|Commander / EDH||Legal|
Printings View all
|Premium Deck Series: Slivers (PDS)||Uncommon|
|Planar Chaos (PLC)||Uncommon|
Combos Browse all
Creature — Sliver
All Slivers have ", Sacrifice this permanent: Destroy target permanent."
Price & Acquistion Set Price Alerts
|Have (8)||bakunet , maR2307 , xXThormentXx , Kvothe1115 , abby315 , ibraJG84 , Big-Foot , Spinalripper|
|Want (3)||DarkMagician , Mousemke , DudeMan1031|
Necrotic Sliver Discussion
3 weeks ago
I've had Sliver Overlord built for a few years. I started out with a budget build (in all except the mana base, because I already had the duals/fetches), so I feel like I can help you out given what I've tried over the past 2-3 years. For reference, my deck is here: Za Warudo! (Sliver Overlord Aggro).
Cryptolith Rite is pretty reasonable in Slivers as you run a fair number of 1 drops. T1 Galerider or first strike Sliver into Rite is a pretty strong opening play, especially considering how many of your lands ETB tapped.
I'd also recommend adding around 4 more lands and possibly Burgeoning. I playtested this deck to get a feel for it, and five tests in a row I wasn't able to play Overlord until turn 6 or later in any of those cases because I continually missed land drops, and with a large number of the lands entering tapped, it slowed the deck down even a turn further. In any event, a lot of your lands ETBing tapped doesn't hurt so badly when you dump out a large number of them early, and Burgeoning would let you untap with 4 lands on your second turn fairly easily. In any case, 32 lands is the same number I run in my Arcum and Breya decks, which have a waaaaaay lower curve and lots more accelerators (like 15-20 ramp cards so I can play things out on turns 2-4)
Potential land inclusions:
Exotic Orchard. Cheap, but very powerful. Unless your meta is full of monocolored decks, this land tends to be reasonable for entering untapped. Similarly, Fellwar Stone is a nice 2 mana rock with the same ability that comes down a turn earlier than most of your other mana rocks. Opal Palace is kind of trashy, maybe try Orchard over it?
Forbidden Orchard is under $5, enters untapped, and all it does is give opponents 1/1 tokens. Typically not that big of an issue, especially in multiplayer.
Slivers that I've found invaluable over the years:
Hibernation Sliver is a real MVP. Paying 2 life to save one of your important creatures is incredible and hardly a cost, at all. I love bouncing Overlord back to hand with a Clone on the stack (because you know they're just going to try and steal your overlord), and it can protect a portion of your board state from exile wipes, and more. During grindy games, it is one of the Slivers I go for quite a lot of the time. I think it would do you more good than Ghostflame Sliver, since you're not even running the All Is Dust that combos with that card.
Frenetic Sliver is also quite good. Use its ability with a board wipe on the stack and it's a 50/50 chance to keep a Sliver you otherwise would not have been afforded the opportunity to keep. I'd run that over Unexpected Results, which has always just seemed like a bad card and a way to waste 4 mana in the game (considering you can tutor any Sliver for 3 mana + its casting cost, guaranteed).
Necrotic Sliver. Not having it is a mistake. Repeatable, instant speed, no-restrictions removal is huge in Commander and lets you bust up combos like none other. Losing a Sliver or two can make the difference between losing and staying in a game. Highly recommended. Popping Bruna with her trigger on the stack is hilarious, for example (or in response to equipping Boots or Greaves).
3 weeks ago
4x Collected Company instead of some of your high drop slivers.
-3x Virulent Sliver Why are you trying to win through normal damage AND infect. Any player will tell you that it's a counter-intuitive thing to do.
+1 Galerider Sliver: You want to be seeing one of these every game in almost every matchup.
-2x Manaweft Sliver 8 copies is absolutely insane. You're going to be flooded way too often considering that your average curve isn't that high.
1 month ago
I see this quite often and it kinda makes me sad. The strongest part of Slivers is the fact that they can be 5 colors so well in every format they are legal in, and without having all 5 colors the slivers become weaker than they should be. Cards like Blur Sliver, Leeching Sliver, Syphon Sliver, Necrotic Sliver, Darkheart Sliver, and a few of the lords are locked off to you without having black and/or red.
1 month ago
Personally, in my sliver deck, I chose to get rid of Striking Sliver and Necrotic Sliver in favor of Leeching Sliver since it makes your attacks much more deadly if you get a swarm. Also found that 1 Sliver Legion in mainboard can be a game winner by itself. I would also have to recommend Warping Wail as a counter spell for board wipes and it helps get rid of some threats such as Noble Hierarch and Dark Confidant. Also, this is just personal preference but Telekinetic Sliver can be good as a 1 of in the sideboard to keep your opponent mana locked while you build up your slivers.
1 month ago
1 month ago
Lorderos23 not sure if you mean my deck with that but it actually has a combo with the commander included (also a reason why I would suggest exchanging it with the current submission for sliver queen). It's "only" a backup plan creating infinite tokens and using only one slot in the 99 but it can be tutored for and assembled if it needs to happen. I couldn't just replace the commander with any other 5c legend because that specific trick needs sliver queen. I've also thought about putting in Harmonic Sliver or Necrotic Sliver instead of some other removal creature...I went with Trygon Predator for now because it plays around Torpor Orb and Cursed Totem
2 months ago
Hi! First of all cool theme!
These are the cards I would put in and why:
Why are you not running Sliver Hive?? This card is a staple for slivers. I also think that your list lacks ways to actually hit face, Shifting Sliver should work perfectly with your gameplan. Maybe, instead of Sliver Queen you could run Sliver Hivelord, since he has an better effect overall. Sliver Legion is also nuts if you have a strong board. Harmonic Sliver is also a must have to handle enchantments or artefacts. For card draw I would play Dormant Sliver, if you have drawn enough with you slivers you can sac him to Acidic Sliver or Necrotic Sliver. Instead of Patriarch's Bidding I would play Pulmonic Sliver, more slivers ftw!! and last I would play Crypt Sliver over Sedge Sliver, you already have some "buff" slivers and the tap ability is faster than the mana ability.
Still gotta say cool deck! I would love to play against slivers some day (never encountered one)
2 months ago
I will give you the same suggestion I give to all sliver decks. Stop putting in only slivers. Yes they make themselves scary but so many other creatures are equally terrifying. Even better you can add in a Hivestone, Xenograft or (the best of the 3) Conspiracy to just make them slivers anyway. It's really fun using overlord's ability to tutor up something like Ulamog, the Infinite Gyre.