Austere Command


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Iconic Masters (IMA) Rare
Masterpiece Series: Amonkhet Invocations (AKHMPS) Common
MTG: Commander (CMD) Rare
Lorwyn (LRW) Rare

Combos Browse all

Austere Command


Choose two-

*Destroy all artifacts.

*Destroy all enchantments.

*Destroy all creatures with converted mana cost 3 or less.

*Destroy all creatures with converted mana cost 4 or greater.

Austere Command Discussion

rdean14 on Card creation challenge

12 hours ago

Ashiok's Dream Realm

Whenever a spell is cast, if it was cast from a player's hand, exile it.

At the beginning of each player's upkeep, they may cast one spell exiled with Ashiok's Dream Realm.

I'm genuinely unsure how to destroy it. I guess Cataclysm , Apocalypse ...I mean Merciless Eviction , Austere Command , Cleansing Nova , and all spot removal require a sizable amount of coordination.

Perplexing Chimera and Knowledge Pool , but slower and able to be played earlier.

I'd like to see someone else's most annoying card!

Mj3913 on Tokens "R" Us

2 days ago

Boardwipe such as Austere Command , Citywide Bust , Fell the Mighty , Hour of Reckoning , Retribution of the Meek , and Solar Tide work well in token decks usually allowing you to stay on top if you haven't got a plethora of anthems out.

cdkime on All is dust vs gift ...

2 days ago

Shady78 is correct. All Is Dust causes all coloured permanents to be sacrificed simultaneously. As such, Gift of Immortality will "see" the fact the creature died simultaneously with it, and its ability will still trigger even though it also was sacrificed.

Compare to Austere Command . With command, you perform the actions as ordered on the card. If Gift is on a CMC 1 creature, and Enchantments and CMC 3 or less are chosen, first you destroy all enchantments, since that is printed first on the card; then you destroy all creatures. Since enchantments were destroyed first, Gift would be gone by the time the creature was destroyed, and thus would not trigger upon the creature's death.

Hu7chy on Angelic Glory

5 days ago


Deck Changes


Iona, Shield of Emeria - Banned (sadly) Replaced with Emeria Shepherd .

Cyclonic Rift - replaced with Merciless Eviction to allow more choices for similar mana costs.

Celestial Mantle - replaced with Rhystic Study to promote card draw.

Shattering Spree - replaced with Austere Command . I feel it allows for more choices, plus I might not have a ton of red mana available.

VampRamped on March of the Dusk Legion

1 week ago

LordBlackblade I absolutely agree with Edgar Markov being quite the glass cannon deck,especially when your creatures get wiped that is why I suggested Austere Command and Merciless Eviction . As they are modal and you can choose to not wipe your own creatures. Also if you find yourself blown out alot by a boardwipe and you did not have teferi's protection or Boros charm available I would strongly recommend playing Living Death and Patriarch's Bidding . I found that once I included these cards a boardwipe was not much of a setback. I also have a lengthy piece on many of the other very practical and powerful things you can do specifically with living death within my own list you are more than welcome to check out.

Last_Laugh on Daddy Markov's Vampires

1 week ago

Ok, I'm back on request. The main thing that needs a little work is lowering your avg cmc and a bit more card draw is needed imo.

Suggested Cuts:

Anowan, Both Sorins, Eerie Interlude, Hour of Devastation, Commander's Sphere, Orzhov Cluestone, Diabolic Tutor, Blood Tracker, and Vanquishers Banner.

Adds: Cordial Vampire , Dark Prophecy , Orzhov Signet / Fellwar Stone (or Talismans), Diabolic Intent , Sorin, Solemn Visitor , Austere Command , Dusk Legion Zealot , Skullclamp , and Shared Animosity .

That'll take away 16 mana or about .23 off your avg. cmc (rough educated guess).

Optimator on Dig Up Her Bones

1 week ago

Yeah, your list looks great. Seems a little light on interaction but that might be inevitable considering how many dinos you need to run and the ramp spells to support them. Rite of Passage is some sick Enrage tech!! Crush Contraband is a great new card. Glad you included Runic Armasaur --seems awesome. I count twelve ramp and discount cards and that's probably where you want to be! It's a lot but dinos.

I know your slots are tight but here are some cards worth putting in the memory banks/maybeboard.

Duelist's Heritage is half-price since the reprint. Might be worth considering. Double triggers and no equip cost, after all. Small upside of being usable in political ways.

I know it's not cheap but Smothering Tithe is great in this deck. Land Tax obviously too.

True Conviction would be castable for you if you're looking to upgrade later. The lifelink might be great since your strategy is a bit slow to start.

You might want to consider putting Swords to Plowshares and/or another instant-speed removal card for when Polyraptor and Marauding Raptor start to combo because without stopping the chain the game ends in a draw. Being 1 CMC is very attractive since you've likely cast a spell once the chain starts.

Nahiri's Machinations might be a good budget way to use your commander liberally. Also worth noting would be Prowler's Helm and Trailblazer's Boots . Key to the City and Manifold Key too.

Kinjalli's Sunwing seems worthy of consideration. I now you're going for Enrage-tribal but the effect shouldn't be underestimated. Worth putting in the maybeboard IMO.

Colossal Majesty is a good one for this deck (most likely). Don't forget Harmonize

Where it me I'd include one more silver-bullet board wipe, like Planar Cleansing , Cleansing Nova , Austere Command , or Hour of Revelation . If you're worried about your enchantments you could do Hallowed Burial or Descend upon the Sinful .

Since you're running so few artifacts it might be fun to include some hosers like Stony Silence , Creeping Corrosion and Shatterstorm (my favs), or Fracturing Gust . Pulverize is on-flavor! By Force and Vandalblast are good too. There are tons of other great interaction cards but with so few slots and with all your ramp you may as well go for the big ones. Purify is good but you may want to keep your enchantments around. Seeds of Innocence is a funny one. Collector Ouphe is good but it's not a dino and it'll probably get killed by your Enrage stuff. Rampage of the Clans is a fun new one. Slight flavor fail though.

Wear / Tear , Ancient Grudge , Destructive Revelry , Hull Breach , Nature's Claim , Unravel the Aether , Deglamer , Dust to Dust , Return to Dust , and Ray of Distortion are solid in case you need something

Nillstan on Tamiyo, But It's Allies

2 weeks ago


Out of those three wipes, Corrosion is the only one I'd actually consider. This is a growth deck. Wiping my board away too would hurt more than help, but I can totally see the thought process behind them. Austere Command is like a maybe(?) due to versatility, but I'd have to do some testing.

Those two are very interesting, especially Grimoire of the Dead . I'll have to do some testing with that one. Seems like a crazy powerful card in this deck.

I only have 3 basic fetchlands in my deck, to compliment my 3 basics. The other fetches find my duals which I need for fixing. It's a 3 color deck, I cant run a million basics.

Thank you for taking the time to help me out. I'll be sure to do some testing with the Grimoire and Corrosion.

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Austere Command occurrence in decks from the last year

Commander / EDH:

All decks: 0.09%

White: 0.86%

GW (Selesnya): 0.85%

WB (Orzhov): 0.48%

WUB (Esper): 0.37%

RBW (Mardu): 0.47%