Cavern of Souls

Land

As Cavern of Souls enters the battlefield, choose a creature type.

: Add to your mana pool.

: Add one mana of any color to your mana pool. Spend this mana only to cast creature spells of the chosen creature type. If this mana is spent on a spell, that spell can't be countered.

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Cavern of Souls Discussion

Norstail on Temur Dragonlords

23 hours ago

Could you update the deck? What about using Cavern of Souls?

griffstick on Most underrated commander of all time

1 day ago

Profet93 maybe Ancient Tomb. My cmdr doesn't usually get countered so Cavern of Souls maybe not.

Profet93 on Most underrated commander of all time

1 day ago

griffstick

Hey! Coming back to you with more suggestions...

Cavern of Souls to stop them from countering your commander. Im not sure what his creature type is though

Ancient Tomb > Temple of the false g-ds

DEJSASM123 on Fast to be Last : Quick Eldrazi

2 days ago

May I suggest Cavern of Souls? A bit pricy, but great in a tribal deck.

ToolmasterOfBrainerd on Wicked Wizards

3 days ago

If budget isn't an issue, Aether Vial would be amazing in here. But it's expensive. Also Cavern of Souls.

3 1-drops is too few. You want at least 8, ideally 9. 4 Aether Vial would be a step in the right direction. Serum Visions is another option.

Conversely, there are too many 4-drops. I wouldn't play more than 4. I'd cut Venser and 1 Sower.

4 Negate is way too many when you'll be facing decks like humans which play no noncreature spells or cards like Reality Smasher which you'd like to counter. Mana Leak is probably a bit better.

GeistofSaintGluten on GB God-Pharaoh Elves

4 days ago

All tribal decks should have Cavern of Souls

Thousandoaks on Forbidden Justu - Dragon Reanimation!

4 days ago

themikeyt

First, thank you for taking the time to check out the deck.

To answer your question, I do worry about people countering my Commander. Ultimately, outside of Cavern of Souls, I really just have to play the table to determine when it is a good time to cast Scion of the Ur-Dragon.

In regard to Lightning Greaves and similar cards: I do not really need to play around protecting my dragons once they are on the field, because I have so many recursion effects. The only removal I need to be weary of is "Exile" effects. Just last Wednesday (June 13), I had a Dragon Tempest on the field, and the opponents kept controlling/removing my dragons. Around turn 11 or 12, I was able to recur 8 dragons with Living Death to kill 2 opponents from the damage from Dragon Tempest directly. Then, I swung and finished the last one.

The particular playstyle of this deck wants to win in explosive turns like this. Take your time, play your options, and know that as long as your graveyard isn't exiled, you have a good chance of seeing your fiery beasts again!

zAzen7977 on Rakdos Hellborn

6 days ago

GoblinsBeatElves, you are right! My mistake, I thought they were all demons. Disregard Cavern of Souls.

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