Coalition Relic


Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters 25 (A25) Rare
Duel Decks: Phyrexia vs. The Coalition (DDE) Rare
Future Sight (FUT) Rare

Combos Browse all

Related Questions

Coalition Relic


: Add one mana of any color to your mana pool.

: Put a charge counter on Coalition Relic.

At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color to your mana pool for each counter removed this way.

Price & Acquistion Set Price Alerts





Recent Decks

EDH 31 / 3
EDH 40 / 19

Coalition Relic Discussion

TheKingThero on Atraxa's Kill Engine

5 hours ago

cstern2346 At the moment, the win cons are proliferating Darksteel Reactor for an overall win. Also, proliferating Armageddon Clock and running life gain artifacts, such as Eternity Vessel, Sun Droplet and/or Clearwater Goblet to keep my life from dropping too much. Also, I am using things like Time Bomb, Necrogen Censer, Magma Mine and Heliophial to deal damage directly to my opponent. Atraxa helps with dealing a lot of damage too, the first play test was a win due to Atraxa and Necrogen Censer hitting hard. But I will make some land cuts, maybe get some more tutoring, possibly a Planar Bridge. Actually, Coalition Relic works really nicely with Atraxa, producing 3 mana on my next precom phase. Tap it for a counter, if it wasn't needed, Atraxa proliferates that counter, then next turn, remove said counters and then tap it for mana, boom! Which would justify running a Planar Bridge.

multimedia on Omnipotence Comes With An Iron Grip

2 days ago

Hey Ninja, thanks for the mention :) I don't play cEDH therefore my suggestions might not be what you're looking for...

This list looks casual/competitive. If this is the case then I think a good stuff Grixis theme seems stronger than a discard theme. Still play good cards that are discard such as Liliana of the Veil, Thoughtseize and wheels, but don't make it the theme of the deck. I just don't think the set-up of the discard theme is worth it. The majority of cards by themselves are not good cards, they give you no value and only become good when you play other cards.

Cutting the majority of discard theme can be a large portion of the 30 cards you need to cut to make 100. I'm not going to give you suggestions of all 30 cards to cut because that's a lot, but here's a few (in no order).

  • Fell Specter
  • Nightveil Specter
  • Worldgorger Dragon
  • Clever Impersonator
  • Entreat the Dead
  • Bloodchief Ascension
  • Liliana's Caress
  • Megrim
  • Oppression
  • Waste Not
  • Dream Salvage
  • Thrilling Encore
  • Gem of Becoming
  • Anvil of Bogardan
  • Beacon of Unrest
  • Disrupt Decorum
  • Tormenting Voice
  • Geth's Grimoire
  • Crosis's Charm
  • Desertion
  • Mind's Dilation
  • Pendrell Mists
  • Painful Quandary
  • Deep Analysis

I suggest loading up on mana rocks because Bolas himself gives you a mana sink. Flipping him faster gives you more advantage in a game. You don't mind drawing and playing a lot of rocks because all the mana can be used with your Commander.

Consider this ramp/mana rock base:

Jhornback1 on Pir & Toothy's Counters, Blinks, Copies and Draws!

1 week ago

Thanks for the idea, I am se used to running my Atraxa deck and being able to add the counters on as you go. With Pir the strategy is similar but much different since his ability can be used at any time rather than just the dn step phase with Atraxa. I will definitely be switching it out for Coalition Relic. Thanks again!

PopeAwesome on Deathmarch of Queen's Paradise

1 week ago

Looking good so far I'll just add a few notes if thats ok. Probably replace one of those Acquire with Bribery. Coalition Relic is strictly better than Obelisk of Grixis. While Dragon Blood isn't the worst I think Unspeakable Symbol is most likely better (6 mana for the first +1 counter is rough) especially since you need kinda low life to trigger dethrone. Feast on the Fallen is a card that seems good but that I don't super like since to get max value out of it relies on your opponents attacking each other instead of you. Finally Fork or Twincast are always better than Doublecast.

I did not know this until today, not only does Marchesa's ability effect herself but it still triggers if she herself isn't on the battlefield so wrath effects like Damnation,Toxic Deluge and Blasphemous Act will basically only effect your opponents.

Soul Channeling is some sweet old school tech but I'd rather get haste so you can get those counters on asap since once they're on your team is safe, Fervor and Lightning Greaves are classics, Bloodsworn Steward, Urabrask the Hidden, and Dragonlord Kolaghan are also fair options.

Control Magic is a powerful effect but if you're only gonna include 1 it might as well be either Treachery or Corrupted Conscience.

On the creature front I won't say too much more other than maybe cosider a few cards that just get +1/+1 counters in other ways like Scourge of the Throne, Markov Blademaster, and Taurean Mauler. Although none of those are compulsory inclusions by any means.

ps. you might like Wild Ricochet

elgosu1337 on Phyrexia. Finds a Way.

1 week ago

Oh yeah I keep forgetting about the Sliver Queen price since I got it a long time ago.

I'd cut Stolen Identity for high CMC, Clone Legion since you can just transform other tokens into the token that you care about, Confirm Suspicions since it only makes 3 tokens but needs you to hold up 5 mana, Vraska is not too synergistic with the plan since she only makes 1 token for 6 CMC, Master of the Wild Hunt also only makes 1 token a turn for 4 CMC, It That Betrays since it's hard for you to cast although it can be good with Deceiver or Artisan or Feldon, Thought Vessel could be replaced with something that adds color like Fellwar Stone or Coalition Relic.

Pal00ka on Touched by an Angel

1 week ago

I am unsure what you are trying to do because your card choices are kind of all over the place (like why have Abzan Falconer, co. with almost no +1/+1 counter support?). Here are a few ideas to hopefully make the deck function better in general:

I would get up to 36 lands and ~10 mana rocks (Fellwar Stone, Mind Stone, Coalition Relic, etc.) because with so many high CMC spells you won't be doing much without em.

You also have near to no card advantage; Mind's Eye, Cathartic Reunion, Reforge the Soul, etc. let you find what you need and get rid of what is not helpful at that time. And reanimation spells like Defy Death, Karmic Guide, and Breath of Life can get back discarded creatures later.

With so many big angels I am unsure why you have fogs. They generally would only be good early game but then the damage is negligible. I would add ways to give your aerial forces vigilance so you can attack without leaving yourself vulnerable. Heliod, God of the Sun, Serra's Blessing, Brave the Sands, and Angelic Field Marshal are all solid additions.

Last_Laugh on Narset, Enlightened Master

2 weeks ago

First I'll start with your Voltron package. Aqueous Form needs to replace Invisibility. Spectra Ward is bad (protection gets in your way) and can be replaced with Steel of the Godhead. I'd also find room for Shielded by Faith for more wrath protection. Your equipment is underwhelming and I'd probably only keep the boots and get Sword of Feast and Famine ((and Aggravated Assault to go with it).

Your ramp package is really small for a 6 drop you want out asap. I'd suggest dropping Darksteel Ingot and Jeskai Banner (3 drops that only add 1 mana don't belong here) to make room for the other 2 signets, Talisman of Progress, Fellwar Stone, and Pentad Prism. 3 drops to consider include Basalt Monolith, Worn Powerstone, and Coalition Relic. I'm also partial to Crystal Vein as ramp here.

Haste is also important so Narset doesn't have to survive a turn. Consider Mass Hysteria, Need for Speed, Ashling's Prerogative, and Hall of the Bandit Lord.

elgosu1337 on Music of the Spheres

3 weeks ago

A lot of your cards are not very impactful, like the Akromas, Najeela, Treacherous Terrain. The other Myojin have powerful effects, like Myojin of Night's Reach, Myojin of Cleansing Fire, and Myojin of Seeing Winds.

Rather than Dread Cacodemon, why not In Garruk's Wake?

Grozoth is a really cool card that lets you tutor all your 9 CMC spells, which you can then cheat into play with Myojin of Life's Web (which is also 9 CMC). Omniscience would let you cast the noncreature spells as well. Iona, Shield of Emeria, Void Winnower, and Nullstone Gargoyle can stop opponents from responding. Rise of the Dark Realms is great after a wipe. Zacama, Primal Calamity is also good for untapping all your lands.

Your ramp is kind of lacking. You can try Skyshroud Claim, Nature's Lore, Farseek, Birds of Paradise, Bloom Tender, Selvala, Heart of the Wilds, Fellwar Stone, Coalition Relic.

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