|Commander / EDH||Legal|
Printings View all
|Masters 25 (A25)||Rare|
|Duel Decks: Phyrexia vs. The Coalition (DDE)||Rare|
|Future Sight (FUT)||Rare|
Combos Browse all
: Add one mana of any color to your mana pool.
: Put a charge counter on Coalition Relic.
At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color to your mana pool for each counter removed this way.
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Coalition Relic Discussion
3 hours ago
If you want to further improve the deck you would have to look at strict upgrades to everything you already have and probably also more efficient win cons that fit. Obviously it's a matter of budget unless you play online or use proxies (I'd recommend that though so you see if the idea even works well enough when you have all cards you want).
Definitely cut several lands and add more ramp: Ancient Tomb, Talisman of Dominance, Talisman of Progress, Mana Crypt, Chrome Mox, Mana Vault, Grim Monolith, Fellwar Stone...maybe Chromatic Lantern or Coalition Relic. That's all from low to higher prices, whatever you want to try then.
3 days ago
How about Coalition Relic for some extra ramp? I think it would synergize well with Winding Constrictor and Doubling season.
1 week ago
This doesn't look bad! With that being said, I'd add more card draw that isn't reliant on having Rakdos, Lord of Riots on the field, such as Wheel of Fortune/Reforge the Soul/etc or Read the Bones. I'd also add a LOT more ramp, since the deck is essentially dead without its commander, particularly mana rocks such as Coalition Relic or Gilded Lotus. My first cuts would be Rakdos's Return, Palace Siege, and all three of your PWs: they don't do enough for their mana costs. Also, have you considered Lobber Crew as another way to curve out Rakdos?
1 month ago
Evacuation to pop off at instant speed right before your creatures come out of suspension might be loony.
Sneak Attack would be good if you do intend to steer away from Eldrazi.
I think more counterspells to assure your threats don't get interrupted is a must especially since this deck requires so much set up to get going. On that note, I'd then bring in Snapcaster Mage and possibly even Torrential Gearhulk since your sorceries have such high value. You might also consider Archaeomancer depending on how highly you value your instants/sorceries.
Chancellor of the Spires is a fun blue fatty, so is Diluvian Primordial, Sphinx Ambassador and as vanilla as Inkwell Leviathan might look, it is super hard to deal with. You could also consider the new card Arcane Artisan to cheat out fatties if Jhoira is uncastable. Also, Timebender could be nice here too.
In summary, I think the deck is very strong but could use some more support in the counterspell department, with a little spell recursion (Snapcaster, Torrential, etc). I would also consider throwing in a bit more mana rock ramp to assure you have enough mana if Jhoira is uncastable. Consider Mind Stone, Thought Vessel andCoalition Relic as the three more important ones, and possibly even Hedron Archive or Commander's Sphere.
I would also say think hard on Obliterate, Jokulhaups, and Decree of Annihilation. I personally think they are great win conditions, but can lead to a lot of the same lines of play which can make games repetitive. I definitely wouldn't say cut them all together because they're a valid strategy to pretty much every Jhoira deck, but play around with the numbers, maybe try out 2 or maybe just one so you're not relying too heavily on them. Just find what feels right.
1 month ago
If your maybeboard consists purely of cards you own/can obtain, these are my suggestions:
- Submerged Boneyard --> Sunken Hollow
- Meandering River --> Prairie Stream
- Dismal Backwater --> Drowned Catacomb
- Forsaken Sanctuary --> Hallowed Fountain
- Tranquil Cove --> Temple of the False God
- Jwar Isle Refuge --> Exotic Orchard
- Scoured Barrens --> Esper Panorama
- Arbiter of the Ideal --> Eldrazi Displacer
- AEthermage's Touch --> Coalition Relic
- Dead Reckoning --> Conjurer's Closet
- Lavinia of the Tenth --> Kaya, Ghost Assassin
- Mastery of the Unseen --> Eerie Interlude
- Haunted Crossroads --> Gonti, Lord of Luxury
1 month ago
You seem pretty light on card draw and ramp which tend to be important to smooth out game play.
There are some good cards you can play that provide value while synergizing with your counter theme. Some of my favourites are Rishkar, Peema Renegade, Tireless Tracker, Fathom Mage, Crystalline Crawler, Prime Speaker Zegana & Coalition Relic.
1 month ago
Chromatic Lantern and Coalition Relic would fix your mana better than those two signets. Also, double blue can be hard to achieve in a full spectrum deck. I'd likely swap Counterspell out for Swan Song.
1 month ago
Your list looks decent for a start actually. A couple of things I would recommend cutting are Fist of Suns, because it only saves you mana for Dragons that cost 7 mana or more (because Ur-Dragon already gives -1), and Tainted Strike because it won't kill a player in a single attack because you need 10 infect damage to kill and none of your creatures can deal 9 damage, except Atarka with double strike, and maybe Ramos. Maybe also Warstorm Surge since the cost is quite high, compared to Sarkhan's Unsealing.
A bit more ramp would help. Skyshroud Claim gives you untapped Forests, which is great if you have lands that are Forests and another type, e.g. Cinder Glade and Canopy Vista. Other ramp that adds good mana for its cost are Overgrowth, Thran Dynamo, Gilded Lotus, and Coalition Relic.
You could add some cheaper Dragons to attack earlier, like Thunderbreak Regent, Territorial Hellkite, Verix Bladewing, and Phantasmal Dragon. Hellkite Tyrant has a useful effect. Among the bigger ones in your maybeboard, Broodmother, Intet, Scourge of the Throne, and Yosei could be helpful.
A bit more card draw would also help, like Temur Ascendancy which also gives haste, Elemental Bond, Garruk's Packleader, and Vanquisher's Banner. Defense of the Heart is always good if you own a copy.