Strionic Resonator

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters 25 (A25) None
Magic 2014 (M14) Rare

Combos Browse all

Strionic Resonator

Artifact

{2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")

Strionic Resonator Discussion

SynergyBuild on Urza Paradox Scepter

14 hours ago

Yeah, I am very confused as to the use of some of these cards. Mind explaining some of the following:

I think Urza, when using a storm varient of him, running all possible non-creature, artifact based infinite mana combos ( Rings of Brighthearth , Basalt Monolith , Grim Monolith , Power Artifact , Paradox Engine , Isochron Scepter , Dramatic Reversal , Strionic Resonator , etc.) with additionally many mass-artifact bounce cards for enabling massive mana and plenty of cheerios, I thought this list would just run all of the fast mana and win with it.

This list seems much more controling, less artifact based, and more instant/sorcery based. I understand not wanting to lose to Null Rod / Stony Silence , and I'd run a large counterspell suite too, but this just seems strange.

SideBae on Emrakul

1 day ago

Ancient Tomb is likely to help you a lot. I don't think the Urza's lands are particularly good, simply because they take far too much to get all out at once; Wastes don't need to worry about Blood Moon or other non-basic hate.

Timesifter is possibly one of the most absurd cards in EDH, especially in conjunction with Sensei's Divining Top and Scroll Rack . In my experience, many EDH decks have low curves when compared to a colorless, eldrazi-based deck; if your meta follows the same pattern, then Timesifter will be broken.

Ideally, you're the big-mana deck at the table. I can see you're running a lot of artifact ramp, and depending on which cards are available to you, you should try packing more in ( Thought Vessel , Mind Stone , Voltaic Key , Mana Vault and Prismatic Lens all come to mind). Trinisphere and Sphere of Resistance are relatively expensive cards, but if you have access to them I would definitely run them ( Damping Sphere is a cheaper alternative, though it does hurt your own land base). If you have much more mana than your opponents, making them overpay for their spells is generally a good way to make sure you're the only deck moving at a reasonable pace.

In the vein of excess mana, Blinkmoth Urn is likely to help you way more than your opponents. Metalworker is also a colorless all star, but he's $50 now... which blows.

Drownyard Temple is an interesting include. I suggest pairing it with Dust Bowl . This can frustrate greedy mana bases and give you an outlet for excess mana.

Strionic Resonator is dumb when copying eldrazi cast- or annihilator-triggers. You should run it.

Finally, Sculpting Steel is another copy of whatever the best artifact on the field is at a given moment.

Good luck with deck building!

DerektheRed on Adeliz Arcane adaptation

1 week ago

Joe_Ken_ sorry if this is redundant, but you can do what rolfMTG did above to correct card links with this formatting: (brackets) card:card name (close brackets). You don't usually need to specify since the double bracket defaults to cards, but it's helpful in these cases.

For the deck, I second most of the above except I'd choose Willbreaker over Beguiler of Wills - especially if you add Serendib and maybe one more non-destructive instant like Turn to Frog . You can already target creatures with Niv, Will Kenrith, Rite of Replication, Izzet Charm and a few others. Great with Strionic Resonator effects.

Oh and fwiw, I like Nameless One even more in a token deck. :)

Lord_Grimm on White Zombie

2 weeks ago

Time to Reflect > Path to Exile : Same cost but less restrictive and more flexible (could use it on a token and ramp if need be)

Trostani's Judgement > Settle the Wreckage : sure can't populate, but hits many more threats and for a lesser cost

Radiant Purge > Lapse of Certainty : Keep them guessing with a surprise counter that basically Time Walks them

Worn Powerstone > Mind Stone : Less ramp, but card draw (something needed in this build)

Strionic Resonator > Anointed Procession : You'll usually be using it for double tokens anyways...

Adaptive Automaton > Odric, Lunarch Marshal : The deck is not true tribal, but is keyword heavy

Metallic Mimic > Duplicant : Same as above regarding tribal, but this guy can remove and get you a dude

Soul of Theros > Emeria Shepherd : honestly, kinda like them both, so preference?

Impassioned Orator > Soul Warden or Auriok Champion : More efficient

That's about all I see on this wave.

JPlayah on Black Plague

2 weeks ago

This may sound crazy, but what if I dropped Bloodchief Ascension entirely? In my experience, I can get Grave Pact out before I can reliably stack my Bloodchief Ascension . Sure, it's amazing if I can get it stacked, but if I don't have to worry about that, I can focus on using cards like Blood Artist and Zulaport Cutthroat , which have similar effects that start working as soon as I put them on the field. If run both those cards, a single creature dying could trigger some explosive effects which could drain enough life to keep me alive long enough to get that Grave Pact out in the first place. In this situation, I could still deal with creatureless decks by killing my own creatures over and over, triggering every Blood Artist and Zulaport Cutthroat I had on the field. The only disadvantage to this is that I would have no 1-drops, but if my only 1-drop isn't proving reliable, I see no reason to keep it around in the first place.

On that subject, how consistently have you been able to stack Bloodchief Ascension vs. getting Grave Pact out? Have you found any mechanical tricks or favorite combos that have helped you along the way?

I love the idea of Strionic Resonator and seeing how many things it can interact with (practically my whole deck)! It really does seem like a perfect fit. I plan to do some testing with that as well and see if my deck is or isn't slowed down by the removal of a couple copies of Grave Pact . With the change I mentioned above, I may be able to stay alive long enough to pull one out via Beseech the Queen , so it might be okay.

HalbrechtHalbrecht on Black Plague

2 weeks ago

I agree that control via stall tactics is a viable strategy, but the problem I foresee is that the "sac oppression" doesn't actually start until Grave Pact is out on turn 4. For most Modern games, that's simply too late. (For instance, I have a Co-Co Elves deck that was reliably Overrunning you with elves on turn 4-5 for the win.) If you had cheaper forced sacrifice to stall until Grave Pact came online, it might work.... but I'm still not sure.

Then again, it's been a couple years since I've played in the Modern format, so I have no idea what the current meta is like. Maybe a few more games on Cockatrice will give you more data!

As to abusing ETB/LTB effects, I'd have to do some searching, but off the top of my head, copy effects are usually in blue while flickering creatures are usually in blue/white. Resummoning (or more commonly known as reanimating) creatures is definitely in black, but a lot of the best ones aren't Modern-legal — you'd have to dip into legacy. All the Modern options have a very high CMC.

Your best bet is probably copying the triggers. For that, you have two options — Panharmonicon and Strionic Resonator . The former only copies ETB triggers, so you'd want to build your deck to focus on that, but it'll give you double Exploit when Qarsi Sadist ETBs (note it will NOT double up his second ability) and Geralf's Messenger will drain for 4 instead of 2.

I personally feel that the Resonator will probably be better. It hits the table earlier, and although it requires mana to activate, this actually has great synergy with Priest of Forgotten Gods , who gives you the 2 mana you need. In fact, SO many times in playtesting, I used her ability during the opponent's turn but sadly didn't have any instant-speed ways to take advantage of the mana I got. Now, however, even if you're tapped out, you can activate her*, and then any abilities that your opponent's sacrificed creature triggers (Bloodchief Ascension, Blood Artist, Grave Pact) can be copied with the two black mana. And obviously, any other trigger can be copied — double tokens from Bitterblossom, double Exploit as described above, double drain from a single Exploit with the Sadist or from the Messenger's ETB, etc.

* Note that any triggers caused by the two creatures you sac for the activation cost will resolve prior to you receiving the two black mana, so you can't use the Resonator on those triggers unless you have other mana open.

The question is, what would you take out? I still believe that 4x Grave Pact is too many. I'd personally cut that down to 2x and add 2x of the Resonator. Since you have such a low curve, you might be able to get away with 23 lands (much like low-curve red decks can; some even run 22). Then you could bump that up to 3x.

Load more

Strionic Resonator occurrence in decks from the last year

Commander / EDH:

All decks: 0.06%

Black: 0.12%

Red: 0.22%