|Commander / EDH||Legal|
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|Modern Masters (MMA)||Rare|
|Time Spiral (TSP)||Rare|
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: Add to your mana pool.
, : Put target artifact card in your graveyard on top of your library.
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Academy Ruins Discussion
3 days ago
For Lantern Control Circu, you would need tutors to grab your Lantern. Not to mention you are a bit light on the control aspect of it as well. I would consider adding in these cards to step up the game plan:
- Ghoulcaller's Bell
- Pyxis of Pandemonium
- Vampiric Tutor
- Demonic Tutor
- Beseech the Queen
- Trinket Mage
- Whir of Invention
- Academy Ruins
Alternative wincon can also involve adding in more mana rocks to go Isochron Scepter / Dramatic Reversal for Circu exile win. If you have the budget as well I would recommend grabbing Field of Dreams and Transmute Artifact as well.
1 week ago
I know you said no to tron, but I happen to play a tron deck which is different than the others, and I like this one a lot. It instead plays a slower, control game with countermagic like Remand , Condescend , etc and doesn't try to rush getting the tron lands out like the others and most notably doesn't play Karn Liberated . There's a neat combo between Mindslaver and Academy Ruins (well not for your opponent at least) provided you have the mana :)
Besides Ugin, the Spirit Dragon that I already owned (from a time when it was much cheaper) I didn't have to spend too much on the deck besides the 2x Wurmcoil Engine s, the tron lands, and Academy Ruins . Go to my profile to see the decklist.
If that's still not your kind of deck that you had in mind, then what about burn? You could build this fairly cheap. With a mana base consisting of Clifftop Retreat s, Inspiring Vantage , fetches like Bloodstained Mire , Wooded Foothills , Sacred Foundry and some Mountain s. Skewer the Critics is a new burn spell you can play in it too that you should be able to acquire easily.
3 VIEWS | IN 2 FOLDERS
1 week ago
@ MCJennings ,
The Sunforger -package still is a work in progress. I had in in the deck for a long time (half a year now) but always came upon the same problem: I didn't draw the Sunforger... If I finally did it anyway, it worked absolutely fine as a tutor-for-needed-answers-tool. If i'm being attacked I always can use Path to Exile or Swords to Plowshares . If there is an enchantment I really want to be gone I tutor up Return to Dust , Oblation or the like. If something really bad is happening I can cast Teferi's Protection to phase out and if I should be missing a landdrop I can cast Tithe to search for a couple of lands. Thanks to Mistveil Plains I am able to use a single spell as much as I want to, putting it back on the bottom of my library. The only problem: Sunforger was always hiding somewhere in my deck... That's why I added some new cards to the deck, that shall help me by searching the infamous hammer: Enlightened Tutor (can be used to tutor for everything you should be needing repeatedly via Sunforger + Plains) , Open the Armory and Steelshaper's Gift . These cards however have just been ordered and the deck needs to be playtested yet. As for the sunforgers wielder it will most of the time be Zedruu herself. I try to keep my Zedruu-triggers low till the endgame, only drawing a couple cards/ gaining a couple life through her ability. She usually isn't being targeted at all by my opponents and only dies due to a boardwipe from time to time. The main goal of the deck is to stay hidden and fly under the radar most of the time. This usually works and people don't seem to care to much about what the goat is doing with her hammer.
The Clever Impersonator really is a very versatile and amazing card I just came upon a few weeks ago. While I really like your idea of the Copy Artifact being a 2mana manarock, the Impersonator usually serves a different purpose, targeting cards like: Venser's Journal , Maze of Ith , maybe Propaganda or Rhystic Study . Using it to copy Bitter Feud also is quite funny, as thing are getting out of hand quite quickly when everyone is dealing double to four times the damage to each other... The most valuable target just might be Paradox Haze though... just imagine all the cards you will draw, all the life you will gain by having three upkeeps <3
The Crown of Doom however simply is a very political card you can gift to your opponents to spread some bad blood. You usually want them to kill each other until only one opponent is left as it might be difficult to deal with a larger number of opponents when it comes to the winning-part. The important part about this card is that your opponents aren't allowed to give it back to you --> you are safe from the crown and draw cards from it while everyone else is trying to kill eachother... The Howling Mine is part of the grouphug-theme of the deck. While it of course allows everyone to draw an additional card, you are drawing one more card --> getting some extra value as soon as it is gifted away. Additionally the mine is a card your opponents don't want to get rid of --> it stays on the board longer --> you are getting more value from it over the time.
You are right about the Mindslaver being a lockdown with Academy Ruins aswell as with Trading Post + Forbidden Orchard . While I could be going for the easy win with Approach of the Second Sun or the like I really do love to have me some jank-wincons to make it more of a challenge to win for me. All of my wincons are hard work to pull of, but that is implied in the decks idea :)
I have had Tragic Arrogance in the deck for a long time and I know what it can do >:) problem is that I do need the Supreme Verdict for its ability of not being able to counter it, I need the Austere Command to pull of a "combo-win" with Enchanted Evening + Boros Charm and need Cyclonic Rift to deal with an indestructible board... or simply because it is awesome... :D I haven't got a free slot for another boardwipe though, so the Tragic Arrogance sadly needed to go :(
About the cards you mentioned: Bitter Feud simply is a fun political card that can be used to get rid of a very unpleasant opponent. Simply choose him and another player who will untap before him and he will usually finish him of. You can gift the enchantment away for Zedruu-value and rechoose its targets by bouncing it back to your hand/ blinking it with Venser, the Sojourner . Open the Vaults is very often a game winning card in this deck, as I'm usually getting back every single card in my graveyard. Cast this after a boardwipe or after you've been milled for some time and your board will be full of value all of a sudden. As this deck is focused around artifacts and enchantments you are usually getting more value out of this card than your enemies... Enchanted Evening + Greater Auramancy is a combo I have in the deck for board-protection during the lategame. As my deck doesn't heavily evolve around gifting permanents and uses Zedruu's ability only for some extra value or political offerings I usually can pull this of without having to much trouble. At the time I cast these cards I ususally have 3-4 of my permanents allready be sitting on my opponents boards so I don't need to gift away cards anymore. The only thing that doesn't work is winning to Illusions of Grandeur unless you gift the auramancy away to an opponent first.
I hope this helps understanding how the deck is meant to work, thank you for your time and may the goats blessing always be with you! :)
1 week ago
Does the Sunforger Package do enough for you? With how few creatures you're running I could see opponents easily preventing it even in colors that can't deal with artifacts well.
I've often gone back and forth on Clever Impersonator . Do you have typical targets for it or is it typically used on opponent permanents? I've recently included Copy Artifact because I found a good price for one- Personally I treat it as an additional 2 cmc rock to be the floor of it.
Crown of Doom seems to be an odd choice to me. 2 cmc to give away is the same price to you as it is an opponent- Doesn't this mean you're not breaking parity and thus play the card fairly? Or is there a different axis of use that I'm missing? Similar questions exist regarding Howling Mine
I'd consider swapping one of your board wipes to be instead Tragic Arrogance for how entirely one sided it can be to a Zedruu player (It also is Theros so it looks dope foiled).
A few cards I've always been curious about but never tested were the following. Can you confirm how well they've performed for you? Bitter Feud , Open the Vaults , Greater Auramancy + Enchanted Evening . Bitter I question its cmc, open the vaults I question the frequency of relevance, and the last combo I suppose I'm fearful that it'd hinder too much of my own interaction... Do you donate first the auramancy followed by casting enchanted evening?
I can talk all day about Zedruu lists, she's my first EDH deck. I like the direction you've taken her, it's far more responsive than my own.
3 weeks ago
4 weeks ago
ghgiunco Maybe run one copy of Mindslaver to go with your Academy Ruins ? It wouldn't be good but when it worked it would. Sideboard Crucible of Worlds Surgical Extraction . Maybe a mainboard Oblivion Stone . Also, check out my deck: RBGW Prison
1 month ago
@Philoctetes i have playing with ur kami deck in cockatrice and I found much better all the assemblies I've ever played, at least for me xd. But I'm thinking of making this deck in real life and currently it does not fit into my budget. So I took some cards: Grim Monolith , Pithing Needle , Sunstone , Blightsteel Colossus , Spellseeker , Back to Basics , Copy Artifact , Treachery , Cryptic Command , Academy Ruins , Maze of Ith , Tolaria West and Expropriate (I accept suggestions on removing some non-essential and expensive cards.)
Could you give me suggestions to replace them? I think you're the best person for this, I admire your post.
Is my first time on tappedout and sry for my english.
1 month ago
I live 4c color gifts! It’s probably my favorite deck. I have a few suggestions and actually a few questions about whether certain cards are viable.
1: where’s the Raven's Crime + Life from the Loam lockdown? Gifts for raven, LftL, Urborg for a black source, and a random land. Then you can cast raven’s crime up to 3 times a turn. I’ve seen it used a lot in this deck
2: in my experience, it’s more useful for gifts control to have destroy rather than early discard. I would recommend maybe not having the TK and IoK and instead add stuff like Dismember
4: I’ve found Slaughter Pact to be super useful if you have to tap out for gifts
5: Batterskull or Wurmcoil Engine in combination with Academy Ruins and life from the loam is a finisher I’ve seen a lot in these decks. The lifegain can be SUPER useful against decks like humans/spirits to disincentivize attacking
6: I personally play both Iona and elesh mainboard for a more diverse reanimate package, and I play Platinum Emperion sideboard
7: do you think Crucible of Worlds could be any good?
Academy Ruins occurrence in decks from the last year
Commander / EDH:
All decks: 0,05%
All decks: 0,09%
All decks: 0,06%