Izzet Signet

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition Uncommon
Commander 2015 Common
Duel Decks: Izzet vs. Golgari Common
MTG: Commander Common
Guildpact Common

Combos Browse all

Izzet Signet

Artifact

, : Add to your mana pool.

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Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) -67%

0.01 TIX $0.11 Foil

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Izzet Signet Discussion

Subtlety on Grixis Cruel Control

3 days ago

you are right about jace but the flash of snapy saved me many times. I tried a Kalitas list before and it was pretty good. I didn't keep it because i wanted more classic control spells on the deck. My idea was to play T4 spells on T3 beacause casting a Kalitas on T4 against fast aggro decks maybe could save the match. So i made a list with Talisman of Dominance Talisman of Indulgence Dimir Signet and Izzet Signet. With that combination i was able to cast Damnation Kalitas, Traitor of Ghet and Cryptic Command on T3 saving the day against heavy creature decks and burn. If any1 interested i could post the list here.

PTsmitty on W: Various things

3 days ago

Hey, I have a Izzet Signet from MM3. Here is My binder if you want to look and see if anything else I have catches your eye.

brokendwarf on W: Various things

3 days ago

Looking to finish off my mana fixing for various EDH decks.

binder

Austin_Smith_of_Cards on Jori En Artifacts EDH

1 week ago

Izzet Signet fixes and ramps mana and is an artifact.

Psychosis Crawler lets you take advantage of all of your card draw, slugging opponents and getting huge in the process.

Solemn Simulacrum is a staple EDH card that ramps and gives card advantage when it dies.

Foundry Inspector makes your artifact spells cheaper, which is really useful to trigger Jori En's ability by playing multiple artifacts in a turn.

Phyrexian Metamorph is an excellent Clone variant that stays an artifact regardless of what it is copying.

Torrential Gearhulk has a hefty pricetag, but it is another way to cast two spells off a single card, and potentially during an opponent's turn.

Mind Stone, Isochron Scepter, Aetherflux Reservoir, Sensei's Divining Top, and Commander's Sphere all are useful artifacts that go well with your strategy.

PTsmitty on Modern Master 2017 Box Openings!

1 week ago

I too broke down today and bought a box. My pulls include:
Scalding Tarn
Verdant Catacombs
Abrupt Decay
Craterhoof Behemoth
Stony Silence
Temporal Mastery
Past in Flames
2x Path to Exile
2x Inquisition of Kozilek
Serum Visions
Terminate
Terminate
Golgari Signet
Izzet Signet
Explore
Molten Rain
Lone Missionary
Pyroclasm
Flickerwisp

The rest consists of a lot of 50 cent foils and $1-2 rares.....I was hoping for a more epic pull like Tarmogoyf or Liliana of the Veil, but I never seem to get that lucky. It was fun to actually open a big set like this though.

Logics on Playing spells is for try hards

2 weeks ago

Commander is a format where ramp is very important. Cards like Sol Ring, Gruul Signet, Simic Signet, Izzet Signet, Chromatic Lantern, Sakura-Tribe Elder and Birds of Paradise will make the deck much more explosive. I would also suggest an Urabrask the Hidden for when you Primal Surge so your entire board has haste, otherwise you can kill 1 person then die.

Basically you should add more ramp because your deck is very high curve with no card draw or ramp. I don't really know where to start though. Look at your cards, I feel like a lot of them don't further your plan at all.

I understand it's to counter his deck, but it just seems so slow without ramp. Anyway, good luck.

Austin_Smith_of_Cards on Melek, Spellcaster Extraordinaire

1 month ago

Why no Epic Experiment? In a deck loaded with as many instants and sorceries as this, it finishes games, or at least always promises massive amounts of value.

Jace's Sanctum makes casting your spells cheaper, and you can scry away your topdeck for Melek if necessary.

Sphinx-Bone Wand helps burn away opponents faster, or functions as repeatable removal.

Reverberate is a powerful tool that gives you extra value, or counters an opponent's counterspell.

Ponder is a cantrip that fixes your topdeck; absolutely essential with Melek.

Izzet Signet ramps and fixes your mana. You are currently running zero mana rocks, which I think is a huge mistake.

Mystic Retrieval gives you insane value off a topdeck with Melek, and even more when you flashback it. You can't get much more value out of a single card.

Rite of Replication is an alternative wincon if you absolutely need creatures to win; say an opponent has hexproof and you can no longer burn them to death. You're going to need to find another way, and in a format swarming with gigantic value creatures, Replication is the way to go. Also a kicked Replication off the top sounds insane.

Mystical Tutor is your Demonic Tutor variant this deck desperately needs. Grabs whatever you need to stabilize, remove, counter, or straight-up win. Did I mention it also immediately puts the card on top for synergy with your commander?

Fact or Fiction is an incredible value card that often effectively draws you three cards at instant speed.

Mizzix's Mastery will finish games for you. After a long hard-fought EDH game, your graveyard will be full of instants and sorceries, all ready to copy and blast your opponents into dust.

Past in Flames is similar to Mizzix's Mastery, except you can choose which spells you want to cast, and Past in Flames itself has flashback.

In order to make this a competitive creatureless EDH deck, I strongly recommend the above suggestions, and including some more mana rocks to pay for the more expensive spells. If you're finding that you're continuing to lose games without getting these value cards, I suggest using creatures to supplement until you can acquire them.

Addrum on Thraximudar Pack-a-Punch

1 month ago

I'm more of the Voltron stryle of Thraximundar deck, but if you are taking this way, I'd sugest more ramp. Your deck has a lot of fatties and green deck will just overrun you if you don't go fast. Play all the CMC 2 artifacts: Dimir Signet, Rakdos Signet, Izzet Signet, Talisman of Dominance, Talisman of Indulgence, Mind Stone, Thought Vessel. Take out the Cluestones for them. Also, Rooftop Storm is a must. Cast your commander for free!! (well, aditional commander tax must be paid, but still you are playing your commander for 2, 4, 6...).

Another card that may be of your interest is It That Betrays (dude, that card was $15 and now is almost bulk price).

Your land base may need some work too, but that is when it starts to hurt the wallet.

Animate Dead isn't bad too, to steal creatures from opps graveyard, or to reanimate one of yours. Necromancy adds redundancy to it.

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