Vault of the Archangel
: Add to your mana pool.
, : Creatures you control gain deathtouch and lifelink until end of turn.
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Vault of the Archangel Discussion
3 days ago
4 days ago
Awesome BlackWitch, glad that it's working.
Vault of the Archangel is awesome, I found I wasn't utilizing it that often, 1 out of every 3 or 4 games, plus it slowed me down through turns 1 through 6. Once Kaalia of the Vast is on the field, you always have your mana untapped, which is why I like Restoration Angel and Archangel Avacyn Flip (I know she kills Kaalia of the Vast too but usually flips the same turn that Kaalia of the Vast is indestructible anyway. Boros Charm too.
Your Kaalia of the Vast is a beast, people must not like coming up against you.
4 days ago
I just wanted to tell you, that this little bit of lifelink works just great in my deck. It helps me survive all the aggro crap of my opponents, till I can cast Kaalia of the Vast or attack with her safely.
Archangel of Thune not only gives me sustain, but also helps me much with keeping Kaalia of the Vast safe onto the battlefield from spells like Shock, Lightning Bolt or Umezawa's Jitte etc, which are real pain. It's a shame that I have never thought of this card earlier. I was convinced that it works only in decs with life gain.
And what is new. Now I find Griselbrand one of my favourite creatures. I was afraid of his high CMC but realized that Kaalia of the Vast is the best way to sneak him in ! Now he is all I need. Some lifegain and optional draw if needed. Better than Whip of Erebos
Vault of the Archangel also helps me a lot. Used to think that this 5CMC is a bit to much, but once I have Kaalia onto the battlefield I don't care about mana that much, so I can use it to activate this ability.
5 days ago
Also seems like Chandra, Flamecaller could be a strong include - makes six power with haste or gives you a net positive wheel (for discarding creatures). Additionally, she's has a soft boardwipe.
Vault of the Archangel is a bomb in decks like this. Brutal Hordechief is an option, but is a dubious include because it looks like you're not trying to truly flood the board, which is where he shines. Also Sengir Autocrat is probably going to go into my Marchesa deck soon.
1 week ago
Lands could use a big update, and it dosen't need to be expensiveall the taplands (guildgates and gain 1 life lands) could be replaced with the tri lands from alara blockArcane Sanctum, Crumbling Necropolis, Jungle Shrine, Savage Lands, Seaside Citadel, and Exotic OrchardReflecting Pool is a better Rupture Spireyou could throw in a couple colorless utility lands and have you filter lands color fix you when needed. maybe add Vault of the Archangel, Reliquary Tower, Temple of the False God, Winding Canyons
Captain's Claws makes ally tokens
Jwari Shapeshifter is the clone you want!
ally's you could addAkoum Battlesinger, Bala Ged Thief, Bojuka Brigand, Bruse Tarl, Boorish Herder, Grovetender Druids, Hada Freeblade, Halimar Excavator, Harabaz Druid, Highland Berserker, Kalastria Healer, Kor Entanglers, Makindi Patrol (change for Joraga Bard), Murasa Pyromancer, Oran-Rief Survivalist, Reckless Bushwhacker, Tuktuk Scrapper
also add Harsh Mercy
maybe cut the Overwhelming Stampede
2 weeks ago
Hey, I have a few suggestions. I recommend cutting: Vault of the Archangel, Cataclysmic Gearhulk, and Orzhova, the Church of Deals. Vault seems very mana intensive, I could see it's uses, but I feel it could be switched out. I suggest cutting the gearhulk, because a lot of the time your standard board wipes should get the job done. Also, sacrificing all your artifact ramp feels bad. If you are running it to stomp on artifact/enchantment heavy decks in your meta, add in Austere Command if it's not already in the list. Maybe even replace it with a Toxic Deluge! With all that life you have, you can take out any indestructible monster heading your way. In regards to the other land, as stated previously, I feel there are better utility lands, and would rather see a Wasteland or Strip Mine in that slot. Now for the super spicy and spiky recommendations. Since you are already running Vizkopa Guildmage, you should add in Children of Korlis, ad nauseum, and Angel's Grace. These cards together can win you the game on the spot, and also can be used to save you in a pinch if you're not going for the combo. You should check them out. I hope everything works out well for you, and I hope some of these suggestions might pique your interest. Thanks for posting the deck, mate! +1 from me.
3 weeks ago
Try and keep it at 60 cards to maximize your chances at good draws. I would move Scrabbling Claws, Kataki, War's Wage, and Sundering Growth into the SB. That'll put you at 58 MB. You definitely need basic lands so I'm trying to make room for 8-9 of them.
-2 Doom Blade (Your other removal is just better. This seems excessive unless you see a lot of aggro.)
-4 Tidehollow Sculler (You've got a decent amount of hand disruption still without it and this is the weakest of your hand hate. Seems like you've got plenty going on on that point of the mana curve anyways.)
That gives room for 10 basics or 9 and another Vault of the Archangel.