*Destroy all artifacts.
*Destroy all enchantments.
*Destroy all creatures with converted mana cost 3 or less.
*Destroy all creatures with converted mana cost 4 or greater.
|Have (4)||Mortiferus_Rosa , metalmagic , rockleemyhero ,|
|Want (11)||GrandeKhan , RedDevil420 , Sier53 , narpas , metergram , Volkolar , Mastadontti , fruxel657 , io4nnis , TheDauntlessFew , Axiomatix|
Printings View all
|Iconic Masters (IMA)||Rare|
|Masterpiece Series: Amonkhet Invocations (AKHMPS)||Common|
|MTG: Commander (CMD)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Austere Command occurrence in decks from the last year
Commander / EDH:
All decks: 0.09%
GW (Selesnya): 0.85%
WB (Orzhov): 0.48%
WUB (Esper): 0.37%
RBW (Mardu): 0.47%
Austere Command Discussion
1 day ago
I would also definitely get some haste enablers such as Swiftfoot Boots or Lightning Greaves to acutally get some value off Kalia before she is removed. She is a massive means of drawing aggro from other players as she doesn't play fair.
1 day ago
vasarto77 Thank you for your suggestions. Smothering Tithe, Wrath of God and Endless Horizons were already in the deck. I think all of the "gain 1 life"-cards are too low impact compared to the rest of the deck. Especially since I don't have that many creature drops and most spells have high cmc. Sun Titan has no relevant targets in the deck. Teferi's Protection is at least 40 bucks which is far to expensive for a single card I believe. Austere Command is good, but I don't know which other wipe to cut for it. Approach of the Second Sun and Grand Abolisher are probably good cards, but don't fit the deck too well.
1 day ago
looks great. A few to think about Teferi's Protection Grand Abolisher Sun Titan Angel's Feather Staff of the Sun Magus Austere Command Suture Priest Soul's Attendant Soul Warden Smothering Tithe Wrath of God Approach of the Second Sun Endless Horizons
2 days ago
As far as Vampires, you should add more (have around 35ish), but I'm not sure which ones are essential to add. But regardless, here are some suggestions.
3 weeks ago
Thanks Ravenrose for your input. Fated Retribution is instant speed but it's a bit costy. Austere Command is an auto-include in all of my white decks with it's strong versatibility. Winds of Abandon on the other hand has proved me more than once how impactful it is to wipe my opponents creatures and let them totally vulnerable. Teferi's Protection is indeed a staple.
1 month ago
You're welcome! When it comes to wipes, the good ones like Supreme Verdict , Wrath of God , Damnation , Austere Command and Merciless Eviction are pretty expensive to cast. For a reason though, since they are good :)
However, there are some cheaper options:
- Planar Collapse : an enchantment with CMC2 that kills when a threshold of creatures is hit. Is easier to stop than a sorcery, though still pretty cheap for what it does; works especially well if you have Vedalken Orrery out.
- Serenity : also an enchantment with CMC2 that destroys all enchantments and artifacts. Has same advantages/drawbacks as Planar Collapse.
- Bontu's Last Reckoning : CMC3, is a sorcery. Has the untap drawback but your deck has ways around that.
- Harsh Mercy : CMC3, great sorcery that works particularly well for you (unless you happen to face another tribal deck).
Hope this helped a bit. Regards,
1 month ago
Cuts: (with a few suggestions thrown in for good measure.)
Vampire Nocturnus- Up to you on this one but he's much more reliable with all 9 fetches, Enlightened Tutor, and Vampiric Tutor (aka big money) for free/cheap second chances to get him active.
Coat of Arms
Read the Bones
Radiant Destiny- If you really want this sort of effect, consider Brave the Sands .
Aetherflux Resevoir - Better as part of a combo.
Pitiless Plunderer - Overcosted for the effect here.
5 lands - Probably 6.
1 month ago
I would generally want a board wipe over heliod's intervention. Austere Command , Merciless Eviction , and Hour of Revelation , imo, are much better for taking out large amounts of artifacts/enchantments. Yes you will lose some of your stuff to them but if you really want to take out more than a few things board wipes are always the way to go.
Generally I only use spot removal on linchpin type cards. Every deck has a few cards that it really revolves around. They can function without them but these few really make the deck tick. Return to Dust does a better job of getting rid of those linchpins. And Austere Command does a better job of getting rid of 4 or 5 or 10 or 100 artifacts or enchantments.
All that said if any of those decks want lifegain then heliods intervention could be worth while by doing double duty there. But it should be a deck that have payoffs for gaining life.