Delay

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Future Sight (FUT) Uncommon

Combos Browse all

Delay

Instant

Counter target spell. If the spell is countered this way, remove it from the game with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, remove a counter from that card. When the last is removed, the player plays it without paying its mana cost. If it's a creature, it has haste.)

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Delay Discussion

Chimera115 on Rashmi, Eternities combo assistant

1 week ago

List of things that could be better.

1.) Better Early Ramp Play more of the low cmc mana dorks like Boreal Druid, and Elvish Mystic. Then the noncreature one mana ramp like Utopia Sprawl and Wild Growth. 2 mana dorks like Bloom Tender and Priest of Titania. Also Probably a good idea to only play one of the four mana accelerators like Vizier of the Menagerie, Oracle of Mul Daya, and 3 cmc Courser of Kruphix as the early ramp that the one cmc dork provide is much faster.

2.) Evaluate what impact a card has when played (General rule is 4 cmc or higher should put you at a significant advantage or outright win you the game)Remove the cards that dont provide significant advantage and are just general goodstuff value like Thragtusk, Vedalken Orrery replaced by Teferi, Mage of Zhalfir, Portal Mage, Mnemonic Wall replaced by Jace, Vryn's Prodigy  Flip, Nissa, Steward of Elements probably should probably be another combo piece or some sort of draw/protection.

3.) More and Better Counterspells Use better counterspells than Disallow. Like Counterspell, Remand, Unsubstantiate, Daze, Spell Snare, Swan Song, Muddle the Mixture, Mana Drain, Mental Misstep, Delay, Dispel, Spell Pierce, and Negate. Your counterspell package should really be large so you can play Baral, Chief of Compliance and get more Rashmi, Eternities Crafter Triggers on other players turns while searching for you combo.

4.) Better Lands
Off color fetches like Flooded Strand, or Wooded Foothills are still better than Evolving Wilds. Other cards like Crop Rotation can fetch Gaea's Cradle or Nykthos, Shrine to Nyx or even help fix you mana early on. Along those lines if you still feel you need more fixing Nature's Lore and Skyshroud Claim can grab fetch lands and get untapped lands which is much better. Lands like Simic Growth Chamber, Temple of the False God,and Seat of the Synod should be replaced by lands like City of Brass, Mana Confluence, and Ancient Tomb or other off color fetches to more reliably get you mana base set.

5.) Better Draw and top deck manipulation
In the category of better "draw" or more honestly hand manipulation cards like Frantic Search, Baral, Chief of Compliance, and Jace, Vryn's Prodigy  Flip are great at giving you the ability to toss tech cards like Manglehorn or Reclamation Sage when they are not needed and get better stuff. Now in straight card draw cards like Pull from Tomorrow, Fact or Fiction, and Gitaxian Probe either offer massive draw or knowledge of another opponents hand. You should play Preordain for more draw and top deck manipulation.

6.) Some combos are just better Some of the best most consistent methods of making your opponents not win the game.

a.) Isochron Scepter + Dramatic Reversal infinite mana and untaps let you do stuff like draw your deck with Sensei's Divining Top, Stroke of Genius, Pull from Tomorrow, and Enter the Infinite

b.) Seasons Past + Dramatic Reversal after drawing your deck to generate infinite mana by looping Seasons Past to recurr Dramatic Reversal followed by a draw spell.

c.) Seasons Past + Hurkyl's Recall This one requires more artifact mana rocks and is usually a backup plan to Dramatic Reversal being exiled somehow. Same strategy as the last combo with a set of rocks as follows: Mox Diamond, Simic Signet, Mana Vault, Grim Monolith, Mana Crypt, and Sol Ring.

Start off by tapping or playing any rocks that generate you mana then play Hurkyl's Recall on yourself.

Cast these rocks and generate 3 colorless 2 blue and 1 green mana.

Use Noxious Revival to get back Hurkyl's Recall having 3 colorless 2 blue in pool.

Cast Frantic Search getting Seasons Past and Hurkyl's Recall back and discard two nonland high cmc cards. going to 1 colorless 1 blue. Then use the untap to go to 1 colorless 2 blue 2 green in pool.

Now use Hurkyl's Recall again on yourself going to 1 blue 2 green in pool.

Replay Mana Crypt, Mana Vault, Grim Monolith, and Sol Ring going to 6 colorless 1 blue and 2 green in pool

Then cast Seasons Past back the land Hurkyl's Recall, Frantic Search + discarded cards, and Noxious Revival.

You can repeat this to generate infinite colorless mana and then cast Simic Signet in the loop to generate inifinite colored as well.

Winning the Game with inifinite mana

d.) Seasons Past + Beast Within + Reality Shift - use Beast Within to destroy a permanent then Reality Shift the beast to make them manifest a card. Then use Seasons Past to loop this until all opponents have no decks.

e.) Infinite Mana + Stroke of Genius- Use this plus Noxious Revival + Seasons Past to make all opponents have no cards left in their deck.

f.) Beast Within + Swan Song-Beast Within all of their stuff then bounce it with something like Cyclonic Rift Then start playing permanents that can be destroyed and Beast Withining your own permanent. Loop with Seasons Past to create infinite beasts. This also works with Swan Song by countering your own spells and looping with Seasons Past.

The combo you use depends heavily on what you have available in your deck once you achieve infinite mana. The goal is to have a diverse enough list that not everything you need can be exiled.

Hope this helps out.

franjimen421 on Self Loathing Millman

2 weeks ago

Font of Mythos is too slow to my opinion, would suggest Howling Mine instead.

also, Evasive Action isn't modern legal. you could take Delay/Mana Leak/Remand instead.

generally... I think the deck is nice but you could put more creatures. your opinion (and your meta)...

BTW - welcome to T/O!

rockleemyhero on Number of counterspells in Animar

2 weeks ago

I disagree and say skullclamp and glimpse are mainstay staples in animar. You need gas and those are 2 of the cheapest, abusable forms of it.

As far as # of counterspells, I think there's a trade off of mana cost and efficiency. Like you don't want to add cancel or cryptic command into your animar deck no matter how bad you need your nth counterspell. Rather you are better off with a cantrip gas card, or combo piece instead of a subpar card.

For example I think even mana drain, a cedh staple, is almost too mana intensive for how quick your deck is. However it has some decent utility to help you power out a fatty if animar keeps getting removed.

I'd still run Swan Song before it. Possibly even Stubborn Denial, Flusterstorm, Negate, and Delay depending on your meta. Double U in a 3 color deck that is so focused on G can Be difficult when you need it most.

Creature based counters seem most ideal here. Glen Elendra Archmage, Spellskite, and possibly even Kira, Great Glass-Spinner and Siren Stormtamer depending on your meta's ratio of spot removal vs board wipes. Hope that helps :)

Addicted2Edh on Mizzix EDH

2 weeks ago

I would cut Dig through Time, Faerie Trickery, Dissipate, Fact or Fiction, Fuel for the cause, Spell Swindle, Red Sun Zenith, As foretold, overburden, Propaganda. I would add these cards from your maybeboard- Counterflux, Foil, Spelljack, Mystic Speculation, Past in flames, and mystic remora. That leaves 4 spots open, I dont know if you got them but Rapid Hybridization and Pongify are pretty efficient in costs and utitility, the 3/3 Wont matter when your turning a problem into a monkey or lizard. The other 2 slots should probably be some cheaper counterspells, I like Delay Remand Memory Lapse Arcane Denial oh and Evacuation is one of my favorite ways to deal with boards.

redkhan on Tishana Combo: The Card Advantalanche *Budget MTGO

3 weeks ago

I'll start by saying I don't know what your budget is so I apologize if my suggestions are to expensive.

First even a couple more low CMC counterspells would help with the board wipe problem. Adding something like Swan Song or even Delay or Remand that swing tempo in your favor if you only need a turn to go off.

Second even though it is a bit more expensive something like Asceticism that will regenerate your creatures can save you from board wipes.

Finally I don't really know what to offer up for cuts so sorry for that. Overall the deck looks fun and seems like it runs pretty tight.

Winterblast on Augustin's $t4ks (Primer)

4 weeks ago

Thank you Kaleo42!

Coalition relic has already been replaced by Prismatic Lens because of the lesser cost. Lantern is important because it enables lands that don't produce mana on their own, for example tabernacle, to make colored mana. Mishras workshop can be used to cast nonartifact spells as well then.

I have currently stuffed in Delay and Phyrexian Metamorph instead of telepathy and stroke of genius, but it might be changed back again. Updating again when I'm sure about it

Jund_Machinist on Jhoira wip

1 month ago

Draw: Ponder Preordain Wheel of Fortune Rhystic Study Mystic Remora Serum Visions Impulse Mystical Tutor Rush of Knowledge Recurring Insight

Removal: Spell Pierce Memory Lapse Arcane Denial Dispel Delay Misdirection Mana Leak Ugin, the Spirit Dragon Cyclonic Rift

Mana Rocks: Lotus Petal Mana Vault Chrome Mox Coalition Relic Grim Monolith Basalt Monolith Mox Diamond Prismatic Lens Mana Crypt

The only creatures I see that I like are Ulamog the ceaseless hunger, artisan of kozilek, conduit of ruin, void winnower, stormtide leviathan, rift elemental, kederekt leviathan, it that betrays and the time counter dudes. You probably want more impactful giant things with ETB's preferably.

Jund_Machinist on Jhoira wip

1 month ago

Draw: Ponder Preordain Wheel of Fortune Rhystic Study Mystic Remora Serum Visions Impulse Mystical Tutor Rush of Knowledge Recurring Insight

Removal: Spell Pierce Memory Lapse Arcane Denial Dispel Delay Misdirection Mana Leak Ugin, the Spirit Dragon Cyclonic Rift

Mana Rocks: Lotus Petal Mana Vault Chrome Mox Coalition Relic Grim Monolith Basalt Monolith Mox Diamond Prismatic Lens Mana Crypt

The only creatures I see that I like are Ulamog the ceaseless hunger, artisan of kozilek, conduit of ruin, void winnower, stormtide leviathan, rift elemental, kederekt leviathan, it that betrays and the time counter dudes. You probably want more impactful giant things with ETB's preferably.

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