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Buyback (3) (You may pay an additional (3) as you play this spell. If you do, put this card into your hand as it resolves.)
Copy target instant or sorcery spell. You may choose new targets for the copy.
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5 days ago
How does your first combo with Reiterate and Reality Spasm work? Mizzix does not discount alternative costs such as buyback reiterate. Sorry, but I'm not 100% sure if you take that into consideration cause I was confused about the combo description.
What would be an infinite combo to consider is + if your opponent has at least 7 lands tapped and you have no counters. Mizzix and other mana reducers like Arcane Melee and Jace's Sanctum require your opponent to have even less lands.
6 days ago
I really enjoyed your brew, but while reading the combo list, I had one question:
1 week ago
Yah if I had remembered that we would have added Walking Ballista, so i think it would be a good idea to add Walking Ballista over Ivy Elemental, as well as Release the Gremlins for some more removal, possibly over Savage Ventmaw. Also a Mana Geyser would pair nicely with that Reiterate, and is usually better than say, Meteor Shower. But as with most things deckbuilding is a process and requires much refining and adapts over time.
1 week ago
My deck: http://tappedout.net/mtg-decks/alesha-who-smites-death/
I've been having trouble lately landing infinite combos with Alesha who Smiles at Death. The combos I like pulling off involve the graveyard and work very well to my liking, but heavily fall apart to cards like Leyline of the Void, Rest in Peace, etc.
To counteract this I'm trying to go infinite with cards that don't use the graveyard, but many of those combos I've been finding very highly unsatisfactory. Instead I've came up with a new approach. If I can generate an infinite combo the produces infinite red or colored mana and I have either Blasting Station or Goblin Bombardment I can cast and sacrifice my commander, Alesha, Who Smiles at Death, infinite times killing my opponents. I'm just unfamiliar with infinite mana-combos in my colors that also don't use the graveyard. Any ideas? (Skip past the break below if you aren't going to ask whether I've tried a speific non-infinite mana combo.)
Extra: List of Non-Graveyard combos that I've already tried and won't reconsider. (Please don't recommend I try these. I've used many of them before already, and they're not reliable enough to my liking.)
Splinter Twin + Village Bell-Ringer Cons: I have to wait a round of turns after drawing Bell-Ringer after drawing it to mitigate summoning sickness before going infinite. I'd rather have something more instantaneous so I have more options to choose from when deciding to go off.
Ad Nauseam + Angel's Grace + Sickening Dreams OR Mana Geyser + Reiterate OR Dualcaster Mage + Heat Shimmer Cons: You have to cast all combo pieces at once rather than set up over a few turns in advance which requires usually completely tapping out. Also if the combo is thwarted it's too much trouble in Mardu colors to recur instants and sorceries from graveyard back to hand just to reset it.
Teysa, Orzhov Scion + Darkest Hour + Goblin Bombardment Cons: I've tried pretty hard to make this combo work, but for some reason having an extra creature to sacrifice makes this combo a little too unreliable for my liking.
[Any combo that involves milling] Cons: My playgroup runs the Eldrazi Titans meaning they're impossible to mill. Adding graveyard-hate interferes with my other combos and adds another piece to the mill-combo.
Parallax Wave + Opalescence + Impact Tremors Cons: Half the time this works. You can preset up Opalescence and follow up with Parallax Wave some turn later once you draw into it, but not the other way around since Parallax Wave has fading which becomes an unreliable clock to get Opalescence if you preset the combo in that order.
Sword of Feast and Famine + Aggravated Assault Cons: With the exception to Nether Traitor there are no other cheap CMC creatures with a form of reliable evasion and haste. Etched Champion and Mogis's Marauder are nice, but aren't as reliable as I'd like.
Eldrazi Displacer + Emrakul's Hatcher + Impact Tremors OR Restoration Angel + Impact Tremors + Felidar Guardian//Conspiracy Cons: Requires too much mana to set up at once or similar to the problems with Kiki-Jiki + Bell-Ringer in that you may have to preset the combo with a creature and hope it doesn't get removed by a board-wipe.
Mindcrank + Bloodchief Ascension Cons: Despite it being a multiplayer game getting three quest counters on Bloodchief Ascension is awkward and situational considering it gives my opponents extra time and turns to react.
Near-Death Experience + Plunge into Darkness//Fire Covenant Cons: Near-Death Experience has to sit on the field for a whole round of turns at the very least. An opponent removing Near-Death Experience after I've brought myself down to 1 life before my upkeep is also too high of a risk to take as well.
Anafenza, Kin-Tree Spirit + Murderous Redcap + Goblin Bombardment Cons: This combo already uses the graveyard, so its not a non-graveyard combo. Also I'm fine not using this one since the other graveyard combos I use I feel work better than this one.
As you can see I've covered a long range of different non-graveyard combos, but each one is too unsatisfactory for me. Unless I have missed a non-graveyard infinite damage combo I would like to know what infinite colored-mana or infinite red-colored-mana combos exist in my colors if anyone knows of any that don't use the graveyard. Thank you for your help.
1 week ago
There are many. Reiterate goes infinite with Reset, Turnabout and Reality Spasm given either enough lands or experience counters. Isochron Scepter goes infinite with Dramatic Reversal or Paradox Engine and enough rocks. Both Reiterate and Capsize go infinite with Paradox Engine as well.
2 weeks ago
Thanks for the nice comment. I'm continuing to play test, and update the deck as it goes. This revision has been the most consistent of all prior builds. With so many different combinations of combo cards, it seems to find a combo on turn 6-8.
I've noticed it does need additional card advantage, might try a Stroke of Genius as well which will pair nicely with Baral, Chief of Compliance and others. I'll keep testing. Steam Augury or Prophetic Bolt maybe. Still working on this issue. Impulse perhaps too to pair with Isochron Scepter. Invoke the Firemind. I'm not sure yet.
Still feeling a bit too defenseless as well, but can generally hold off 1 player indefinitely, plus have very low threat in multi-play.
Might try a Scroll Rack for the card advantage.
Might still have one too many Counterspell as well, will have to keep testing.
2 weeks ago
Mizzix of the Izmagnus's ability counts towards reducing Reiterate's buyback cost if you choose to pay it, so if you have 4 experience counters you can cast Reiterate with buyback for just . If you cast a mana ramp spell that gives you at least 3 red mana, like Desperate Ritual or Seething Song, you can repeatedly cast Reiterate to copy it. That should give you infinite red mana and infinite storm count.
Dualcaster Mage can also net you infinite mana by copying a Ghostly Flicker that's on the stack. You use the copy of Ghostly Flicker to blink the Mage and a land, and then once the Mage enters the battlefield again you copy Ghostly Flicker again. Rinse and repeat until you have all the mana you want. The combo doesn't help your storm count though.