Reliquary Tower

Reliquary Tower

Land

You have no maximum hand size.

: Gain .

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Printings View all

Set Rarity
Commander 2020 (C20) Uncommon
Mystery Booster (MYS1) Uncommon
Commander 2019 (C19) Uncommon
Core Set 2019 (M19) Uncommon
Commander Anthology 2018 (CM2) Uncommon
Commander 2016 (C16) Uncommon
Commander 2015 (C15) Uncommon
Commander 2014 (C14) Uncommon
Magic 2013 (M13) Uncommon
Conflux (CON) Uncommon
Promo Set (000) Rare
Promo set for Gatherer (PSG) Uncommon

Combos Browse all

Legality

Format Legality
Modern Legal
Block Constructed Legal
Oathbreaker Legal
2019-10-04 Legal
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Pioneer Legal
Historic Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Limited Legal
Arena Legal
Duel Commander Legal
Highlander Legal
Commander / EDH Legal
Tiny Leaders Legal
Unformat Legal

Latest Decks as Commander

Reliquary Tower Discussion

Snap157 on Korvold, Fae King, ruler of Eldrazi

5 days ago

Crucible of Worlds would be cool! Maybe even Ramunap Excavator if you need extra sacrifice fodder?

Also forgot to mention some utility lands. You're running a on of basics, so you may have some room for lands that feed into korvld's draw ability such as Strip Mine, Wasteland, Ghost Quarter, High Market, and Reliquary Tower. Since you're running three colors you may want to pick your three favorites and add them in.

What are your thoughts on Farhaven Elf vs. Wood Elves? It might be worth the switch because it can get an untapped shock land.

Additionally, the ramp provided by Dryad of the Ilysian Grove is strictly better than Prismatic Omen for the low cost of one more mana, not to mention getting a creature to sacrifice if you need to.

DemonDragonJ on Clash of the Titans

1 week ago

I have replaced Cascading Cataracts with Reliquary Tower, since, as great as the cataracts are, I actually lose mana when I use their second ability, plus, since this deck's mana curve is rather higher, an unlimited hand size is very useful.

DeinoStinkus on Glenn

1 week ago

That's a good one and it synergizes with the insane card advantage. Reliquary Tower and Spellbook could be nice as well, to help you keep your cards.

Femme_Fatale on Official missing/incorrect card/token thread

3 weeks ago

VampDemigod that is indeed in our databases, as I posted the update for that a few weeks ago, also mentioning that it had already been in. Reliquary Tower

I'll get the basics in today.

multimedia on Edgar markov, looking for feedback!

3 weeks ago

Hey, nice first brew of Edgar.

Consider adding a few more black one drop Vamps? Knight of the Ebon Legion and Indulgent Aristocrat are one drops who can be good with aggro or midrange Vamp strategies. Cards you could cut for these are Mortify and Tithe Drinker.

Diabolic Intent is another tutor to consider adding replacing New Blood. Ruinous Ultimatum wrecks your opponents in multiplayer Commander, it could replace Fumigate. Champion of Dusk's ETB effect is excellent draw with eminence, it could replace Falkenrath Noble. Sorin, Imperious Bloodlord is good with aggro and midrange Vamp strategies especially with Edgar, it could replace Dark Impostor.


Consider adding some more dual lands that can ETB untapped turn one to make black and some dual lands that can make white to replace some Plains?

Lands to consider cutting for these are 3x Plains, 1x Mountain and Reliquary Tower.

Good luck with your deck.

elk88 on [[Primer v3.5]] - OM_RATH!!! (M21 Update!!!)

3 weeks ago

I'm going to parrot something that was said before (and this obviously isn't about Zendikar which we're all looking at closely but OP hasn't made the change yet and really should) and say this deck needs to add Field of the Dead. Drop Reliquary Tower, put in Field and split half your basics over to snow covered (7 Forest basics, 7 Snow-Covered Forest and 3 Mountain basics, 3 Snow-Covered Mountain). I have this deck in paper (and basically this exact list minus a couple lands like Cradle and Taiga) and it's far too easy to start pumping out zombies on top of everything else. It synergizes extremely well with what the deck (token doublers, ramp, etb damage effects, draw card effects, sac outlets, etc etc etc) is doing and takes nothing away from the deck. It's an absolute upgrade and OP should make the change.

Monomanamaniac on Kaza's Wizard Fleet

3 weeks ago

I like this deck, I've always wanted a red/blue wizard deck and this one has a lot of potential. So I do want to disclaimer and say that my suggestions are not criticisms, and also I did not consider your budget or your collection lol. Lastly this is suggestions with just a cursory glance. Azami, Lady of Scrolls is pretty amazing in any wizard deck. Sol Ring, Izzet Signet, Arcane Signet, Fellwar Stone, Wayfarer's Bauble, and Talisman of Creativity are all low cost mana rocks that will help your deck ramp quickly. Mystic Sanctuary, Steam Vents, and Reliquary Tower are decent utility lands. Counterspell, Cyclonic Rift, Vandalblast, Expansion / Explosion, Blue Sun's Zenith, Chaos Warp, Curse of the Swine, and Fact or Fiction are all really good answer cards (I know rift is 20$ but it's still a staple). Baral, Chief of Compliance, Adeliz, the Cinder Wind, and Vedalken AEthermage are amazing utility creatures. Thousand-Year Storm turns all your spells into storm spells. Primal Amulet  Flip helps mana costs and then copies spells. There's a few more things I can't really think of any, but my sources indicate that x spells do real well in a deck like this. Hope some of these help.

Peoni on Catrunner

1 month ago

The once a turn clause is definitely a drawback for sure, but I the way I figured it is if you have enough consistent card draw happening every turn then you're still getting to use the ability and you're finding other cards that will trigger it. More card draw never hurts, especially when your commander's activated ability can be a wincon depending on how many cards you have in hand. That reminds me, Library of Leng and Reliquary Tower both serve as pretty good budget options for holding onto all of the cards you'll be drawing, with Thought Vessel being a good but less budget option.

As far as drawing on everyone else's turns, the previously mentioned Runic Armasaur is a really nice choice. Some decent green instant draw you might like are Aggressive Urge, Benefactor's Draught, Bind, Feral Instinct, Inspiring Call, Lace with Moonglove, Lammastide Weave (lol), Momentous Fall (lots of tokens makes the sacrifice no big deal, especially if you get some big ones out there), Provoke, Skyshroud Blessing, Viridescent Wisps, and Vivify could be considered. Also the previously mentioned Verdant Rebirth. I'd say replacing the more situational cards that you'd usually be cycling anyway with cards that net you draw and share the same cost as the cycle should serve as replacements. For example Stinging Shot and Thornado are probably better off being replaced by some of the 2 cmc cards I just listed like Aggressive Urge, purely because in that case you're getting an effect and a card instead of just paying 2 to draw a card.

Gnarlback Rhino and Veil of Summer also have the potential to net you a card on another player's turn, with Veil being a good card all around and giving you some much needed stack interaction to get around enemy counters.

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