Verdant Catacombs


Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Rare
Zendikar Expeditions (EXP) Mythic Rare
Zendikar (ZEN) Rare

Combos Browse all

Verdant Catacombs


, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card and put it onto the battlefield. Then shuffle your library.

Price & Acquistion Set Price Alerts




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Verdant Catacombs Discussion

HobbyGamer007 on Nobody has the intention of building a Wall

15 hours ago

Sure thing. Sorry that took a while:



Mana base(33 is enough at this average cmc):

That's what I'd do and then playtest it and go tweaking. Hope that helps and also that it wasn't too brutal. For real tweaking please add a list of decks you play against or how a normal game looks like(amount of combo decks, creature decks, control decks per game). You do run lot's of creature spot removal, but I let that in, since you might need it.

SynergyBuild on Funeral In Carpathia [[EDH]]

20 hours ago

Mind If I ask why you don't have a well-tuned landbase (Bayou, all of the fetchlands, Ancient Tomb, Gemstone Caverns), or the best win-conditions (Hermit Druid/Necrotic Ooze), yet have posted this list under the "competitive" tag?

I would really appreciate either dropping the "competitive" tag (to prevent from being a misleading interpretation of competitive EDH) or adding the following:

SynergyBuild on Athreos, and His Apostles

23 hours ago

My main concern of the deck is the "competitive" tag. That tag would imply this deck is a fully optimized, competitive list, able to see play against the best decks of the format, and still have a decent winrate.

This list, from what I see, is not able to accomplish this.

I honestly do not know what this deck is trying to do, as there was not a primer for it, nor an explanation, but I will look and see, If I am wrong in my analysis, please correct me, and I will apologize promptly if I am mistaken entirely.

It looks like a Shadowborn Apostle deck, that is using the apostles to cheat out few choice demons, of which there are 7 total, out of them Demon of Death's Gate and Ravenous Demon  Flip are simply large beatsticks, and so are basically useless for a cEDH deck, Indulgent Tormentor is the same unless you team with an opponent, and Rune-Scarred Demon is a Demonic Tutor on a stick. Ob Nixilis, Unshackled is a big hate-on search, but the 10 life and sacrifice a creature should barely hurt a player unless they are paradox combo with Captain Sisay or Arcum Dagsson, and so they use a Swords to Plowshares on it or Pongify and then combo off. Harvester of Souls is decent card draw, and Razaketh, the Foulblooded is actual tutoring.

What can you tutor for or draw to win? Not much I am afraid you only have 6 removal spells, and they aren't very good for these colors, no Dismember or anything else really.

Without Mana Crypt, Mox Diamond, Mana Vault, Fellwar Stone, Mind Stone, Lotus Petal, or Chrome Mox type effects, you can't legitimately expect to pull a win with this deck at a competitve table, and your card draw is just horrendous.

At least I would suggest you do the courtesy of running your good tutors, Demonic Tutor, Vampiric Tutor, Imperial Seal and Grim Tutor (some decks don't need Grim Tutor), along with Necropotence for draw and Ad Nauseam + Angel's Grace for the draw your deck.

May I ask about you landbase?

Commonly, for a competitive deck, the usually 2-color landbase looks like:

Ancient Tomb and Gemstone Caverns (the extra ramp lands)

Scrubland and Godless Shrine (the fetchable duals in your colors)

Windswept Heath, Bloodstained Mire, Polluted Delta, Flooded Strand, Verdant Catacombs, Arid Mesa, and Marsh Flats (the 7 fetchlands in your colors.)

City of Brass, Mana Confluence, Caves of Koilos, Fetid Heath, Concealed Courtyard, Command Tower, Forbidden Orchard, Exotic Orchard, Reflecting Pool, Gemstone Caverns, and Tarnished Citadel (the 11 unfetchable duals in your colors)

Cavern of Souls and Phyrexian Tower (the useful utility lands of your deck)

1xPlains and 6xSwamp

This 31 card landbase is fully tuned and optimized for a competitive deck, why does yours not run the rest of the good fetches, and all of the good duals?

To be entirely honest, I don't think this is a bad deck, and don't want to offend you or your deck-building skills, but I would hope you drop the "competitive" tag or change the deck a lot, it is mis-leading as it is.

If you want any deck-building advice on how to make this deck competitive, I suggest heading on over to Why Every Commander is Competitive and learning from that resource I set up for new players to cEDH.

asarov on Breed Lethality 2018

3 days ago

Hey, looking at your list, it is clearly higher budget than my list. SO keep that in mind if you compare it to mine, because cards like Asceticism and Demonic Tutor and stuff are definitely great inclusions.

Just looking at your list however, it does seem like you are fairly light on card draw. I have found that card draw is probably the single most important thing in a game of EDH, and I think most players would agree with me. Since you are going tall with your creatures by using +1/+1 counters, consider cards like Soul's Majesty and Rishkar's Expertise which draw you cards based on the strength of your greatest creature. Tezzeret's Gambit is also really good, and I personally run Ob Nixilis Reignited for repeated card draw and removal (which you also seem to be a little lacking on).

Another thing is that your mana base seems a little stretched by running all four of the depletion lands (Peat Bog, Saprazzan Skerry, etc) as well as all four of the filter lands (Mystic Gate, Fetid Heath, etc). If this mana base has been working for you no problem, then stick with it. However, if it is has been playing a little slow, consider getting rid of a few of the depletion lands for some faster lands like shocks or fetch lands (Verdant Catacombs, Overgrown Tomb, etc. These cards are out of my price range personally). You can also probably cut two lands since 35-37 is the normal amount, and slot in both a Cultivate and a Kodama's Reach which are both phenomenal ramp spells in green.

There also seems to be some confusion over the theme of your deck, I would try to focus it more in the +1/+1 counter aspect of the deck. Cards like Sterling Grove, Suppression Field, and Muldrotha, the Gravetide don't really help your strategy that well and I think you would find your deck is able to interact more if you slotted in removal spells like Cyclonic Rift, Anguished Unmaking, Return to Dust, Swords to Plowshares, and Path of Exile to name a few. I would also consider cutting Argivian Find and Flash for some of the cards in your maybeboard like Reyhan, Last of the Abzan and Kalonian Hydra. Some other cuts that I think would be good is getting rid of Verdant Force and Predator Ooze since three green devotion is a lot in 4 colors and they have low impact for their relative costs and speeds. Lastly, if you are going to include Pir, Imaginative Rascal, you really need to include Toothy, Imaginary Friend since drawing either of them tutors the other and Toothy, Imaginary Friend also fixes some of your card draw problem.

I hope this helps you at least a little bit, and I hope you continue enjoying the game and format! Feel free to message me if you want additional advice or have questions; or to ignore me if you don't care. Best of luck!

abby315 on LF: any black fetch H: ...

1 week ago

Title! I’m looking for any black fetch (Marsh Flats, Bloodstained Mire, Verdant Catacombs, Polluted Delta) to finish off Legacy Reanimator. I have a binder full of good cards like Invocations, Masterpieces, RL, staples. The only fetch I have for trade is Windswept Heath atm.

If you’re interested in a trade hit me up!

Starsky2814 on Protean Chromium, Elder Dragon

1 week ago

lonely1, you can have fetchlands, such as, Verdant Catacombs in the deck. Even with it not being possible to search for a forest. The fetchland has no mana symbols and does not have a color identity tied with it, so it is legal to have in the deck.

lonely1 on Protean Chromium, Elder Dragon

1 week ago

i thought you couldn't put lands like Verdant Catacombs in a commander deck like this.

Cereal_Killer on

2 weeks ago

As for the land part, I'd add 4x Cavern of Souls, 4x Verdant Catacombs and 1x Swamp. I'd also bring Overgrown Tomb from 2 to 4 copies. Maybe you could cut Blooming Marsh since you won't need that due to the fetches, the shocklands and the caverns. I'd also cut Pendelhaven since your elfs will get bigger thanks to the other elfs in the deck.
As for the sideboard, I'd add Abrupt Decay and Beast Within. I'd cut Fracturing Gust and Scavenging Ooze (if you want more graveyard hate just add more Relic of Progenitus). Not sure why Damping Sphere would be so useful here, since you are basically ramping all elfs as fast as you can and with the sphere you'll need to pay more for every elf casted before that turn

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