Praetor's Counsel


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CM1) Mythic Rare
Commander 2014 (C14) Mythic Rare
Mirrodin Besieged (MBS) Mythic Rare
Mirrodin Besieged: Phyrexia (MBP) Mythic Rare

Combos Browse all

Praetor's Counsel


Return all cards from your graveyard to your hand. Exile Praetor's Counsel. You have no maximum hand size for the rest of the game.

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Recent Decks

Praetor's Counsel Discussion

Boza on ::Budget:: Trying to Keep Up with Tuned Decks!

4 days ago

I feel you need a couple more big things. A Stormsurge Kraken is cheap and effective and works great with zegana, drawing a bunch of cards on curve. Stormtide Leviathan is big and scary and cheap and counters ground creatures. In terms of no max hand size Praetor's Counsel is your go-to card - not only do you rebuy your counters, you do not have to discard them. Also there is a colorless mana rock that gave you no max hand size, but the name eludes me.

A big upgrade would be something to allow you to flash in stuff, at least creatures. Teferi, Mage of Zhalfir, Leyline of Anticipation, etc.

You can easily cut unimpactful stuff like high tide and paradoxical outcome.

dawgydance on Everything Must Go

1 week ago

Holy crap, Braids, Cabal Minion is PERFECT for this deck. Can't believe I forgot about her. Also, I've replaced Sprouting Thrinax with Mitotic Slime because I feel I'll get more bang for my buck without a terribly steep mana cost. I decided to add Praetor's Counsel as well, since I'll probably wind up having a fairly beefy graveyard without too much effort. I really like the thought of Puppeteer Clique as well (getting a useful swing or ability with one of their own creatures, then sacrificing it for further screwiness), but I'm just not sure whom I could stand to take out to make room for him. Thanks for the help! I simply can't wait to pull these shenanigans out on my roommates.

coxer on It's Not Easy Being Green

2 weeks ago

Excellent stuff. Omnath, Locus of Mana was also my first EDH Commander - he's so much fun. I wanted to share a few notable cards in my deck that I don't see here:

To help with weakness to flyers: Tornado Elemental Hurricane Hornet Queen

Graveyard play Genesis Brawn Praetor's Counsel

Tutor Natural Order Tooth and Nail Literally one of the best sorceries of all time. Usually a game ender.

Omnath protection Gaea's Embrace Swiftfoot Boots Archetype of Endurance

Fatties Ulamog, the Infinite Gyre (see Tooth and Nail) Craterhoof Behemoth Terastodon Avenger of Zendikar

Mana doubler/Game ender Vernal Bloom Genesis Wave

More great cards that enable pumping Omnath, cheating creatures, and wincon Seedborn Muse Vorinclex, Voice of Hunger Elvish Piper (Have you ever cheated in Ulamog, the Infinite Gyre T3? It's a good feeling. Kamahl, Fist of Krosa

All together that's a great deck list you have! May Omnath always be nom'ing.

golgariizzet on Omnath, Locus of Rage

3 weeks ago

red green has been one of the funnest decks i have built somethings that would make it stronger is Azusa, Lost but Seeking, Courser of Kruphix, Oracle of Mul Daya, Vexing Shusher, Constant Mists is a never ending fog for land decks.Valakut, the Molten Pinnacle, Horn of Greed, Splendid Reclamation, Praetor's Counsel, Creeping Renaissance, Greater Good, Burgeoning, Abundance and one of the most important cards for landfall decks is Scapeshift it is so strong and now that they just reprinted it you can get it way cheaper. i would jump on this card before it starts to go up in price. plus one from me here is my red green deck check it out if you like upvote it also if you like it's not omnath but he is in it. BAD LANDS

Deruvid on lay down the land

1 month ago

Excellent list. I only have a few suggestions. I prefer Praetor's Counsel to The Great Aurora as a reset. With the extra land-drop cards you run, you'll accelerate your mana faster than drawing a new hand and putting lands down. Then again, sometimes you just need a full board reset, so the Aurora might work better for you since you're light on removal.

If you need more land-sac outlets other than Zuran Orb, Sylvan Safekeeper is great. It also combos nicely with Titania, Protector of Argoth.

Lastly, Scapeshift would be a great way to trigger your landfall abilities, and ramp up Multani (but it is a bit pricey).

Bonus: you may not need the extra mana, but I like to play mana doublers like Caged Sun, Vorinclex, Voice of Hunger, or Zendikar Resurgent.

DrkNinja on Jodah Friends

1 month ago

Garruks is actually good in jodah walkers because it only costs 5.

As far as crawler goes, just play an actual mana rock. Creatures are the easiest type of permanent to deal with, so keeping good abilities on enchantments or artifacts is always preferable. I'd suggest Coalition Relic.

Oath of Gideon and oath of have isn't really that good to be honest;I wouldn't run them.

There should never be a point in time The Chain Veil should do damage to you, never. There should always be at least one walker in play.

With a Nissa, Vital Force,a Praetor's Counsel, or my personal choice Creeping Renaissance you can easily recur things from the grave so urza's shouldn't be an issue.

While I understand the expense in this cards they are worth it and if say vital to the deck. Walker decks are expensive because they all required cards that are hard to find and aren't reprint heavy. Trust me nothing feels better than to pay two Mana for a second Teferi, Hero of Dominaria emblem.

As far as cutting the lands and you never finding them two things

  1. Draw all the cards you can with your walkers, this allows you to see more cards in a game meaning you get to land more frequently.

2.Your land base has to get better. Use ManaBaseCrafter to find all the cheap fetches and cheap NAMED dual lands. You always want lands that have plains, swamp, island, forest, and mountain so that they are easily tutored. Also I know they are expensive but shock lands and fetches are your friends in 5c.

Funkydiscogod on Spellweaver Helix

1 month ago

I'd vote replace Praetor's Counsel with Worldfire for the combo kill with Flame Jab. Also, maybe a few Sunscorched Desert, just in case Worldfire doesn't finish them.

Then, replace Serum Visions with Mystic Speculation for the infinite turn combo with Time Stretch?

Maybe a Sequestered Stash or two, to help find and recover your Helix?

Saljen on Omnath, Locus of Armageddon v2.6

2 months ago

I'm working on a Borborygmos Enraged EDH list and got quite a bit of inspiration from this deck. I've found a few cards that you might get some value out of in this deck in my deck building process.

Insurrection is an excellent win-con in multi-player EDH games. Successfully casting this card can often just end the game right there.

Praetor's Counsel gives you an infinite hand size for the rest of the game and puts your whole graveyard in your hand. That's incredibly valuable when you have 20+ cards in your graveyard.

Decimate is a really solid piece of removal.

The rest of my recommendations are lands, since part of the theme of my deck is "lands matters".

Glacial Chasm can let you sit behind a wall for a few turns while you build up your army.

Lotus Vale and Scorched Ruins are great ways to both ramp and trigger Titania, Protector of Argoth while Dust Bowl also helps here quite a lot.

Madblind Mountain is a Mountain and provides a ton of value when paired with Sensei's Divining Top. Look at the top 3 of your library, don't like em? Shuffle them away and do it again.

Terrain Generator can help you drop some of those basics onto the battle field a bit quicker.

Best part of all of these is they are fetch-able by much of your land search cards, giving you a "toolbox" to pull some great abilities from.

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