|Commander / EDH||Legal|
Printings View all
|Eighth Edition (8ED)||Rare|
|Mercadian Masques (MMQ)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles his or her library.
Price & Acquistion Set Price Alerts
|Have (6)||NobleSlay3r , miracle , Roadhog , Vasbear1 , Benniator , Azdranax|
|Want (10)||Willis1994 , Va1mar , The_Munchkin , Mousemke , Ssserra , No1HanSolo , essex0619 , xpsychovampx , georgehades , MoJoMiXuP|
5 days ago
Emeria, The Sky Ruin is a must-have in mono-white.
Command Beacon for when the commander becomes too costly to cast.
Just a few land suggestions. You could also go with cycle lands for when you have enough mana that you just want to draw another card; or if you like creatures, go with a token generator like Kjeldoran Outpost or the man-land Forbidding Watchtower.
I like running snow lands with Extraplanar Lens, but that will get costly.
And if you'd like, check out my mono-white decks. The angel tribal deck is a little outdated, but my Voltron deck is updated with Rivals of Ixalan.
Commander / EDH
SCORE: 1 | 170 VIEWS | IN 4 FOLDERS
Commander / EDH
SCORE: 1 | 12 VIEWS | IN 1 FOLDER
1 week ago
Still playing around with the Clever Impersonator slot.
If I can hunt down a promo Bribery it will 100% take the spot. But until then experimenting.
Added mikokoro and got my hands on a foil evacuation though
1 week ago
Thank you for your flattery and suggestions on my Gas in the Tank, I'm Gonna Spank. I like this deck you have brewed here due to it's capacity for potency and fun all wrapped into one. I do have a couple of recommendations for minor adjustments, for perhaps a different play style or approach. First off, i would recommend removing Jace, Architect of Thought, Rite of Replication, and Mind's Dilation. Aside from being a fact or fiction on a stick, i don't think Jace, Architect of Thought brings enough to the table in terms of viability (just my personal opinion). Rite of Replication has value alright, if you get away with only kicking it and not paying the initial CMC. Otherwise you're banking 9 mana on the hopes a strong creature is out. That is a pretty risky contingency, considering it relies heavily on the opponent's board state. I would place something a little more reliable in it's stead. Mind's Dilation seems fun in theory, but given varying deck archetypes and field-states, the chances are again unreliable as to what random card you will get off your opponent's library. Feel free to ignore my suggested removals, it's your deck, you know what's best for it. For some savory additions, I recommend Cyclonic Rift as it is by far, the BEST board wipe of all time. Although, it would be not as useful when cast from Narset's exile. It's a risk worth taking. Knowledge Exploitation is like a Bribery but cheap $ and for instants and sorceries. It's great because Chances are high your opponents are running some major form of removal or utility in their 99 card deck. Baral's Expertise has great removal and value packed into one card. Serum Visions is another card that helps with library manipulation for 1 mana. Mana Geyser can provide a large amount of red mana, in a multiplayer setting. Imprisoned in the Moon is great for turning almost anything into a boring land, very helpful against decks that are commander reliant. Twincast is the blue version of Reverberate. Swarm Intelligence is a perpetual Reverberate and Twincast on a stick. Cast Through Time is a CMC expensive version of Taigam, Ojutai Master, just without the saftey of being counter-free. These are just some of my recommendations, take them or leave them.
Otherwise, nice deck!
2 weeks ago
max hand size
gy to lib
2 weeks ago
There are answers to emrakul for a mill player, however most of them are not cheap
Leyline of the Void is probably the best answer. expensive though
Ashiok, Nightmare Weaver gotta get lucky on the +1 ability
Bribery is also a good choice :)
Here is a list i put together
4x Hedron Crab
4x Manic Scribe
1x Consuming Aberration
3x Duskmantle guildmage
3x Fraying Sanity
1x Phenax, God of Deception
2x Startled Awake
2x Mind Sculpt
3x Mind Funeral
2x Field of Ruin
1x Nephalia Drownyard
4-6 Removal Spells
18-21 More Lands
2 weeks ago
@Seetigermage - That's just blue decks for ya. It gets that way. An ideal game, you'd get him out that early. But there are those games where I don't get to go off until as late as turn 6. If I see someone is going to give me crap for casting Brago, I wait until I have something to keep him out. Luckily, everything in the deck CAN work without our main man. He's more of an abuser, making everything have more value. Oh, and politics are key. Act like you're the only guy who can stop that guy. Most of my wins come from a sneak victory, stalling the whole game. Or I draw Bribery and search that dick's Mayael deck.
3 weeks ago
Hi! I'm working in a quite different steal deck (list not posted yet), but I think this deck could profit of some permanent steal. Things like Vedalken Shackles, or enchantments like Control Magic. Also non-permanent steal spells such as Bribery or Acquire.
4 weeks ago
Arch of Orazca is a low cost addition that eventually gives you a draw engine tacked onto a land.
Sandstone Oracle is another way to draw cards.
You have a lot of utility lands that sacrifice to do things. Crucible of Worlds gives repeated access to those lands/effects. Crucible combines with Inventors' Fair to make a mana intensive but powerful engine where you get to tutor for an artifact every turn. If you do decide to add Crucible then I would also recommend Haven of the Spirit Dragon. It only gets back Ugin and Steel Hellkite, but Crucible of Worlds + Haven of the Spirit Dragon + Ugin, the Spirit Dragon gives you infinite access to Ugin as long as Crucible is in play.
Homeward Path isn't always great, but it gives you a silver bullet answer to Bribery style Blue decks that want to steal your creatures, Zealous Conscripts type Red strategies, and Black decks that reanimate your scary Eldrazi. The games that Homeward Path is good, it's great. Cards like Insurrection and Rise of the Dark Realms are common and powerful finishers in Commander.
Command Beacon seems great after Ulamog has died a couple of times. Exile effects a prevalent enough in Commander that people will probably find ways to remove your Commander from the table a few times. It also works with Crucible of Worlds to keep Ulamog's casting cost at an effective 10 no matter what.
Expedition Map helps you find the utility land that is best for your given situation. Opposing Gaea's Cradle on the table? Strip Mine. Somebody just cast Bribery? Homeward Path. Early game development? Eldrazi Temple to ramp. Late game engine? Eye of Ugin.