|Commander / EDH||Legal|
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|Modern Event Deck (MD1)||Rare|
|Dark Ascension (DKA)||Rare|
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Vault of the Archangel
: Add to your mana pool.
, : Creatures you control gain deathtouch and lifelink until end of turn.
Vault of the Archangel Discussion
1 week ago
Overall, the Commander choice can be swapped to any Legendary. I don't particularly like Teysa, Orzhov Scion as you need Teysa + Razaketh, the Foulblooded + a creature. Teysa's ability doesn't work on herself and Razaketh can't sacrifice himself. Daxos is the same CMC as Teysa, so they work the same, except Daxos is Pay 2 Life: Search your Library for a card and put that card into your hand. Teysa needs another creature on board, and in order to get a second tutor, the creature that dies needs to be . You could run Darkest Hour but you need to ensure it is on board before you sacrifice. If Darkest Hour is your first tutor, the you still have the issue of needing to sacrifice a creature for the Teysa token to enter.
Daxos + Razaketh + = Tutor.
Teysa + Razaketh + Creature = Tutor.
In both scenarios the Commander can be sacrificed for a second Tutor, but Teysa doesn't provide any value being sacrificed. Teysa doesn't see added value if the first creature sacrificed isn't Black, and won't see value over Daxos with the additional tutor line until the third Tutor. If need be, Daxos can be your second sacrifice, but with Teysa you will want to keep her on board to get any value from her.
Sanctum Prelate is an interesting card. My only concern is what number would we call? 2 seems most likely, to stop Counter magic, but that stops us from casting 2/3 of our Reanimate Auras. You could call 1 in order to stop the single mana Counters and then you only stop your own Altar of the Brood .
Winter Orb is a great idea, I will definitely look into adding it with other stuff like Defense Grid . You should not overvalue Serra's Sanctum though. I have it included in the deck because I own it, but it is rarely game breaking. It is a good land, but most games end before it really starts to show value. I find myself tutoring for Urborg, Tomb of Yawgmoth more often.
There are 8 cards to win from the LRW combo. A few of these pieces can be removed. Altar of the Brood is not one that should be removed though. It provides a win from LRW or the Bomberman combo. Grim Guardian works with both combos, (as long as you're running Daxos as the Commander), and Underworld Coinsmith is primarily for Bomberman. If you're looking to cut one or more of them, Falkenrath Noble is the most expensive to cast. If you want the universal effect then Cruel Celebrant or Zulaport Cutthroat are likely cuts. Altar of Dementia provides a Mill win if you don't have access to Altar of the Brood. This is a useful piece to keep as it helps you win around Solitary Confinement / Phyrexian Unlife effects.
1 week ago
I appreciate that he's a reasonable mana sink; but one has to resolve bomberman, wait for an entire turn pass, then it can win. For this reason I believe that he's ineffective.
Whereas Teysa, Orzhov Scion features an interaction package, replaces herself, and feeds razaketh like a proper champ, turning most bodies into 2 bodies. You can even just tutor for Darkest Hour off of the first raza' activation and then you have unbounded raza' fodder.
Personally (though it only sees fringe-play) I like Sanctum Prelate as a hatebear. If you know a card that is likely to stop you from winning, it's very easy to name it's mana cost and have it remain as a continuous hatebear.
Your lands could use some work too; cutting Vault of the Archangel (if you have 5 mana to spare then I feel like something's going wrong) for a card like Lake of the Dead , Strip Mine , Wasteland . Depending on how low your hand gets, some lands which draw are viable too like Sea Gate Wreckage .
You currently have 7 cards that win from LRW (not including coinsmith). That seems like a lot for a deck with access to the best tutors; I'd recommend stripping some of the worse ones down like Altar of the Brood and Altar of Dementia and replacing them with more hate. I'd recommend Bitter Ordeal as an alternate win condition, because it's not shut out by null rod, or any single counterspell (except flusterstorm, but screw that card).
Authority of the Consuls is neat, depending on your meta. It stops godo and some other decks, but I'd be hesitant to run it alongside Blind Obedience . Is there a particular reason for this? If it's just a hateful card, I'd recommend trying out Victimize or Reanimate as I'm sure your hateful cards could use another go.
1 week ago
I love this deck. Consider Memorial to Folly as a late game way to get someone back in action. Kaya's Wrath if you need a sweeper for the crazy aggressive decks. No Vampire Nighthawk ? I found that it deters people from attacking me at all when they can pick a target with no death touch. On that note, you get the same effect from Basilisk Collar which is transferable to any weenie you have. Gifted Aetherborn gets you there too. Vault of the Archangel when you are just done with people attacking you.
Beacon of Immortality if being decked is ever a thing for you, and to watch your opponent's faces.
Overall I love this deck and it is definitely giving me tweeks for my own Karl deck. Thank you. I'll keep watching.
2 weeks ago
Hey, looks good. Interesting strategy of getting value from life gain with Teysa, but where's Skullclamp ? :)
Consider more mana rocks to potentially ramp into Teysa faster? More mana rocks are also good with several of the higher CMC creatures here. Consider expanding on the getting value from gaining life gain strategy, it makes your deck more unique.
Cards to consider adding:
- Thought Vessel or Mind Stone : ETB untapped and no max hand size is very helpful when drawing a lot of cards.
- Reliquary Tower : ETB untapped and no max hand size.
- Fellwar Stone : ETB untapped.
- Reveillark : if Lark leaves the battlefield as a result of it dying then it will trigger Teysa or any other dies abilities.
- Anguished Unmaking
- Vault of the Archangel
- Carrion Feeder : one drop no mana cost sac outlet.
- Concealed Courtyard
- Ash Barrens : discard it to search for a basic land or ETB untapped to make colorless.
- Tithe Taker : afterlife, make it harder for your opponents to cast spells or activate abilities during your turn.
- Luminarch Ascension : powerful card in multiplayer Commander because it looks at each opponents end step. Repeatable source of 4/4 Angels tokens.
Cards to consider adding to expand on the life gain:
- Soul Warden
- Soul's Attendant
- Pristine Talisman : gain life and ramp.
- Ayli, Eternal Pilgrim : sac outlet, life gain, repeatable exile of nonland permanents.
- Kambal, Consul of Allocation : can make opponents lose a lot of life and you gain life in the course of in multiplayer game of Commander.
Cards to consider cutting:
- 2x Swamp
- Scoured Barrens
- Orzhov Basilica
- Priest of Forgotten Gods
- Yosei, the Morning Star
- Xathrid Necromancer
- Disciple of Bolas
- Orzhov Enforcer
- Ogre Slumlord
- Severed Strands
- Killing Wave
- Open the Graves
These cards are by no means bad cards they just have less impact then other cards in your deck and they cost too mana for what they do.
Good luck with your deck.
3 weeks ago
Considering your maybe board:
- Nykthos, Shrine to Nyx - I wouldn't normally consider this for a deck that's not mono-color, it requires you effectively have a devotion of at least four in one color to have value. In many environments there's enough removal flying this might not happen very often (5-6 boardwipes/deck for example) in a slower environment you might get away with it more.
- Vault of the Archangel - This might be fine, I'd be wary of putting too many lands that tap for colorless though, I'd consider this low priority as it typically benefits decks focused on victory through attacking more.
- Westvale Abbey Flip - This fun if you have a cleric subtheme you're sure about. It is tough to generate the clerics you need off its ability that effectively costs 6 mana each turn, though.
- Exquisite Blood - This is part of a very common two-card combo that many newer players attempt. If you play this, even without the other one, expect to draw disproportionate hostility. If you're doing the combo, try to drop both at the same time to minimize the chance anyone has to respond.
- Athreos, God of Passage - This is a potentially very strong card, you might be able to make some use of it, but it is damn expensive... same with Diabolic Tutor .
That's just my opinions of your maybeboard. Any I didn't mention I have no opinion or not enough experience using/fighting to comment.
1 month ago
Hey man !!
I would suggest 24 lands cause of you have a lot of drop 4+ and you are using Marsh Flats .......so......
You are running 4x Serra the Benevolent , in this case i don't think that you really need Gideon, Ally of Zendikar and Sorin, Solemn Visitor (I know that they are very good but Serra the Benevolent is the best by far). Sorin, Solemn Visitor is good because the +1 lifelink but if you use Vault of the Archangel .......is the same idea.
Finally, I would like to say that BW tokens is an amazzing deck because of Thoughtseize and Inquisition of Kozilek on early game. If you don't wanna use this 2 cards, run to mono white tokens (Cheaper and more aggressive.
Mana base: 4x Marsh Flats
Sorry for my English, I'm from Brazil kkkkkkk
Espero ter ajudado ^^
1 month ago
Indulgent Tormentor is definitely not as useful as Bloodgift Demon , true it saves the 1 life, however, it doesn't guarantee the draw, and isn't under your control, which for me adds too much randomness, reducing the overall consistency of play.
If you're delayed, mana screwed, or have no A/D/D in hand with a Kaalia of the Vast ready to go, opponents recognize your stalled, and will continue your agony for 3 life. Perhaps if you have an Alliance, or there is an opponent low in life you can target, then you may be able to ensure the draw, but it is highly situational. In cases where an opponent is sacrificing a creature to prevent your draw, it won't be a creature that matters to the board state anyways, they would rather just let you have the draw.
Too much uncertainty to protect the 1 life, I would rather pay 1 life and guarantee the draw. If an opponent is low life, our I'm 1 damage output that turn shy of killing them, or they are tapped out and I need my life for other tutors, I can always target an opponent, surrender my draw to them, and do the 1 damage to an opponent.
Doom Whisperer is a very powerful tutor, he can recursively (assuming you have life), dig through your library, throwing, Kiki-Jiki, Mirror Breaker , Restoration Angel , and Karmic Guide into the graveyard (at the end of an opponents turn), then puts the Reanimate or Animate Dead ... etc. ontop of your library to draw on your turn, and win! If you do happen to Surveil into something that you can't afford to lose, like a Reanimate or a Animate Dead , something like that, stop Surveiling, draw, then continue Surveilling on your turn pre-combat main phase.
Sure Doom Whisperer is no Razaketh, the Foulblooded , but he doesn't have the downside of the sacrifice, and he is CMC5, so he can potentially win you the game cast from your hand, + ( Reanimate ) is a plausible turn 4/5 alt. win-con if you get the right Surveil. Often I'll surveil to a Tutor (Like Buried Alive ), or to a game changing A/D/D like Master of Cruelties or Iona, Shield of Emeria ... etc. in cases where I have Kaalia of the Vast ready to attack on my turn.
I would avoid the uncertainty of Indulgent Tormentor , stick to a sure thing. If your finding your games are going longer and need more life, you can always augment on the Lifegain/Lifelink strategy, I have quite a bit built in, but there is more, like a Vault of the Archangel as one example. Nearheath Pilgrim would be another I can think of off the top of my head. I used to have more but with EDHREC.com being so popular I removed many of my suggestions.
Thanks for the comments!
1 month ago
Vault of the Archangel is a good utility land, since life gain is a good way to keep yourself alive during a long game.
Vault of the Archangel occurrence in decks from the last year
All decks: 0.05%
Commander / EDH:
All decks: 0.04%
W/B (Orzhov): 0.97%
RBW (Mardu): 0.5%