|Commander / EDH||Legal|
Printings View all
|Commander 2017 (C17)||Uncommon|
|Commander 2016 (C16)||Uncommon|
|Return to Ravnica (RTR)||Uncommon|
Combos Browse all
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- Exile all cards from target player's graveyard.
- Destroy target artifact.
- Each creature deals 1 damage to its controller.
Price & Acquistion Set Price Alerts
|Have (13)||ironax , TheRealPeaches , TThors , ZombieFood , Kimimaro , Boza , bakunet , sonnet666 , Reliva , pskinn01 , rikertchu , SirFowler , PTsmitty|
|Want (3)||Ariumlegion , GoodestBoi , Feyd-Rautha|
Rakdos Charm Discussion
5 days ago
Warrior Creatures to Consider:
Devoted Crop-Mate like a weird Alesha
Hidden Dragonslayer decent removal
Ironclad Slayer if you are playing a lot of equipments
Malakir Cullblade gets bigger
Champion of the Flame if you go super heavy on the equipment
Garna, the Bloodflame save the creatures from a boardwipe? Not sure how it will do in action
Kazuul, Tyrant of the Cliffs pillowfort and some bodies
Taurean Mauler -technically a warrior
Burnished Hart ramp and can be brought back by Alesha
Gisela, Blade of Goldnight -got reprinted in Master 25 so its cheaper and will get reprinted again in Commander anthology II but that one will be foil so not sure if that will affect price
Grenzo, Havoc Raiser goad is amazing and his second ability is nice if you have mana to spend
Equipment to Consider:
Sunforger one of the best equipments in these colors, fetch your removal
Kusari-Gama mini boardwipe if they block
Artifacts to Consider:
- Gilded Lotus just got reprinted so its cheaper now
- Fellwar Stone our play group usually has your colors
- Oketra's Monument cast a warrior, get a warrior
- Throne of the God-Pharaoh
- Mardu Ascendancy
- Dictate of the Twin Gods you have both gods in deck, so why not?
- Berserkers' Onslaught
- Gift of Immortality
- Behind the Scenes since some of your creatures have low-ish power, although might such with all the anthem effects you have
- Pain Magnification just a fun card
- Kindred Boon
- Chandra's Ignition -really great boardwipe for this deck, if zurgo has lifelink you will get that life and also anything that dies will give him counters. You could have zurgo, cast this, and then more than likely one shot a player
- Read the Bones
- Open the Armory
- Disrupt Decorum tapped out won't link this for some reason
Instants: (sticking with four or less Cmc for sunforger shenanigans)
- Rogue's Passage
- Sunhome, Fortress of the Legion
- Unclaimed Territory
- Path of Ancestry kinda pricey now tho
Mardu is great for control, so its best to have plenty of removal spells. I would not have Spinerock Knoll since it might be too slow. Windbrisk Heights might be better than Spinerock tho. Like what if you need to play that spell but can't get 7 damage off. Also, Graveblade Marauder seems too situational to leave an impact. When you start adding/removal stuff to the deck, make sure to keep it low cmc as you can since you don't have much in terms of ramp in these colors; be sure to keep as mana rocks as you can for the same reason.
1 week ago
Your sneaking into my territory here :) https://tappedout.net/mtg-decks/cursed-tokens/
In my version i run a riskier mana base. however i run Aether Vial to get around that issue. Rakdos Charm is a very good reason as well as Rampaging Ferocidon. This archtype has a big issue against decks that get lifegain(soul sisters)
1 week ago
Yeah, i have, i have 2 Damping Spheres in the side.
And from a mono Mountain mana base i can't really cast Collective Brutality but if i ever go black, it will surely be an inclusion, alongside Rakdos Charm.
1 week ago
Rakdos Charm. Artifact hate, Graveyard hate, token blowout, all one card. Put it in your sideboard- you are dangerously low on graveyard disruption. I even maindecked Dryad Militant in my variant, because goyf/storm meta.
1 week ago
Nihil Spellbomb > Relic of Progenitus - as it spares your grave. (And you dont need to hold up mana in case you may need an emergency activation).
If you wan to stick to BR, then Rakdos Charm is by far the best option, as it is good against multiple decks freeing up sideboard slots, it can take the playe of both artifact and grave hate & has can provide extreme reach against go wide decks, like Mardu midrange, or just a storm deck that played Empty the Warrens.
I menat that Liliana, Heretical Healer Flip is bad because you have no way to intentionally flip it, thus decks that would have hard time against it can simply blow it uo, or not take block that would flip it.
In general i would advocate for avoiding cards like Nihil Spellbomb that actively feed Tarmogoyfif you use them or discard them, if there are alternatives.
If you are looking for a boardwipe then in red you have Anger of the Gods (awesome against dredge, merfolk, elves, goblins... etc.), or you could use something like Bontu's Last Reckoning (its very bad in decks that have so few lan like this), or Damnation
Fatal Push is not good sideboard material, i would play Big Game Hunter (can't be hit by Negate, Stubborn Denial... etc.), Murderous Cut (as 1 of), or even lightning bolt over it.
In terms of mana base, you should cut back on Swamps, as you don't need black sources in turn 1 (and often even in turn 2), not to mention that all your "cantrips" are red, which means that if you got red mana you can find blck much more easilythan if the reverse is true. (However if blood moon is a large part of your meta, you may need to keep those swamps)
2 weeks ago
Been fine tuning my Queen Marchesa, Politics & Pillow Forts list recently, really having a hard time nailing the final 3-5 or so cards. I'd love to get your opinion on a couple things / tunings. For knowledge sake, some cards won't work as well in my meta but i'll explain as such in the individual card discussions.
I recently moved into adding some more defense/draw with solitary confinement and necropotence. As far as I'm concerned my 5 most "removable" cards right now are Rakdos Charm, Mortify, Return to Dust, Orzhov Advokist and Underworld Connections. Although the 2 tutors aren't necessarily "the good ones" I'm not gonna be able to spring 30-40$ per single card at this time so i'm sticking with my high mana cost, low monetary cost tutors for now.
Rakdos Charm - One of our players just starting playing boros soldiers, but for the most part, decks tend to be "go tall" over go wide strategies. Only 1 player uses any kind of graveyard recursion (Dragon player with Outpost Siege and a couple other minor recursions, maybe 3-4 cards out of 99 total). So, the most common case is that this is a 2 mana destroy an artifact. Sometimes might be able to make use of damage mode for 5-10 damage on someone with a damage doubler out. Fringe cases where this might just be a huge bomb of damage to opponenets.
Return to Dust - Really i just had this for enchantments. Hammer of nazahn exists in my meta as well, but I feel like with anguished unmaking, (maybe mortify?), utter end, wear/tear i might be covered? 4 mana, destroy 2 scary enchant/artifacts kinda goes against the gameplan of "let them fight" but I gotta protect myself from things like Dragon Tempest
Mortify - big creatures exist in plenty and there's a good number of enchantments i'd love to not see in play if I needed to make them disappear for my own safety's sake.
Orzhov advokist - I love love LOVE this card, but I accept it's not necessarily amazing. It's like a political handshake of "i'll help you if you don't attack me next turn" by force (even if it leaves play, the condition still applies for the rest of the turn). It buffs creatures up around the board, keeps me "safe" (it either lets me know I won't be attacked or if they don't take the counters, it lets me know that something is up, advanced warning system sort of) and the buffed up creatures make for better aikido targets, splashing back even more damage than they would have without the counters :) Just seems like it touches every aspect of the deck in some way.
Underworld connections - it exists as a draw engine, but it's the weakest one in the list for sure (can't compare with necropotence, erebos, phyrexian arena, land tax etc) ... considered swapping this to immortal sun as i don't have any PW's... but this is also not a creature heavy deck, double the mana cost and there are some but not many PW's in my meta. (On average, maybe 1 per deck). Any other card draw engines that might be more effective in it's place?
A couple things I'm wondering about...
I currently have no damage based bomb finisher, I removed Price of Progress from the list because realistically in any given game, I will have the most or 2nd most non basic lands. (I play 16 basic, 1 other player plays 15 as a 5 color deck most others are 25+ basic). My table plays pretty low budget, 100-200$ so a lot of decks are dual colored or extremely basic land heavy. I'm currently considering Exsanguinate and Acidic soil as damage based finishers (outside the aikido package of course) to go alongside Insurrection... but I don't know what to drop for it or if i should drop anything for it. I have mastermind's acquisition which could pull one from outside the game if need be.
Should I try and slot in phyrexian unlife + solemnity for additional defensive layering? Solemnity will find some uses in my meta, but not that many. There's not a ton of counters going around.. there's the cheap Vivid lands, some minor counter stuff in the dragon's deck, and the recently made soldier deck uses Cathars' Crusade and Assemble the Legion. Individually these cards will not shine, but they still count as enchantments for Sphere of Safety and they still kinda do something at least... but then there's the obvious synergies. (Already playing Delaying Shield regardless of this pairs inclusion or not)
I've looked a lot at Vow of Lightning Vow of Malice Vow of Duty with some amount of admiration for fulfilling the deck goals of "make enemies kill enemies better while staying safe myself". However I'm not sure I want enchantments that get wiped out via enemy board clears. (And in the case of vow of lightning and duty, make enemy creatures better at blocking my advances)
Also open to any other suggestions not made here as well. Thanks for your time and considerations as always!
May the queen reign for eternity!
1 month ago
SmokeKaervek the MercilessPhyrexian RevokerMagus of the MoonNull RodEidolon of the Great RevelGhost QuarterSmuggler's CopterCathartic ReunionRakdos CharmMaster of CrueltiesCursed TotemSire Of Insanity
1 month ago
Hunson_Abadeer Lingering Souls was really bad against Hollow One decks. All it did was stall the game, it didnt actually answer the threat. I considered Goblin Rabblemaster but decided that a 3rd Scavenging Ooze was better positioned to handle the graveyard ahenanigans that deck employs. I also revamped the sideboard to give me better hate cards such as Rakdos Charm. I also added Liliana, Heretical Healer Flip. I think it will be interesting to see what she does for the deck. The thought of having 3 liliana walkers in play at once is bonkers.