Strionic Resonator

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters 25 (A25) None
Magic 2014 (M14) Rare

Combos Browse all

Strionic Resonator

Artifact

{2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the words "when," "whenever," or "at.")

Price & Acquistion Set Price Alerts

A25

M14

Ebay

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Strionic Resonator Discussion

poorpinkus on Evening the Odds - An actual decent coin flip deck

2 days ago

Not sure 100%; I actually built the deck before they even made Zndrsplt and Okaum (Started off with Ruhan of the Fomori, then Keranos, God of Storms. Printing the coin flip partners inflated the price of the deck a lot. Keep in mind, for a Commander deck, this price is actually considered "budget", but swapping out Ral Zarek, Goblin Bomb, Fiery Gambit, Lightning Greaves, Shivan Reef and Karplusan Minotaur would save you a total of $32 bringing the cost of the deck down to $55. Chance Encounter is $10 and Krark's Thumb is around $6, but they are both pretty much win conditions of the deck (although the deck will still be fun and depending on the power level of your playgroup you might be able to afford keeping them out). Feel free to start off without those cards though, and replace them with something else initially (counterspells and removal probably, or ways to protect your creatures).

If you removed every card that I mentoned and replaced them with cards that you already had, you'd be saving around $47, and even then you could replace Puppet's Verdict, Mystic Confluence, Game of Chaos, Counterspell and Strionic Resonator for cheaper cards, saving $13 extra bringing the total savings up to $61

Basically what I'm saying is that if you really wanted to go budget, you could probably manage to make the deck for around $20-$30 (although I may be missing cards with "unknown" costs and other factors such as rounding error and the extra price that card shops tack on). I can try to make a budget list but I won't be playtesting it so I can't tell you 100% if it works. Hope this helps!

goldlion on Google Ghave, the Unshackled Search Engine of Doom

2 days ago

SynergyBuild, that's perfect. Thank you! I don't know how I missed that land in my searches.

Heliogabale, great point on Strionic Resonator, I even happen to have one. Avatar of Growth is definitely a must include as well.

The white counter spells weren't for a quasi removal as much as they were for protecting my setup, especially when it's all getting activated. Gift of Immortality is also there both to protect Ob Nixilis, Unshackled or bring Fertilid back after I use him up. Do you think these are wasted card slots?

Excellent call on Assassin's Trophy and Path to Exile - totally needed additions; both effective and working on them. I have a Trophy and will keep on the lookout for a Path.

Ob Nixilis, the Fallen would be a fantastic add! Not just on flavour, but he'd work with the The Gitrog Monster/Crucible of Worlds package. I could use another "play an extra land" card, perhaps. Now that you mentioned more demons, I have a Rune-Scarred Demon which is one of my favourite combos with Pattern of Rebirth. If I have Ob Nixilis already and Fertilid already in play, he could be a great third option to bring in so I can find another key card.

I do like the idea of a another win-con. I appreciate diverse gameplay. While the instant win cards aren't as enjoyed in our format, Liliana's Contract could work and I'm going to start giving other options some serious thought.

thanks!

Heliogabale on Google Ghave, the Unshackled Search Engine of Doom

2 days ago

This is a nice idea! I hope you manage to make it work.

You need a Strionic Resonator to double the activations of Ob-Nixilis or Maralen.

Avatar of Growth would be great if you can lay your hands on one.

I am not too fond of the white counterspell sub-theme you have included; with this color scheme you have ample options for removal. Personally I like Vindicate, Anguished Unmaking, Utter End, and Pernicious Deed. With your search to kill theme, Assassin's Trophy and Path to Exile should also be included.

Not sure why you are currently including Gift of Immortality, but adding a Spore Frog and a Necrotic Sliver makes for fun control.

Since your theme is running a bit thin, I see two options to make this deck more efficient : filling it to the brim with tutors, or including an alternate wincon. I definitely favour the second option; and I though you would like it to include your hidden general for flavor. Here is my suggestion for that:

Liliana's Contract and inexpensive Demons, like Desecration Demon, Grinning Demon, Herald of Torment, Indulgent Tormentor, Ob Nixilis, the Fallen, Rakshasa Deathdealer, Soulcage Fiend.

Hope this helps!

Daggerfella on Aminatou Flickering Queen

3 days ago

Megalomania

Altar of the Brood netted me a metric TON of HATE when I had last had it in the deck. I became a quick target in my Meta.

Exsanguinate actually haven't Infinite'd with this card yet. i can actually use it to deal like 14 to everyone late game, and get the card back and play Teferi's Protection to wait the calm before the storm. Right now this is a decent win-contition as in my meta its easier to kill every player at once. if something better were to occur, id do that. also i can use Torment of Hailfire. and what is nice, is if I use my commander to put Terminus ontop of the deck, after my upkeep or before my upkeep (depending on how much mana i have open) I cast Ghostway to remove creatures from play till the end of my turn, then i draw and cast terminus, then torment of hailfire for the win. this deck works better if im being subtle and not making enemies.

Scroll Rack works really well, its possible to use it in conjunction with Lim-Dul's Vault to get what you want in hand. this deck needs a TON of deck manipulation and this card helps. however you can get infinite deck mannipulation if you use it in combination with Strionic Resonator and Brago, King Eternal. due to the fact i have Enlightened Tutor in the deck its easier to get enchantments and artifacts.

Might make some changes, Reality Acid looks nice, same with Emeria Shepherd and Mnemonic Wall

What do you think about taking out Solemn Simulacrum, Phyrexian Metamorph and Clever Impersonator to put those 3 into the deck? (my reasoning is that mana isnt an issue so i dont need Solemn at all, and alot of decks might just zap my copies before I can use them as well as the fact that many commander decks dont really need have creatures id like to copy or it just slows me down.

hkhssweiss on Masters of your Mind

5 days ago

Aaerys No problem!

Yes definitely keep the artifact synergy, honestly if you don't like the combo approach and want to go for the more interaction routes with fun things to play (like playing with other people's deck ;3) than I would suggest more protection, counterspells, artifact synergy, card draw, as well as interaction.

Here is a list of some additional cards that I found useful and within the $20 or less range.


Protection:

Propaganda

Vanishing

Ghostly Prison

Aura of Silence

Damping Sphere

Collective Restraint

Phyrexian Revoker

Ethersworn Canonist

Teferi, Mage of Zhalfir

Venser, Shaper Savant

These cards will make opponents less likely to hit you, or will at least slow them down enough for you to interact with them.


Counterspells:

Mana Leak

Dispel

Muddle the Mixture

Stoic Rebuttal

Remand

Spell Pierce

Arcane Denial

A couple more useful counters, best one I like to use for Sen Triplets is cards like Remand, Muddle (because the 2 cmc transmute comes in clutch), and Arcane Denial as it gives more options to choose from their hand.


Synergy:

Shimmer Myr

Raff Capashen, Ship's Mage

Trophy Mage

Crystal Shard

Reshape

Strionic Resonator

Voltaic Key

Paradox Engine

Aetherflux Reservoir

Academy Ruins

Shimmer Myr and Raff Capashen are honestly auto include in my opinion, giving the ability to flash in your commander and not waiting to wait one whole turn before her upkeep effect is amazing, it also allows us to hold up mana to interact with other players before deciding what we can do. The curve is also great since Shimmer Myr is 3 cmc and Raff is 4 cmc, we can hold mana for our counterspells and interactions and if the coast is clear flash in Sen. Trophy Mage is for the redundancy that you have more than a likely chance of tutoring your Shimmer Myr or Crystal Shard (Shard always makes sure that your opponent will be reluctant to tap out and thus preventing them to cast more creature spells). Voltaic Key is there just for more fun shenanigans, I always like having them in these type of artifact decks. Academy Ruins is a card I would highly recommend investing into, it saves your artifacts, it allows recursion, and if the case where Sen dies, you won't have to consistently pay the tax for it with this card on the field.

On another note Paradox Engine is a powerful card, it allows you to gain extreme amount of value, hence the reason you would want to include more mana rocks into the deck. I added Aetherflux into list in the case you want to close out a game, since you are running Isochron Scepter already, adding in Dramatic Reversal will be your win con and also allows you to net infinite mana and play your opponents hand if you so would choose. The playstyle is all there for you to choose ;3


Card Draw:

Mystic Remora

Sphinx's Revelation

Windfall

Notion Thief

Consecrated Sphinx

Time Warp

Some choice cards I like to use, Notion Thief is there for them really sneaky plays when there is a mass Windfall or if someone taps out for a burst draw. Sphinx is a high power card engine. The time warp is there for just pure value.


Interactions:

Anguished Unmaking

Snap

Capsize

Into the Roil

Unsubstantiate

Toxic Deluge

Return to Dust

Dark Petition

Forsake the Worldly

Dramatic Reversal

Tower of the Magistrate

Some notable cards are like Snap, which untaps your land and bounces the creature back to their hand, pure value if its your turn next as now you will be able to cast that creature as well! Capsize is also a deadly card, as you can bounce their land and then play the land you bounced on your turn with Sen on the field, buyback is also killer (I have people scooped many times when I used this trick 1v1). Tower of Magistrate is really interesting against other people playing with artifacts (This auto de-quips voltron commanders!). A lot of these spells can also be copied on to Isochron Scepter making them extremely useful for you to control your opponent and allowing them what spells they can play, bouncing the spells you want to play from their deck, and removing the cards you don't like.


Ramp:

Thought Vessel

One more card which is a great mana rock.


Hopefully this gives you a better idea of a Control Sen Triplets shell, I think you can tell that this was one of my favorite decks before I retired her ;P

hoffie4 on Zur's Perfection

1 week ago

It might be useful to run a Strionic Resonator to be able to trigger Zur twice. Though it requires mana...

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