Obliterate

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
From the Vault: Lore (V16) Mythic Rare
Eighth Edition (8ED) Rare
Invasion (INV) Rare

Combos Browse all

Obliterate

Sorcery

Obliterate can't be countered.

Destroy all artifacts, creatures, and lands. They can't be regenerated.

Price & Acquistion Set Price Alerts

8ED

INV

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Obliterate Discussion

TheBoraxKid on Jhoira of the Ghitu

4 weeks ago

Evacuation to pop off at instant speed right before your creatures come out of suspension might be loony.

Sneak Attack would be good if you do intend to steer away from Eldrazi.

I think more counterspells to assure your threats don't get interrupted is a must especially since this deck requires so much set up to get going. On that note, I'd then bring in Snapcaster Mage and possibly even Torrential Gearhulk since your sorceries have such high value. You might also consider Archaeomancer depending on how highly you value your instants/sorceries.

Counterspells I would recommend would be of course Force of Will, Counterspell, and I think you could even afford a Cryptic Command.

Chancellor of the Spires is a fun blue fatty, so is Diluvian Primordial, Sphinx Ambassador and as vanilla as Inkwell Leviathan might look, it is super hard to deal with. You could also consider the new card Arcane Artisan to cheat out fatties if Jhoira is uncastable. Also, Timebender could be nice here too.

In summary, I think the deck is very strong but could use some more support in the counterspell department, with a little spell recursion (Snapcaster, Torrential, etc). I would also consider throwing in a bit more mana rock ramp to assure you have enough mana if Jhoira is uncastable. Consider Mind Stone, Thought Vessel andCoalition Relic as the three more important ones, and possibly even Hedron Archive or Commander's Sphere.

I would also say think hard on Obliterate, Jokulhaups, and Decree of Annihilation. I personally think they are great win conditions, but can lead to a lot of the same lines of play which can make games repetitive. I definitely wouldn't say cut them all together because they're a valid strategy to pretty much every Jhoira deck, but play around with the numbers, maybe try out 2 or maybe just one so you're not relying too heavily on them. Just find what feels right.

Ocelot44 on Kalemne is the Best RW Voltron General.

1 month ago

@Sladde

I used Tenza, Godo's Maul in here for a long time when I first built the deck, and it's a lovely card! I don't really need it anymore because I've got enough swords, but it's a fantastic card for a budget build of a deck like this!

I abhor mass land destruction cards like Armageddon and Cataclysm, at least in decks that don't instantly win when you cast them. For instance, my Marchesa, the Black Rose deck runs Obliterate, Jokulhaups, and Bearer of the Heavens to great success because I'll be the only one left with any permanents, and they're all creatures! In every other deck though, MLD cards are just "win more" cards, and by that I mean that they are only good in a winning position. Blowing up everyone's lands won't help if I don't have a winning board state, so I tend to avoid running them and run cards that turn games around in my favor. Also, things like Cataclysm and Tragic Arrogance tend to be VERY bad for this deck because it's so artifact heavy

DRmagic2017 on Mardu vamp swarm

1 month ago

Elesh Norn, Grand Cenobite and Serra Ascendant in a Vampire deck? Seems a little bit weird. Conspiracy maybe... I also recommend to find a place for Blade of the Bloodchief. Not sure about Nykthos, Shrine to Nyx - I use it in monocolored decks only (just like Vampire Nocturnus - this guy is great in mono B Vampires but he is much less effective in Mardu builds). What do you think about Maze of Ith? Or Vesuva? Seems a little bit more interesting. I also see Sorin Markov in your maybeboard. You added Eldrazi Monument so token generators are much more preferable. Sorin, Lord of Innistrad or Sorin, Solemn Visitor for example. And yes, don't forget about Anointed Procession if you want to get tons of tokens. I also recommend to think about board wipes: Wrath of God, Day of Judgment, Damnation, Languish etc. Even Obliterate. Why not? Eerie Interlude + Obliterate and a very big surprise is guaranteed :)

koylucumert on Nicol Bolas, the Infectious Ravager

1 month ago

just add Obliterate/Jokulhaups so that after flipping bolas you can nuke the board and grind your way with bolas

simondiamond2012 on Ruric Thar [Competitive] - Your Heart is a Muscle

1 month ago

@TwoHandTouch:

I've managed to scrounge around and put this deck together in paper. Here's what I've seen so far in the games I've played...

Planar Chaos is a bit hit and miss. It did counter a commander once and missed on a Farseek. I lost it on my turn at my first upkeep. Worth some more testing but I think it's not going to be good long term for this deck to have it.

Yisan and Great Oak Guardian deserve mention because I was able to combo off through a counter spell heavy cEDH tournament table with just Yisan on the field. I've found it to be a great include to fight through permission decks.

As for Great Oak Guardian specifically, it's worked beautifully. I've worked out the math to have my deck combo off of just Imperial Recruiter. Here's the line:

Imperial Recruiter --> Kiki-Jiki --> play Kiki and copy Recruiter --> Recruiter finds Fierce Empath --> Fierce Empath finds Great Oak Guardian.

The above line has worked wonders.

Also, dropping Xenagos prior to Obliterate or cycling Decree of Annihilation has spelled GG for opponents on more than one occasion. Xenagos helps to recover immensely.

Splinter Twin has also been a nice backup at times to Kiki-Jiki. But another unsung hero has been Genesis. At 3 mana, Genesis has been able to get Ramunap Excavator which has let me get back on my feet rather quickly.

DrukenReaps on Super Smash Boros | Firesong & Sunspeaker EDH

1 month ago

Angrybeards here are some options for you: Boseiju, Who Shelters All, Demonfire, Banefire, Overmaster, Volcanic Fallout, and Urza's Rage.

And just for fun Obliterate, Pyroblast, or Burnout are all solid options to deal with Counterspells.

Phaetion on Guilds of Ravnica: Spoilers and ...

1 month ago

Bleh, that Trostani's boring. At least Selesnya has more interesting options than a certain guild I know.

Omnispell Adept looks sweet. I wonder what I can do with it... uses it to cast Obliterate.

Ocelot44 on Kalemne is the Best RW Voltron General.

1 month ago

@Mysnomer

I know how Protector of the Crown works, I had it in here for over a month. In order to make this card work, I would need to load it up with my equipment, and that is NOT WORTH IT. Protector is not good by himself, he needs support in order to make him work, and that is not worth the card slot for me. If I needed more things to protect myself with, I'd run something like Crawlspace or maybe Norn's Annex because those cards are good BY THEMSELVES. They don't stop working because I didn't equip Darksteel Plate to them.

As for card advantage, you can see in the deck that I've got plenty already. I'm trying out Chandra, Torch of Defiance, and I am also planning on getting a Karn, Scion of Urza soon

I understand why Hammer of Nazahn is a great card, but it's just that I don't have room for it. I really only need one Darksteel Plate effect, and I personally prefer Plate over Hammer because of the equip cost and because the Plate itself has indestructible. I need to try it out with my flex spot sometime because maybe I'm wrong!

As for Aurelia, the Warleader, I actually had her in this deck for over 2 1/2 years and just recently took her out! She is a fantastic card, but I had to cut her because I needed room for more important cards. Usually extra combat step cards are "win more" cards, but because the effect is on a creature it's great

Tajic, Blade of the Legion calls for a completely different play style than Kalemne. He isn't as good as a voltron general because you need to have at least two other creatures attacking as well in order to activate his battalion ability, and even then, his damage output isn't even close to Kalemne because Kalemne naturally has double strike. Sure, Tajic players don't need to run Darksteel Plate, but Kalemne players don't need to run things like Fireshrieker or Silverblade Paladin to get in for crazy amounts of damage and double the Sword and Jitte triggers. Besides, indestructible isn't always relevant anyways. If you're playing against something like Meren of Clan Nel Toth for example (an archetype I play against frequently), they'll rely less on destroy effects and more on sacrifice effects like Fleshbag Marauder. If you like winning with Tajic by casting Obliterate and having the only creature left on the board, then by all means go for it. Kalemne is just better at everything else

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