|Commander / EDH||Legal|
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|Commander 2017 (C17)||Rare|
|Commander 2016 (C16)||Rare|
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Extort (Whenever you cast a spell you may pay . If you do, each opponent loses 1 life and you gain that much life.)
Artifacts and creatures your opponents control enter the battlefield tapped.
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|Have (38)||Wolfebladeelite , Pelli , orzhov_is_relatively_okay819 , bradyofportdetroit , redlegs_17 , Tiddilywinkus , Lindough , Dr_Jay , Nemesis , Jpegwun , Friedrice24 , dplerner , Regulus1010 , Skydra2 , Unjust_DiabIo , TheDuggernaught , thetechzombie , Vasbear1 , Justinaut , bakunet , rhinoloupe , , CampbellStev , , vishnarg , davidmassee , AlucardZain , Spinalripper , MoJoMiXuP , NCN946 , angesoir , miracle , PTsmitty , golgarigirl , MattN7498 , ShishkyBob , LegendDeer , DudeMan1031|
|Want (3)||TheDuggernaught , brennie , snackeater|
Blind Obedience Discussion
3 hours ago
This is very much a hate deck. Zurgo Helm Smasher could be a good commander here.
1 day ago
You are welcome. The nice thing about Mirri is that as long as you attack with her each turn, she offers a nice pillow fort ability in herself, so you wouldn't necessarily need a lot more options. But white offers some good stuff in Ghostly Prison, Blind Obedience, Kismet, Island Sanctuary, and the recent Kinjalli's Sunwing. Another good card draw engine in a deck like that would be Sram, Senior Edificer.
4 days ago
And you need to take out a lot of the really high CMC cards in your deck. And you need better ramp in your deck. Things like Mana Vault.
5 days ago
And here are nonland suggestions, as well as thought process. Pick and choose which ones you like.
1x Alhammarret's Archive - makes Oloro even better at what he does: drawing cards and gaining life
1x Austere Command - a staple board wipe that's very cheap right now and very good against every deck in our meta
1x Azorius Signet - ramp
1x Blind Obedience - lifegain and it's very good against gishath and inalla
1x Boon Reflection - doubles lifegain
1x Chasm Skulker - tokens and combos with all the card draw you have
1x Chromatic Lantern - ramp and fixing, basically a must-have in every 3+ color deck. It is expensive though, so if you skip out on it I can't blame you
1x Crested Sunmare - triggers at the end of every turn, so it won't be long before you have an army of 5/5 indestructible horses
1x Cyclonic Rift - the best blue card in the format
1x Dimir Signet - ramp
1x Drogskol Reaver - it's like an Oloro that doesn't make you pay mana!
1x Exsanguinate - this can easily gain you 20-25 life, and in that case it's only for 7 mana. Flexible enough to be a small spell to get you a bit of life or a kill spell
1x Fact or Fiction - More card draw!
1x Luminarch Ascension - I know how much you love angels, and this is also a very viable win condition. Also good for Zur
1x Merciless Eviction - probably the best board wipe. It's good against K+T, it's good against Inalla, it's good against Meren.
1x Necropotence - this card is gross and at its cheapest ever right now. The "downside" of paying life doesn't even matter in your deck. Just make sure you don't overdraw! Which is why I suggested Thought Vessel as a replacement for some other ramp pieces just in case
1x Orzhov Signet - ramp
1x Rhox Faithmender - doubling effect. Imagine you have this out and 50 life and you cast Beacon of Immortality, you'd go straight to 150. And that's conservative for the amount of life you'll have by the time you can cast Beacon.
1x Sphinx's Revelation - draws cards and gains life
1x Swords to Plowshares - you have a lot of removal, but sometimes you need something for one mana
6 days ago
Instead of having a lot of the bigger draw effects like Sphinx's Revelation or Blue Sun's Zenith you should be running things like Brainstorm Ponder Mystic Remora Preordain Serum Visions these are just better cards and just in general if you have blue in your deck you should almost always be running these cards.
You should take out the less impactful cards. These are cards like Pentarch Ward Reality Acid Solemn Simulacrum Palinchron Angel of Invention Clever Impersonator Phyrexian Metamorph Stonehorn Dignitary Luminate Primordial DuplicantAltar of the Brood Disdainful Stroke Counterspell Disallow Return to Dust Spine of Ish Sah. Admittedly some of these cards are good in a Brago deck and they are fun to play with. But you are neglecting the fact that you don't have enough ramp, or a consistent and wincon that can be tutored for. While you have the tangle wire and static orb combo as one wincon, you have a lot of random cards that in the end don't do that much.
In a competitive match you need to be throwing things like Thorn of Amethyst or Sphere of Resistance turn 1, because your opponent will be close to wining by turn 2 or 3. A stronger card that you need is Blind Obedience this will have more impact by itself than all the creatures you have combined. This is because your game plan is way too slow. For you to get real value out of your cards they must be on the battlefield for more than 1 turn. This is of course only if you are trying to be seriously competitive. Having oppressive cards like Ethersworn Canonist or Arcane Laboratory and other hatebears will actually make people hate you rather than a slow overtime value deck. Because this prevents them from even getting to play magic at all.
1 week ago
Take out Teferi's Protection Counterspell Meishin, the Mind Cage Imprisoned in the Moon Steel of the Godhead Go for the Throat Thassa, God of the Sea Sphere of Safety Do or Die Aegis of the Gods Arcane Adaptation Drake Haven Spell Swindle Chill to the Bone Shielded by Faith Bruna, Light of Alabaster Faith of the Devoted Vanishing Ghostly Prison The Scarab God Rend Flesh AEther Barrier Eyeblight's Ending,
put in Mystic Remora Preordain Blind Obedience Arcane Laboratory Rest in Peace Planar Void Oblivion Ring Sol Ring Mana Vault Consulate Crackdown Energy Flux Tunnel Vision (combo with open the vaults) Serum Visions Thought Scour Negate Lightning Greaves
I don't know what kind of theme or way of winning you are trying to go for. you don't really have a way to win with this deck. You need to get some kind of combo. Zur is very powerful because he can tutor an enchantment out of your deck so use that to your advantage and try to put in cards that are 3 or less so that your commander can have a greater effect. Try to go find an infinite combo or you can also build stax. You won't win consistently if you don't have an infinite combo. You might find other versions of zur on this site that are good (probably not). CEDH Reddit can probably help you out... though some of the things might be expensive. The things I suggested are just a couple relatively cheap cards that make a big impact. Try to have a theme in your deck whether it is control/combo or voltron or pillowfort.
1 week ago
I'm trying to build a casual deck revolving around Misthollow Griffin and Manipulate Fate. The plan is to prevent my opponent from playing anything substantial with cheap counters, and stopping any threats they do manage to get out. Since there are 4x Manipulate Fate, I'm thinking that I can run some archetype hate and filter out any cards that don't fit the match up. The problem is I don't know what cards do this best. Any suggestions for hate cards, or feedback in general, would be much appreciated.
3x Essence Scatter
4x Shred Memory
4x Spell Pierce
3x Kami of False Hope
3x Misthollow Griffin
1x Torrent Elemental
3x Blind Obedience
2x Oblivion Ring
3x Suspension Field
4x Manipulate Fate
3x Merciless Eviction
4x Glacial Fortress
4x Drowned Catacomb
1 week ago
Dark Tutelage and Marchesa's Decree are cheap card draw, especially considering how much lifelink you have, and Phyrexian Arena would be nearly necessary as well. Phyrexian Reclamation would be an upgrade to tortured existence. Campaign of Vengeance and extort sources like Knight of Obligation and Blind Obedience would be great to attack their life by recasting you creatures. With Athreos at the helm, you could add up to 10 board wipes as they really don't affect you.
I have a cleric based athreos deck that's all about extort, board wipes, and cheap CMC.