T: Add 1 to your mana pool.
2WB, T: Creatures you control gain deathtouch and lifelink until end of turn.
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|Want (6)||Fropper , jmacaulay , samk125 , PresidentPeaches , Auphelian , LazavGravemind|
im not a deck building professional at all but. be careful with running Sorin Markov in certain circles. he is pretty annoying to some people. with that said. i see some of these lands are from the new commander decks and you may want to find replacements for some of them. since you are running black you can try using Urborg, Tomb of Yawgmoth along with Cabal Coffers for a large mana ramp of black mana. Vivid Marsh and Vivid Meadow for black/white mana possibilities in one land. Command Tower is also a really good staple land for commander. Ghost Quarter can be replaced with a Strip Mine. Vault of the Archangel gives you lifesteal and deathtouch. thats all i can say for lands. but incase you dont know commander staples (or you do know but dont want them) Sensei's Divining Top is really strong in basically all edh decks. Gilded Lotus is also really good along with Caged Sun for mana ramping. also Sanguine Bond and Exquisite Blood have a instant game win if they are both on the field at once and you gain one life. Vizkopa Guildmage can be used for that combo as well. Phyrexian Arena can help you keep up with card draws to have consistent plays. Exsanguinate fits into what you want the deck to do aswell. gaining life opponent losing life :P. Serra Avatar speaks for itself for the theme you want. i would suggest against Sorin, Solemn Visitor for i think he is somewhat weak. instead you can use Sorin, Lord of Innistrad. Liliana Vess is a really strong planeswalker you can use her negative to search for cards or her plus to force your opponents to discard and make her look really scary. Liliana of the Dark Realms is also a strong planeswalker. there are a lot more i can suggest with creatures but ill leave with those suggestions for now. sorry if this post was somewhat long. just figured id try to help out. im new to commander myself within the past couple months. but im in a circle that plays mostly competitive... so i learn pretty quickly from them whats really strong.
I disagree with @Pwogenitus2 on the land issue here, 35 is perfect for a Shadowborn Apostle deck, But there is another issue im seeing.
You dont have nearly enough Apostles. In my Shadowborn Apostle deck, i run 35 of them. As many as i do lands. I very rarely have 6 of them by turn 4. I can only imagine it takes you longer to do so with 20. Thrumming Stone Is in fact cute, But with 20 apostles, I cant see it ever hitting your entire deck.
Some notable cards you're missing: Skullclamp Yawgmoth's Will Mirror Entity (The best white demon to ever exist may i add) Vault of the Archangel Nykthos, Shrine to Nyx Demon of Death's Gate (turn 2 9/9? Fuck your Serra Ascendant buddy :) ) Living Death
If you wanna look at a "Complete" List that ive been playing with for a while now in real life, Teysa's Shadowborn Apostles
Not sure what the point of the Vault of the Archangel is. It'd be a really nice touch if you had black mana at your disposal, but I don't see the point of a land that taps for colorless without it. Also for lands, you've got a lot of higher cost spells and a really low amount of land. I would get rid of the Wake the Reflections because, in terms of card advantage, you've got a lot more efficient cards in there you could be drawing. So those I would replace with more Plains. Brave the Elements I think would be a much better replacement for Feat of Resistance. It's one mana less and hits literally all of your creatures. Board wipe? No problem. Hive Stirrings is a strange choice, as there's no other slivers in the deck. I get that it's more tokens, but I would take out at least two of them and replace them with at least one more Cathars' Crusade. You want more than a 1/30 chance to draw that card in a white weenie deck like this, because that's what really makes this deck a threat. Overall, very nice though.
Id run Vesuva because it copies lands. And that will make you have more mana with your ramp. Also consider Vault of the Archangel and Windbrisk Heights to make your feild do more. Might also want lilliana vessto tutor. Maybe use avacyn to keep your permantes from being blown up.
I'm still holding out for the rest of the Nimbus Maze cycle. It's an interesting and functional concept, in my opinion, and it doesn't really threaten to break anything.
What I'd really like to see are more EDH-viable utility landslands with strong abilities that do something other than produce a single mana. I love cards like Vault of the Archangel, Sunhome, Fortress of the Legion, Cabal Coffers, Gaea's Cradle, Phyrexian Tower, Kessig Wolf Run, Cavern of Souls, etc.
I'm not saying WOTC is about to print something like Gaea's Cradle again, but I would like to see something new and useful.
I think that comic is a little misleading. I played a Soul Sisters mirror the other day where we were both up to near 1,000 life, and I was swinging in with 4 100/100 Ajani's Pridemates against a field Elspeth, Knight-Errant indestructible tokens, while activating Vault of the Archangel every swing for the lifelink.
Needless to say, I promptly shot myself after conceding.
|0.07 TIX||0.3 TIX|
|Avg. draft pick||1.45|
|Avg. cube pick||12.65|
|Commander / EDH||Legal|
|Modern Event Deck||Rare|