Karmic Justice

Karmic Justice

Enchantment

Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.

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Printings View all

Set Rarity
Commander 2015 (C15) Rare
Odyssey (ODY) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Highlander Legal
2019-10-04 Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Karmic Justice occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Karmic Justice Discussion

kpres on Card creation challenge

2 weeks ago

OK, so what if the gatewatch loses on innistrad against the eldrazi?

Sorin, Thirsty for Worlds

Legendary Planeswalker - Sorin

At the beginning of your end step, if you have a card named Nahiri, Cold Revenge on the battlefield, exile them, and then return them to the battlefield melded.

+1: Target opponent loses 1 life. Add to your mana pool.

-3: Exile target creature with converted mana cost 3 or less. Put a 2/1 Eldrazi Scion creature into play with "Sacrifice this creature: Add ."

4


Nahiri, Cold Revenge

Legendary Planeswalker - Nahiri

(Melds with Sorin, Thirsty for Worlds).

+2: Tap up to three target creatures. They don't untap during their next untap step.

-2: Destroy target tapped creature.

-4: You gain an emblem of the card Karmic Justice

3


Sorhiri, Revenge of the Void

Legendary Planeswalker - Sorin Nahiri

+3: Create two 2/1 Eldrazi Scion creature tokens with "Sacrifice this creature: add ."

-1: Exile target mono-colored permanent.

-12: You may cast any number of Eldrazi cards with different names that you own in exile or outside the game.

8


Keep it wild!

demont on Infinity On High

4 weeks ago

Ilvaldus i'd definelly like to see that Elesh Norn, Grand Cenobite brew :D.

I run one Elesh Norn deck myself, but my brew is a more casual one, flooding tokens/anthems and tapping out, lot's of fun. Pretty strong card though, got the idea because of this list i run, it's very funny to watch other player's reactions when you drop her.

I imagine that in cEDH would be a massive punch for some decks, cause it completetly nullifies some cedh commanders (such as Kinnan, Najeela, Tymna, Edric etc).

But rolling back to the discussion, i understand your points, i'll probably give it a try on those cards, specially on the totem and the stakes, just to see how it runs.

There are a few other points i'd like to brainstorm with you, about board protection. I've noticed my pieces are not destroyed very often, i imagine it's because we just break the stax parity slightly (unlike an Urza for instance) and most of the stax affect's all players kind of equally, so people usually focus their hates on other player's more dangerous stuff. With that in mind though, i was wondering about a few protection pieces like Teferi's Protection or something less "one shot" and also less traditional like a Eight-and-a-Half-Tails. I was wondering it wouldn't be worth a shot over the Karmic Justice let's say. I know is a good political card but i noticed sometimes it doesn't really matter for the opponent casting hate because he does not control a non-creature piece to suffer from the trigger, not to mention the creature hate that is not affected by it at all.

But to be honest this current build is running very smoothly for me. It somehow achieves consistency through the games, even without many tutors/draw options being a mono white deck. I'm getting a pretty good win rate even when playing against some high lvl decks (First Sliver, Medium Green, Urza etc), so overall this is a very competitive build imho. I've also noticed that when you're facing some decks that also runs a few stax pieces, we also benefit from the table slow down overall so, it's very interesting for me to see that we get advantage from another player's card, it's kinda like a virtual card advantage.

Anywayz, fun discussion man, as a enthusiast of mono white and mono red decks i appreciate this brew, keep it up!

MizzMizz on Fioran Politics

2 months ago

Tempt with Vengeance

Choice of Damnations

Alliance of Arms

Pendant of Prosperity

Karmic Justice

Humble Defector

Clackbridge Troll

+1 Love the deck! These might be some fun cards to try!

Alsoninwas wondering, do you ever feel like the deck is lacking enough card

rdean14 on Card creation challenge

4 months ago

Kiran_M, I'm not sure who's been skipping SquirrelPenguin's challenges. My comment was that I count challenges as unfulfilled if they made some unfulfilling thing. Or, as with Epicurus, if anyone else posts a card which doesn't fulfill the challenge. While they annoy me, I am a stax player and this seems like Karmic Justice. Some people have fun in different ways, however, I'm just trying to give everyone's challenges a fair shake. I love the cards like Storm Crow and Short Sword, I often request Commons and middling draftables. I just think an Imprisoned Nicol Bolas or Colorless Planeswalker, etc. deserve real thought and consideration.

keitay on Golos, Tireless Enchantress

4 months ago

Update

Removed: Sanguine Bond and Exquisite Blood

Added: Fellwar Stone and Karmic Justice

Yeah. Didn't feel great trying to work out that combo. Exquisite Blood is awesome even alone though. Put in Fellwar Stone cause even though it usually does not bring the much needed white in my deck, it still can bring other 4-colors with a 2 CMC mana stone so... and Karmic Justice was a great addition to protect my enchantments with a little hate.

Devix on PWS

4 months ago

Misschien deze eruit:
- Astral Cornucopia
- Ashiok, Dream Render
- Karmic Justice
- Sensei's Divining Top
- Nissa, Voice of Zendikar
- Vraska, Swarm's Eminence
- Rule of Law

Ga voor emblems. Niet voor dit soort Vraska's. En misschien een paar Artifacts of Enchantments er af.

BMHKain on Sparky-chan's Undiluted Hatred to WotC

4 months ago

@king-saproling: Okay. Here's the situation thus far. I only need 7 Cards to be cut for the Magic Numeric that is 99 + 1. However, the Cards Below are some important pieces that can do a lot more than you think:

Fellwar Stone

Grafdigger's Cage

Humility

Karmic Justice

Lethal Vapors

Meekstone

Privileged Position

Sorin Markov

Tainted AEther

Teferi, Time Raveler

Thran Temporal Gateway

Wishclaw Talisman

Ral Zarek

Before going over the list of Insane Mentality, I've some Questions needing Answers:

  1. While it goes w/o Question that Oko, Thief of Crowns is busted as hell, does his being in this deck really make Humility obsolete? If not, why cut the latter?

  2. After some thought, I wanted to put back in the Stax/Pillowfort cards in question. Which ones?

  3. Here are some Combos that might question several Status Quos, but are awesome IMO:

Teferi, Time Raveler + Wishclaw Talisman : Infinite Tutors w/o ever giving your opponent the Claws is very good in the Synergy Field.

Lethal Vapors + Tainted AEther : Instant Lock; but I ponder about if it is worth putting in; looks epic though...

Aminatou, the Fateshifter + Doubling Season + Ral Zarek (& other Ral Zarek Combos.): There is a good reason ol' Ral is a key player here; he can Tap, & Untap any Permanent in the same Loyalty Ability; which really helps Nahiri, the Harbinger when needing to Exile whatever in a pinch. Also, His Ultimate will not only Flip for some Heads, but also increase Aminatou's -1 Stock in some way or another. Even w/o Cloudstone Curio to bounce either Walker, you might have a good chance of winning w/o Expropriate level Game Enders.

Any of them good? There are others, but I just wanted some thought from you. Would you want to put any of this back in? I understand some are either Meh, Mana Cost Hungry, or just too expensive to cast, but w/ 7 cards left to chop, & the above including some great ideas to add upon:

Fellwar Stone

Grafdigger's Cage

Humility

Karmic Justice

Lethal Vapors

Meekstone

Privileged Position (?)

Sorin Markov (?)

Tainted AEther

Teferi, Time Raveler

Thran Temporal Gateway

Wishclaw Talisman

Ral Zarek

I'm fully aware you gave these cards the "VETO", but even here, I believe they have a good place in this deck. I think I already said enough. That said, if you want all of them in; that's a 13 card cut in some way; 12 as ol Ral #1 will be in anyway for high versatility.

So, 12 Max to cut, but 8 at least reaches 99 + 1. I'll try & find a deck of yours I could help with a Suggestion or 2, but I'd rather wait until IKORIA Spoilers Shape Up.

...i seriously owe you at least that...

...

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