Izzet Signet

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition Uncommon
Commander 2015 Common
Duel Decks: Izzet vs. Golgari Common
MTG: Commander Common
Guildpact Common

Combos Browse all

Izzet Signet

Artifact

, : Add to your mana pool.

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Izzet Signet Discussion

Recover819 on Nicol Belore dela'na

6 days ago

Your curve is pretty high. You need more lands if your going to consistently hit over 6 mana. Izzet Signet / Dimir Signet / Rakdos Signet are strong adds here.

In addition I'd think about better ways to prolong the game or speed up your clock. Like Baleful Strix , Baral, Chief of Compliance, Goblin Electromancer

Winterblast on ArTifacTs

2 weeks ago

Well, you only have 10 artifacts in 100 Cards, so you basically still miss everything you might want in an artifact based deck.

It depends on where you want to go though, aggro, control, Combo...I guess aggro is the cheapest Option because you can avoid some of the most expensive staples (but artifacts are still sometimes quite expensive)

My Suggestion would be to bring powerful artifact creatures into Play by several cheap tricks. For example Wurmcoil Engine, Myr Battlesphere, Steel Hellkite...You should definitely Play Goblin Welder and Daretti, Scrap Savant, the both work well with Su-Chi and Cathodion, generate massive Advantage with Treasure Keeper and Scrap Trawler. Master Transmuter might be good as well. Memory Jar, Wheel of Fortune, Windfall to fill your graveyard are always good.

You also Need a lot of Speed, which you can get with artifacts: Sol Ring, Mana Crypt, Mana Vault, Grim Monolith, Voltaic Key, Mox Opal, Mox Diamond, Chrome Mox, Lotus Petal, Lion's Eye Diamond, Coalition Relic, Izzet Signet

TwoIdiots on Baby's First Multiplayer Cube (cards to include?)

2 weeks ago

CHANGELOG 11/05/17

IN

Regarding flyers, here are some good draws into bant. Not sure what the rest of the payoff is for green (maybe you grab cards like Glare of Subdual, Sylvan Library, Survival of the Fittest, Edric, Spymaster of Trest or big green beaters), but I figured we should enable that color combo a bit more while staying on-theme:

OUT

Regarding blink: I would be fine with that, but I think it would be better to see if there's room once we start trimming down the cube.

Green is looking pretty underpowered right now (no real big threats, not much utility. we should fix that)

Thoughts?

/N

PartyJ on Nekusar, $100 or Less

2 weeks ago

Welcome on T/O!

I am always willing to help new and established deckbuilders evolve and finetune their decks. The community on here is great and advise on your decks is never far away.

I looked at your list and I came up with the following suggestions you might want to consider:

If you need more help on this deck or any other Commander project, then give me a headsup on my wall :) Just click my name and post something on there.

It is always great to recieve an upvote on my favourite deck, which you can see here. Just click the 'Upvote' button on the left if you like what you see.

Enjoy the game!

PJ

Austin_Smith_of_Cards on Thraximundar

3 weeks ago

Looks like tons of fun with plenty of interesting cards I've never seen before. Hex was a card I've always considered for EDH, so I have tons of respect for that inclusion.

That said, I'm not quite sure how the deck works. Does it durdle until you draw a big stompy creature and then make a splash on the board? Are you winning with commander damage through Thraximundar? I'm going to assume it's a goodstuff deck, and give a few suggestions.

Grave Titan is a hell of a beatstick and immediately makes his presence known when he hits the board. 10 power with no downside is incredible value, and he'll continue to churn out more zombie duders every time you swing in.

Nicol Bolas, Planeswalker is a titan of a card that blows up permanents, steals creatures, and god help your opponent who you point his ultimate at. Lots of fun within Grixis colors.

Tutor effects are crazy good with a 100-card singleton deck, so I recommend Sidisi, Undead Vizier as your tutor of choice. Because exploiting a creature has synergy with your commmander. Along those same lines, I suggest Diabolic Tutor.

As a budget way to ramp and fix your mana, I would run the three Signets in your colors; Dimir Signet, Rakdos Signet, and Izzet Signet. They're definitely EDH staple cards.

Phyrexian Arena is a card advantage engine with a downside so minimal it's not worth noticing (yay 40 starting life!).

Army of the Damned is a huge splashy effect that immediately draws out a boardwipe or opponents risk losing to your gigantic zombie horde. Also, it has flashback, so it takes two boardwipes to stop...now that's value.

Even if you don't choose to include Nicol Bolas, Planeswalker, symmetrical effects are so good in Commander I would run Dark Intimations anyway. Another decently powerful effect in your colors.

Happy brewing!

Teleshar on Who Needs Creatures Anyways?

1 month ago

If you want more stories, I shall grant them to you.

After all, it's my new favorite EDH deck, so I've played it a few times and I can recall my last game quite well.

I was playing against three opponents, the same people as before, but with different decks this time. One was Arcanis the Omnipotent, one was Riku of Two Reflections and one was Omnath, Locus of Mana. I was prepared for the hate that would come towards me, especially from the mono blue deck - I automatically assume a ton of counterspells from those.

My starting hand was pretty decent - I didn't have many lands, but I had Sol Ring, so I felt okay. Arcanis had a pretty amazing ramp engine - he played Mana Crypt, Mana Vault and Everflowing Chalice with three counters on his turn 2, which made everyone worried. I played a Propaganda early, but my opponents' decks weren't exactly creature decks, so nobody really attacked anyone. Except for Omnath later on. Arcanis cast Day's Undoing pretty early, which I could counter with Insidious Will, but I decided not to - I was pretty stuck on lands.

The stuff I drew was pretty good, but in the meantime, Omnath became a threat as well. His commander was rapidly growing and he started bashing Arcanis. In fact, his Omnath grew so big it could probably kill Arcanis with the next attack. I cast Fervor, preparing for the Narset turn. I also drew Strionic Resonator thanks to Day's Undoing, so it was looking pretty great for me.

However, Omnath became extremely threatening all of a sudden. He killed Arcanis with a 13/13 Omnath. Arcanis flashed in Snapcaster Mage to chumpblock, but Omnath cast Berserk from Mosswort Bridge's Hideaway. Then he used all of his gathered mana in the postcombat main phase, ramping up even more, playing Brittle Effigy and Yeva, Nature's Herald, among a few other things.

Now that Arcanis was out of the game, I could safely cast Narset, since Riku was tapped out. I attacked Riku and the trigger revealed Command Tower, Walk the Aeons, Spectra Ward and Conqueror's Flail. Brilliant.

My bonus turn begins. I cast Steel of the Godhead on Narset, then I equip her with Conqueror's Flail. With Boros Charm in my hand, I am able to give her double strike and finish Riku off. The trigger reveals Chandra, the Firebrand, Izzet Signet, Ashling's Prerogative and Sunder. Knowing that Omnath is a land-based deck, I don't hesitate to cast Sunder. On Omnath's turn, nothing happens because he has no mana, so he plays a Forest and passes the turn.

On my turn, I copy Narset's trigger with Strionic Resonator, revealing eight spells. One of them is Omniscience, which allows me to cast my huge hand for free. I play Temporal Trespass, Tamiyo, the Moon Sage, Elspeth, Knight-Errant and many other things. On my bonus turn, I buff Narset with Elspeth and swing for victory.

Once again, just one attack caused a hugely explosive turn. Omnath decided not to attack me because of my Propaganda, and instead aimed for Arcanis - because he had a ton of mana. In fact, he later told us that if he could have had another turn, he would've won the game on that turn, so Omnath prevented that. Which allowed me to take the win instead. Nonetheless, it was a fun game, at least for me. :)

I love this deck so much.

Spirits on Mizzix of the Izmagnus - EDH

1 month ago

Fellow Mizzix of the Izmagnus player, Mizzix, the Storm. +1

Lot's of fun stuff in here, do you find you play fast enough to be competitive?

I've found Tezzeret's Gambit generally will get me 2 Experience. Plus a minor card advantage too.

Blue Sun's Zenith is still pretty good, even without Infinite built into the deck, however, you do have a Ashnod's Altar so maybe a Glen Elendra Archmage + Sage of Fables might be a viable option.

Jace's Ingenuity could be a Plea for Power, might not always get you three cards, but the extra turn is nice too.

Bet you have some interesting and wild and wooly commander games with Eye of the Storm.

Izzet Signet might be a better mana rock instead of Worn Powerstone.

Nice Deck.

Teleshar on Who Needs Creatures Anyways?

1 month ago

I'm in love with this deck. I played it for the first time with Selvala (grouphug), Depala (never saw that one, it was a very aggressive Vehicle deck) and Erebos.

Selvala made a deal with Depala, who was attacking Erebos early, to finish me off after Erebos and before her. And so she helped her out with Archangel of Strife, Selvala, Explorer Returned, and so on. The Vehicle deck got so much fuel it eliminated Erebos around turn 6 with a Speedway Fanatic and Heart of Kiran, buffed by the Archangel, then Depala turned to attack me.

Fortunately, on my turn 6, I attacked Depala (who was tapped out) with Narset and was that a great trigger. I put Indestructibility on Narset, as well as Steel of the Godhead, I put Strionic Resonator onto the battlefield and cast Temporal Mastery.

Next turn, I cast Oblivion Ring from my hand and copy it with Strionic Resonator, exiling two potential blockers of Depala. Then, I use my Scroll Rack (which helped me immensely after being cast turn 5... thankfully it survived a full circle), and put very good spells on top. And Narset allows me to cast them for free as she swings for lethal commander damage - I cast Expropriate, stealing the biggest creature of Depala and the Archangel of Strife, then I cast Waves of Aggression followed by Izzet Signet and Beacon of Tomorrows. In the next combat, I put Elspeth, Knight-Errant onto the battlefield and cast Fury of the Horde as I attack, allowing me to buff Narset and kill Selvala with commander damage next combat.

I'm certain I will face a lot more hate the next time I play, but this deck can have such explosive turns it's ridiculous. Even if you attack just once, you can win the game off of that one attack. And I love it. I really do.

Anything special from Amonkhet you're considering for this deck?

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