Bribery

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eighth Edition Rare
Mercadian Masques Rare
Promo Set Rare

Combos Browse all

Bribery

Sorcery

Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles his or her library.

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Bribery Discussion

Artist_X on Jalira's Sac Stompers

12 hours ago

Hey Pal00ka, thanks for the comment!

You're right, there aren't a lot of token generators, and that's ok. With a lot of ways to steal creatures, I find that it still does a good job getting little guys out.

Also, the token generators it has do a pretty good job of already pumping them out. I didn't want something that put out too many, as it made things a little clunky.

Honestly, I put Lorthos in, because he wasn't so expensive that I couldn't play him late game. I can also hit with him with either Proteus Staff, Polymorph, or Mass Polymorph. Inkwell and Stormtide aren't bad. Really, the big ones I want to hit are Blightsteel Colossus, It That Betrays, and Scourge of Fleets. The others were just extra.

As for the overall play of the deck, it's a LOT of fun. With a lot of ways to protect Jalira, Master Polymorphist, I find she is able to pull of her ability fairly well. Good ways to search out artifacts for Boots or something similar, it's nice. Also, Bribery and Acquire do a great job of filtering out big dudes from their deck.

It's a rather consistent deck, as well. Give it a run, and see how you like it. I'm VERY happy with how it turned out.

pskinn01 on Multiplayer games, losing players permanents.

1 week ago

First, all permanents owned by the player leaving the game gets removed from play.

Then all spells and abilities that were owned by that player are removed from the stack.

Following that all permanents the player controlled due to control changing effects have the control changing effect end (anything that says gain control of target ____) end, and go back to its last controller if they had one.

Then all other permanents that player controls are exiled. So permanents you got from another player that was not already a permanent in play (through Bribery, Acquire, Desertion, Beacon of Unrest, etc.)

Neotrup on Multiplayer games, losing players permanents.

1 week ago

An important reason the rule is like it is is so that if you lose (or concede) you can pick up all your cards and leave the table. If you get an emergency phone call you don't want to leave your Oketra the True with a group of strangers because you had a pickup game in a card store.

As for permanents you control when you leave, if they entered under someone else's control and you took them (with Dominate, Act of Aggression, or the like), they get returned to their previous controller. If they entered under your control (with Bribery, Beacon of Unrest, or the like), they get exiled. Either way they stay at the table so their owner can collect them when they leave the game.

ClockworkSwordfish on Multiplayer games, losing players permanents.

1 week ago

Section 8 of the comprehensive rules covers multiplayer games, and rule 800.4a explains what happens when a player leaves the game.

Rule 800.4a Show

So if a player loses, all of his permanents immediately leave with him. The Compulsory Rest would disappear, leaving the creature free once again. Likewise, if the losing player had taken a creature without the use of a permanent (say via Bribery or Dominate) then the creature would return to its owner.

delusiions on Rise Eternal

1 week ago

Hello! From first glance i see some cards that can be replaced with better versions. These include Cancel -> Counterspell, Unsummon -> Vapor Snag, and replacing one of your other counters to Rewind.

Some strong artifact ramp you should consider is Thran Dynamo, Doubling Cube, Gilded Lotus and maybe Basalt Monolith.

Lands you should consider: Urborg, Tomb of Yawgmoth, Underground River, and maybe Vesuva.

And lastly some solid black zombie creatures that also fit ur pick from their grave theme :Sepulchral Primordial, Sheoldred, Whispering One, Sower of Temptation, Geth, Lord of the Vault, and maybe Avatar of Woe or Royal Assassin or Glen Elendra Liege

Also think about adding in Reanimate and Animate Dead and Bribery

Enral on Kamahl and Friends (Elf Ramp)

1 week ago

Protean Hulk is often a Path to Exile bait and there are no reliable way to kill him without a sac outlet. He is also a liability to Bribery targets or steal effects for other combo decks to instant win the game. I would suggest replacing him with creature like Genesis Hydra. You also need Crop Rotation/Expedition Map/Sylvan Scrying to tutor up your important lands. If budget is not the issue, Gaea's Cradle is a must. I would also recommend Tooth and Nail to fish up some fatties from your deck after generating a ton of mana. I play freyalise and elf ball is definitely bonkers, feel free to check out my deck for ideas.

Profet93 on Need advice about how to ...

2 weeks ago

lmfao I used to run that Combo in my Sisay deck at Turn Zero.

Honestly, yeah, I agree with SteelSentry. Also cards like Nevermore or Praetor's Grasp or Bribery can also work preemptively. Declaration of Naught and Jester's Cap too.

Desertion is fun if living plane is out and they play Norn HAHA! Had it happen to me and it was AMAZING :D

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