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: Add to your mana pool.
, : Put a +1/+1 counter on each creature you control.
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Gavony Township Discussion
1 day ago
5 days ago
Things to add:Kodama's Reach,Explosive Vegetation,Stomping Ground,Sunpetal Grove,Rootbound Crag,Canopy Vista,Cinder Glade,Artifact Mutation,Aura Mutation,Hour of Reckoning,Cathars' Crusade,Impact Tremors,Warstorm Surge,Dragonlair Spider,Craterhoof Behemoth,Avenger of Zendikar,Rhys the Redeemed,Champion of Lambholt,Elesh Norn, Grand Cenobite,Psychotrope Thallid,Iroas, God of Victory,Nacatl War-Pride,Kamahl, Fist of Krosa,Gahiji, Honored One,Eternal Witness,Mirari's Wake,Collective Blessing,Glare of Subdual,True Conviction,Sylvan Library,Privileged Position,Sterling Grove,Selesnya Signet,Commander's Sphere,Darksteel Ingot,Mind Stone,Gavony Township,Decimate,Hull Breach.Things I'd cut:.Grove of the Guardian,Llanowar Reborn,Mogg Hollows,Transguild Promenade,Vivid Meadow,Gruul War Chant,Rites of Flourishing,Zendikar's Roil,Animist's Awakening,Broken Bonds,Gaea's Blessing,Ground Assault,Martial Coup,Molten Disaster,Tempt with Vengeance,Sporoloth Ancient,Thallid Germinator,Verdeloth the Ancient,Zhur-Taa Druid,Vedalken Orrery,Worn Powerstone
1 week ago
Hey, if you have a Fetch land that you can put in your Atraxa deck then I would use it. Fetch lands are the best fixing for four color decks. In my opinion fixing is more important with lands than utility in four color decks.
I don't see a need for Urborg unless your playing dominate black, Cabal Coffers or Kormus Bell. Which by the way the Bell interaction with Urborg and Crucible could be quite nasty with the Planeswalker theme. Board wipe all creatures and all lands leaving your Planeswalkers alive.
Gavony Township is another strong land with Atraxa it's nice with the secondary token theme you have with birds, soldiers and Vamps. As a utility land it's powerlevel makes it worth it in a four color deck.
1 week ago
@ Flooremoji I had one in my deck for the longest time but I rarely found myself using its ability, so basically it kept leaving me with a colorless land that would actually end up doing me more harm than good by stalling what I want to do each turn. Gavony Township is a great card if I pull it later in the game, especially having it to remove a -1/-1 counter from my Finks, but early on it ends up being mostly a dead card for me in this specific deck, since the majority of my creatures don't require colorless mana in their casting cost. I'm sure I'll add it back in at some point, but not with the current decklist I have.
4 weeks ago
Too greedy with your colorless lands. If you are running three colors, and plan to drop a dork turn 1 (who is not a spirit by the way for Cavern of Souls), I don't see reliable color fixing. Maybe drop cards like Gavony Township and Moorland Haunt for more green sources. I would also go lighter on the basics. Overall, the colorless lands are cool, but with 2 colors in mana cost of some creatures and not playing red to soften Blood Moon on them, I would say not worth it.
1 month ago
Intangible Virtue (no seriously, why are you not already playing this?)
Sporecrown Thallid (when it becomes legal)
Sarpadian Empires, Vol. VII
Slimefoot, the Stowaway (when it becomes legal)
Sprout Swarm (lets you pump out saprolings at a steady pace after you've been boardwiped)
Supply/Demand (ALL THE TOKENS! Even more hilarious with Cryptolith Rite)
Thelonite Hermit (only if you have room)
Scatter the Seeds
Vitu-Ghazi, the City-Tree
Gavony Township (probably your strongest option for buffing your team)
Glare of Subdual ("Hahaha fuck your attack phase!" is what you get to tell each of your opponents playing aggro or Affinity decks)
I have to agree about Paradox Haze. The card is good, but not in this deck. You aren't doing anything particularly broken with it, other than getting spore counters. It's not like you're using it to abuse Aether Hub. Playing white would be far better as you'd get access to more saproling generators, anthems, and so on.
You also need better removal. I like that you're playing Go for the Throat. Path to Exile and Fatal Push are going to be the bee's knees. Victim of Night, Abrupt Decay, and Tragic Slip are other options.
I like the idea of using the proliferate mechanic to get those spore counters going, but Grim Affliction is rather "meh." Tezzeret's Gambit is about the only other viable option, regardless of whether you decide to play blue. Contagion Clasp is also rather "meh" in Modern.
Keep in mind, you're basically a G/B/x Tokens deck that relies on creatures instead of instants/sorceries to generate tokens. You have a lot of the same weaknesses but less of the strengths of a conventional token deck. Seriously consider checking MtG Goldfish or MtG Top 8 token decks to be sure you're not just playing a worse version of those decks.