Cloudstone Curio

Cloudstone Curio

Artifact

Whenever a nonartifact permanent enters the battlefield under your control, you may return another permanent you control that shares a permanent type with it to its owner's hand.

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Trade

Have (2) gildan_bladeborn , Azdranax
Want (3) CopterCrafter , jeshwa , Crazysruzz

Printings View all

Set Rarity
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare
Ravnica: City of Guilds (RAV) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Cloudstone Curio occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Green: 0.17%

Cloudstone Curio Discussion

McToters on Naban, Dean of Irritation

1 week ago

Wow, this is super fascinating! I’ve never seen a mono-blue deck like this before. Naban is a great choice for a commander. Hopefully some of my advice will help! These are just my initial thoughts.

1) Hot Damn, 55 creatures! That’s the most I’ve ever seen in a deck. I can see how it works with your commander though. So that’s pretty neat you’ve been able to make that work. Props to you on that. I think you have some room to take a few out though and add some good game-changers in.

2) I see a pathway to a little more efficiency if you do take some creatures out and you put in cards like Sculpting Steel, Mirrorworks or Mirage Mirror to copy your Panharmonicon. If you do that you can add in Fabricate, Inventors' Fair, Reshape, and Tezzeret the Seeker. At least this is the route I would go because it heavily backs up support for Panharmonicon—the only other card that does what your commander does. I know you don’t want to make this an artifact deck but with those handful of cards you can have a faster way to get what you want out since you already have easy access to your commander. And in the event your commander is targeted too much you have an alternative to copying your triggers.

3) I think I you should add in Cloudstone Curio from your maybe board if you already own it or can afford it. Helps bounce creatures back to your hand to play again for value. Also, if you add in those cards from my second bullet point you’ll have another useful artifact to tutor for. Altar of the Brood isn’t even a terrible idea either. I kind if like that actually.

4) Most likely unnecessary but since you are going tribal, have you ever entertained the thought of using Arcane Adaptation? It would enable you to add in some bomb non-wizards that could still count as wizards. Probably something you may not want to do but seems like it could open up some different options.

Awesome deck! +1

Goretast on Derevi, Queen of the Hated

1 week ago

Obvious power upgrades would be Mana Crypt, Gaea's Cradle, or Mox Diamond with a big emphases on Cradle with this commander. I think you might like Deafening Silence because you are so creature heavy. I would also consider adding the Yisan line with Wirewood Symbiote, Bloom Tender, and Mirror Entity to generate infinite mana with only 3 Yisan verses. Aluren and Cloudstone Curio are also essential if you're wanting to take this to the next level because it opens up so many combos. If you decide to go this route to open up more infinite mana combos, Walking Ballista would be a strong finisher that you can tutor with a strong stax/tutor like Ranger-Captain of Eos.

CrazyDanPsycho on Yarok, the Trigger Happy

1 week ago

Braingamer: Thanks for those suggestions! Thassa, Deep-Dwelling is pretty sweet, and I really need to get my hands on one. I do agree that Sheoldred, Whispering One and Myr Battlesphere are not needed in the deck (Sheoldred is really only in there for extra graveyard recursion; the Battlesphere, when bounced, produces a crap ton of tokens and decent direct damage); however, I must respectfully disagree with cutting Razaketh, the Foulblooded. While his cmc is high, I have a few ways to cheat him into play, plus my ramp seems to be mostly consistent enough to allow me to hard cast him if need be, and he has almost single-handedly won me multiple games by allowing me to dig for whatever answer I need when I need it, while also giving me graveyard fodder to recur for more etb triggers. He's also an 8/8 flying beater with trample, which is a nice added touch for offence or defense. I may be completely wrong, but I really -really- enjoy Razaketh in this deck.

wozislightning: Awesome suggestions as well. I would -REALLY- like to get my hands on a Cloudstone Curio for this deck, but it's out of my price range, at the moment. Your ideas are definitely more affordable, and will require more investigating. Thanks much!

Meeknomore on Churnin' Chulane

2 weeks ago

Goretast, thank you for the suggestions!

I did a bit of research ahead of putting the deck together, and all of these were mentioned and were on my list. I noticed however, that this approach leaned more on the competitive side, and while its fun to win a lot, my playgroup is not competitive at all. I'd like to keep the power level hovering around the 6-7 range. For that reason alone I had scratched Mana Breach from my list, and Cloudstone Curio is a bit out of my budget right now.

As for the creatures you suggested, well, the only real reservation I have about them is that the bounce effect is permanent, by which I mean the creature doesn't immediately return to play. I'm forced to recast it. I understand that the idea is that these creatures are cheap and can bounce them selves and be cast repeatedly. Value noted. My preference for a bounce effect in the deck is of immediate return so that I can utilize them on larger, more expensive creatures like Tishana, Voice of Thunder or Prime Speaker Zegana. To get the effects I'm looking for, returning them to my hand would slow me down to much.

They are great suggestions and I appreciate the input, however I don't feel that they are a good fit for the deck at this time. If I take the deck to a local league or tournament, then I will most definitely incorporate these.

Goretast on Churnin' Chulane

2 weeks ago

Great to see another Chulane player out there. I'm not sure what your budget is like or the power-level you're looking for, but Shrieking Drake / Whitemane Lion are MVPs for this commander. They can bounce themselves to allow for many triggers with Chulane. Cloudstone Curio is also essential and opens up many combos for the deck by allowing you to bounce your permanents (i.e. you can bounce tapped lands to put in new untapped ones with Chulane). Mana Breach also lets you combo your lands while horribly crippling your opponents. I have a primer made for a competitive deck, but you might find some cards you like for your build: [Primer] Chulane's Bounce House [cEDH].

greyninja on Choo-Choo-lane: Off the Rails!

3 weeks ago

@Nezgrel got a notification you added my deck (among others) to a chulane folder!

I made some updates to match the in paper version. I added Cloudstone Curio and a few creature changes.

I'm glad you like the deck! It's fun and semi-competitive I guess. Be sure to upvote!

Mortlocke on Zacama, The Primal Titan

3 weeks ago

Zacama is a commander who is also near and dear to my heart so +1 right off the bat. I too run a Zacama deck and noticed that you're not running one of the usual suspects in a Zacama deck - Cloudstone Curio, which is another combo piece that awards infinite mana with your commander and another creature with preferably a low CMC - like Eternal Witness. Which will also net an infinite number of E-Witness triggers. Consider the following:

Note: This combo requires a specific amount of lands in play in order to net the extra mana which is (Zacama's coverted mana cost) + (the converted mana cost of Eternal Witness) + 1 = 13 Lands. Let's walk through this step by step: with 13 lands (or a mana doubler with 7 lands on the field), Cloudstone Curio and Witness in play, tap all lands to float to play Zacama for the first time. Zacama's trigger happens and all lands untap, then Curio triggers, and you bounce the Witness back to your hand. You float mana. Play the Witness again - using of that floating mana, leaving you with floating mana. Curio triggers again, and you bounce Zacama back to your hand. Tap all of your untapped lands for again, and play Zacama once more, you float mana. All lands untap, Curio triggers, and the Witness goes back to your hand again. Play the Witness again and net . Rinse, wash, repeat until you have however much you want amount of Naya mana.

A bit convoluted, but the result is infinite mana and at the very least you bring back your whole graveyard, gain some ridiculously high life total, and clear the board of creatures (unless they have hexproof), artifacts, and enchantments you don't control.

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