|Commander / EDH||Legal|
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|Iconic Masters (IMA)||Rare|
|2011 Core Set (M11)||Rare|
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Creature — Human Monk
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying.
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Serra Ascendant Discussion
2 days ago
I know you're going for the Samurai theme, but i would suggest Serra Ascendant. it does wonders in my Sram equipment deck.
1 week ago
Elesh Norn, Grand Cenobite and Serra Ascendant in a Vampire deck? Seems a little bit weird. Conspiracy maybe... I also recommend to find a place for Blade of the Bloodchief. Not sure about Nykthos, Shrine to Nyx - I use it in monocolored decks only (just like Vampire Nocturnus - this guy is great in mono B Vampires but he is much less effective in Mardu builds). What do you think about Maze of Ith? Or Vesuva? Seems a little bit more interesting. I also see Sorin Markov in your maybeboard. You added Eldrazi Monument so token generators are much more preferable. Sorin, Lord of Innistrad or Sorin, Solemn Visitor for example. And yes, don't forget about Anointed Procession if you want to get tons of tokens. I also recommend to think about board wipes: Wrath of God, Day of Judgment, Damnation, Languish etc. Even Obliterate. Why not? Eerie Interlude + Obliterate and a very big surprise is guaranteed :)
1 week ago
Love the Trostani deck! Hopefully, I can offer some helpful advice!
You might know this already, but in terms of removal, there is the ever-popular Swords to Plowshares and the equally as great Path to Exile. For even more versatile removal spells (at least ones that are in Selesnya), there are the cards: Selesnya Charm, Dromoka's Command, and even Collective Effort.
Since you are looking for different win conditions, you could take advantage of the 2/2 lifelink tokens you create (either with their effect in general or your mentioned method of creatures entering the battlefield) and have multiple life-related win conditions. Some cards that take advantage of this are Test of Endurance, Felidar Soverign, and, as you brought up, Aetherflux Reservoir.
If you don't want to make something simply about producing many tokens, make sure you still put in some powerhouses such as Serra Ascendant, Archon of Valor's Reach, and possibly even Selvala, Explorer Returned.
For some other cool beneficial effects, I also would also recommend Commander's Sphere, Avacyn's Pilgrim, Aura Shards, Authority of the Consuls, Sylvan Library, Evolutionary Leap, Luminarch Ascension, and Growing Rites of Itlimoc Flip.
There is a ton you can do with this deck! I am looking forward to seeing how everything turns out with the reintroduction of the guilds!
If you want, you can also check out my GW Lifegain deck here to see what I have in terms of Selesnya. I am sure you will find lots of cards that I have not listed here that might help you build your deck.
Best of luck!
1 week ago
Nantuko Mentor can pump your exalted attacker by a lot.
Citadel Siege can grow your creatures more or tap opponents' creatures more reliably than Angelic Benediction.
One thing you are missing is card advantage. Rishkar's Expertise, Hunter's Insight, and Hunter's Prowess can help draw cards from a big exalted creature. Beast Whisperer and Shamanic Revelation are great for drawing cards from all your creatures.
2 weeks ago
First of: Welcome to EDH: the format where you can pretty much brew anything you like!
However, some cards are much stronger than others in this format, and theres a general rule to evaluate the cards in your deck. First you have to evaluate how you win the game. Then you have to look at the cards and say: "Does this card forward that goal". For instance a card like Stronghold Confessor is not very good generally. It is a creature that deals at most 3 damage. At this point you could also play a Diabolic Tutor, finding part of a two-card combo that will win you the game. Avoid any cards that dont forward your gameplan. The best example is Serra Ascendant. A lot of people wrongly include this in their decks. Yes, it is a 5/5 flying lifelinker for . But if you can't kill them with it, the 20+ damage it might deal is not relevant.
So what cards should you run? Usually the answer is combo of some sort. And then all the cards that get you there. In black you can add a reanimation package (Pathrazer of Ulamog or better It That Betrays does win you a game if played on t2), you can go for an infinite damage combo (see for inspiration), or you can get lots and lots of mana using Cabal Coffers and the like and play a very big Torment of Hailfire.
If you wanna play reanimator you wanna get all the good reanimation spells
Most of them arent that expensive. The expensive part about this strategy is buying the targets. But it should be ok, just find some you like.
If you wanna build combo just play all the tutors you can afford. Also the all-in ones like Demonic Consultation.
If you wanna build big-mana.deck consider the following
- Crypt Ghast
- Thran Dynamo
- Primal Amulet Flip (double the Hailfire)
- Expedition Map
- Temple of the False God
- Caged Sun
- Extraplanar Lens
... and so on. A wierd tech you will not find anywhere else: Onyx Talisman ;)
Good luck brewing my guy!
Brylon on Shalai EDH
2 weeks ago
shalai edh update number 2:
out :: 21
Azusa, Lost but Seeking is very expensive. I am very aware she is awesome, so I've added her to a maybeboard if I decide I want to further upgrade this deck. Flickerwisp and Glimmerpoint Stag are removed because I am largely removing flicker effects because the strat is not powerful enough in this deck.
Originally I wanted to take advantage of Shalai, Voice of Plenty's hexproof for planeswalkers, but I didn't make great picks on planeswalkers, and ultimately Karn, Scion of Urza, and Elspeth, Sun's Champion were really the only ones worth it. I can't reasonably afford Karn for this deck, so he has been moved to the maybeboard.
Flicker effects have largely been removed.
Flicker effects have largely been removed. In this case being sorcery speed makes them less valuable, because they cannot be used for avoidance. Fumigate is removed in order to make way for better mass removal.
It's just too expensive. Shalai, Voice of Plenty does the same thing, and I can just cast her from the command zone.
These are less valuable in a deck that is only 2 colors.
The first 4 of these are just bad, and the last 2 are being removed to make way for more plains.
in :: 21
Powerful spot removal that puts the card where the player can't get it.
Path of Ancestry is good for tribal. Reliquary Tower gives me no max hand size. Homeward Path protects me from effects that take my creatures. Emeria, The Sky Ruin lets me cheat back in dead creatures, and the Plains are added to support Emeria.
Cards for later
expensive, but maybe at some point:
3 weeks ago
Looks like a solid foundation for a Martyr Proc or Soul Sisters style deck, which is among the more legitimately competitive lifegain decks. That deck uses Proclamation of Rebirth to recur Serra Ascendant and Martyr of Sands, and Ranger of Eos and Squadron Hawk to keep cards in hand for those massive heals.
Core Set 2019 brought Resplendent Angel, which seems like a solid inclusion in any deck that gains a lot of life. If you include her, maybe Shalai, Voice of Plenty as protection and Lyra Dawnbringer to buff your new angels and give them lifelink? If not, Angel of Invention has lifelink, buffs all your creatures, and puts some 2/2 Servo bodies on the battlefield.
As a dedicated lifegain deck, you actually have a ton of options.
3 weeks ago
Finally, in terms of lands, there's actually quite a few duals you can get on the cheap. Off the top of my head, you've got Caves of Koilos, Isolated Chapel, and Shambling Vent. Those oughtta help you out if you need more consistency or just better duals.
Nice deck, though. I'll be taking notes on it.