|Commander / EDH||Legal|
Printings View all
|Guilds of Ravnica: Guild Kit (GK1)||Common|
|Commander 2018 (C18)||Uncommon|
|Iconic Masters (IMA)||Uncommon|
|Commander 2017 (C17)||Uncommon|
|Commander 2016 (C16)||Uncommon|
|Commander 2015 (C15)||Common|
|Modern Masters 2015 Edition (MM2)||Uncommon|
|Commander 2013 (C13)||Common|
|Duel Decks: Izzet vs. Golgari (DDJ)||Common|
|MTG: Commander (CMD)||Common|
Combos Browse all
Izzet Boilerworks enters the battlefield tapped.
When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand.
: Gain .
|Have (8)||anonymausguy , mlouden03 , awalloftext , mymanpotsandpans , Kvothe1115 , mentor6 , MrCrazzyc , ironax|
|Want (44)||joshw335 , athix , coadster , Liquicitizen , Flame213 , snoopywashere , Tomasaa , CryAll , mgoodwi5 , Fullmetalmage , Commonomicon , MasterRoach117 , mtgtim , Chabert , itskevinmiller , bryanmochi , SupremeRNB , eleventhend , Korevana , zephyrmoth , dontjudgemyusername , XVicarious , colorfulsnailboy , Xz0mb13x91 , Vukodlak , obitus , kovellen , jkdhfgui , MstrbtnManatee , guimuave , chucklebot , Skydra2 , Schwiggity , Cunningcrow , Animale , jbriedis , Elphane , zomburs , tristanishappy , Dragonsound , THP88 , klokwurk , dtfer , kungfurabbi|
Izzet Boilerworks Discussion
5 days ago
5 days ago
1 week ago
1 month ago
Take out all the high cost CMC spells and keep only the efficiently costed ones. You don't need cards like:
- Djinn Illuminatus
- Dualcaster Mage
- Swarm Intelligence
- Eye of the Storm
- The Mirari Conjecture
- Volcanic Awakening
- Temporal Fissure
- Temporal Mastery
- Star of Extinction
- Lava Spike
- Empty the Warrens
- Devastation Tide
- Chart a Course
- Call to Mind
- Polymorphist's Jest
- Gilded Lotus
- Sphinx-Bone Wand
- Brain Freeze
- Hindering Touch
- Mystic Confluence
- Wild Ricochet
- Desolate Lighthouse
- Izzet Boilerworks
You also have two copies of Ponder in your list. After cutting those cards you should have about 100 cards. You were running too many additional redundant effects. Hope that helps.
1 month ago
Izzet Boilerworks used to be in the deck... buuuut my play group decided to play with cards like Strip Mine and Wasteland. I'm also trying to keep away from lands that enter tapped. I've personally tried to have as few creatures as possible in the deck, mainly because I think they're bad draws when I'm just looking for the combo or Cyclonic Rift. But I'd be willing to try them out, and post the results. I can agree that the deck sees a lot of instant and sorceries, and those creatures can certainly hit hard.
2 months ago
There is a simple (and cheap money-wise) infinite combo: Niv-Mizzet, Parun/Niv-Mizzet, the Firemind + Curiosity/Ophidian Eye/Tandem Lookout + any draw. Draw, then deal 1 damage with Niv-Mizzet, then draw, then deal 1 damage, then draw, then... to kill all your opponents. // Maybe you should run more ways to guarantee you can cast your commander: Swiftwater Cliffs, Izzet Boilerworks, Evolving Wilds, Terramorphic Expanse, Command Tower, Shivan Reef, Wandering Fumarole, Temple of Epiphany, Myriad Landscape, Lonely Sandbar, Forgotten Cave (they can uncounterably start the infinite combo with the cycling abitily), Izzet Signet, Gilded Lotus, Darksteel Ingot, Izzet Cluestone, Commander's Sphere (they can also start the infinite combo right away).
3 months ago
Izzet Boilerworks could help a little towards fixing red shortages. Enigma Drake, Crackling Drake and Spellheart Chimera could be useful creatures to bring a win home if you've got a lot of instant and sorceries in the Grave/exile.
4 months ago
Thanks for the comments on Spirits Wall.
What do you guys use to value your decks? We use Deckstats.net Un-FLICKING-believable!!!!!!!!!! Deck. $60.82 - Basic Lands $1.10 = $59.72. We always found TCGPlayer.com (Sidebar) was always missing cards (Caution triangle), and was so variable made it unpleasant. Interested to know what you guys settled on.
Rakdos Charm in all honesty is not the best, but it is modular (graveyard protection), and it kills a go-wide token strategy that you indicated to have issues with. Also, or alternatively, you can run board clearing, like Chandra's Ignition or Whipflare.
Ontop of Dualcaster Mage + Ghostly Flicker + Piranha Marsh, Archaeomancer + Peregrine Drake also work.Animate Dead + Worldgorger Dragon can also, but he is high risk. Maybe some additional Tutors to consistently get the Ghostly Flicker.
Rite of Replication + Dualcaster Mage / Naru Meha, Master Wizard is infinite Wizards (Don't even need to kick it). Rite of Replication is good on it's own too, especially with all the ETB's you run. Add a Gray Merchant of Asphodel and that's a win-con (unless the opponent is playing heavy life gain), does 60 damage to each opponent ( x 6 Gray Merchant of Asphodel + 5 triggers) by itself, and you gain 180 life.
I see the mana fixing in the base, but so many tapped lands can slow you down too much. May overcome this with the ramp?
Dinrova Horror I understand he can be a powerhouse, and recurring him makes him good, but High CMC, and can't target yourself (efficiently anyway).
Dreamscape Artist that is a hell of a price to pay, I wouldn't. If it could pull any land maybe, but not basic.
I'm not sure Duplicant is effective enough, and high CMC, for his $ cost in a budget format. There's lots of ETB's to abuse, for sure, he is one of them, but not sure worth it. Would rather have money for a Rite of Replication.
Withered Wretch and Ingot Chewer are ok, but I would rather have a Rakdos Charm, I realize can't flicker them, but those creatures aren't the greatest anyway, and Withered Wretch doesn't benefit from flicker.
I would play but evaluate Discovery / Dispersal, doesn't provide any card advantage, have to see how often it is Surveil a card into the graveyard that you return as a %. If it inconsistently works, I wouldn't run it. If you find your usually recurring the card it throws, or your aggressive enough to dig for a combo piece, might be ok. Hard to evaluate.
Nightscape Familiar is not a terrible ramp, and he has Regenerate, so can block Non-Flample pretty good.
Devastation Tide scares me to, because you probably rebuild your board the slowest (or close to the slowest). I wouldn't want to reset myself, after doing all the ramping work. Might be situational good on occasion, but rarely on a miracle. There is a blue card (not Cyclonic Rift that does opponents stuff, name escapes me now, but it has a very high CMC)
Commit / Memory at CMC4 seems pretty high too. Seems to much, lose the game with it in hand and unable to cast, or saving CMC4 and don't end up using it. Not Flash or anything (other than the copy spell guys) to really utilize the saved mana, or draw, etc. Some with the artifact returns/recur though.
Burnished Hart is really good, I know he doesn't ETB, but if you can recur him, lots of ramping. A little $ expensive too.
Most of your drawing is CMC 3+ which, I understand early turns your playing tapped lands for the most part, so you're slowly moving, then turn 3-5 your trying to draw. You have a couple tutors, but you might get overwhelmed before you can get to it. Luckily in a multi-pod, you'll probably be left alone for a while, but hard to evaluate if your fast enough. Since you restrict to only Tier 4+ commanders, you may have enough time, our league doesn't restrict, just restricts the budget, Animar or Brago, you'd never get ahead of, so you have that going for you!
Razaketh's Rite is high CMC, but the Cycling makes it playable if drawn in opening rounds.
Sever the Bloodline is great for Horde removal too (or indestructible), or Bile Blight. Not sure how often you see it though, we have 1/1 Snake and 2/2 Wolf and */* Vampire in our league. Tragic Slip too (instant speed).
I like the draw on Illusionist's Stratagem but the CMC4 sucks, it's still good though because it triggers the 2 creatures, which you need.
Custodi Lich is awesome (for the extra draw and the sacrifice), but his $ and his CMC5 make him not budget friendly. Plus he many not even get the target your really want to kill, and sorcery speed. Once the Monarch is on the table, if you don't have a way to take it back, you may actually hurt yourself by giving away card advantage.
Good deck idea, like the flicker. +1.
Izzet Boilerworks occurrence in decks from the last year
All decks: 0.01%
Commander / EDH:
All decks: 0.78%
U/R (Izzet): 6.03%
U/B/R (Grixis): 0.39%
RUW (Jeskai, America): 0.42%
RUG (Temur): 0.37%