Reliquary Tower

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Core Set 2019 (M19) Uncommon
Commander Anthology 2018 (CM2) Uncommon
Commander 2016 (C16) Uncommon
Commander 2015 (C15) Uncommon
Commander 2014 (C14) Uncommon
Magic 2013 (M13) Uncommon
Conflux (CON) Uncommon
Promo Set (000) Uncommon
Promo set for Gatherer (PSG) Uncommon

Combos Browse all

Reliquary Tower

Land

You have no maximum hand size.

: Gain .

Set Price Alerts


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Reliquary Tower Discussion

multimedia on Benthic Burgeoning

7 hours ago

Hey, $200 is still budget :) Some Commander decks are thousands of dollars.

For the manabase I think there's too many Islands. You want a lot more green than blue because green cards (land ramp spells) are more important to be able to cast in the early game and they can search for a blue source. Tatyova and the landfall strategy requires a lot of lands; don't be bashful in the amount you play, more the better in my opinion. To be useful cards like Burgeoning, Cobra, the Scouts, Gardener, Ranger and Atlas need a lot of lands. Khalni Garden is not worth what it does because it ETB tapped. Consider cutting it for another Forest?

You have a Breeding Pool which is great, consider Nature's Lore ? This two drop land ramp spell lets you search for and put Pool onto the battlefield. Kodama's Reach is another Cultivate. Consider Sylvan Scrying and Crop Rotation ? These cards aren't land ramp, instead they can tutor for Reliquary Tower or a Fetch land and these are pretty important lands to have on the battlefield with Tatyova.

There's no creature tutors here and that could a problem if you get overwhelmed with land support cards and not something bigger to take advantage. Consider Fierce Empath and Fauna Shaman ? Empath can tutor for a big finisher landfall creature such as Avenger or Rampaging. Fauna can be a repeatable creature tutor by discarding a dork to then tutor for any other creature. She can tutor for a big creature or a support creature like Excavator, Witness, etc. Helpful to have when you can't play a lot of expensive price creature tutors.

Budget cards ($4 or less each) to consider adding:

  • Nature's Lore
  • Kodama's Reach
  • Crop Rotation
  • Fierce Empath
  • Fauna Shaman
  • Nissa, Vital Force : her ultimate can happen fast and it's a source of draw playing lands that your opponents can't stop (emblem).
  • World Breaker : supercharged Acidic Slime who you can recur.
  • Scavenging Ooze : repeatable graveyard hate is very helpful in multiplayer Commander.
  • Mana Breach : good with Tatyova/landfall, disrupts your opponents much more than you.
  • Arcane Denial : sometimes you need a two drop counterspell and Denial is only one blue mana hard counter.
  • Mystic Remora : one of the best sources of repeatable no mana cost draw in multiplayer Commander. It can help to fill your hand with lands to play and all the lands helps to keep it on the battlefield longer.

Cards to consider cutting:

  • Animist's Awakening: already playing Genesis Wave and Wave is a much better card.
  • Broken Bond
  • Khalni Heart Expedition: a fine card, but a one shot effect, there's better repeatable options.
  • Sporemound
  • Tishana, Voice of Thunder: this kind of draw is fine, but you don't really need it.
  • Undergrowth Champion
  • Skyshroud Ranger: can only use her ability at sorcery speed, makes her the least good creature with this effect.
  • Rites of Flourishing: helps your opponents too much especially control players.
  • Urban Evolution
  • Zendikar's Roil
  • Nissa, Steward of Elements: her -6 is powerful, but I think overall Vital Force gives you more.

Good luck with your deck.


MJS154 on Protect the President

18 hours ago

I apologize, I was hasty in my assumption. In the case of improving/suggestions, I am guessing Niz-Mizzet is there for the damage and card draw? (Dumb question I know, just wanted to be sure.) I would suggest Sol Ring , Reliquary Tower first. It depends on your budget, but those are fairly affordable. Academy Elite , or Arcanis the Omnipotent maybe? What is your endgame, if you don't mind my asking? I would also suggest spreading your land base out over some more diverse lands, depending on your budget.

multimedia on Orzhov and Friends

20 hours ago

Hey, welcome to TappedOut :) Saw your forum topic asking for help. Very nice first deck. I'm here to give advice therefore I'm going to suggest a lot of upgrades. I hope this doesn't upset you as this is by no means a slight on your deck building.

Orzhov is a really hot guild right now for causal Commander because of Teysa Karlov. Tymna is one of the best Orzhov creatures in Commander, but to abuse her ability you want evasive creatures because they have to do combat damage to opponents to draw cards. Consider expanding on the theme of tokens, Spirit tokens (afterlife) and other flying tokens/creatures? Tokens are good with Teysa as well as Ravos since he's an anthem. Teysa gives tokens lifelink which is helpful to regain life after losing it to draw from Tymna.

Budget cards ($4 or less each) to consider adding:

  • Caves of Koilos
  • Tainted Field
  • Reliquary Tower : staple land, no max hand size is helpful when playing and utilizing Tynma as well as Skullclamp.
  • Luminarch Ascension : powerful card in multiplayer Commander since it looks at each opponent's end step. Repeatable source of 4/4 flying tokens is amazing.
  • Doomed Traveler : combines with Skullclamp and Teysa to draw lots of cards.
  • Tithe Taker : same as Traveler as well as makes it harder for your opponents to cast spells or activate abilities during your turn.
  • Aven Mindcensor : staple white creature, tutors are a huge part of Commander this prevents your opponents from using them effectively. Flying helps with Tynma.
  • Reveillark : staple white creature, combos with Karmic Guide and is very good with Teysa. Can reanimate Teysa/Tynma as well as creatures with afterlife. Good with recursion of Ravos.
  • Karmic Guide : staple white creature, combos with Reveillark to reanimate lots of 2 or less power creatures. Good with recursion of Ravos.
  • Spectral Procession
  • Lingering Souls
  • Blind Obedience : helps to clear away some blockers to do combat damage to opponents. Mana rocks are huge part of Commander and this prevents your opponents from using rocks the turn they play them. Extort is nice to gain some life and make opponents lose life.
  • Spirit Bonds : repeatable way to make flying tokens.
  • Edgewalker : Tymna and Ravos are Clerics this reduces their mana costs. Tymna costs only one mana and Ravos three mana. There's also a lot of other Clerics here.
  • Pitiless Plunderer : creates treasures, very good with Teysa and a sac outlet. Works with tokens.
  • Ayli, Eternal Pilgrim : sac outlet and repeatable exile. With Edgewalker she's free to cast.
  • Soul Warden : gain life when creatures ETB (enter the battlefield) even opponents creatures, tokens ETB when they're created.
  • Soul's Attendant : same as Warden.
  • Sun Titan : staple white creature, reanimate any 3 or less permanent when ETB or attacks is great.
  • Swords to Plowshares : staple white removal, exile is very helpful in Commander.
  • Crush Contraband : exiling any two artifacts or enchantments at instant speed for four mana is good.
  • Orzhov Signet : two drop mana rock.

Can add all these cards for about $25. All for less than one Demonic Tutor , haha :)


Cards to consider cutting:

  • Orzhov Guildgate
  • New Benalia
  • Forge of Heroes
  • Basilica Bell-Haunt
  • Ghost Council of Orzhova
  • Loyal Unicorn
  • Necrotic Ooze
  • Regal Bloodlord
  • Skeletal Vampire
  • Syndicate Guildmage
  • Visara the Dreadful
  • Butcher of Malakir
  • Hero of Precinct One
  • Pitiless Pontiff
  • Perpetual Timepiece
  • Blessing of Leeches
  • Open the Graves
  • Consecrate / Consume
  • In Garruk's Wake
  • Pull from Eternity
  • Mortify
  • Sorin, Grim Nemesis

Good luck with your deck.


CastleSiege on Titania, Nature's Avenger

23 hours ago

Squirrel Wrangler is significantly weaker without cradle, but still provides you 7 power and 5 toughness spread across 3 creatures for only 2 mana. I suggested Growing Rites as a budget Cradle since you run more creatures than I do to make the ETB morr useful.

Copper-Leaf Angel also exists. I just don't like it enough to include in my build.

There's also Zhalfirin Void . I had been considering it over Reliquary Tower in my build for the repeated scry through recursion. Until you suggested Winding Canyons. I'm going to test that first.

v4ynard on Damia, Sage of Stone

1 day ago

Well constructed deck it seems strong while avoid combos and looks fun to play! What do you think of Wilderness Reclamation and Muldrotha, the Gravetide ? Also wouldn't cards like Reliquary Tower and Thought Vessel fit for the amount of card draw on the deck?

multimedia on Teysa Double Death Triggers

2 days ago

Hey, I like your deck. I'm also playing casual Teysa, Lady of Death (Budget).

Consider more cards that can get/recur Skullclamp? Any Teysa deck becomes much better when you have Skullclamp on the battlefield. Demonic Tutor , Enlightened Tutor and Stoneforge Mystic are the obvious, but expensive price cards to add. However, if you can't afford these then there's some budget options:

Sun Titan has a lot of utility with creatures/other cards that you want to play with Teysa. Not only can he reanimate Skullclamp, but also Spiritkeeper or other creatures who make tokens when they die which are great with Skullclamp. I think Titan can overall do more than Yosei.

Doomed Traveler is an upgrade for Martyr of Dusk. It's one mana and it makes a flying token when it dies. Reliquary Tower is one of the best lands to have with Skullclamp. Necropotence is powerful draw in black also very good with Tower. If playing Karmic/Lark combos then Carrion Feeder and Mirror Entity are other powerful creatures no mana cost sac outlets. Entity is also good to pump all tokens as well as Teysa attacking for Commander damage. Buried Alive is great to setup Lark/Karmic/Seer/Cutthroat combo.

Good luck with your deck.


multimedia on KullaBunny Jeleva

1 week ago

Hey, nice start for a budget upgrade of the precon.

With Jeleva you don't have to go completely over the top with all splashy high mana cost spells, some is good. You can benefit from Jeleva by simply getting card advantage when she attacks from a low mana cost spell you exiled with her especially a draw spell such as Brainstorm or a tutor such as Gamble .

Budget cards ($5 or less each) to consider adding:

Lots of creatures goes against Jeleva's ability. If you have a lot of creatures then it makes it more difficult for you to hit an instant/sorcery to exile. You want to benefit from Jeleva's ETB ability too, not just exile your opponents spells.


Cards to consider cutting:

  • Dimir Guildgate
  • Izzet Guildgate
  • Rakdos Guildgate
  • Temple of the False God
  • Vivid Creek
  • Vivid Marsh
  • Baleful Strix
  • Dimir Doppelganger
  • Djinn Illuminatus
  • Fog Bank
  • Nekusar, the Mindrazer
  • Thraximundar
  • Tsabo Tavoc
  • Uyo, Silent Prophet
  • Vampire Nighthawk
  • Hypersonic Dragon
  • Fissure Vent
  • Liturgy of Blood
  • Molten Disaster
  • Tempt with Reflections
  • Annihilate
  • Price of Fame
  • Starstorm
  • Spiteful Visions
  • Illusionist's Gambit
  • Phthisis

If you like these suggestions then I offer more help. Good luck with your deck.


Hoobynobber7395 on Demonlord Belzenlok

1 week ago

this seems like a very fun and interesting commander deck, I would add Jace Beleren to help you mill, you can easily target yourself and mill 20 cards right there after you have what you need and he helps you draw cards to get what you want and maybe a Reliquary Tower to have no hand limit

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Reliquary Tower occurrence in decks from the last year

Commander / EDH:

All decks: 0.44%

Blue: 1.28%

Black: 0.66%

Green: 0.73%

White: 0.56%

Red: 0.35%

G/U (Simic): 1.77%

U/B (Dimir): 2.11%

W/U (Azorius): 2.12%

GW (Selesnya): 1.12%

W/B (Orzhov): 0.94%

U/R (Izzet): 1.93%

Golgari: 0.39%

RG (Gruul): 1.35%

Rakdos: 0.43%

W/U/B (Esper): 1.22%

U/B/R (Grixis): 1.19%

RUG (Temur): 2.29%

BUG (Sultai): 0.64%

GWU (Bant): 1.65%

RBW (Mardu): 0.5%