Destroy target creature. It can't be regenerated.

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Kingdomsteel on Spike Loops Company

21 hours ago

thegeekvapor Hey man, I can see it's not very clear to you to wich way you want to go with your deck, and I don't blame you! There's alot of ideas from other people, the internet and your own thrown into a big puddle... I see you've found alot of cool cards throughout time and tried to mix them into play, the only shite you'll find is that your deck will become inconsistent. Inconsistently inconsistent even.

What I'd advise is make tweaks, but only minor tweaks. A minor tweak is swapping out 1-4 cards and play another 10 games. It's just to find out if some cards give you a vibe or not. Or even just to compete against your current lgs meta. What cards you say? Well, to make it easy I'd advise using playsets or 3 cards of each minimum to have consistent draws of cards you want. If you only have one copy of a creature in your deck, it's easily elminated by a Path to Exile/Terminate and you won't find it in your deck anymore. Catch my drift?

Kitchen Finks, Viscera Seer and Melira, Sylvok Outcast is an infinite life combo btw. If you add Altar of the Brood you will mill them out and just pass turn. They can't draw, you win. As you can see, the combo's don't stop. You have to decide what you want to do, and build a consistent deck around it, do some minor traits/cuts to your deck and find your way. You're doing great, just keep playing and trying! The color's in your deck have alot to offer, make use of them and do some research!

If I can help out in any other way, tag me and i'll have a look.

MstrCpr on White-Black-Red Vampires Modern

22 hours ago

Interesting list, some solid cards. MTGGoldfish actually did a budget deck and some videos on a Mardu Vampire deck, you should check them out too: https://www.mtggoldfish.com/articles/budget-magic-99-25-tix-mardu-vampires-modern Specifically from their list Captivating Vampire is a very good lord, along with Vampire Nocturnus if your budget allows for it. Also Terminate as one of the best removals in the color.

magicsheep on Standard Dimir Control Afflict

1 week ago

I love how you've refined the deck. It plays a lot more streamlined and consistent, so excellent job ncjhou.

1) I definitely agree with your choice of cantrips. Opt really helps smooth out your draw, and the scry is a definite bonus. Before Ixalan I used Censor (for cycling) but Opt is even better.
2) Alright, I'll be curious to see this deck transition from standard to modern.
3) I think I would switch out 4 Ammit Eternal to transition in 2 Death Barons and 2 Lord of the Accursed.
4) From my experience, Trespasser's Curse is actually worse than it seems. Against token spam decks, if you can get it out early enough, it does massive damage. But if you're drawing it in the later game, it's kind of useless. In the sideboard, I personally try to avoid cards that are only good at a specific point (that's why I hate Leyline of the Void and Leyline of Sanctity). But, at the end it's your decision whether to keep it or not.
5) I would probably agree, but I use Blink of an Eye rather than Consign most of the time.
6) I'll look into replacements for Vraska's Contempt, but my other two suggestions don't work in the colors. I normally use Dreadbore and Terminate, but those aren't in the colors so let me look into something else...but to be truthful, just bouncing a creature/planeswalker to their hand and countering it when it enters the battlefield normally work for me.
About the sideboard: Leyline of the Void and Leyline of Sanctity are good against certain types of decks. Fulminator Mage is very useful in the sideboard.
Otherwise, I have no other suggestions. Keep building and tweaking!
This deck could become very standard/modern competitive, so nice edits, ncjhou. -magicsheep

PlatinumKnight815 on Angrath, the Dread Pirate

1 week ago

"rakdos" just means "black/red", it doesn't actually refer to a specific playstyle. so a black/red deck could run any number of different ways.

im guessing you're new to the modern format, so i wanna try to give some advice. the first bit is to cut down to 60 cards. the 2nd is that if you want to hard-cast spells with a cmc of 4 or higher, you want 24 lands. but the biggest thing you need to know, is that a mana cost of 5 is actually considered really expensive for modern. anything with a cmc of 4 needs to be able to catch you up if your boardstate is behind or provide immediate impact on the board, and anything with a cmc of 5 or higher basically needs to win the game on the spot.

modern is a brutal and unforgiving format, known as a "turn 4" format. by turn 4, a game is usually either over already, or basically "locked down". a player could even be attacking with Emrakul, the Aeons Torn on turn 3. its also a format full of really good removal that outclasses a lot of the removal you have here. you could be using Terminate or Fatal Push.

JoeNathan37 on

1 week ago

Cool deck! I play an Edgar Markov deck myself, it’s probably my main deck, so I’ve got plenty of suggestions but before I get to that I wanted to say that I like this deck.

Firstly, while Door of Destinies can be absolutely amazing in the right circumstances (you get it out early and have plenty of vamps to follow it up with) if you get it any other time it’s just not very good. It needs you to have gas in your hand once it comes down and you never want to draw this late in the game, since it doesn’t have any effect on your boardstate immediately on hitting the field. One potential replacement is Shared Animosity. It costs 1 less to cast and it has an immediate effect, and it is very very strong in this deck. Coat of Arms is also super strong here but that one depends on your meta; if you have lots of other tribal decks around it may not be worth running it, since it’ll help all of them as well. If not, or if you think that it’ll benefit you more than them most of the time, it’s absolutely worth putting in.

A couple other cards I’d say you should drop are Licia, Sanguine Tribune and Mathas, Fiend Seeker. They’re both good cards, but there are much better options for this type of deck. Licia depends too much on lifegain to be consistently effective (which, admittedly, there will be a fair bit of in a vampire tribal deck) and Mathas doesn’t really fit with the aggressive swarm theme of the deck.

A few other vampires I personally dislike are Pawn of Ulamog, Sangromancer, Balustrade Spy, and Bloodhusk Ritualist. Pawn of Ulamog is alright, but there will probably be more tokens than non-tokens and there are just better things to include here. I took much of the lifegain out of my deck (personal preference really, it doesn’t seem to work as well as pure aggro for me) so Sangromancer came out of mine for that reason. Balustrade Spy costs too much for what it does; 4 mana for a 2/3 flyer isn’t great plus it’s ability doesn’t really synergize with the deck as a whole, and there are better inclusions. Bloodhusk Ritualist just doesn’t seem very good to me; sure it’s a decent mana sink late game, but besides that it doesn’t seem to do much. I much prefer Mirror Entity as a mana sink if that’s what the Ritualist is for; it is technically a vampire and it can pump your whole team a ridiculous amount, which is really what the deck wants.

Another thing decks like this want is consistent card draw. You’ve already got Twilight Prophet, which is good, but in my experience you need more than that. My deck historically had problems drawing cards and I was basically playing off the top of my deck, which is far from ideal. I’d recommend you add some more cards like Champion of Dusk, Phyrexian Arena, Necropotence, or Greed. These are very strong and consistent card draw options, and since you’re in vampire tribal and have a basically guaranteed lifegain subtheme it helps mitigate the life loss from these (which is worth paying anyway).

Also, I’m not really sure why Ghostly Prison is in here; it doesn’t synergize at all with the deck and doesn’t make much sense to me.

As for cards to add, there are tons of great options to choose from. Drana, Liberator of Malakir and Drana, Kalastria Bloodchief are both good; Viscera Seer is one of the bests one drops in this deck by far; Indulgent Aristocrat is another amazing one drop; Legion Lieutenant is a good, cheap vampire lord; Sanctum Seeker basically is your deck in one card, since he hits your opponents super hard every time your army attacks as well as gaining you a whole bunch of life; Stensia Masquerade is a very good anthem-type effect; Terminate, Anguished Unmaking, and Utter End are all amazing spot removal cards; and there are plenty of other great cards I can’t remember right this second.

Sorry about the wall of text, but these are some suggestions for your deck based on my own experience with Edgar Markov. Whether or not you make these changes is up to you of course. Here’s my deck if you’re interested; you may find other things I forgot to mention in there that you may want to put in your deck: Edgar Markov tokens.

Scytec on Grixis Control

2 weeks ago

I didn't even see Anger, sorry. Haha. Hero's Downfall is quite clunky unless you absolutely have to deal with walkers. Dreadbore is an exceptional card if you don't mind waiting until your turn. I love Terminate as well. I run a few in a Rakdos Aggro. Victim of Night is underrated, but I keep mentioning cards that require double black. Haha. I'm a black player at heart...just can't help myself. Speaking of a single Urborg, Tomb of Yawgmoth wouldn't go amiss here I don't believe.

JoeNathan37 on Edgar Markov EDH

2 weeks ago

You have Urza's Incubator in here but a card that may be a better choice for this deck is Herald's Horn. Many vampires are color intensive and wouldn’t get the full bonus from the incubator, but perhaps more importantly the Horn gives you a form of pseudo-card draw, which is incredibly important for decks like this.

Speaking of card draw, decks like this often lack much of it. You’ve got Phyrexian Arena, Twilight Prophet, and a few others, which is good, but you may want to also consider Necropotence and Champion of Dusk for even more card draw.

A potential problem with your deck is the creature/vampire count. The deck is meant to be a vampire tribal creature based deck and yet you only have 22 creatures / 20 vampires. This seems pretty low for a deck like this, I would add more vampires (there are plenty of good ones to add out there).

As for things to cut to make room, Crystal Chimes seems like it wouldn’t be ideal for this deck. You don’t have enough enchantments for this to really be optimal, and it seems to me that it could be replaced with a vampire.

Also, while Elspeth, Sun's Champion is an incredible planeswalker, she doesn’t really fit here either. Her ult can definitely win you games, but it’s not worth running her for only that ability since odds are she’ll be killed before she gets there. Her other abilities are good as well but they aren’t vampires and you need more of those.

Also, you may want to consider upgrading your single target removal. You’re in Mardu colors so you have access to pretty much the best single target removal in the game in cards like Anguished Unmaking, Utter End, Terminate, Path to Exile, Dreadbore, Chaos Warp, and more. It wouldn’t be best to run all of those, that would be excessive, but they are all better than Slaughter Pact (you’d be surprised how much that non-black clause matters).

You also may want Boros Charm for more boardwipe protection.

These are just some suggestions based on my experience with my own Edgar Markov deck. This is the deck if you’re interested, you may find some ideas for upgrading your own deck: Edgar Markov tokens

GeneralGre on Rakdos destruct

3 weeks ago

I think playing Blood Moon would be very helpful. Getting rid of the mountains for some swamps and duels of some kind (Sulfurous Springswould work fine and is cheap). Having so many colorless sources is bad with Smallpox. Adding the Painlands would help but even still i think Smallpox is just not at home in this deck. Maybe some Thoughtseize and the Blightning seem like great additions to keep the Opp off cards. And playing some Dreadbore/Terminate would be good to keep the cardadvantage up (Jace, the Mind Sculptor, Tireless Tracker etc. would beat this deck hard in card advantage) Not sure why you are playing the Signets i think having a threat in addition to the Mogis would be better instead. Overall i love the idea of this deck though! Seems much more fun than Ponza!

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