Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Commander / EDH Legal

Printings View all

Set Rarity
Time Spiral Rare

Combos Browse all



Buyback (3) (You may pay an additional (3) as you play this spell. If you do, put this card into your hand as it resolves.)

Copy target instant or sorcery spell. You may choose new targets for the copy.

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Price & Acquistion Set Price Alerts

Cardhoarder (MTGO)

0.02 TIX $0.32 Foil


Recent Decks

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Reiterate Discussion

ZoakoTHEnotSogreat on Laughing As The Kingdom Burns

5 days ago

Akroma's Memorial Is a nonbo with Stuffy Doll but protects all your creatures and hands out lots of evasion.

Reiterate Does this need an explanation?

jkolb712 on Wheel or No Wheel with Mizzix and the Locust God

1 week ago

megaPisces13 The cards I took out are these:


Gigantoplasm, Broodbirth Viper, Illusory Ambusher, Lone Revenant, Warchief Giant Goblin Electromancer, Charmbreaker Devils, Arjun, the Shifting Flame <-(Might be worth keeping), Etherium-Horn Sorcerer, Melek, Izzet Paragon, Dragon Mage.


Faithless Looting, Stolen Goods, Chain Reaction, Call the Skybreaker


Echoing Truth, Desperate Ravings, Reins of Power, Steam Augury, Word of Seizing, Aethersnatch, Magmaquake, Act of Aggression, DominateFor artifacts its a toss up, but I got rid of Seal of the Guildpact.

Get rid of all three enchantments.

For lands, limit it down to 36. Get rid of Rogue's Passage, and Temple of the False God.


I'll just put this is as a block text. Dig Through Time, Pieces of the Puzzle, Void Shatter, Swiftfoot Boots (or Lightning Greaves, if you prefer, thought you can go with both), Whispers of the Muse, Mystical Tutor, Part the Waterveil, Scour from Existence, Commit / Memory, Desolate Lighthouse, Cyclonic Rift, Tezzeret's Gambit, Mirrorpool, Disallow, Insidious Will, Shivan Reef, Spirebluff Canal, Metallurgic Summonings, Temple of Epiphany, Reiterate, Past in Flames, Learn from the Past, Meekstone, Epiphany at the Drownyard, Ponder, Merchant Scroll, Blasphemous Act, Mnemonic Nexus, Treasure Cruise, Guttersnipe, The Locust God, Wheel of Fate, Reforge the Soul, Sky Diamond, Expropriate, Insurrection, Caldera Lake, Halimar Depths

If you want some other upgrades to make this deck truly yours, you can go to EDHRec ( to see what else you want to do. My deck is by no means the end all be all of upgrades. Keep it fun and make it work for you. :)

IQuarent on ☭ Mother Russia Burns ☭

2 weeks ago

I would strongly recommend as many copy spells as you can fit in the deck. Copy spells are very useful for a variety of reasons.

My favorite use of copy spells is targeting counterspells, choosing the counterspells as the target, ensuring your spells resolve.They're great against green decks or many other decks as well. Keeping, say, Reverberate in your opening hand lets you copy early Cultivates and Demonic Tutors that you wouldn't normally have access to. Late game copy Tooth and Nail(meaning yours resolves first and typically does so much damage that you kill them before their own Tooth and Nail) or Praetor's Counsel.

Since you're playing a spell deck, Reverberate and the like also allows you to copy your burn spells, pushing them that much farther and typically ending the game that much earlier.

I would personally include Reverberate and Fork as essentials, but keep an eye on Wild Ricochet and Reiterate as well.

Ziembski on The Meta has gone Mizzix

2 weeks ago

If you have Narset in your playgroup, and it is running sorcs and instants (I guess thats why you run Talent of the Telepath), I suggest adding copyspells (best of which are Reiterate and Wild Ricochet, but Increasing Vengeance and Reverberate with Fork are fine too due to mana cost).

Also, if you want to break Narset, see cards like Denying Wind and Extract, which can simply remove combo pieces from library. Also Grinning Totem

Ziembski on The Meta has gone Mizzix

2 weeks ago

NixTheThird In terms of Firemind's Foresight, You may use Mana Geyser. Tutor for Mystical Tutor, any 2CMC burn and Reiterate. Then use Mystical Tutor to get Mana Geyser and go infinite if enemies got at least 7 tapped lands.

Also, what is the reason to not include Epic Experiment in such deck?

You may take a look at my Ignite your Planeswalker spark and check few combos that might fit your theme.

debook454 on EDH - Daretti's Art-Ifacts

3 weeks ago

M O R E I N S T A N T S P E E D R E M O V A L. Ya, uhhhh Lightning Bolt, Smelt, Sudden Shock, Reverberate or Reiterate, Starstorm, Incinerate, Flame Javelin, and Volcanic Fallout are some options. If some prick coughmecough is playing infinites, you better have a response.

LeoSushi on Neheb the Eternal EDH

3 weeks ago

just noticed you have earthquake in the list, didn't see that before. Comet Storm and Rolling Earthquake are other good mass damage effects, Fork, and Reiterate are great copy effects

mean_green_machine on Laughing As The Kingdom Burns

1 month ago

Hey like the deck, burn in edh ftw. I looked at my wort ramp/burn deck for ideas that worked for me to help yours. Dictate of the Twin Gods is another furnace of wrath, insult/injury (new split card) also works as a one turn dmg doubler for three. Devil's Play is a great fireball cuz it has flashback, Fall of the Titans is two fireballs for the price of one if you surge it. Someone mentioned it earlier but comet storm is great you should put that in.

Increasing Vengeance, Howl of the Horde, Dualcaster Mage and Fork I Highly recommend, copy spells are great for getting that "go off" turn faster, they can copy rituals or fireballs for super cheap, Reiterate is my favorite of the copy spells because it can make infinite mana, if you can cast it with buyback on a spell that makes enough mana to profit from continually playing it with buyback you can make infinite red mana and kill everyone with fireballs easy, seething song won't do it but Inner Fire and Mana Geyser can go off with reiterate.

As for cuts I think you should consider cutting down on some smaller creatures that die to earthquake/blastacts.

This commander interests me I think I'll make a deck for him when he comes out. Best of luck

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