Coalition Relic

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Phyrexia vs. The Coalition Rare
Future Sight Rare

Combos Browse all

Related Questions

Coalition Relic

Artifact

: Add one mana of any color to your mana pool.

: Put a charge counter on Coalition Relic.

At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color to your mana pool for each counter removed this way.

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Coalition Relic Discussion

LeoSushi on Ramos the Voltron Spellslinger

29 minutes ago

Debt to the Deathless is yet another huge bomb, the biggest problem with your deck that I see, is a high curve, and not vary much ramp.

Ramp cards I like to color fix (that you aren't running) are: Shard Convergence, Kodama's Reach, Cultivate, Coalition Relic, Prismatic Geoscope, Bloom Tender, Sakura-Tribe Elder, Yavimaya Elder

Atraxa, Praetors' Voice is a good way to get more counters, Sovereigns of Lost Alara can be quite useful if you add a couple more auras, for example: Spirit Mantle, Indestructibility, Spectra Ward, Unquestioned Authority, and Holy Mantle are all great aura's that you should add, maybe even add the new Bloodforged Battle-Axe

Winterblast on First budget manabase upgrades to ...

6 days ago

Don't forget cards like Reflecting Pool, Exotic Orchard, City of Brass, Forbidden Orchard, Gemstone Mine...stuff that makes all colours for little money.

You can also play all mirrodin talismans, which are available in friendly colours. Every mana artifact for less than 3 mana should be considered over those with higher costs, except for huge colour fixers like Chromatic Lantern and Coalition Relic.

I would always avoid lands that come into play tapped if possible.

Dread1187 on Becoming Fully Compleat

1 week ago

Some mana fixers include, Coalition Relic, Rupture Spire, Darksteel Ingot, Chromatic Lantern, Gilded Lotus, Caged Sun, and Solemn Simulacrum

But being that this is green, we should be using things such as, Explosive Vegetation, Kodama's Reach, Cultivate, Rampant Growth, Farseek (this one pulls dual lands, or non forest basic lands), Primal Growth, and Cryptolith Rite.

Could also use enchantments like Exploration to help you get more land out.

Delta-117 on Commander 2017 - Spoilers

1 week ago

This was a missed chance for them to reprint Chromatic Lantern, Prismatic Omen and Coalition Relic unfortunately.

McDeity on Coach Feratu's Gym Class

1 week ago

Unlike previous posters, I actually do like Asylum Visitor, though you'll probably want a Larceny type of effect to buff it.

Blood Baron of Vizkopa is difficult to get as good as you want him to be.

Blood Seeker is pretty whatever against decks that aren't tokens

Cliffhaven Vampire doesn't do enough as a card to justify a precious slot, same with Drana's Emissary. Cliffhaven does combo though, so he may be alright.

Falkenrath Gorger needs support to really get to there, though he can be alright if you get there

Falkenrath Marauders is just a big idiot, with little else to offer, as is Markov Blademaster for the most part

Gifted Aetherborn is likely a tad more defensive than you aim to be, though I'm slightly more a fan of Nighthawk, since flying takes down most dragon-y monsters

Mirri the Cursed is sweet, but not very impactful. I can't fault anyone for wanting to run her though.

Olivia, Mobilized for War has a somewhat steep cost to grant haste, and most of your dudes are vamps already

Tithe Drinker gets a no from me, too

Mardu Banner ought to be Coalition Relic, or at least Commander's Sphere if your budget is tight.

I was never "wowed" by Blade of the Bloodchief in Olivia, myself.

Vampiric Fury doesn't quite cut muster in EDH so far, as vampires lack the token-makers and other cards to truly go wide yet. Along the same lines Stensia Banquet is just a bad card.

Four Sorins is going to be too many, too often. Maybe try trimming one of them to avoid drawing multiples?

If you can swing it, ABUr's and fetches have a silent impact, yet smooth out so many mana issues. Can't reccomend them enough.

That's what I saw in my first glance-through. I'd avoid running cards that only drain/gain life-- even if they're vampires-- and would instead focus on jamming more impactful cards. That said, I still run Baron Sengir for sentimentality reasons, so I can't blame you for wanting to run a few pet cards as well. I've felt for a while now that vampires are as few as two years away from being a legitimately great tribe (not that they're unplayable now), but Wizards needs to show a bit more love to them. They do suffer from a case of split-personality having been Black's iconic and characteristic race at different times. I've been running Olivia since Innistrad, and I feel your pain of making the switch to Mardu, but I'm optimistic that it'll make for a better deck. Cuts are going to be rough though, that's for certain. Check out my list if you need inspiration.

Anyhow, if you have any specific questions or thoughts, feel free to shoot me a message. I usually reply within a week, depending on how busy work gets.Cheers, and God bless.

precociousapprentice on Hvis Lyset Tar Oss

4 weeks ago

Some people love Burnished Hart and Pilgrim's Eye. I never end up playing them. I even always end up remoiving Solemn Simulacrum, but that is also a great card. I just don't really like the semi-manadork cards.

For Queen Marchesa, I lean toward mana fixing and and ramp in the to CMC slot. These allow you to cast your Queen earlier than turn 4, and get the Monarch our early. The Signets, Mind Stone, Talisman of Indulgence, these all get cast turn 2, ramping into a turn 3 Queen Marchesa. If you want her for early board presence, early card draw, and early defense/control, concentrate on getting her out early. Your curve is much higher than mine, but every one of those cards gets you your big fatties 1 turn earlier.

After that, add in ramp that either seriously fixes like Chromatic Lantern or Coalition Relic, or that gives a huge amount of ramp, like Thran Dynamo or Gilded Lotus.

As far as control goes, you could immediately and very cheaply upgrade the control elements by swapping To the Slaughter and Tribute to Hunger out for Fleshbag Marauder and Merciless Executioner. CMC isexactly the same, both can be sacrificed to themselves or you can sacrifice another creature to them, and they hit all players, not just one. Given that the other player decides, I never found that the instant speed was that important compared to hitting everyone.

I will have to think about your use of Queen Marchesa.I totally get where you are coming from. It just may take me a while to understand how to best position Queen Marchesa to stand in for Kaalia of the Vast in a midrange angels/demons deck.

tophertbone12 on Seize the means of destruction

1 month ago

Unfortunately, Red, Blue and Black are all pretty lacking in terms of mana acceleration/fixing, so the deck will be very reliant on Mana Rocks (Artifacts). Some of the best ones I know of would be all of the signets, Izzet Signet, Rakdos Signet, and Dimir Signet. Chromatic Lantern is the best color fixer ever, period. There is also Darksteel Ingot, Coalition Relic, Commander's Sphere, and Fellwar Stone. If you wanted specifically land ramp, or fixing there is Wayfarer's Bauble, Armillary Sphere, and Gem of Becoming. Hope this helps

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