Tainted Isle

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planechase Anthology (PCA) Uncommon
Planechase 2012 Edition (PC2) Uncommon
Torment (TOR) Uncommon

Combos Browse all

Tainted Isle

Land

: Add to your mana pool.

: Add or to your mana pool. Play this ability only if you control a Swamp.

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Tainted Isle Discussion

WalkingIllusion on TAH DAH! It's gone!

1 week ago

Tap lands like Dismal Backwater or Jwar Isle Refuge can go. Here's some lands you don't have listed that are good in my opinion Sunken Hollow, Watery Grave, Tainted Isle, Sunken Ruins and Ash Barrens.

Tunnel Vision can be a funny combo with things like Junktroller, Hinder, and Spell Crumple.

Dreamborn Muse, Riddlekeeper, Oblivion Sower can be good if you're exiling stuff, Manic Scribe, Crypt Ghast, Mortivore maybe?, Guiltfeeder, Nighthowler, Eater of the Dead, King Macar, the Gold-Cursed, Thousand-Year Elixir, Wight of Precinct Six, Consecrated Sphinx, Arcane Denial, Mirage Mirror can be secretly good, Stolen Goods, Praetor's Grasp and Dream Fracture.

I feel like the defender route can be... alright but with dimir you might as well just have good useful creatures that so happen to have decent toughness... also I feel like Jace, Vryn's Prodigy  Flip, Oona, Queen of the Fae, Thunder Wall, Wall of Spears, Reinforced Bulwark, and Psychic Membrane are either don't fit or you can find something better.

Grixis776 on The God-Pharaoh Cometh

2 months ago

also, Tainted Isle Tainted Peak and Crosis's Catacombs are banned in modern

multimedia on Casual Weekend Zombie Deck

2 months ago

Hey, great budget deck.

I suggest more draw: Night's Whisper, Sign in Blood, Painful Truths and Read the Bones. Consider cutting some of the less good high casting cost board wipes: Extinguish All Hope, In Garruk's Wake and Hex. You don't really need 6x high casting cost board wipes. Another option is to cut some of the less good six drop Zombies: Geralf's Mindcrusher and Maalfeld Twins.

You're only playing Dimir Signet I suggest also adding Izzet Signet and Rakdos Signet. Consider cutting Mycosynth Wellspring and Manalith for them?

Victimize is a great reanimation spell. Consider cutting Unhallowed Pact for it?

Slave of Bolas is a nice gain control of a creature/kill spell. Letting you attack one of your opponents with one of their own creatures and then that creature dies end of turn. Consider cutting Rescue from the Underworld for it?

You're playing a lot of Basic lands making Sunken Hollow and Smoldering Marsh nice dual lands. Swamps are your primary Basic lands which is good with the Tainted lands: Tainted Peak and Tainted Isle. Exotic Orchard is a good budget rainbow land. Evolving Wilds is another Expanse. Crumbling Necropolis is the Grixis Tri-land. I recommend adding all these lands to help the manabase.

Good luck with your deck.


multimedia on

3 months ago

Hey, welcome to TappedOut. Very nice build for your first Commander deck.

My suggestions are more two drop draw engines: Necromancer's Stockpile and Arguel's Blood Fast. These both have nice synergy with Scarab.

Zombies: Undead Warchief, Lich Lord of Unx and Shepherd of Rot.

Lands: Fetid Pools, Sunken Ruins and Tainted Isle.

Other spells: Mind Twist and Demonic Tutor.

Consider decreasing the avg. CMC of the deck to 3.0 to start; currently it's 3.9. Cutting a lot of higher casting cost cards will make Scarab more powerful because then you can have a better established battlefield of Zombies before you play him. Scarab is a very mana hungry Commander because he costs five to cast and then four to use his ability each time. Once he's in play your mana is really tied up, dedicated to using his four mana exile ability.

Cards to consider cutting:

Zombie tribal is fun, but you say that you're playing against seasoned competitive players with competitive decks then after a while playing against them with this deck think about how it can be more competitive. The most competitive ability of Scarab is not it's opponents life loss and scry ability equal to the number of Zombies, but it's ability to exile and make a 4/4 copy of a creature from any graveyard.

This exile works with any creature not just Zombies. You could instead of playing Zombies play a deck stuffed full of value creatures with great enter the battlefield (ETB) abilities because in theory you'll get to use these ETB abilities twice. The first time the creature enters play and then again when it's exiled and copied with Scarab.

Value creatures like weak fliers such as Baleful Strix, Mulldrifter, Vendilion Clique who then become 4/4s. Creatures who let you reuse a spell like Torrential Gearhulk and Snapcaster Mage. Others such as Champion of Wits, Hostage Taker and Gilded Drake or great finishers like Jin-Gitaxias, Core Augur.

You can then support these creatures, Scarab and overall strategy with more control: draw, draw/discard, removal, counterspells and hand disruption.

Good luck with your deck.


Gleeock on Lazav

3 months ago
  • I have a couple of those included or on a very close side board/chopping block/shoe-in position.

  • I actually have Tainted Isle in the deck, just not added here I believe (but I will look into that)... On that same note River of Tears should be an auto-include. Phenax is cool... But I don't picture running enough creatureish toughness to care for him that much (I'll see how test plays go though). Mind Funeral is nifty... Although I like taking a shot at all targets at once... Though I have seen how effective: "mill until x lands are revealed", can be. Keening Stone could be a strong alternative finisher, and I do own one so it will probably make an appearance again. I like Notion Thief alot and along the same vein I also really like Sygg, River Cutthroat although I can see the potential for massive backfire with both :) I HATE cyclonic rift even though it destroys people, I will think of it since I can use it then one of my low-cost selective discard spells to discard something nifty.

  • That Which Was Taken is nice for indestructible + hexproof or just protecting my other paper-thin stuff... but may be too slow in comparison to a more wincon-style card at similar speed - al'a: Keening Stone. I like some of those other cut cards too darn much though.

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