|Commander / EDH||Legal|
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|Masterpiece Series: Kaladesh Inventions (MPS)||Mythic Rare|
|Ravnica: City of Guilds (RAV)||Rare|
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Whenever a nonartifact permanent enters the battlefield under your control, you may return another permanent you control that shares a permanent type with it to its owner's hand.
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Cloudstone Curio Discussion
14 hours ago
Ive had many thoughts about Cloudstone Curio. I love the card, it is gross in this deck. It was actually in the deck, in an earlier build. If you get a couple of Ulamogs out there, and you can exile / destroy everything on the battlefield. Unfortunately, this particular build is trying to stay away from infinite combos, and that is the only reason it got removed from the deck. Ultimately, I believe I settled on Thorn of Amethyst, as its replacement. It is definitely a card that can go back in to the deck for tournaments or sideboard against another more powerful deck, in casual play. I have also got some pressure from a friend, to put that card back 8n the deck.
Thanks for reading, and suggesting, luther. If it ends up going back in, on a more permanent basis, Ill give yah a shoutout.
14 hours ago
Any thoughts on Cloudstone Curio? You can get infinite etbs with your eldrazi or artifact creatures.
5 days ago
Matrixxx999First of all, thank you for your comment.Some of my choices may seem a bit weird. But the deck is suited for 1v1 commander, and comes with another banlist. Hence solRing Mana Crypt Natural Order Sensei's Divining Top are all banned. This is also why I run Pattern of Rebirth, which IMO is slightly worse than Natural Order.
Basalt Monolith I have considered this card over Grim Monolith for the reason you mention. As you know, producing mana in this deck is not a problem, and going infinite on colorless in a monogreen deck has seemed redundant to me, especially as it takes 5G to go there. But that was before I ran Staff of Domination, so maybe it will go in for testing. I could cut the Grim Monolith to make the deck a little slower?
Growing Rites of Itlimoc Flip replaces itself with a creature in most cases, and turns into Gaea's Cradle (which is also banned in 1v1cmdr). In my experience, the card has performed solidly in mono green. It can be bounced with a land drop and Cloudstone Curio after floating the mana. But again, as with most of the flip lands, its not super powerfull, but a very well rounded card.
I might consider throwing back Lifecrafter's Bestiary in, based on your reply, thx.
5 days ago
joachimjuncher, Hi! I apologize for such a late reply. The reason is that I've been very busy lately. I'm very grateful to you for taking the time to analyze the deck, and card choice! And thanks for your kind words about the deck! I really appreciate constructive criticism and any suggestions, especially from another mono-green player.
Cards that you suggested to replace:
Viridian Longbow - As you rightly pointed out, it depends on the playgroup. And my playgroup run some realy pesky commanders like Zur the Enchanter, and to be able to destroy them on instant speed is a decent ability, and I try to make the deck as versatile as possible and considering that green is very week in removing creatures, VL seems like a good spell for all those purposes. I agree that its a bit slower then one shot spells, I'll think about it and try to find a good replacement for more tests. What would you put instead of this card?
Lifecrafter's Bestiary - well, I added this card not so long ago, and so far it has performed its functions perfectly - draw additional cards, and scry every upkeep. It is good if you draw it in the beginning - you will at least scry every turn, and it is good to have it in the hand in late game, cuz You usualy have a lot of mana and need more gas (cards) for it. And it has a very good synergy with Cloudstone Curio, Wirewood Symbiote.
Norwood Priestess - well, frankly, there were times when it was a dead draw, or I did not have anything in my hand to cheat in with her ability. But in the same time, more often there were moments of triumph and glory when I was able to drop things like Bane of Progress, Avenger of Zendikar, Terastodon or Craterhoof Behemoth, and all those bobs come in to the battlefield uncounterable with her ability. Needless to say that the deck run some creature untappers, so You can drop bombs even twice in a turn! But I agree with You that this card is a bit slow. If I would cut this card, then what would you suggest to replace it. I'm thinking of replacing her with something like Pattern of Rebirth, Eldritch Evolution or maybe Wayward Swordtooth
Cards that you suggested to add:
Utopia Sprawl, Berserk, Temur Sabertooth, Surrak, the Hunt Caller - all these cards were in the deck and were tested a lot. All of them work fine with Rhonas, but on one of them I would focus my attention - Utopia Sprawl, this card is super great without a doubt, with a pain in my heart, I cut and I returned it several times to the deck, man, its so hard to decide what to cut!
Overgrowth - I'm looking at this magnificent enchantment for a long time, and I would like to find a place for it in the deck, but if I find a slot for it, then I should put Utopia Sprawl first. So that if Overgrowth enters the deck, then only together with Utopia Sprawl.
Rings of Brighthearth is an interesting suggestion! Despite the fact that the card itself does not do anything when it hits the battlefield, It can create very strong synergies and even infinite combinations. I will definitely think about this. And if I add it to the deck, it makes sense to add Basalt Monolith ;).
Homeward Path - I used this card in this deck, and in my other decks. To be honest, the card has never been useful.
Yavimaya Hollow - I also like this land, I would like to find a slot for it, it seems to me a great idea to add more protection for creatures. Especially vulnerable are mana dorks, and opponents try to remove them as quickly as possible in my games.
Elvish Archdruid - I absolutely agree that this is an excellent creature. But as for all previous options, its hard to decide what to cut for it.
Thanks again for all Your suggestions and feedback! I will be happy to look at your decks to, and try to help with my advice!
6 days ago
Ummm an animorph deck with no Cloudstone Curio? Was there a 'challenge' of some sort when building this deck?
1 week ago
One more that doesn't have to do with mana.
1 week ago
There are so many combos it would be a big help for you to mention the ones you did get to save me quite a bit of time.
The main trick is to use any of the untapping artifacts and an elf and a board state that can produce enough mana to untap the elf and make at least one mana profit in the exchange. As soon as that happens you can gain infinite mana. Example Elvish Archdruid + Umbral Mantle + 3 other elves + infinite mana = Ezuri = win if combat damage gets through :) This combo has many variations in this deck.
Another much more complicated combo.Maze of Ith + Argothian Elder Ok so you go to combat declare an attack with the elder. During that declare attack phase you then use Maze of Ith to untap the elder. You then use the elder to untap a forest or such and the Maze. Since this all happens in the declare attackers step you can then repeat the process as much as needed to once again fuel any mana dump, the most common being Ezuri, Renegade Leader
Another fun one Cloudstone Curio + Aluren + a haste granter + two mana elfs each with cmc 3 or less. Aluren lets you drop one elf for free. Tap it for mana. Then drop the second elf for free. Use the stone to return the first mana dork then tap the new one. Repeat as much as you'd like to. :)
I am sure i missed a bunch but i do hope this gives you an idea of what's in here kgreer And thanks for checking it out!!
1 week ago
+1 from me! I have a similar type of deck with Tishana, Voice of Thunder and Greater Good/Cloudstone Curio+Intruder Alarm/Paradox Engine, but this is so much more consistent! I'll need to read through a few of those lines again. I love the complexity of the combo.
Do you ever have any issues finding a hack to set off the combo?