very first one, and it just felt horrible, I opened a Chandra, Flamecaller when it was worth a bit more, a Mirrorpool, and Sphinx of the Final Word. My rares were all bulk as well. The shadows ones werent all that great, but at least these were split by me and two friends both times so it didnt feel as bad (we realized later that this wasnt the best set we could have opened lol).
My Aether Revolt one was also a letdown, I was just tempted by the masterpieces like Wurmcoil Engine as well as there being leftover standard showdown packs (buy a box and you would get 2 of these) as an additional bonus for buying any box at my lgs. I figured that was my last one I was buying, until modern masters 17 came out and me and a friend split a box after he asked(I got a Verdant Catacombs, foil Serum Visions, Path to Exile, Domri Rade and some other bulk while he got anArid Mesa, Past in Flames, Sphinx's Revelation and the rest bulk). More fetches would have been nice.
These havent at all been overly exciting boxes, and I felt were for the most part a waste of money, buying singles as Im sure you have heard is clearly the way to go. But there still are some reasons you may consider buying one, but Im not sure what is your case.