Cavern of Souls

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition Mythic Rare
Avacyn Restored Rare

Combos Browse all

Cavern of Souls

Land

As Cavern of Souls enters the battlefield, choose a creature type.

: Add to your mana pool.

: Add one mana of any color to your mana pool. Spend this mana only to cast creature spells of the chosen creature type. If this mana is spent on a spell, that spell can't be countered.

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Cavern of Souls Discussion

Dumpstergod on Abzan Counters

1 hour ago

I'm trying to finish up a similar list to bring to tournaments. I like the idea of 2x Metallic Mimic because it lets you dump a hand of Hangarback Walker and Walking Ballista for free on 2, which opens you up for something like Nissa, Voice of Zendikar turn 3. I got lucky enough to get a Cavern of Souls in draft so I've been trying to push the "Constructs matter" theme a bit. t1 Hardened Scales into t2 Mimic+xx drop feels good. It's like a beefy affinity start. How do you feel about Animation Module? It makes modular a little safer and the tap effect is cheaper than activating Walking Ballista. Combos well with Arcbound Ravager and can have decent synergy with Gavony Township. It's like a baby support-hangarback. My biggest issue is figuring out what to do for draw/recursion. The popular lists like Dark Confidant but I don't really want to go there. Other options are Tireless Tracker, Scrap Trawler, maybe 1x Lifecrafter's Bestiary or something. Obviously you're running Phyrexian Arena but that's likely a budget thing.

Traverse the Ulvenwald might be better at 3x and Ancient Stirrings might be better than Traverse in a more artifact/construct heavy list.

Why Abrupt Decay over Fatal Push?

Other questions I have are:

Do you feel like you need 2x Scavenging Ooze?

Does the draw from arena come in handy? I have 2 scrap trawlers right now and I think I'm gonna change that up but idk.

Basic Plains, Cavern of Souls, or Pendelhaven vs 1x Windswept Heath

What do you think an ideal sideboard looks like?

Sideboard is the big thing I need to work on. I like 1x Rite of Passage to fight infinite life. 1x Pithing Needle is easy. I also like Nihil Spellbomb because you can still draw if you sac it to ravager. Other popular options are 4xLingering Souls, 3 or 4x Thoughtseize, 2x Surgical Extraction (I might pick up 2x Extirpate), and 2x Anafenza, the Foremost over the spellbombs.

Would love to work on this with some people as I'm fairly new to the game. This deck seemed like a lot of fun so I bought the key parts but it seems like it still needs some tlc and brewing. I would probably switch my strategy up a bit if I found someone who would trade their catacombs for my cavern but I'm not so optimistic and I don't really want to shell out the $$$ for bobs. I read somewhere that people were trying to move the construct heavy list into more of a bg rock/disruptive shell and liked it.

Cheers

Superman53 on Rampires

17 hours ago

I'm less of a fan of Vampire Nocturnus than Bloodline Keeper  Flip simply because the Keeper makes dudes. Whether it's an army for you or a quick chump blocker in front of a Tarmogoyf, the little 2/2 flyer is more valuable than the conditional Nocturnus' ability. Just my opinion. I'd spend the extra money for Fatal Push. It's worth it. Cavern of Souls is pretty pricey, hence I don't own any of my own, but is a staple for tribal decks. My vampire madness deck is about to rotate out of Standard soon and will get an overhaul for Modern, big time. I do like a turn 2 Stromkirk Condemned into a turn 3 Voldaren Pariah  Flip though...

RazortoothMtg on Ixalan Spoilers (NO LEAKS)

20 hours ago

You should post the promos that were spoiled. i saw SaffronOlive on twitter talking about them.. the red dino Inferno Titan, the poor-man's Cavern of Souls, another flavorful Victim of Night-type removal spell, and the mini Sun Titan promo. I believe they are on mythicspoiler if you need images.

miampizza on How To Make Your Friends Quit Magic

20 hours ago

It's actually very easy to lose tempo playing a deck like this (unless your meta is slow / greedy).

You can either lose the board by:

1: Drawing specific counterspells that won't affect the current situation

2: Getting flooded the moment you try to build up a win condition (your deck lacks the ramp to play something and actively defend it before the later turns)

3: Facing someone who techs against counterspells (yes, many people play cards like Boseiju, Who Shelters All, Cavern of Souls, Grand Abolisher to name a few).

If you allow my interloping, I'd recommend running cards like Fabricate to fetch your artifacts that seem to play a big role in your success, and replace some very specific cards for stuff that will help you cast spells more effectively such as Jace's Sanctum or stuff that helps you if you ever find yourself in a tight spot (AEtherspouts effects). Although on paper it might seem like it, in practice you cannot safely counter everything your opponent will throw at you, so you're better off with some good backup plans.

Talran is also known for being very potent with cantrips.

I hope this was somewhat useful, even though you didn't ask for improvements.

p.faul on Saskia

1 day ago

Was looking for inspiration for a Saskia deck and stumbled over this. Looks like a solid aggro deck.

To be honest the manabase really needs more color fixing. You could take the suggestions from Goronagar.

Also why do you use Boseiju, Who Shelters All? You could take Cavern of Souls instead, or just another rainbow land.

Cheers

QKNARWHAL on Bruna. Win.

2 days ago

Diplomatic Immunity- One of the best protection auras that I run, it can't be targeted and neither can she.

If there are a few other control decks Boseiju, Who Shelters All and Cavern of Souls help a lot.

I know they're expensive but Force of Will and Pact of Negation have won me more games than I can count. Free counters are pretttyy good.

Savor the Moment- Great extra turn spell for another combat phase

Chrome Mox- Semi cheap, good artifact ramp

Mirage Mirror- been really liking the versatility of it early game against aggro decks.

-T_Walt4Life- on Rampires

2 days ago

Vampire Nighthawk is a beast!!!!! He's no joke and Gifted Aetherborn is the same card minus flying for 1 less mana. They're brutal to have in the same deck.

Cavern of Souls is probably the best tribal land out there but since this a budget deck I've chosen to leave it out. Fatal Push is the best removal for black, no argument there, but again same thing, budget.

Bloodline Keeper  Flip is a great vamp but 4 mana is actually a lot and since Vampire Nocturnus is in the deck too, he kinda takes Bloodline Keeper  Flip's spot.

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