|Commander / EDH||Legal|
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|Modern Masters 2017 Edition (MM3)||Mythic Rare|
|Avacyn Restored (AVR)||Rare|
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Cavern of Souls
As Cavern of Souls enters the battlefield, choose a creature type.
: Add to your mana pool.
: Add one mana of any color to your mana pool. Spend this mana only to cast creature spells of the chosen creature type. If this mana is spent on a spell, that spell can't be countered.
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Cavern of Souls Discussion
34 minutes ago
You have one too many card in your sideboard, but that's separate...
Anyways, I would honestly run Secluded Glen with the number of Faeries you're playing. It's a dual land that doesn't (normally) come into play tapped, and that's quite useful in faster match-ups (where you WANT Bitterblossom to drop as soon as possible).
I also like Scion of Oona, as it's extra protection for your Bitterblossom. You may not need four of them (though I run four), but it really does help. Similarly, I might also run Cavern of Souls to make your Faeries and/or Wizards uncounterable. (Which is useful.)
I'm also not a big fan of Ancestral Vision, as it's REALLY slow for you. (Four turns later, they can quite easily counter it or win by then; to me, your turn 1 play should be a bit more impactful.) For extra card draw, I run Opt.
I do also run a mix of Dismember and Slaughter Pact in Sideboard in addition to Fatal Push, as both of those hit other things that the others don't. Likewise, to deal with other problematic decks, I have Mindbreak Trap, Hurkyl's Recall, and Nimble Obstructionist in sideboard to be able to handle some other decks a bit more easily.
Also, I'm a fan of Mistbind Clique, as it's a nice out if your Bitterblossom's getting ready to kill you. It also slows down your opponent, which is an additional plus, and a 4/4 flyer for 4 isn't anything to sneeze at.
3 hours ago
9 hours ago
Oh yeah, Mistveil Plains is good.
I'm trying to keep the deck sort of budget, so I might not add Cavern of Souls.
What would you suggest I cut for Tithe?
1 day ago
I would recomend taking your Talisman of Indulgence & Rakdos Keyrune out for better ramp artifacts like Darksteel Ingot & Commander's Sphere. Also take out a Salt Flats for a Cavern of Souls and if you can't afford a cave it would be better to put in an Orzhov Guildgate as the whole point of a pain land is that you pay some life when you use it but it comes in untapped, if a painland comes in tapped- just use a tapland.
1 day ago
Cavern of Souls because
Might not be necessary but it's a great card for mono white as it's such a weird/strong effect: Tithe
2 days ago
Sgtpopnfreash First of all, thanks a lot for your comments!
I don't actually have Timetwister, Candelabra of Tawnos, Flusterstorm, Copy Artifact, Volcanic Island, Underground Sea and The Tabernacle at Pendrell Vale, but if I had them, I would certainly use them in this deck.
I'll tell you why I like having Faithless Looting in my deck. 1) it enables me to trade three(including itself) cards from my hand for two new other cards, while discarding lands or cards that i'll be able to cast later with Kess, dissident mage , such as Mind's Desire, 2) It interacts well in some Doomsday piles that I like to settle sometimes, 3) It helps me to trigger Threshold for Cabal Ritual. Cephalid Coliseum have a similar effect enabling me to trade three cards from my hand for three new cards, while it enters untapped and taps for blue mana.
Mizzix's Mastery and Paradox Engine are too powerful for not to use them. With Paradox Engine on the field I can easely storm out and with a tutor or enough draws I can quickly close the game. It also helps me to avoid some stax effects, which my playgroup is consistently improving. I'm also considering adding Vandalblast or By Force to deal with tax and stax artifacts.
Please let me know your thoughts on my comment.
3 days ago
Hey this is quite similar to my DD storm Kess list some suggestions I have. Misdirection is pretty high CMC for Ad Nauseam you could probably cut that. Some ad naus decks dont even run Force of Will but I think that is stupid. Faithless Looting isnt as good as some other draw spells, Night's Whisper or Chart A Course would both probably be better choices for your Doomsday piles. Phyrexian Metamorph is also very high mana costed for an Ad Nauseam deck, maybe think about Copy Artifact. Now Paradox Engine is interesting but I really haven't found it to be necessary for Kess decks specifically, between Yawgmoth's Will, the black rituals, High Tide and Kess herself you dont need Paradox Engine for more mana. Its just excessive. Other than that the deck looks pretty good I would add a few more Islands and probably cut Cavern of Souls and Cephalid Coliseum at least maybe some of the orchards too. Mizzix's Mastery, Thought Vessel and Fabricate all seem like iffy choices but they are fine if you don't have other cards.
Here is my kess deck if you would like to check it out. Kess Doomsday Storm
4 days ago
Ooooo I like a LOT.
I have a few suggestions:
Hostage Taker is AMAZING when flickered, as you can keep strealing and playing Creatures, even Indestructible ones.
Deadeye Navigator would help you do this, and it's name is flavorful for Pirates.
Metallic Mimic would give you an excellent early play. It's costly to buy at the moment, but will drop in price when it rotates out. I like early plays in EDH that help to establish a strong board, as nothing much is going on for those Turns.
You have no Counter spells, when there are some VERY good ones that cost peanuts.
River's Rebuke is a nice card for interrupting one of your your Opponent's tempo, and putting you in the driving seat. Crush of Tentacles is also good, and suits the flavour. If you were going to use that card you might want some stuff in your deck that gives you no maximum hand size.
Tezzeret the Schemer looks like a Pirate, as far as I am concerned, and can help to Ramp. His Emblem would be fantastic in this deck, with all the Artifact generation you have.
That's all I have.
+1 from me for the Tribe.
Here's my standard version:
Ahoy, Me Hearties!