|Commander / EDH||Legal|
Printings View all
|Explorers of Ixalan (EO2)||None|
|2012 Core Set (M12)||Rare|
|2011 Core Set (M11)||Rare|
|Promo Set (000)||Rare|
|Promo set for Gatherer (PSG)||Rare|
Combos Browse all
Day of Judgment
Destroy all creatures.
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Day of Judgment Discussion
3 days ago
Out goes Day of Judgment in comes Divine Visitation. I just want to give Divine a chance and see how it does. Even though some of my tokens are beefier then a 4/4, the flying and vigilance really comes into play. I think overall this will add some new fun to the deck, not change its power level. Losing Day of Judgement is not a big loss as there are plenty of spot and board removal in the deck.
4 days ago
4 days ago
Hey, you're welcome.
Syncopate is a lackluster counterspell in Commander. Counterspells that an opponent can pay mana to stop are not reliable in Commander. Having a lot of mana is a big thing in Commander with mana rocks and land ramp both of these make Syncopate unreliable as a counterspell. It is good that it exiles the spell it counters, but if you want that there's quite a few other three mana hard counterspells that an opponent can't pay mana to stop.
The same can be said about Slaughter the Strong; it's not a reliable board wipe because it can possibly leave your opponents with creatures. In Commander you have access to many four mana creature board wipes. If you're going to play a board wipe than you want it to do what's it's suppose to do and wipe the board clean of creatures. This does kill your creatures, but you play a board wipe to have a fail safe if an opponent's battlefield gets too big with too many creatures for the table to deal with.
In my opinion if you want to play another counterspell play Swan Song or Negate both are good at protecting Aminatou. If you want to play a board wipe play Supreme Verdict or Day of Judgment. All are powerful budget cards.
4 days ago
Recommended adds: Tamiyo, the Moon Sage one of the best walkers in edh... she just does nuts things
Deadeye Navigator flicker djeru, deepglow skate or thalias lancers. Win?
Bitterblossom protect those walkers bro.
Tezzeret the Seeker able to tutor chain veil to the battlefield, and goes infinite with the chain veil. Almost a 1 card win the game combo.
Ugin, the Spirit Dragon another all around great card. One of the best ults in the game, and really easy to ult. Even if you don't ult him, he's a selective board wipe or removal/burn.
I'll leave what you cut for these up to you, because alot of the chooves will be largely meta dependent. The rest of the swaps I'm going to recommend are for direct upgrades to cards that are currently in your deck, meaning swap card a for card b. Not saying to cut these to make room for the above cards, unless you feel that's the best choice.
5 days ago
A few thoughts that you may want to consider. Some will have to be weighed against budget but I think they all bring the deck a little more of an edge. Alesha, Who Smiles at Death has to be a fast deck to be effective as she will quickly get burned out if things move too slowly for you.
Faster dual lands that don't come into play tapped give you an edge early game that is not to be underestimated. They are a little pricey but if you can grab them they will certainly up the pace. The pain lands Sulfurous Springs, Karplusan Forest, Caves of Koilos The filter lands Graven Cairns, Rugged Prairie, Fetid Heath The check lands Dragonskull Summit, Isolated Chapel, Clifftop Retreat Also Talisman of Indulgence is an pretty damn good budget mana rock in your colours.
Just a couple more card draw options Read the Bones and Painful Truths are both better than Cathartic Reunion in my opinion. Usually I wouldn't advocate for higher cost cards but Mardu suffers from card advantage and I think its worth it not to lose those two cards....or have to, at the very least, worry about recurring them.
Break Through the Line is an interesting enhancer you may want to consider
I am not sure you need so many board wipes. Even so I think Day of Judgment might be one to consider replacing a more mana intensive card
Village Bell-Ringer would be a good addition to keep your defenses up as you'll probably want to be attacking all the time. You also could consider Selfless Spirit to bolster you creatures in combat. Hope of Ghirapur can shut down an opposing player pretty hard if you can recur it
5 days ago
It's because there's no "e" in Day of Judgment. I had to look it up when I typed it previously. Sigarda's Aid functions as redundancy. What happens if Hammer of Nazahn gets exiled? Plus, Sigarda's Aid gives your equipment flash.
In the current deck, 20 cards benefit from Pearl Medallion.
The weakest cards currently, in my opinion, are Kitesail and Stalking Leonin. For Kitesail, you have two alternatives in your sideboard-one has a cheaper equip cost and one gives first strike in place of the buff. The evasion or cheapness both seem better to me. Stalking Leonin I guess has pretty good stats but the ability is super situational and single use.
I think the current commander is fine as long as your deck doesn't depend on him being out, since he's 6 mana. But his ability is definitely cool and the free tutor for the Hammer is nice.
1 week ago
Ooh I like a lot of the changes you made. I'm not sure I can provide much insight into the equipment portion because I don't have experience with decks like that, but I'll suggest what I can.
Tethmos High Priest in your maybeboard does not seem good because equipments don't trigger heroic.
Some more recommendations:
- Rishkar's Expertise because card draw is bae
- Day of Judgment or other board wipes (Rout, Wrath of God, Fumigate) because you probably need at least 2
- Sigarda's Aid which I've never played with but I hear is pretty good
- Oketra's Monument hits most of your creatures. Alternatively, Pearl Medallion. The green versions aren't as useful here
- Radiant Destiny can give your stuff vigilance which is super useful
Hope these brief suggestions help and I hope you enjoy playing the deck! I look forward to seeing how it continues to evolve.
1 week ago
Revitalize is...not a good card, especially for EDH. It just doesn't have a big enough impact to merit a card slot. Likewise for Root Snare - fog effects aren't worthwhile unless you take advantage of them in some way which this deck does not.
Beneath the Sands could be replaced with Cultivate -two lands for the same cmc. I'd look into more ramp as well, you probably want to aim for around 10 sources and I think I count 6-7 right now.
You ABSOLUTELY need some more removal. A Day of Judgment or Rout would be great. Even a Martial Coup to rebuild your tokens. Disenchant or Naturalize for enchantments and artifacts, Beast Within for other pesky things.
You don't currently have much in the way of +1/+1 counter synergies as far as I could see so you might want to find some more sources of the counters. Hungry Lynx is a good option.
Cards I'd remove:
- Beneath the Sands
- Root Snare
- Inspired Charge
- Luxa River Shrine
- Filigree Familiar
- Longtusk Cub - no way to make more energy
- Oreskos Swiftclaw - there's better cats
- Riparian Tiger - energy dependent
Cards I'd Add: