|Commander / EDH||Legal|
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|Commander 2017 (C17)||Rare|
|Commander 2016 (C16)||Rare|
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Extort (Whenever you cast a spell you may pay . If you do, each opponent loses 1 life and you gain that much life.)
Artifacts and creatures your opponents control enter the battlefield tapped.
Price & Acquistion Set Price Alerts
Blind Obedience Discussion
3 days ago
Sorry I should have clarified. I meant how I helped TheErebos not asking him for advice. To go with your questions.
How well do you know cEDH? You do know that unless your running a combo deck multiple pieces of cards as a win con is too slow. You said you want to make a Boros color as competitive as possible. The cards you listed are not optimal and subpar.
You mentioned that you want to build a value town/stax(prison) hybrid. You are delving into combo pieces and not part of the lines you set your self up for. The main reason I listed the partners as commanders is because in a competitive meta life is a valuable resource if your going against Ad Naus type of decks the pressure Akiri gives is great. Having all the mana rocks in addition to stax/hate pieces will boost up her power and rack up damage as well as staxing the board. You break parity by gaining additional creatures for the value and go hatebears to swing and chip away at their life slowly while Bruse helps micro manage and enables higher outputs of damage.
- Aven Mindcensor
- Thalia, Guardian of Thraben
- Containment Priest
- Ethersworn Canonist
- Magus of the Moon
- Imperial Recruiter
- Recruiter of the Guard
- Treasure Nabber
- Vryn Wingmare
- Eidolon of Rhetoric
- Hokori, Dust Drinker
- Hushwing Gryff
- Linvala, Keeper of Silence
- Sanctum Prelate
- Spirit of the Labyrinth
- Thalia, Heretic Cathar
- Harsh Mentor
- Cursed Totem
- Defense Grid
- Grafdigger's Cage
- Mana Web
- Null Rod
- Orb of Dreams
- Sphere of Resistance
- Static Orb
- Tangle Wire
- Thorn of Amethyst
- Torpor Orb
- Tsabo's Web
- Ward of Bones
- Winter Orb
- Blood Moon
- Blind Obedience
- Price of Glory
- Aura of Silence
- Porphyry Nodes
- Rest in Peace
- Rule of Law
- Stony Silence
6 days ago
Hey, good start. I don't think you want to play Estrid like a blue deck. In fact, blue can have the least amount cards of the three colors, just a splash. I would play Estrid like a green and white deck; in simplified terms Green for ramp and white for enchantments. Consider more enchantresses? Consider more cards, two drops, to take more advantage of untapping lands? And consider including more enchant land Auras that ramp since they're kind of a reason to play Estrid?
Estrid and Veil is a combo, but you need another card for the combo to be a win condition. Blind Obedience is budget and with both Estrid and Veil lets you infinity cast Estrid from the Command Zone while also making all your opponent's lose 1 life each time Estrid is cast. A winning combo is Estrid, Veil, Forge, Obedience with the enchant land Auras.
Cards to consider adding:
- Blind Obedience
- Sylvan Scrying: tutor for Forge of Heroes.
- Open the Armory: tutor for any Aura such as Fertile Ground, etc.
- Heliod's Pilgrim
- Commune with the Gods: can potentially find an enchantment or an enchantress creature.
- Mesa Enchantress
- Satyr Enchanter
- Voyaging Satyr: untap an enchanted land
- Kiora's Follower: untap an enchanted land
- Weirding Wood
- Gift of Paradise
- Courser of Kruphix: very good enchantment creature
- Eternal Witness
- Sun Titan: reanimate enchantresses or other cards
- Aura of Silence: disrupt your opponents
- Mystic Remora: great draw in blue, draw a card when your opponent's play a spell
- Stasis: major opponent disruption, can take advantage of this with Estrid's ability to untap lands
- Winter Orb
- Solemnity: disrupts some popular Commanders (Meren, Atraxa, Animar, etc.)
Lands to consider adding:
Cards to consider cutting:
- Acidic Slime
- Baird, Steward of Argive
- Managorger Hydra
- Phyrexian Rebirth
- Spawning Grounds
- Snake Umbra
- Bear Umbra
- Ever-Watching Threshold
- Seal of Cleansing
- Overwhelming Splendor
- Hieromancer's Cage
- Ixalan's Binding
- Dictate of Kruphix
- Ashes of the Abhorrent
- Seal Away
- Rapid Hybridization
- Thornwood Falls
- Tranquil Cove
- Blossoming Sands
- Terramorphic Expanse
Good luck with your deck.
1 week ago
A player who drops a ton of lands onto the field with Sakura-Tribe Elder, Cultivate, Farseek, etc. and complains about Armageddon is just as much a hypocrite as the player who drops a Consecrated Sphinx and complains about the Swords to Plowshares, or the player who drops Counterbalance and Sensei's Divining Top and complains about Abrupt Decay, or the player who drops Expropriate and complains about Counterspell.
To run a game-winning effect, or an effect like Expropriate that helps you to win and claims players that run the appropriate answer is 'ruining their fun' is being hypocritical.
It isn't 'fun', generally predicated by the fact that they cannot play.
It stops players from winning, therefor isn't fun.
In that case, should we accept players frowing upon any deck that's goal is to stop others from winning or playing?
Well, on the surface, everytime a player wins the game, both conditions are decks. By a lot of the people on this forum's logic:
Banning winning is acceptable.
This is downright stupid. Even excluding this, any control deck is now banned, from permission to stax. Discard stops people from playing the cards they discarded, so it should be banned? Counterspells - banned. Removal - Banned, Hate - banned.
In fact pillow fort should be banned too, by the fact that it can stop your opponents from playing if their only play is to attack you, but your Glacial Chasm is stopping them or something.
At this point, by that logic, you can't defend youself, stop your opponents, or even win, when that is taken to its logical extremes.
Separately, even to slightly better variant on this argument, if stalling the game and not immediately winning is bannable, should every single board wipe be banned? They can also ruin people's fun, so can single target removal when in a specific situation.
In fact, a Blind Obedience, Stony Silence, Peacekeeper, Stranglehold, or any well-timed hatepiece can do this. Your argument would ban tons of normally played, fair, balanced cards. Unless you want every card like this to be banned or frowned upon, you are the hypocrite.
Even if you were to say these previously mentioned examples would only sometimes stall out a game, so would MLD, many times every player has an abundance of dorks or rocks, and wouldn't be affected in any meaningful way. Sometimes it accelerates the game, under effects like a Dingus Egg effect, or a deck aiming to abuse their own lands being destroyed, such as Titania, Protector of Argoth or The Gitrog Monster.
1 week ago
I've also made changes to the deck recently and I have not updated it here so that will happen in the near future. 2 cards that I've added are Blind Obedience and Bonds of Mortality. But I don't remember what I took out for them so updated deck coming soon. I'll tag you guys in it in the near future since you both seem very interested in this deck.
2 weeks ago
Autoylcus, I would take out Altered Ego, Flickerwisp (because they don't help the Enchantments plan at all) and Corrupted Conscience (because its usefulness depends on the boardstate. Also: the enchanted creature will likely be removed as soon as possible and Swiftfoot Boots or Lightning Greaves are commonly used to protect key creatures, denying you the ability to steal them). I also would swap out Authority of the Consuls for Blind Obedience, since the latter can shutdown instant infinite artifact combos and also slow down artifact ramp strategies. The symbol on Blind Obedience is part of the reminder text of Extort mechanic (hence the italicized text), so it doesn't contribute to Blind Obedience's color identity (which is white).
2 weeks ago
hkhssweiss, Thanks for all the suggestions!
Silence was a big one, I'm trying to figure out a card to take from the deck so I can fit that in. Same goes for Approach of the Second Sun. At the moment I'm thinking about Mana Web to take out of the deck for one of thoose two, which would make the deck even cheaper and better! It's a win/win.
Kambal, Consul of Allocation also seems a great option! I just don't know what to take out :D but probably switch it for something that would help me lower the Avg.CMC of the deck a bit more. I would like it to be at around 3,00 and adding Approach of the Second Sun will make it go up a little.
Once again, thanks for all the great help!
2 weeks ago
Here might be some suggestions and budget cards that can be considered, they should be less than $3 at most. If they are in your maybe board already than I feel like it should definitely earn a spot in your build :P
Kambal, Consul of Allocation - This is an amazing hate card, the life gain and damage dealt stacks over time. He will likely stay on the battlefield for a long time as well, due to people really not classifying him as a "threat."
Merciless Eviction - Exile is important, I'm unsure how relevant this might be for your meta. But this permanently gets rid of things.
Approach of the Second Sun - This is a win con bomb card. Perfect in the Esper colors. If you want to switch to a different way of winning, I would highly recommend this one.
Blind Obedience - A staple in holding down the fort, slows down mana rock accelerants as well as aggro voltron creatures.
Anguished Unmaking - A great removal spell all around should be auto included.
Sphinx's Revelation - Burst draw and life gain, no downsides.
Swords to Plowshares - Staple removal should be in all decks.
Silence - The biggest FU you can say to someone ready to chain spells :P
As I am unsure of how your playstyle is and what your meta is like. I would like to offer help in refining your deck! Feel free to ask anything else and I hope these suggestions help!
2 weeks ago
That's a mayhem package right there, could be a lot of fun!. Thanks for your list, it's neat and has given me some fantastic considerations for 8 1/2 tails and Gwafa. They're quite something.