|Commander / EDH||Legal|
Printings View all
|Modern Masters 2017 Edition (MM3)||Rare|
|From the Vault: Annihilation (V14)||Mythic Rare|
|Avacyn Restored (AVR)||Rare|
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Put all creatures on the bottom of their owners' libraries.
Miracle [[symbol:W[[ (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
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2 days ago
I know that Seth (probably better known as SaffronOlive) suggested Thundermaw Hellkite as a method of shooting down Jace.
One deck that will most likely rise to the top is Blue/White Miracles. That in mind, noncreature winconditions in the form of walker ultimates is a good way for this deck to win through Terminus.
4 days ago
Perhaps 1501vandgarr, because I was thinking of a variant on this deck of playing miracles. Since now with Jace, and Search for Azcanta Flip (I have a playset of these now too) I think Entreat the Angels, Temporal Mastery, and Terminus could be quite effective, and Opt could certainly have a place too.
I might build this deck here, but I will likely start off with a more budget manabase involving a playset of Glacial Fortress' along with more basics. I only have 1 Jace atm unfortunately and he has spiked hard, so I will have to see what I get from Masters 25 which I might buy a box of if the set is favourable.
1 week ago
If you want to tune it up for 4 player EDH, you're gonna need to get some board wipes in there. Generally speaking, 4 - 5 wipes is considered a good amount. White has a ridiculous list to pick from, but Wrath of God is of course the classic. Hour of Revelation is also good, and more often than not it just costs WWW. Terminus hoses anyone that wants their graveyard filled. Austere Command has great versatility.
Those are just a couple selections, there's a ton to pick from.
1 week ago
I cannot stress this enough: take this out Ichor Explosion and put this in Terminus (or Wrath of God or Damnation or Decree of Pain, anything more efficient. Actually, these are the TOP PRIORITY: Merciless Eviction and Supreme Verdict. Mass-removal is good anytime.
1 week ago
Hey, love to see someone getting into UW control. First off, to get a more competitive build will be a little tight on the budget.
First off, your mana base needs to be better. Some great budget options are Prairie Stream, Glacial Fortress, and Port Town. The reason you should consider these is that they have a chance of coming into play untapped, and while control can generally survive a few tapped lands, having as many as you do now would be deadly. Temple of Enlightenment is one of my favorite tapped lands though. I have personally been very impressed with Field of Ruin over Ghost Quarter. Once you're able to put a good amount of money into it, go for Mystic Gate (only one), Flooded Strand, Hallowed Fountain, and Celestial Colonnade.
I'm a big fan of big flying angel win conditions. Torrential Gearhulk is fantastic, but just make sure you're running enough instants to make it worth it. Nyx-Fleece Ram is definitely a sideboard card, don't run it in your main deck. 4 Wall of Omens is a pretty good defensive option.
Dissolve is my favorite counterspell, but you shouldn't be running it in modern. 4 Mana Leak. 4 Remand, and 3-4 Cryptic Command are the usual counters to run. Disallow is pretty interesting though. You should not be running Condemn, it was some pretty early Death's Shadow sideboard tech, but there are better options. You will definitely need to invest in a playset of Path to Exile, luckily they're at a pretty low price right now. Instead of Jace's Ingenuity, cantrips like Serum Visions, Opt, or Think Twice would be better options.
I would not run Divination or Ugin's Insight. Your board wipes are pretty spicy, but a little slow. Supreme Verdict is the most typical UW board wipe. Wrath of God and Terminus are other great options. Terminus is a personal favorite.
Planeswalkers you should consider running over the ones you currently have are Jace, Architect of Thought because his +1 will protect you quite well while the -2 is a fantastic source of card advantage. Elspeth, Sun's Champion will win you the game if she goes unanswered, pumping out little dudes with a board wipe at the ready. Narset Transcendent shines in instant/sorcery heavy decks. Gideon Jura is another great planeswalker. All of his abilities fall into control very well, saving you from attacks, removing opponent's creatures, and beating face.
Other great cards to consider; Geist of Saint Traft, Vendilion Clique, Entreat the Angels, Secure the Wastes, Faerie Conclave, Sphinx's Revelation, Baneslayer Angel, Dispel, Spell Pierce, Spell Snare, and Jace Beleren
1 week ago
There are so many white board wipes. Every situation calls for a different board wipe. Terminus is probably the strongest board wipe for it gets any creature this way. Rout is really strong, being able to cast of at instant speed is great. Sunblast Angel is pretty sweet as well. Hallowed Burial is another strong board wipe. But Akroma's Vengeance is one of whites best board wipe. Fumigate is so good it will gain you some serious life. Day of Judgment is strong. Mass Calcify is a one sided wipe. Hour of Revelation will probably be the cheapest cast. Austere Command is probably the most versatile wipe. Magus of the Disk is nice it's the creature version or Nevinyrral's Disk. But the cheapest mana wise are Day of Judgment, Wrath of God, Hour of Revelation, and Magus of the Disk
2 weeks ago
Take a look at my edit, this is what I expect from no banned list modern, which is what many of you reflected. I believe lukas96 and sirkehn are over evaluating the effect of artifact lands on affinity. Even with artifact lands it doesn't speed up the clock, and in fact lowers the consistency of it if you remove man lands or even worse try to put something like Disciple of the Vault in the deck. The "interaction" of Dispatch and Galvanic Blast is simply not enough to slow down anyone. I also saw someone mention Chrome Mox as a card affinity can play? The "exile a nonartifact, nonland card from your hand" clause on that card makes it difficult to include in affinity ;). Not to mention if you want to get any use out of Skullclamp, you have to find room for it. I envision affinity looking basically how it does now, except with a completely different sideboard given the different meta and instead of Galvanic Blast or Thoughtcast, just playing 4 Skullclamp. Which, in my evaluation, is simply not fast enough for Tier 1
Boza, I would be interested to see a dredge deck for modern that uses Dread Return, because I can't tell what it would look like. Otherwise I was planning on a version of dredge and had a specific side board strategy for it with two Rest in Peace obviously paired with Terminus to clean up whatever got through before I resolved the enchantment. In fact everything you've listed is what I have been counting on, I believe I can interrupt elves very easily for example. The only thing I think we don't see eye to eye on is how important Chalice of the Void is specifically for this deck against the field. Literally this deck is trying to abuse Counterbalance as a 1 sided, variable Chalice of the Void. I even put one in the side board for Match ups where I really want to chalice on 0 as early as possible. I have 21 1 drops and 22 lands, meaning Counterbalance blindly played on turn 2 is very likely to be as good as chalice on 0 or 1, then I get to manipulate it as soon as I get a Sensei's Divining Top in play. I understand you know how the deck works, but I think you just didn't seem to connect how comparable the two cards really are.
2 weeks ago
Those are all awesome. Vindicate especially, so versitile and I love cards with three words: "Destroy target permanent." and "Counter target spell." I'm adding Geth's Verdict to my favourites actually; nostalgia for SOM. Of course, Terminate.As far as mass removel goes: Merciless Eviction, Supreme Verdict, Wrath of God, Decree of Pain, Damnation, Terminus, and such. Mass removal is so fun!