Cavern of Souls

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ultimate Masters Promo (UMAP) Mythic Rare
Ultimate Masters (UMA) Mythic Rare
Modern Masters 2017 Edition (MM3) Mythic Rare
Avacyn Restored (AVR) Rare

Combos Browse all

Cavern of Souls

Land

As Cavern of Souls enters the battlefield, choose a creature type.

: Gain .

: Gain one mana of any colour. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Price & Acquistion Set Price Alerts

UMA

MM3

AVR

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Cavern of Souls Discussion

Darth_Savage on Modern Horrors

8 hours ago

I've played around with a horror deck on and off, basically for both Thing in Ice and Hunted Horror the most useful card I can think of is Torpor Orb, which has the added advantage of messing with our opponents creatures, particularly Humans. Other suggestions I might make are Wharf Infiltrator, which if it hits creates more horrors and since you are a tribal deck Cavern of Souls, which needs no introduction... If your curious the deck I'm messing around with is here Hunted orb, very much a work in progress, in the background, as I'm primarily playing a Hollow One variant at the moment.

Hope this is of help, have fun brewing your deck.

coffeymichael92 on Flying Nuns -- Soul Sisters

3 days ago

Yeah I'm in very heavy control meta so I'm playing Grand Abolisher and Cavern of Souls merry christmas to myself on those lol

Esbilon on Angel ramp

5 days ago

Yeah, getting just the right lands is expensive as all hell. The majority of my deck's cost is Windswept Heath, Cavern of Souls and Horizon Canopy.

darleen on Flying Nuns -- Soul Sisters

1 week ago

coffeymichael92 Cavern of Souls was a bit out of my budget but I don't miss it so I think the deck is fine without it. If you're in a control heavy meta that might be enough reason to justify the investment. Collected Company would be good but I was focused on smoother mana and staying mono white. But a splash might not be so bad.

hkhssweiss on Soldier of Fortune, Boros' Final Stand

1 week ago

BMHKain

Neheb, the Eternal is for the infinite combats Aurelia, the Warleader in conjunction with Aggravated Assault. After you deal 6 damage due to Aurelia's double combat phase, you can go into infinite combats and infinite red mana.

Read Ward of Bones, you are denying them of resources. For , that is easily accessible in colorless mana or burst rituals, a T1 or T2 Ward of Bones stops people cold.

Possible cards that can be cut:

Cards that needs to be cut:

For land base, you should keep it to 32 or 33. All 7 fetches, Dual Land, Shockland, Command Tower, Reflecting Pool, Mana Confluence, City of Brass, Exotic Orchard, Battlefield Forge, Cavern of Souls, Rugged Prairie, Ancient Tomb, Gemstone Caverns, Clifftop Retreat, Strip Mine, Buried Ruin, Command Beacon, Flagstones of Trokair. Emeria can be cut.

MrTKila on Sliver Ultimatum

1 week ago

Have you considered Cavern of Souls (or maybe Unclaimed Territory as a strict worse budget version)? Doesn´t help much casting your isntants/ sorceries but worth to think about at least.

fearfactor19 on Vamps meet Face, Face Meet Vamps

1 week ago

championeggo oh how I like Vamps!!! very nice decklist! as a question were you thinking of possibly putting in Cavern of Souls?

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