Karmic Justice

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2015 (C15) Rare
Odyssey (ODY) Rare

Combos Browse all

Karmic Justice

Enchantment

Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.

Karmic Justice Discussion

Hikarumei on Faeries Tribal

6 days ago

so the way I see it you're actually quite close (33 basic lands means 25 basic lands brings you up to 82)

Sooooo creatures

  • Zephyr Sprite (basic 1 drop flyer, but a 1 drop flyer is good on its own)
  • Wydwen, the Biting Gale (3/3 flyer with an ability that gives you bounce to save itself or add faerie casts)
  • Wasp Lancer (3 mana faerie flyer, that's it)
  • Vendilion Clique (ok, pricey but a good way to say no to an incoming problem)
  • Thieving Sprite (another way to say no to an incoming threat)
  • Silkbind Faerie (untap effects are very exploitable, although often rare)
  • Silkbind Faerie (easy to be a 3/3 flying vigilance for 3)
  • Ringskipper (this one is kinda mostly filler but could be obnoxious to get rid of)
  • Quickling (ok I think this is a diamond in the rough, 2 mana, get a body AND save a faerie from impending doom)
  • Oona's Gatewarden (i know defender BUT WITHER IS SUCH A GOOD MECHANIC)
  • Nightveil Sprite (2 mana 1/2 flyer that lets you look at the top card of your library, with the option to toss)
  • Mistbind Clique (forcing your opponent into an all out play can create quite the opening, timing it before the end of a phase limits their options on what they can do with all that mana)
  • Metropolis Sprite (With anthems that ability could be nasty, especially since early game flyers are often going unblocked)
  • Knacksaw Clique (I hate myself for suggesting this monster of a card but even if you aren't stealing their cards, your permanently removing them and that's just nasty)
  • Faerie Vandal (drawing 2 cards in a turn isnt hard in blue, so in many cases it will get +1/+1 every turn)
  • Faerie Mechanist (counts as an artifact AND sifts for more)
  • Fae of Wishes (that adventure lets you pull solutions out of thin air)
  • Eye Collector (1/1 with a decent ability)
  • Brazen Borrower (again not budget but another great adventure)
  • Faerie Guidemother (1 drop white with an ok adventure option)
  • Phyrexian Metamorph (clone that can hit artifacts always good, especially in EDH)
ANTHEMS

Other Stuff

My sanity is lasping soooooo…. Also might want to think of artifact / enchantment recovery cards and good ol’ Elixir of Immortality

HarleyTheKind on Marath, The Swiss Army Knife EDH

1 month ago

edengstrom1 Yeah, you're right about Sterling Grove, and I do like it more than Karmic Justice here. Just bought one and I'll slot it in.

Mana Echoes is definetly something I'd love to pick up at some point, but those cards take a while to work towards with my budget.

Thank you for the suggestions though.

ClockworkSwordfish on Mister tax man

5 months ago

This is a pretty funky idea. You could also consider Karmic Justice - it's kind of like a more limited Martyr's Bond for half the cost!

Sid_the_sloth on Why isnt boros prison/stax a ...

5 months ago

Oh other... Useful cards ...again sorry if bot bidget friendly I'm just giving ideas.

Land Tax , Smoke , Karmic Justice

Kogarashi on Curious about +1/+1 counters and ...

7 months ago

Colgate:

  • 704.5f If a creature has toughness 0 or less, it's put into its owner's graveyard. Regeneration can't replace this event.

A creature with toughness of 0 or less is not destroyed. It is put into the graveyard as a state-based action and this triggers things that look for creatures "dying," but it is not destruction and will not trigger cards like Karmic Justice that look for creatures being destroyed. Destruction causes a creature to die, but not all forms of dying are destruction.

Creatures with indestructible can't be destroyed. Creatures with indestructible can be killed via cards like Ruthless Disposal , because it isn't destroying. It's an important distinction.

Colgate on Curious about +1/+1 counters and ...

7 months ago

Ruthless Disposal will actually reduce it's toughness to 0 or less and SBA will destroy it. This is relevant if for example Atraxa's controller also controls Karmic Justice and their opponent casts Ruthless Disposal .

NV_1980 on Queen Marchesa's Chessboard

7 months ago

Hi,

This deck looks very solid; +1 from us! We are using something similar (still needs to be posted on tappedout). Some of our favourite and least expected cards we use are very much like Deflecting Palm and Comeuppance . We use some of the older cards that have a similar effect like Reverse Damage and Eye for an Eye .

Other control cards we love to use include Sudden Spoiling (this is one of the most underrated cards of all time; it can turn any army into helpless babies, whether they have hexproof/shroud or not), Karmic Justice and Michiko Konda, Truth Seeker (makes people think twice about blowing up our stuff).

Have fun playing and refining this.

With regards,

Mrs. and Mr. NV_1980

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Karmic Justice occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%