|Commander / EDH||Legal|
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|Commander 2015 (C15)||Rare|
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Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.
|Have (5)||PTsmitty , ZeBear , robbnoble , gosora , Deoxon|
|Want (5)||the7thDOF , rusky23 , Tomagotchi , Gilzon , Aurock|
Karmic Justice Discussion
1 week ago
This deck looks very solid; +1 from us! We are using something similar (still needs to be posted on tappedout). Some of our favourite and least expected cards we use are very much like Deflecting Palm and Comeuppance . We use some of the older cards that have a similar effect like Reverse Damage and Eye for an Eye .
Other control cards we love to use include Sudden Spoiling (this is one of the most underrated cards of all time; it can turn any army into helpless babies, whether they have hexproof/shroud or not), Karmic Justice and Michiko Konda, Truth Seeker (makes people think twice about blowing up our stuff).
Have fun playing and refining this.
Mrs. and Mr. NV_1980
3 weeks ago
So first iteration of my yenett deck was put to the test. 3 games, 3 wins. Worth mentioning i'm playing only in paper and that our LGS is small and deck are rather casual (i believe strongest decks are like 6/10 in term of power). We tend to play long games. My build runs 38 lands (21 basics, 1 fetch), and 10 even cards. Cannot provide decklist yet. My build isn't very focused on single target removal. Thou i need to add some removal for enchantments/artifacts. No Future Sight, Sensei, Soothsaying. Rise of the Dark Realms, Anguished Unmaking i have in other decks.
Even cards are : Strionic Resonator (damn this one is strong), Swiftfoot Boots , some 2cmc mana rocks, Supreme Verdict , Wrath of God , Smothering Tithe (Can this get ban already?), Overwhelming Denial .
Since this is "casual", only wheel effect im running along this Smothering Tithe is Dark Deal .
Liliana Vess performed really well. I don't have Animatou. Jace, the Mind Sculptor is probably fine addition to the deck. Dream Cache is probably better than Frantic Search? Living Death is too risky in my opinion.
Ethersworn Adjudicator was really good in my games.
Examples of odd cards im running: Herald of Leshrac , Artisan of Kozilek , Brilliant Ultimatum , Pathrazer of Ulamog , Blatant Thievery , Void Winnower , Inkwell Leviathan , Mind's Dilation , Teysa, Envoy of Ghosts , Platinum Angel , Angelic Arbiter
If You want to improve Yenett and make deck real nasty , extra turn spells are probably way to go (Nexus of Fate might be really strong). Old Ulamog and New Emrakul are also Odd cards. Magister Sphinx , Enigma Sphinx , Mother of Runes , Iona, Approach of the Second Sun can also be very good.
Hope this helps a little and i'll see another Yenett video on the channel :D
4 weeks ago
Hello Commander Forum
For a while i have been trying to build a political Queen Marchesa deck, but i have been cutting and adding cards forever never finding the 99 i want to run. So i was hoping you could help me of considerations of more cards, and maybe themes to cut.
Political effects, effects that punish an opponent for doing something to me, like Karmic Justice
Punish effects, I kind of want to make a sort of rakdos damage theme in the deck as well, like effects such as Polluted Bonds , Painful Quandary , Repercussion & Mogis, God of Slaughter that can win the game over time.
These are sort of the themes i want in the deck, i have been adding some cards i want in the deck, but hopefully with help from the community i can finally make a version i like. Link
Best Regards Odysseus_97
1 month ago
Heya phsycord alright I took a look into your deck list and to go reasonably within budget here are some cards that are part of the core "enchantress" package, you have most of them already so here are some additional ones.
Now going for your route of winning there are pretty much a couple ways of winning. In my personal taste I would go for the Enchanted Evening + Calming Verse / Cleansing Meditation / Aura Thief route. However that does require quite a bit of money invested into the deck, although it's really fun. The next way I would recommend is just to outvalue your opponents which can get really fun.
You are essentially going to be using certain cards to make tokens and smack people in the face. To protect yourself as well you will be using cards like:
- Blind Obedience
- Ghostly Prison
- Collective Restraint
- Lightmine Field
- Karmic Justice
- Frozen AEther
- Stony Silence
- Energy Flux
These enchantments will help you last the game longer as well as prevent people from attacking you forcibly. Next on the list of agendas is card advantage, you need a consistent flow of cards to keep on pumping. Mystic Remora and Rhystic Study are essentially auto-includes and too good to not use. Sylvan Library although it's fairly pricey is extremely good and would be a great investment.
Now for the ramp, you have most of the auras that matter to untap with Estrid. I would recommend cutting out the enchant lands that cost 4 cmc. You will need to curve out at 3 CMC for those types of ramp enchantments. Additionally you can add in Exploration , it's not needed, but it goes very well when your shitting out enchantments like no tomorrow.
For value cards all around, Wargate is one of the best card there is. You can grab any permanent and place it directly onto the battlefield. Estrid's Invocation and Copy Enchantment are great cards to use, especially Estrid's one as she retriggers itself every upkeep. Song of the Dryads as well as Darksteel Mutation are great hate cards to deal with things you can't really deal with in these colors/
Protection spells I would recommend are cards like Faith's Reward , Heroic Intervention , as well as Heroic Intervention . Lastly for land, since we have a lot of mana untappers, I would recommend grabbing up a Nykthos, Shrine to Nyx as it provides an substantial amount of mana.
Hope that helps! I'll probably add in more later on as it depends on the route you go for~
2 months ago
Run punisher effects such as Karmic Justice and Martyr's Bond . Also run Enchanted Evening which will wipe the board as well if they remove all your enchantments. Having threatening effects can often be a good deterrent. If you run a Sensei's Divining Top or Scroll Rack you could consider running Counterbalance as a reliable way to stop mass hate. Ice Cave is another option considering mass enchantment hate is primarily white and green which is in your color wheel.
3 months ago
Personally I always like to have a way to protect my strategy against interaction. How much is purely based on who you play with but having options like Heroic Intervention , Selfless Spirit , and Teferi's Protection can put you ahead when people wrath. Finding effects like this for all permanents especially enchantments would be ideal but these are some of the first ones I found. I am about to just lay out some potential additions that if you feel you like them feel free to swap cards you are finding to not work out for. There are quite a few suggestions so I would just go by category. Generally a good way to cut cards would be to ask yourself if a card is over 5 mana is it doing something that good or worth it and if it is over 7 is it winning you the game. Some of the card recommendations are just improved cards of what you already have that are a little less narrow. Hope this helps at least some and sorry for the long comment. I would personally make these changes to make it a little more streamlined:
Remove some of these cards: 1x Krond the Dawn-Clad, 1x Enchantress's Presence, 1x Dictate of Heliod, 1x Spidersilk Armor, 1x Journey to Nowhere, 1x Pacifism, 1x Seal Away, 1x Bow of Nylea, 1x Mine Excavation, 1x Approach of the second sun
Removal (personally I don't like removal that is situational even if it is an enchantment like seal away and pacifism sometimes doesn't hit what you need to remove. Adding cards like Banishing Light allows you to target anything you want including planeswalkers.): Swords to Plowshares , Cast Out , Banishing Light , Grasp of Fate , Aura of Silence , Archon of Valor's Reach , Karmic Justice , Conclave Tribunal , Darksteel Mutation
Cards advantage and recursion:: Growing Rites of Itlimoc Flip (seems okay), Beast Whisperer , Vizier of the Menagerie , Krosan Grip , Beast Within , Panharmonicon , Sun Titan , Eternal Witness , Open the Vaults
3 months ago
NoOneOfConsequence I actually did playtest your deck once (I know, it isn't a great sample size by any means), yet many cards are an issue. I apologize, I really want to like a deck you post, just to not make this a dramafest, but I can't say a bad deck is good. Damnation and Wrath don't need to be put into the deck at all.
Here is a full list of cards that are particularly overpriced, and where each card I think is bad or could be better fits, if you truely believe that I can't evaluate it fairly:
Doomwake Giant - Interesting repeatable board wipe, a meta-dependent inclusion though, not good for the average cEDH meta, but does have a place in some lists. I'd drop, but could imagine many arguments for it's inclusion.
Ghostly Prison - anti-attacks, which just rarely comes into play outside of kiki-lines and the sort, a strange meta-dependent inclusion, but I coudl much less justify this one.
Karmic Justice - Cool card, but often enchantment removal comes in the form of bounce or exile, and so this effect feels very off.
Vindicate - 3 mana remove 1 thing is a lot of wasted mana, easy drop.
No Mercy - Really a lot of attack-hate, strange for a stax list with a commander that generates blockers. Easy drop at a 4 mana do nothing enchantment.
Knowledge Pool - I get the Eidolon of Rhetoric / Rule of Law combo with it, but many decks have better value engines than Daxos, or can respond by killing one of the pieces, or can kill Daxos. These make this combo rarely an easy way to finish the game, requiring a ton of setup/backup that survives the lock. I think better options exist.
Sigil of the Empty Throne - A slow, 5 mana do nothing enchantment, it takes forever to get this going, easy drop.
Sphere of Safety - This much creature-attack hate? How much do you need? 1 card is often too much with Daxos in the CZ, but you run... including sweepers... like 11? Wow. Your meta must be all Edric and Blood Pod, maybe 1 Kess Twin, nah, just all Edric decks.
Black Market - maybe in a meta with 50 Edric decks. Outside of that, easy drop.
Land Tax - should run the Geddon/Ravages package or leave this out.
Mesa Enchantress - Slow card draw on a weak creature is just removal bait, this deck has better cards for the slot. Harder drop.
Phyrexian Arena - A lot of math goes into why this card is generally pretty bad. Inefficient and weak in most circumstances, and needs almost 5 unimpeded turns to get enough value to be okay. Better cards for the slot.
Cabal Coffers - big mana, not worth it outside of ANS.
Vesuva - copying a land to enter tapped leaves you in a lack of mana. Weak card.
Command Beacon - easy drop, weak card.
Deserted Temple - Easy drop, weak card.
Strip Mine - Good card, not here.
Temple of Silence - scry is weak when you lose due to not having mana, easy drop
Kor Haven - Easy Drop, never gonna use that ability
Plains x4 - Not great at Fixing
New inclusions (Total drops are at 42)
Base inclusions: Fellwar Stone , Prismatic Lens , Thought Vessel , Everflowing Chalice , Caves of Koilos , Command Tower , City of Brass , Mana Confluence , Exotic Orchard , Cavern of Souls , Gemstone Caverns , Gemstone Mine , and Tarnished Citadel
Total real cards left to put in: 29
Thorn of Amethyst , Thalia, Guardian of Thraben , Trinisphere , Tangle Wire , Sphere of Safety , Damping Sphere , Fragmentize , Aura of Silence , Dismember , Lotus Petal , Dark Ritual , Kataki, War's Wage , Crucible of Worlds , Bottomless Pit , Oppression , Liliana of the Veil , Static Orb , Linvala, Keeper of Silence , Ethersworn Canonist , Aven Mindcensor , Torpor Orb , Planar Void , Grafdigger's Cage , Ensnaring Bridge (just for your meta), Dark Confidant , Containment Priest , Chalice of the Void , Sanctum Prelate , Alms Collector
That would be the deck.
3 months ago
I would recommend Dwarven Recruiter. It is absolutely NUTS with Depala.
I also noticed that a lot of your dwarves have very little impact on the game state, so I would recommend some dwarves like Dwarven Miner, Dwarven Blastminer, Dwarven Bloodboiler, Master Trinketeer, Toolcraft Exemplar, Restoration Specialist and Bloodfire Dwarf.
Karmic Justice occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%