|Commander / EDH||Legal|
Printings View all
|From the Vault: Lore (V16)||Mythic Rare|
|Eighth Edition (8ED)||Rare|
Combos Browse all
Obliterate can't be countered.
Destroy all artifacts, creatures, and lands. They can't be regenerated.
2 months ago
Idk it's just general blue hate i guess. I stopped playing 3 years ago because blue was so prevalent it seemed unfun unless you played blue.
I already run The Chain Veil and Crawlspace . Ensnaring bridge is my next add. I usually lockout by blowing up lands with Darksteel Forge and Mycosynth Lattice and then Obliterate or Nevinyrral's Disk or Oblivion Stone . I can Mind Slaver lock people too. Winter Orb works great for that too, especially with Unwinding Clock . I also use Platinum Angel and a pay life source to make my life total less than 0. Then i use Soul Conduit . Moltensteel Dragon is a go to here, because then I can make him huge and take out 2 people in a turn.
Do you see the problem with everything i listed there besides Obliterate and Moltensteel Dragon ? It's all available to blue. Blue is dominant in legacy, vintage, modern, usually standard, and edh. Also, the graveyard hate i am referring to is not only Bojuka Bog I was thinking specifically starting the game when an opponent has Leyline of the Void out, or when one casts a similar enchantment. Red can't deal with enchantments, and that is why it remains the weakest color. White has exile effects for all permanent types(i think, maybe not lands). Red doesn't have enchantment removal.
Can someone point me to one single red enchantment removal spell besides Chaos Warp , which can hugely benefit the opponent? Not a combo like Mycosynth Lattice + Vandalblast but a red "destroy/exile all enchantments"(that isn't banned, - Worldfire - or a 'Destroy/Exile target enchantment". That's why I'm struggling with mono red vs other decks.
@shadow63 I don't run any other walkers. Do you think I should?
2 months ago
SideBae: Yes, card draw is essentially missing from this iteration. Outpost Siege is a mainstay in my other mono red decks, and I really like the Skullclamp suggestion for the elemental tokens. Another monster (asymmetrical) draw card in red is Knollspine Dragon so I'll have to put some thought into this. Blood Moon and Magus of the Moon are definitely brutal; I'll have to reassess how much hate I'm already provoking before putting them in.
On that note, another route I had in mind, but thought it too asocial, was to go the MLD route with Jokulhaups Obliterate Devastation etc. However, this would not make me any friends, and I try to pride myself on being a fun person to play with. Lots to think about, thanks very much!
2 months ago
Hey, nice upgrade of the precon.
I think you're relying too much on basic lands thus going to have problems with color fixing. I see Fetch lands, but there's no Shock lands? Adding Command Tower , Overgrown Tomb , Stomping Ground and Blood Crypt can help the manabase. I don't see Sol Ring ? Is there a reason you're not playing Sol?
Consider Life from the Loam ? It's very good with Windgrace's ability to discard a land to draw another card. Loam can keep your hand full of lands to get value from Windgrace. It's damn efficient since with dredge it can keep coming back to your hand.
Consider Anger ? It can be discarded with Windgrace and there's plenty of ways here to get a Mountain in your control. Depths and Inkmoth can benefit from more sources of haste. This is helpful if using Windgrace to reanimate these lands. Genesis is good with dredge and it can be discarded by Windgrace. It's a repeatable way to recur creatures.
Consider Gamble ? I presume since there's no Demonic Tutor here that this card is not within the budget? Gamble can also tutor for any one card. Consider Abrupt Decay and Chaos Warp ? All Commander decks need some kind of instant low mana cost (1-3 CMC) removal. It sucks, but decks need to make room for some of these cards.
Consider Jokulhaups and main deck Obliterate ? They're nasty with Windgrace since they don't destroy Planeswalkers and he can reanimate your lands that are destroyed. Consider Pernicious Deed ? Deed doesn't destroy Planeswalkers or lands, but everything else and you can control how much mana you put into it.
Cards to consider cutting:
- Gods' Eye, Gate to the Reikai
- Oran-Rief, the Vastwood
- Uncage the Menagerie
- Sword of the Animist
- Dual Casting
- Path of Discovery
- Undergrowth Champion
- Corpsejack Menace
- Parallel Lives
- Unbound Flourishing
- Primal Vigor
- Primordial Hydra
I don't think cards that interact with +1/+1 counters for creatures are good enough with Windgrace because Windgrace is not a creature making these cards dead cards with just him. Cards such as Evolution and Season interact with counters not just with creatures, but also with Planeswalkers this makes them much better with Windgrace and worth playing. Good luck with your deck.
2 months ago
Although I still think Impending disaster is phenomenal! That should DEFINITELY get played.
Um here's my Windgrace deck list if you want some ideas.
It doesn't play land destruction and I believe it's a bit more competitive than yours but... it might help.
3 months ago
Have you considered Jokulhaups , Obliterate , or Devastation ? Not only they pop all your eggs, but the board state would be so ruined and locked down that your newly hatched dinos would have nothing to stop them in the next 10 or so turns. (Similiar to a Jhoira of the Ghitu play style, but they would have no idea its coming, for they just think you're hiding in your pillows, but you're waiting for that perfect moment..)
3 months ago
3 months ago
If you like planeswalker combos, you can use Cloudstone Curio . It combos with the new Planebound Accomplice and Chandra, Bold Pyromancer or Chandra, Torch of Defiance . And it also combos with Koth of the Hammer if you have enough mountains.
I am trying to build a similar deck to yours using Chandra, Fire of Kaladesh Flip at the helm, but I am focusing more on global destruction at the same time that she transforms. I will use a lot of suggestions of your build. Thank you!
Obliterate occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%