|Commander / EDH||Legal|
Printings View all
|Explorers of Ixalan (EO2)||None|
|2012 Core Set (M12)||Rare|
|2011 Core Set (M11)||Rare|
|Promo Set (000)||Rare|
|Promo set for Gatherer (PSG)||Rare|
Combos Browse all
Day of Judgment
Destroy all creatures.
|Have (5)||sonnet666 , metalmagic , Rageface090 , jecder , Bluboltar|
|Want (8)||futility_jp , SkylordAleksander , grennan27 , linuk , bogy , calovr , MTGCap27 , dahksinol|
Day of Judgment Discussion
2 days ago
First of all, great list! I have been thinking about building around this commander myself for quite some time now as I found this list on Reddit. You were asking for critique/suggestions so here we go:
The new land Field of the Dead seems like a great utility land for this deck, essentially turning all your infinite mana combos also into infinite creatures. It also seems like a solid target to blink for value.
Animate Dead but neither Dance of the Dead nor Necromancy ? If you don't want that many recurion spells I personally would opt to run Necromancy . It costs 1 mana more than Animate Dead , but it can be played at instant speed, if needed.
I know, it's a bit boring, but how about Rhystic Study ? Also maybe Smothering Tithe ?
Propaganda but no Ghostly Prison ?
Ashiok, Nightmare Weaver seems way less optimal than the new Ashiok . He also can infinitely mill your opponents, while providing graveyard hate instead of a mediocre creature steal ability.
Dark Confidant is a great card overall, but I wonder why he is in this deck specifically. He is the only creature in the deck that has no synergy with flickering.
Rona, Disciple of Gix seems very inefficient to me.
I get that you only play the Singets and Talismans that make blue mana, but the deck has only very few ramp pieces (I count 7), so I think Orzhov Signet and Talisman of Hierarchy would be great inclusions. Also have you considered cards like Mana Vault ?
No Path to Exile ?
Disenchant seems out of place. I would replace it with something like Leonin Relic-Warder .
Eerie Interlude but no Ghostway ?
You should definitely play Glen Elendra Archmage instead of Negate .
I know it's pricy, but have you considered Vampiric Tutor (or even more extreme: Imperial Seal )?
This deck is quite boardwipe light for a more control oriented strategy that can, on top of it, save some of it's creatures by temorarily exiling them. Terminus seems especially great, other than that just the classics: Wrath of God , Day of Judgment , Damnation .
These are all my thoughts on the deck, I hope there was something in there that is useful to you ;)
1 week ago
- Consider 4x Squadron Hawk its easy white cards in hand for your life gain.
- If you are considering going to an FNM you might want white protection spells to keep your win con alive.
- Tapped lands are a little slow I might consider pulling those out.
- Ranger of Eos is an amazing card to play. A good 4 of.
- Proclamation of Rebirth is pretty good as well, but it is like 7$.
- Being you want to stall out the game to keep your life total high, play cards like Day of Judgment Cleansing Nova and Wrath of God
- Flagstones of Trokair is also good. (being you can't have 2 legendary of the same name, you remove one and the graveyard trigger happens). This gives you some deck filtering so you draw less lands and draw important cards.
2 weeks ago
If yoy end up playing a bunch of destroy effects like Wrath of God or Day of Judgment and you get the chance to have a Mimic Vat out .... Do the math lol Also Sunblast Angel + Mimic Vat .... Sweet combat step You have there lol
3 weeks ago
6/22 Update: Adding some Modern Horizon Slivers and Synergies
3 weeks ago
Get rid of Manalith , Pristine Talisman , and Darksteel Ingot for the Talismans: Talisman of Hierarchy , Talisman of Dominance , and Talisman of Progress . Condemn should be replaced by something like Utter End , Anguished Unmaking , Murder , Go for the Throat , or some better removal spell that will actually remove something. You are running in here, so play to it's strengths. Instead of Curse of the Swine , I'd run something more like In Garruk's Wake or Plague Wind . Yeah, they are a high CMC, but they're budget, and one-sided. Day of Judgment would be a decent option, too.
You're running Wizard's Retort with only one Wizard in your deck. Cut it for 2 CMC counterspell or another removal piece.
Book of Rass is Book of Ass in this deck; the only colors I run Book of Rass in is Boros, because Boros sucks at card draw. With all the lifegain, Necropotence could be worth the risk to run. can be tough to pull off in a three-color deck, but it might be worth a shot in this deck with all the lifegain. Arguel's Blood Fast Flip and Erebos, God of the Dead are other options to consider.
4 weeks ago
Hey, saw your forum topic asking for help.
Nice upgrade of the precon, but consider less creatures, more one and two drop enchantments? Lots of creatures is not really needed because Daxos is a repeatable source of creatures from the Command Zone. For him to create a token that's worth three mana then you need to be casting enchantments. One and two drop enchantments can give you experience counters faster and also reduce the avg. CMC of your deck.
- Flickering Ward
- Kaya's Ghostform
- Animate Dead : reanimate a creature from any graveyard including an opponents.
- Angelic Renewal
- Luminarch Ascension
- Darksteel Mutation : shut down an opponents Commander since it doesn't destroy or exile so the Commander can't go back to the Command Zone. The Commander can't do anything until this aura is removed and indestructible prevents it from dying from most board wipes.
- Blind Obedience
- Authority of the Consuls
- Aegis of the Gods : enchantment creature, give yourself hexproof.
- Dreadhorde Invasion
Ward, Ghostform and Renewal can protect Daxos. Bounce Ward for one mana and then cast it again. For Ward is an engine to get experience counters with Daxos, draw a lot of cards with Mesa, gain a lot of life with Coinsmith, create a lot of Angels with Throne, etc. Conviction can also be an enchantment engine for .
Ascension can be a repeatable source of creatures it's amazing in multiplayer Commander because it looks at each opponents end step. Obedience and Consuls expand on the pillowfort strategy which is helpful to stall opponents, giving you more turns to get experience counters, get other value from casting enchantments and make Spirits with Daxos. Exort is also a deceptively powerful effect in multiplayer Commander.
Hall of Heliod's Generosity from Modern Horizons brings a new graveyard strategy with repeatable enchantment recursion for white enchantress decks (wanting to cast enchantments to get value). You can now use your graveyard as a source of enchantments. Hall has good synergy with an enchantment that can sac itself to give you value such as Seals, Aura of Silence, etc. since you can recur it, draw it and cast it again. Sun Titan is very good repeatable reanimation of 3 or less CMC permanents includes enchantments and lands.
Other budget cards to consider adding:
- Command Tower : best land for multicolored Commander decks.
- Caves of Koilos
- Concealed Courtyard
- Reliquary Tower : no max hand size is helpful when drawing cards with Mesa.
- Heliod's Pilgrim : tutor for an aura.
- Open the Armory : tutor for an aura or Boots/Greaves.
- Talisman of Hierarchy : two drop Orzhov mana rock.
- Commander's Sphere
- Mind Stone
- Swords to Plowshares : staple white creature removal in Commander.
- Generous Gift : soon to be staple white permanent removal in Commander.
- Read the Bones
- Night's Whisper
- Day of Judgment : four drop creature board wipe.
- Fumigate : five drop creature board wipe that gains you life.
I'm not going to give you an exact plan of what cards to cut and replace. Instead, I'm giving you lots of options, list of 26 cards to consider adding and list of lots of cards to cut. I'm leaving it up to you to make the decisions of what you cut. My advice of cards to cut are creatures and high CMC cards. Cards that don't give you value right away or repeatable value over time can be cut. The exceptions for these kinds of cards is removal, board wipes and draw spells, but you only want a few of these kinds of cards not a lot instead focus on enchantments.
Cards to consider cutting:
- Temple of the False God
- Vivid Meadow
- Orzhov Guildgate
- Vivid Marsh
- New Benalia
- Herald of the Host
- Necromancer's Covenant
- Deadly Tempest
- Teysa, Envoy of Ghosts
- Dreadbringer Lampads
- Treasury Thrull
- Thrilling Encore
- Thief of Blood
- Silent Sentinel
- Celestial Archon
- Vow of Duty
- Vow of Malice
- Kor Sanctifiers
- Corpse Augur
- Burnished Hart
- Banishing Light
- Traveler's Amulet
- Ghostblade Eidolon
- Orzhov Cluestone
- Death Grasp
- Finale of Eternity
- Ancient Craving
- Marshal's Anthem
I offer more advice if you would like. Good luck with your deck.
4 weeks ago
------ Not Viable for DCMD, Extremely slow or just bad to the bone... 20HP mate...
++++++ Gucci 80% - 100% + played cards in Jeskai, Also Auto-includes!
42 Lands GucciBass
12 Obvious DCMD cuts but okay for the slower MTGO1v1Cmdr :
1 month ago
I don’t really get why you’re trying to force snow in this build. What’s it getting you over non-snow cards?
So why snow? It feels forced..
Day of Judgment occurrence in decks from the last year
All decks: 0.05%
Commander / EDH:
All decks: 0.04%