|Commander / EDH||Legal|
Printings View all
|Commander 2017 (C17)||Common|
|Commander Anthology (CM1)||Common|
|Planechase Anthology (PCA)||None|
|Commander 2013 (C13)||Common|
|Planechase 2012 Edition (PC2)||Common|
|Duel Decks: Venser vs. Koth (DDI)||Common|
|MTG: Commander (CMD)||Common|
|Duel Decks: Knights vs. Dragons (DDG)||Common|
Combos Browse all
, , Sacrifice Armillary Sphere: Search your library for up to two basic land cards, reveal them, and put them into your hand. Then shuffle your library.
Price & Acquistion Set Price Alerts
|Have (13)||ironax , Oskani , Mousemke , xXThormentXx , plof , frederiklw , , angesoir , Reliva , duff87 , Slowbro23 , itheoryz , PTsmitty|
|Want (21)||PatCouturier , obitus , Bish0p , VosslerX , chaosmidge , DarkAndFluffy , YouWillBeExpoded , AlphaSp , bbtancakes , ElCamino , SlickWizard , AntiheroFOREVER , gamerhat , coadster , ashirogimuto , ztanos , Flaktastick , toxyxav , vashaclarens , TrackerD , 2gherkins|
Armillary Sphere Discussion
1 day ago
5 days ago
Made a counple quick changes
2 weeks ago
Ti consiglio di togliere:
Armillary Sphere, Traveler's Amulet e Wanderer's Twig non mettono le terre in campo, quindi sono molto lente. Meglio rampare velocemente con Sword of the Animist, oppure accelerare con Sol Ring, Caged Sun o Black Market.
In ogni caso, ti suggerirei di avere 2/3 boardwipe nel mazzo, gestisciteli tu. In un mono-nero, non posso che consigliarti vivamente Mutilate, oppure anche In Garruk's Wake. Due tizi fighi che spazzano solo le cose degli altri, a proposito, anche se non sono vampiri, sono Dread Cacodemon e Reiver Demon.
Hai tanti single target removal, tipo 10-11 (contando anche Hex, Dregs of Sorrow...). Valuta tu se magari tagliarne 2/3 e mettere qualche vampiro in più, come Twilight Prophet, Champion of Dusk, Mirri the Cursed, Drana, Liberator of Malakir, Necropolis Regent o Defiant Bloodlord.
La tua mana base è un po' fatta di corsa, valuta sostituire qualche Swamp con delle utility lands come: Barren Moor, Mortuary Mire, Bojuka Bog, Myriad Landscape, Crypt of Agadeem, Cabal Stronghold. Se ti va, c'è sempre la combo Dark Depths + Vampire Hexmage.
2 weeks ago
Sguardo random alle mie carte e trovo queste,qualcuna di utilizzabile c’è secondo me
1 month ago
This deck doesn't have nearly enough mana. Rocks, lands, mana in general. Since you're running crucible, might as well play some fetches. Armillary Sphere also helps hit land drops. Also a bit surprised you don't play Outpost Siege.
I would definitely cut: doubling cube, caverns of despair, planar portal
2 months ago
I would cut Armillary Sphere, Transguild Promenade, Rupture Spire, Call to the Kindred, Steel of the Godhead. Aphetto Dredging, Pack's Disdain, Alpha Status these cards are very slow and you would rather cast more efficient stuff or slivers instead.
3 months ago
Thanks for your comment :)
Removal: I'm about to play Ghastly Demise as soon as it arrives :D
I lack removal for black creatures (maybe it's just what I feel after playing with Fleshbag Marauder for some time), maybe I'll play Ghastly Demise instead of Chill to the Bone, but I'll need to test it.
Discard: Tasigur's Cruelty is good because you can play it for like 1 mana and it's ok to get 1 or 2 cards, Unburden has cycling, but Unnerve is so bad in late-game, 4 mana is too much for 1 or 2 cards, besides it's always getting countered in my heavy blue group and you can always try to sneak play 1 mana Tasigur's Cruelty and don't lose a turn even if it's countered. Also we are playing 2HG, totem, or sometimes even 1vs1, cause my guys are dying after 1 hour of FFA when nothing's going on at some moments so cheap spells are favored cause the tempo is much more important there.
Vulturous Aven seems great, I'm definitely going to try it.
For Urborg Uprising I'm not sure if I'm ever gonna use it to get 2 cards back xd I'm a little low on creatures, and Gravedigger - Cadaver Imp synergy, when you get back one with another is so good, that I tried to also play Warren Pilferers but it was too expensive. Needs some testing.
Armillary Sphere is sooooo good it's staying for sure.
Ramp spells: I was wondering about bigger ones like Sisay's Ring but I don't like that they are doing nothing but getting destroyed. Small mana rocks were cut long ago because of that. The ones I'm playing are the best of the best, but I'm gonna think about getiing more.
Also I've been wondering on playing regular swamps over Terramorphic Expanse, Evolving Wilds because shuffling isn't very powerful, and I need those swamps, so decreasing the chances for drawing lands isn't very good. What do you think? Haunted Fengraf is also likely to be cut cause I used it maybe 2 times this year and i need black/swamps to hit as hard as it's possible and regain as much life as I can.
3 months ago
Hey there and welcome to the PDH home base.
Here are some ideas for your deck.
Discard: more "each opponent discards" over the "target player discards" stuff
Draw: there is Vulturous Aven as well (can exploit itself)