Karmic Justice

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2015 (C15) Rare
Odyssey (ODY) Rare

Combos Browse all

Karmic Justice

Enchantment

Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.

Karmic Justice Discussion

Kogarashi on Curious about +1/+1 counters and ...

1 month ago

Colgate:

  • 704.5f If a creature has toughness 0 or less, it's put into its owner's graveyard. Regeneration can't replace this event.

A creature with toughness of 0 or less is not destroyed. It is put into the graveyard as a state-based action and this triggers things that look for creatures "dying," but it is not destruction and will not trigger cards like Karmic Justice that look for creatures being destroyed. Destruction causes a creature to die, but not all forms of dying are destruction.

Creatures with indestructible can't be destroyed. Creatures with indestructible can be killed via cards like Ruthless Disposal , because it isn't destroying. It's an important distinction.

Colgate on Curious about +1/+1 counters and ...

1 month ago

Ruthless Disposal will actually reduce it's toughness to 0 or less and SBA will destroy it. This is relevant if for example Atraxa's controller also controls Karmic Justice and their opponent casts Ruthless Disposal .

NV_1980 on Queen Marchesa's Chessboard

2 months ago

Hi,

This deck looks very solid; +1 from us! We are using something similar (still needs to be posted on tappedout). Some of our favourite and least expected cards we use are very much like Deflecting Palm and Comeuppance . We use some of the older cards that have a similar effect like Reverse Damage and Eye for an Eye .

Other control cards we love to use include Sudden Spoiling (this is one of the most underrated cards of all time; it can turn any army into helpless babies, whether they have hexproof/shroud or not), Karmic Justice and Michiko Konda, Truth Seeker (makes people think twice about blowing up our stuff).

Have fun playing and refining this.

With regards,

Mrs. and Mr. NV_1980

Motys on Yennett All Odds, No Evens

2 months ago

So first iteration of my yenett deck was put to the test. 3 games, 3 wins. Worth mentioning i'm playing only in paper and that our LGS is small and deck are rather casual (i believe strongest decks are like 6/10 in term of power). We tend to play long games. My build runs 38 lands (21 basics, 1 fetch), and 10 even cards. Cannot provide decklist yet. My build isn't very focused on single target removal. Thou i need to add some removal for enchantments/artifacts. No Future Sight, Sensei, Soothsaying. Rise of the Dark Realms, Anguished Unmaking i have in other decks.

Even cards are : Strionic Resonator (damn this one is strong), Swiftfoot Boots , some 2cmc mana rocks, Supreme Verdict , Wrath of God , Smothering Tithe (Can this get ban already?), Overwhelming Denial .

Since this is "casual", only wheel effect im running along this Smothering Tithe is Dark Deal .

Liliana Vess performed really well. I don't have Animatou. Jace, the Mind Sculptor is probably fine addition to the deck. Dream Cache is probably better than Frantic Search? Living Death is too risky in my opinion.

To protect myself and yenett i'm running packet of : Propaganda , Ghostly Prison , Sphere of Safety , Shielded by Faith , Karmic Justice , Bastion Protector

Ethersworn Adjudicator was really good in my games.

Counterspell package: Stubborn Denial , Disallow , Overwhelming Denial .

Fun's over pack : Time Warp , Temporal Mastery

Examples of odd cards im running: Herald of Leshrac , Artisan of Kozilek , Brilliant Ultimatum , Pathrazer of Ulamog , Blatant Thievery , Void Winnower , Inkwell Leviathan , Mind's Dilation , Teysa, Envoy of Ghosts , Platinum Angel , Angelic Arbiter

If You want to improve Yenett and make deck real nasty , extra turn spells are probably way to go (Nexus of Fate might be really strong). Old Ulamog and New Emrakul are also Odd cards. Magister Sphinx , Enigma Sphinx , Mother of Runes , Iona, Approach of the Second Sun can also be very good.

Hope this helps a little and i'll see another Yenett video on the channel :D

Odysseus_97 on Queen Marchesa Politics

2 months ago

Hello Commander Forum

For a while i have been trying to build a political Queen Marchesa deck, but i have been cutting and adding cards forever never finding the 99 i want to run. So i was hoping you could help me of considerations of more cards, and maybe themes to cut.

These are sort of the themes i want in the deck, i have been adding some cards i want in the deck, but hopefully with help from the community i can finally make a version i like. Link

Best Regards Odysseus_97

hkhssweiss on Budged Estrid Commander

3 months ago

Heya phsycord alright I took a look into your deck list and to go reasonably within budget here are some cards that are part of the core "enchantress" package, you have most of them already so here are some additional ones.

Now going for your route of winning there are pretty much a couple ways of winning. In my personal taste I would go for the Enchanted Evening + Calming Verse / Cleansing Meditation / Aura Thief route. However that does require quite a bit of money invested into the deck, although it's really fun. The next way I would recommend is just to outvalue your opponents which can get really fun.

You are essentially going to be using certain cards to make tokens and smack people in the face. To protect yourself as well you will be using cards like:

These enchantments will help you last the game longer as well as prevent people from attacking you forcibly. Next on the list of agendas is card advantage, you need a consistent flow of cards to keep on pumping. Mystic Remora and Rhystic Study are essentially auto-includes and too good to not use. Sylvan Library although it's fairly pricey is extremely good and would be a great investment.

Now for the ramp, you have most of the auras that matter to untap with Estrid. I would recommend cutting out the enchant lands that cost 4 cmc. You will need to curve out at 3 CMC for those types of ramp enchantments. Additionally you can add in Exploration , it's not needed, but it goes very well when your shitting out enchantments like no tomorrow.

For value cards all around, Wargate is one of the best card there is. You can grab any permanent and place it directly onto the battlefield. Estrid's Invocation and Copy Enchantment are great cards to use, especially Estrid's one as she retriggers itself every upkeep. Song of the Dryads as well as Darksteel Mutation are great hate cards to deal with things you can't really deal with in these colors/

Protection spells I would recommend are cards like Faith's Reward , Heroic Intervention , as well as Heroic Intervention . Lastly for land, since we have a lot of mana untappers, I would recommend grabbing up a Nykthos, Shrine to Nyx as it provides an substantial amount of mana.

Hope that helps! I'll probably add in more later on as it depends on the route you go for~

StopShot on How to make enchantments indestructible?

4 months ago

Run punisher effects such as Karmic Justice and Martyr's Bond . Also run Enchanted Evening which will wipe the board as well if they remove all your enchantments. Having threatening effects can often be a good deterrent. If you run a Sensei's Divining Top or Scroll Rack you could consider running Counterbalance as a reliable way to stop mass hate. Ice Cave is another option considering mass enchantment hate is primarily white and green which is in your color wheel.

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Karmic Justice occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%