Soldevi Excavations

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters Edition II (ME2) Rare
Alliances (ALL) Rare

Combos Browse all

Soldevi Excavations

Land

If Soldevi Excavations would come into play, sacrifice an untapped Island instead. If you do, put Soldevi Excavations into play. If you don't, put it into its owner's graveyard.

Tap: Add (1)(Blue) to your mana pool.

(1), Tap: Look at the top card of your library. You may put that card on the bottom of your library.

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Soldevi Excavations Discussion

AKBZ on Infinite Eternities That Also Last A Long Time

1 week ago

What are your thoughts on these cards? Search for Azcanta  Flip, Cephalid Coliseum, Soldevi Excavations. I imagine the first does not impact enough, the second might be ok, and the third is a bit awkward for what you want. I guess I'm looking for confirmation on these. Also, in our meta we are allowed sideboards. What would you recommend for taking out when sideboarding? The top five under performers would be fine.

kdmurphy001 on Losing friends for Dummies the Blue Edition.

3 weeks ago

Considering dropping Mystifying Maze, Mirrorpool, Inventors' Fair, and Soldevi Excavations in favor of basic islands so High Tide is more appealing. Don't recall ever having used Academy Ruins as well so may take that out as well and Maze of Ith is tough to spot in as I need every ounce of mana I can get and would never play that over a mana producing land unless I had none in my hand (in which case I would it rather be an Island in almost every instance).

Alkadron on

2 months ago

Have you considered Soldevi Excavations or Sylvan Library? They're pretty great ways to consistently manipulate the top of your deck. Survivor of the Unseen can also get pretty out of hand, but she gets expensive pretty quick. Halimar Depths is a great way to get a quick fix, and it only takes up a land slot.

LoneCrusader399 on Look at this Stuff

6 months ago

Soldevi Excavations, Halimar Depths and Blighted Cataract are good lands to have.

A couple of my personal favorite voltron equipments are Loxodon Warhammer and Sword of Vengeance. I think they'd be good additions as both help keep you alive while pushing your game plan.

SufferFromEDHD on

8 months ago

Interesting deck. Spellbook is a waste of a card slot. Maybe Amulet of Vigor with Thawing Glaciers for ramp.

Minamo, School at Water's Edge + Nykthos, Shrine to Nyx for more ramp.

Retraced Image mono blue secret ramp tech

Soldevi Excavations not quite ramp but very cool old scry land.

Fiftyshotzlater on Baral Commander

1 year ago

I'm a little curious on what your overall win conditions with this deck are. Baral himself isn't going to be swinging in for lethal commander dmg anytime soon and while you have lots of counters, there isn't much that you are doing besides preventing people from playing the game. Maybe throw in some cards like Control Magic, Acquire, Blatant Thievery, Bribery and Treachery. Throw in Talrand, Sky Summoner so you can get some lethal dmg in with a ton of drakes. Other helpful cards may be Propaganda and Copy Enchantment to help prevent people from attacking you and the latter for utility if theres a good enchantment on the battlefield. I also feel that you don't have enough artifacts to justify metalurgic summonings for its second ability but the first one is decent enough to get small creatures. Also since you have a ton of ways to prevent people form doing things you could throw in a Jace, the Mind Sculptor as a possible win con, this would work well in 1v1 but in multiplayer it'd be a bit harder to pull off. Other good cards that you may want to consider since you are playing blue and especially counterspells are Jace, Unraveler of Secrets, Diluvian Primordial, Soldevi Excavations, Jin-Gitaxias, Core Augur, Journeyer's Kite, Solemn Simulacrum, Mimic Vat, Caged Sun, Gauntlet of Power, Gilded Lotus, Consecrated Sphinx, Thassa, God of the Sea, Telepathy. Many of these options give some much needed mana ramp to blue and with the inclusion of the gauntlet and caged sun one blue land can be double or triple the mana so you only need one for each enchantment

lefty117 on UUUU (competitive)

1 year ago

Thanks Penthoplayer for the suggestions. Time Stop is getting more and more appealing in my meta. I love Soldevi Excavations I'm going to have to look in to picking one up in the future.

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