Scalding Tarn

Scalding Tarn

Land

, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card and put it onto the battlefield. Then shuffle your library.

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Trade

Have (1) Azdranax
Want (16) NarsetEnlightenedBastard , rwinkler , cptnwright , Gaous , PrivatGopher , metalmagic , brownwaterboys , CertifiedBronzie , brackcon , fitz66 , kadabura , chandraisbi , Cainden , jkwack10 , Forkbeard , cristler

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Rare
Zendikar Expeditions (EXP) Mythic Rare
Zendikar (ZEN) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Pioneer Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Scalding Tarn occurrence in decks from the last year

Modern:

All decks: 0.57%

UR (Izzet): 11.41%

Legacy:

All decks: 1.45%

Commander / EDH:

All decks: 0.12%

Blue: 0.24%

UR (Izzet): 0.71%

RUG (Temur): 2.17%

WUB (Esper): 0.57%

UBR (Grixis): 0.91%

Latest Decks as Commander

Scalding Tarn Discussion

Qolorful on Mana-Fest Destiny

1 day ago

Lanzo493 I like field of the dead, thank you for showing me that, Steam Vents was meant to be Scalding Tarn, just a brain fart on my end, thank you for pointing that out. Crop Rotation and Elvish Reclaimer both seem perfect as well, just got to decide on what to cut.

DemonDragonJ it is cheaper but I would rather not help my opponents out asymmetrically considering most decks I play against want the extra mana much more than I do.

SideBae on Narset, Enlightened Master

1 week ago

I mean, the easiest way to improve the deck as I see it is to improve the mana situation, both in the lands and in the rocks. For the lands, I suggest cutting one or two, since if you play more rocks (see below) you'll play faster and still have all the mana you need. Fetch lands (like Scalding Tarn or Windswept Heath ) are the easiest way to improve your mana consistency, but unfortunately they tend to be prohibitively expensive. I suggest running more duals like Shivan Reef , Battlefield Forge , Sea of Clouds , etc. instead of your ETB tapped lands like Mystic Monastery .

With regards to rocks, you're already running two of the best ones ( Sol Ring and Arcane Signet ). However, I've never liked 3-mana mana-rocks like Chromatic Lantern or Jeskai Banner , since in my experience things like Talisman of Progress , Talisman of Creativity , Fellwar Stone etc. are simply better. I'd advise increasing the number of cheap (CMC<=2) mana rocks in your deck, as well as cutting one or two basic lands for the same number of cheap rocks. This'll both speed up your deck in the first few turns AND increase the number of hits you get from your general's attack trigger.

Speaking of the attack trigger, consider Strionic Resonator . I play it in my Ulamog, the Ceaseless Hunger deck, and I've found it to be a pretty good way to press an advantage. Being able to see 8 cards rather than 4 with Narset, Enlightened Master 's trigger seems pretty good.

Depending on your personal theory of ethics, you may wish to consider mass land destruction (MLD) as another method of winning. I personally have no problem with it, but some people might not like it. Anyway, if you want to go that route you should run Armageddon , Cataclysm and (potentially since it's about $100) Ravages of War . Note that Jokulhaups doesn't really work, since it'll kill your general, too.

Wear / Tear is, I think, an auto-include in any deck including Boros colors. It's an extremely efficient method of spot removal.

Reconnaissance is a card you may wish to include, depending on your meta. It'll allow you to attack and trigger Narset even if all your opponents have profitable blockers. Same goes for Maze of Ith .

I've always loved Dack Fayden in EDH. He steals rocks, loots you to where you need to be, and only costs three mana... If you have access to him, I highly advise including him.

Preordain is a good cantrip on par with your Brainstorm and Ponder . While it is admittedly less powerful when it comes to leaving a card you want to cast with Narset on top of your library (since you'd have to scry both to the top), it is a powerful enough turn 1 play that I think you should run it anyway. I have frequently found one-land hands keepable on account of cantrips, and running Preordain will make it that much more likely for you to hit a good opening 7.

The last card I want to mention is Proteus Staff . If you cut all the creatures in your deck except your general (which I honestly think you should strongly consider doing), you can use Proteus Staff to reorder your entire deck. The way it works is this: second main phase, after you've attacked with Narset, Enlightened Master and (hopefully) gotten an extra turn coming to you, you target Narset with the staff's ability. That tucks her to the bottom of your deck, but then immediately finds her again and puts her into play (since she's the only creature in your deck). Because Proteus Staff says to put the other revealed cards on the bottom of your library IN ANY ORDER, you can then put all the other cards in your deck in any order you wish (since your whole deck has been revealed). That means you can stick 4 extra turn spells on top, cast them during your extra turn, rinse and repeat.

Good luck! Hope this helps.

Fallerup on Atraxa's Plague

2 weeks ago

the only red lands you should be considering is dual fetch lands if you want to spend the money: Wooded Foothills fetches you a forest card (also duals that says forest on it), Bloodstained Mire fetches a swamp land, Scalding Tarn fetche4s you a n Island card and so on. those are ok or.. actually recommended for decks like this. you thin your deck for lands and you find lands that you want. But they are expensive for a reason, not sure what your budget for this deck is. you should think hard and long before spending money on a Scalding Tarn for example, but it's good in decks like this, but not a must have so I will not recommend them, only get them if you are willing to spend the money. it's perfectly ok if you don't.

SideBae on Augustin helps you to lose all you friends

2 weeks ago

Hey man! Deck looks pretty good already, but I have a few suggestions:

  1. Counterbalance is an interesting card in EDH you have in your maybeboard, especially since you're already running Sensei's Divining Top . It works pretty well with Mystic Sanctuary and blue-fetches, like your Scalding Tarn , which I think you should also run.

  2. In general, I don't like Land Tax . The overwhelming majority of your cards are under 4 mana, so you're probably not going to need all the basics out of your deck most games. Land Tax is generally good with repeatable loot-effects like Dack Fayden or Faithless Looting , but I don't know if it'd be good here. Jace, Vryn's Prodigy  Flip or even Jace, the Mind Sculptor are both okay ways to capitalize, if you want to run Land Tax .

  3. If you start running things like Prismatic Vista , you can run non-basic hate like Back to Basics . In my experience, it can win games REAL fast against Thrasios-Tymna and similar decks.

  4. Force of Negation is, I think, better than Negate . It doesn't work for 0 on your turn, but since you're a control deck you don't need to protect things like Ad Nauseam .

  5. Deafening Silence is an absurd card. On your opponents' turns, you probably only need to counter one spell, and on your turn you probably just need to land a stax piece.

  6. When I used to play Arbiter, I noticed one major issue was running out of cards. Consider Sphinx's Revelation , Dig Through Time and Treasure Cruise as ways to refuel.

Good luck!

BMHKain on Sevinne Flashback (& more!), Mass ...

1 month ago


A Space-Time Quaking Ressurection of Dead Magic.

Commander / EDH* BMHKain

SCORE: 2 | 3 COMMENTS | 293 VIEWS | IN 1 FOLDER


Well, I don't want to give up another deck again; though the CMDR in question is extremely peculiar; & fits the boat that Atemsis died from.

What I want? Well, ONE answered question. You'd be surprised why. HEAVEN OR HELL, LET'S ROCK.

1 FINAL: 100 cards again. But now we replace from here. Though it should be wise about what nonperms'; Or even a Mass Burn Wrath should deserve switching. It should also be noted you need damage protection, from your enemies; & YOU. What cards of the 99 would you swap out for w/ 1: Nonperms w/ Yard Benefits, Mass Burn Wraths, self protection, etc. I just simply suggestions; we're so close! Don't stop hoping; Don't stop now!

I'll be awaiting your suggestions...

Caerwyn on megamon575

1 month ago

To answer your question regarding lands:

To start, here's a great resource for lands: All the lands in a sorted list. It lists all the lands, has the prices on them, and has them sorted by what colours they produce/what colors they can fetch.

Your standard Fetch lands are going to be: Flooded Strand , Polluted Delta , Bloodstained Mire , Wooded Foothills , Windswept Heath , Marsh Flats , Scalding Tarn , Verdant Catacombs , Arid Mesa , and Misty Rainforest .

There are other, inferior fetch lands that enter tapped or only fetch basics, which you could use if you are on a very tight budget.

Since you mentioned you are in five-color, be sure to consider some of the five-color producing lands like Mana Confluence , City of Brass , Gemstone Mine , and Tarnished Citadel .

rockleemyhero on New wants from recent sets

1 month ago

Hey peeps, I have some new wants from recent sets for some leegacy decks. Looking for:

3 Ice-Fang Coatl

2 Mystic Sanctuary

Sevinne's Reclamation

Brazen Borrower (showcase)

3 Leyline of the Void

2 Gilded Goose

Dovin's Veto

4 Once Upon a Time

Questing Beast (low priority)

Narset, Parter of Veils (Japanese anime version)

Also, some older stuff:

Entreat the Angels

Sanctum Prelate

mother of runes (original only)

Misty Rainforest

Scalding Tarn

Here’s my binder for looks, it’s about 95% up to date. Thanks for looking and hit me up with any questions or offers!

Icbrgr on Casual: What Does it Actually ...

1 month ago

Casual MTG to me means/implies: Infrequent/inconsistent time for playing (somone who come in and out of the game for various lengths of time for different reasons) and or when playing they just want to play there deck that they wanna play win lose or draw.

I think I would define "Casual MTG" as: To play/build MTG decks not intended for sanctioned tournement/FNM events.... power levels and prices tags are irrelevant to a casual player IMO; most often a casual player doesnt have the money for Snapcaster Mage and Scalding Tarn but that doesnt exactly mean that they cant still be included in somones "pet deck" (whether its strong or weak).

I think being a casual player basically means a combination of the above points i said... Enjoys playing but doesnt exactly play all the time or keep up with the latest new mettas/deck techs but can still decide to buy a deck builders took kit and whip up something to play just for fun or dust off their favorite deck from years ago that they may or may not have added/taken from over the years.

Benifits of being a casual player: freedom to build as you please

detriments of being a casual: finding/maintaining a pool of people to play with... not everyone is gonna wanna play the same decks over and over and its innevitble that without a designated/sanctioned format one players deck with outshine the other to a point where it isnt fun for anyone anymore.

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