|Commander / EDH||Legal|
Printings View all
|Premium Deck Series: Slivers (PDS)||Uncommon|
|Planar Chaos (PLC)||Uncommon|
Combos Browse all
Creature — Sliver
All Slivers have ", Sacrifice this permanent: Destroy target permanent."
Necrotic Sliver Discussion
2 weeks ago
I actually built a version of this deck but later changed it to have Jodah helm the deck. I agree with Shagreel but disagree with his selection. Run slivers that do things, like Gemhide Sliver , Manaweft Sliver , Necrotic Sliver , Harmonic Sliver , Constricting Sliver , Basal Sliver , Darkheart Sliver , or Psionic Sliver . if you are gonna go that route though slipping an Arcane Adaptation and Conspiracy may be worth your while.
Also I think there's a bug with your deck page, I can't seem to find Tamiyo, Field Researcher might want to get a mod to take a look at that lol.
2 months ago
You run both. You want both Paradox Engine + Intruder Alarm as well as Gemhide Sliver + Manaweft Sliver + Cryptolith Rite. This lets you get your combo out as consistently as possible, plus all of these individually massively help your game plan even if you aren't comboing out with them.
I also play 5c Slivers with Overlord as the Commander.
Here are some cards I'd suggest with that experience in mind:
Descendants' Path is a great draw engine. Mirari's Wake buffs your slivers and doubles your mana. Phyrexian Reclamation lets you pull Slivers from your yard. Shared Animosity is one of the best one sided buffs you can give your Slivers. Steely Resolve for an additional way to give them all hexproof. Spirit of Resistance combos with Sliver Hivelord making it so you cannot lose the game. Konda's Banner gives +2/+2 to all slivers when attached to a 5c sliver. Vanquisher's Banner is a draw engine and buffs your slivers. Distant Melody draws a ton, Domri Rade serves many roles and is very cheap to play, Cyclonic Rift belongs in any EDH list with blue in it. Shaman of Forgotten Ways is a good ramper, helps to hit 5 colors and has a win-con attached to it. I also run a Birds of Paradise for color fixing.
This deck doesn't look to be a budget deck, except in your lands. That's okay, that's exactly how my deck is as well. Here are some good cards to make fixing 5 colors easier:
The cheaper 5c lands: Ancient Ziggurat, Cascading Cataracts, City of Brass, Command Tower, Evolving Wilds/Terramorphic Expanse + (only) 1 of each basic, Exotic Orchard, Grand Coliseum, Mirrodin's Core, Path of Ancestry, Rupture Spire, Sliver Hive, Transguild Promenade, Gateway Plaza, Unclaimed Territory, Unknown Shores.
Running a combination of all of these means you only need 1 of each basic, and you'll have no problem hitting 5 colors asap. There are better ways to build the mana pool for 5c Slivers, but it costs thousands of dollars worth of lands.
Anyways, love what you've got going on so far. Hope your table hates playing against this deck as much as my table hates playing against mine, haha.
4 months ago
Dormant Sliver is incredibly powerful. It can draw a significant number of cards, and then be killed by Necrotic Sliver or another removal spell when you're ready to attack. Combined with Paradox Engine, you can cast a large number of slivers, drawing even more slivers to cast, leading to some powerful turns.
Crib Swap is a removal spell you can tutor with your commander.
4 months ago
This is a nice idea! I hope you manage to make it work.
You need a Strionic Resonator to double the activations of Ob-Nixilis or Maralen.
Avatar of Growth would be great if you can lay your hands on one.
I am not too fond of the white counterspell sub-theme you have included; with this color scheme you have ample options for removal. Personally I like Vindicate, Anguished Unmaking, Utter End, and Pernicious Deed. With your search to kill theme, Assassin's Trophy and Path to Exile should also be included.
Since your theme is running a bit thin, I see two options to make this deck more efficient : filling it to the brim with tutors, or including an alternate wincon. I definitely favour the second option; and I though you would like it to include your hidden general for flavor. Here is my suggestion for that:
Hope this helps!
4 months ago
If you're wanting to play combo slivers, you should look into outlet cards like Purphoros, God of the Forge, Impact Tremors, Zulaport Cutthroat and Blood Artist who form a combo with your commander and Basal Sliver, Ashnod's Altar or Mana Echoes (which you should add). Cutthraot and artist don't work with Mana Echoes however are still good enough to run. The other slivers you should look ata running are Dormant Sliver and Necrotic Sliver.
You don't need Darkheart Sliver, Ghostflame Sliver, Fungus Sliver or Mistform Sliver. They don't do enough to wanrrant a slot. You should however look at including Nature's Lore, Farseek, Skyshroud Claim, Birds of Paradise, Deathrite Shaman (assuming you have fetches) and Noble Hierarch (depending on budget).
4 months ago
My advice is to stick with a White and Green deck, you have the base slivers there like Sinew Sliver, Muscle Sliver, Brood Sliver, Horned Sliver, Bonescythe Sliver, Gemhide Sliver, Ward Sliver, Might Sliver, Manaweft Sliver, Essence Sliver and Sidewinder Sliver there, plus some more but these are the greatest ones for me. With them you can splash more colors to use Crystalline Sliver, Necrotic Sliver, Sliver Queen, Sliver Legion, Sliver Overlord and Sliver Hivelord, which are the ones with most value in my opinion outside Selesnya colors, although there are some good ones too in Blue and Red. Metallic Sliver is a good and cheap body but with no abilities of its own. Also get non-creatures spells that allow you to draw, tutor or fix your hand/deck for more creatures, as well as things to protect said creatures from boardwipes and individual kill spells. Check my sliver deck to get a more accurate idea of what I'm saying please Merciless Aliens
5 months ago
I see you have Gemhide Sliver but no Manaweft Sliver? Let me start by saying that these two mana slivers are the best two cards in your deck and you should run both. When these come out, your deck can just go bonkers. In fact, I'd go as far as saying that you should try to run even more of these effects. Cryptolith Rite and Song of Freyalise also give the same effect attached to an enchantment. Now, ramp isn't the only reason you want these cards. These cards are the primary pieces in your Commander's combos. Once your commander and a mana sliver are in play, you just need one more piece. Two cards can fit this last role, and I run them both in my Sliver deck. Paradox Engine and Intruder Alarm. What happens is that when your Commander is in play and you can tap for at least 4-5 mana with your creatures, then you can use his ability to search for a 1-2 CMC sliver, play it, then up tap all 4-5 slivers. Now your mana base just grew, assuming you have haste (which you can search for first), and you can do it again until all your 1 CMC slivers are in play, each one gaining you more mana than the last. Then from there you can proceed to put every single sliver in your library directly into play unless some one can stop you. It creates an infinite combo where infinite is defined as the number of slivers in your deck. If you're going all out for Queen and Legion, then you'll want to make sure you've got this combo in your deck too. It's slivers 101.
I've been working on my Sliver EDH list for years now, so it isn't exactly budget. But it started out that way. Here's a link if you're interested.. I'd really suggest taking a look at the mana base. My mana base is still pretty much fully budget and it reaches 5 colors a lot more easily than what you have here. You want to run all 10 tri-color lands, this really helps hitting your 5 colors. Then, there are many budget 5 color lands that help drastically. Consider Cascading Cataracts, Command Tower, Exotic Orchard, Grand Coliseum, Mirrodin's Core, Path of Ancestry, Rupture Spire, Sliver Hive, Temple of the False God, Terramorphic Expanse, Transguild Promenade, and Unknown Shores. Not having 5 colors available will hurt you 10x more than having lands come into play tapped.
5 months ago
Sunforger is NEEDED in any deck that can run Boros. If you have something like Comeuppance or Teferi's Protection it can save you whilst being empty handed, get any sort of removal, hell there's an infinite combo using sunforger Chance for Glory type effect, Mistveil Plains and Angel's Grace
Necrotic Sliver occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%