|Commander / EDH||Legal|
Printings View all
|Commander (2016 Edition)||Common|
|Duel Decks: Sorin vs. Tibalt||Common|
|Promo set for Gatherer||Rare|
Combos Browse all
Destroy target creature. It can't be regenerated.
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|Have (9)||rockleemyhero , zachi , golgarigirl , mymanpotsandpans , GeminiSpartanX , pskinn01 , metljoe , ToolmasterOfBrainerd , H@nktheTank|
|Want (2)||aeonstoremyliver , scorchedskiddie|
12 hours ago
16 hours ago
Ulvenwald Tracker is amazing for fighting stuff.
Thing is basically Terminate on a stick.
20 hours ago
2 days ago
when it comes to removal there is Path to Exile so make sure you have basic lands. Abrupt Decay will get read of basically anything but your walkers.Collective Brutality will do work on any of your tokens.Murderous Cut a one of in a lot decks that'll remove something of yours for 1 mana.Lightning Bolt will be the bane of your existence along with Kolaghan's Command. but you will just try and win those exchanges through mana efficiency. Terminate is around, and will likely win out in some mana trades. Engineered Explosives will wreck your broad state. Tarfire will do some work against you. Anger of the Gods will probably wipe you most of the time. Burn will be one you worst match ups in my opinion.
3 days ago
I'm just going to have to build a deck and play it. I would have 1-2 Terminate and a Slaughter Pact usually but I need some sort of advantage engine other than cantrips. I may as well run Faithless Looting/Izzet Charm to at least have the option to filter with upside.
It's going to be hard to 1:1 the whole time, I'll need Kolaghan's Command to be a difference maker.
3 days ago
Also, you should have some combination of Terminate, Murderous Cut, and Dreadbore to deal with Tasigur and friends. Especially with Snapcaster Mage to help cast them multiple times. (haven't looked at your list yet; don't know if you have them or not)
4 days ago
CanadianShinobi I'm failing to see the difference in concept of Jund to other "reactive control decks"
Turn 1--> Discard | Turn 2 --> Terminate Threat | Turn 3 --> Deploy Lily to kill another creature and present a threat. A very common Jund curve. That step where they go from reactive to proactive of having the active threat of a planeswalker with an ultimate that can often times decide the game forces their opponent to deal with the threat.
Now if you compare that to a grixis opening of Turn 1 Discard, Turn 2, Spell snare their threat and thought scour yourself, Turn 3 Tassigur, It's the exact same conceptually.
I agree with the reasoning as to why they banned probe in modern, but where you're losing me is every deck in the format is reactive when it's playing a deck that's faster than it, except for other combo decks, which are just trying to win faster than they lose.
Overall I'm in the camp that prefers to see answers get printed or unbanned as opposed to banning the questions themselves.