Vault of the Archangel

Vault of the Archangel


T: Add 1 to your mana pool.

2WB, T: Creatures you control gain deathtouch and lifelink until end of turn.

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Vault of the Archangel Discussion

ShokuYuki on Update to my First Deck Ever

12 hours ago

I play only with modern.

You said you want deathtouch, right? A nice choice. Here is an idea...

Total of 60 cards.

Lands (22):

2 Vault of the Archangel - perfect in BW decks.

3 Isolated Chapel - Check land

2 Scoured Barrens - Cheap dual land

1 Urborg, Tomb of Yawgmoth - Very Useful

7 Swamp

5 Plains

2 Temple of Silence - Scry is nice.

Creatures (20):

3 Archetype of Courage - They will give first strike to all your deathtouch creatures. A very very powerful combination, and very hard to handle (deathtouch + first strike)

2 Graveblade Marauder - Can do a lot of damage and have nice toughness.

4 Vampire Nighthawk - What an amzing creature right? Flying, deathtouch and lifelink - You need it.

2 Agent of the Fates - nice power and can be used as a removal.

2 Paragon of Open Graves - because you already have them and gives some boost.

2 Typhoid Rats - because you already have them.

1 Erebos, God of the Dead - why not? Card draw and your opponents can't gain life.

Put more 4 of your choice.

Enchantments (4):

2 Banishing Light or Oblivion Ring - very useful

2 Underworld Connections - Card draw it's always important

Instant and Sorcery (12)

2 Victim of Night - Nice removal

2 Doom Blade or Ultimate Price - common removal

2 Zealous Persecution - It's nice, but can replaced for something better.

2 Lingering Souls - Good for any BW deck

2 Geth's Verdict - Removal.

Artifact (2):

1 Spear of Heliod - Buff + removal

1 Whip of Erebos - Lifelink =)

Sideboard (15):

2 Disenchant

2 more Doom Blade or Ultimate Price if you need more removal

2 Rest in Peace - Against cemitery decks

2 Witchbane Orb - Against burns, mill, discard and curse decks.

2 Celestial Purge - Nice removal

And More 5 cards of your choice.

Maybeboard (x): Cards that may enter, depends of your money

1 Athreos, God of Passage - best god for any BW

1 Sorin, Solemn Visitor - Planeswalker

1 Kytheon, Hero of Akros  Flip - Planeswalker

2 Sign in Blood or Read the Bones - More card draw.

2 Dismember or Go for the Throat - better removal, but expensive.

4 Path to Exile - if going modern, best removal.

2 Stony Silence as sideboard

Green_Ghost on I have a question about ...

1 day ago

You wouldn't want fetches but you'd want the shocks Gavony Township, Vault of the Archangel along with the check lands and possibly Horizon Canopy

Dark_Danda on Competitive Modern Abzan

1 day ago

And if I might add:

Qasali Pridemage actually is able to destroy Eidolon of the Great Revel. Surely I will need to minimize the life loss through fetching my lands by not paying 2 life for shock lands or by searching for basic lands and I would also consider to sideboard Dark Confidant against Abrupt Decay and Maelstrom Pulse.

All in all the matchup is favorable in terms of hand disrupt and life gain through Vault of the Archangel. With Inquisition of Kozilek and Thoughtseize I will especially choose Atarka's Command, Eidolon of the Great Revel and burn spells. The creatures shouldn't be all that problematic as I will have enough spot removals and Lingering Souls at my disposal.

Dark_Danda on Competitive Modern Abzan

1 day ago

Hi Fizzery

Thank you for your question. Concerning your remark for having a lot of 3cmc cards, I take it you are asking how I will handle Eidolon of the Great Revel.

It is true that I generate a lot of life loss through multiple cards in my deck and possibly this will need fixing. However Scavenging Ooze is not the only way to gain life. As of now I would try to get Vault of the Archangel as quickly as possible through either drawing or by tutoring it with Knight of the Reliquary. Also I would sideboard as many Inquisition of Kozilek into the maindeck to avoid further life loss and to have cards such as Eidolon of the Great Revel discarded. Lingering Souls are also very useful against haste aggro based creature decks to block a lot of damage and buying time to setup my midrange game.

shinobigarth on Konami Code (Rakdos vampire midrange)

3 days ago

you mean Vault of the Archangel, and no, Ghost Quarter is better because blowing up their key lands is a very useful thing in modern. giving everyone deathtouch and lifelink is not that great of a use of 4 mana, when i'd rather have Sorin who costs the same but stays out and can do other things besides give everyone lifelink. he doesnt give deathtouch but thats not a big deal in modern, you just pack removal.

xzzane on Jokin', Smokin', Midnight Token

3 days ago

Also Archangel does nothing to stop twin. And the only thing in the color green worth splashing for is Gavony Township or Abrupt Decay, but we already have Vault of the Archangel.

The_Flying_Hydras on I kill stuff. It's not my problem, it's my job.

5 days ago

Beseech the Queen is also worth mentioning alongside the good budget tutors. Requires you to be fairly heavily in black, but I'm pretty sure you are looking at your land base at least.

Vault of the Archangel is one of the better utility lands, so I'd suggest trying to get your hands on one of those; it can be expensive to activate, but it's a lot harder to remove than say, Whip of Erebos. Speaking of removing stuff, I don't know if you ever have an annoying time dealing with opposing hexproof/shroud. I know I would. That's why I recommend the awesome and beautiful Council's Judgment. Now everyone can vote to exile that Sigarda, Host of Herons with a Darksteel Plate equipped! Other options include Arcane Lighthouse and Glaring Spotlight.

Also, speaking of hexproof, no Swiftfoot Boots?

Speaking of utility lands, Homeward Path is a quite nice catch all answer for Olivia Valdaren, Control Magic type effects, and even those big Insurrection finishes. Windbrisk Heights is also one of the three EDH relevant hideaway lands; I don't know if you consistently attack with enough creatures, but if you do, definitely look into it. It's very good with some other cards you could run if you wanted chump blockers, such as Lingering Souls, Spectral Procession, and Elspeth, Sun's Champion.

If you have Debtors' Knell, why not Sheoldred, Whispering One?

Since you have Exquisite Blood, you might want to throw in Sanguine Bond just for the off chance of infinite combo there, which can be facilitated by your tutors. With a lifelink commander, it's not bad in its own right either.

Luminate Primordial isn't a terrible include. It's basically 3 swords to plowshares (with slight restriction) tacked onto a 4/7 vigilance. Ashen Rider is quite hilarious with Debtors' Knell or Sheoldred, Whispering One and a sacrifice outlet.

Unburial Rites is a card that's almost always worth running in BWx.

Consider Isolated Chapel as a means of budget fixing that's better than Evolving Wilds or Terramorphic Expanse since you don't really have good ways to abuse shuffle effects. Additionally, the scry lands (Temple of Silence) are pretty much a strict upgrade from the life gain lands (Scoured Barrens), so that's something to consider.

Anyway, good luck on the deck!

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