Chaos Warp

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Chaos Warp

Instant

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Last_Laugh on Marchesa, the Black Rose

1 week ago

I have several suggestions for you. I'll keep things budget friendly and if you're picking up what I'm putting down, I can also help suggest some cuts.

First off is enchantment removal. There's hardly any options in th5ese colors but I recommend running all 3 so problematic enchantments like Solemnity or Rest in Peace don't wreck your day. Chaos Warp, Feed the Swarm, and Canoptek Tomb Sentinel are all budget friendly and worth their weight in gold here. Another good boardwipe here is Last One Standing.

I don't really do theft in my Marchesa list, but Gisa, Glorious Resurrector is the exception and holy crap does she put in some dirty work.

Next is card draw. Liliana's Standard Bearer, Lethal Scheme, Plumb the Forbidden, and Sage of Fables are all good budget options here. Sage will also come down before Marchesa and immediately give her or any other wizards you run a +1+1 counter. Plumb in response to boardwipes or right before your turn will refill your grip (instant speed and pseudo dodging counterspells makes this card). Also, Danny Pink's price has been sloooowly climbing but it's a very real possibility you'll find one in your LGS dollar binder and omg is this thing absolutely nuts!

On the subject of alternate sources of +1+1 counters... Thran Vigil only works on your turn but it'll get new counters on anything you stole and sac'ed on your turn. Vigean Graftmage let's you sac 2 creatures on everyone's turn (itself + whatever) to abuse etb/death triggers like Gray Merchant of Asphodel or even Grim Haruspex card draw. Spark Double I guess falls into this category and copies either Marchesa for double Dethrone or whatever your meanest etb/death trigger is at the time.

I'm also guessing Rakdos Locket was supposed to be Rakdos Signet.

Feel free to check out my list for ideas. It's far from budget friendly overall but I run everything I recommended. Upvotes on any of my decks are appreciated. Every Masochist Needs a Marchesa to Love Them

Crow_Umbra on Shanghai Dawn - Obeka, Splitter of Seconds PRIMER

3 weeks ago

Definitely one of the cooler new commander options out of Thunder Junction. I'm pretty interested in seeing the variety of Obeka build variants we will be getting.

Your deck looks pretty fun! The only suggestions I have are in regards to your removal/interaction. You seem pretty light beyond the counterspells. Slots are at a premium, but Feed the Swarm and Chaos Warp might be worth keeping in your back pocket, since Grixis can have a hard time dealing with Enchantments, aside from countering them.

legendofa on Should Color Pie Breaks Be …

3 weeks ago

I don't think blue land destruction + mass damage or green flying on demand is going to be reprinted any time soon.

Mass banning shouldn't be the way to go. The distinction between almost off-color and actually off-color is very thin and fuzzy. Ambush Viper is a classic example. Every individual part of the card is solidly available in green, but together they become very similar to a mono-black card. Is this a ban-worthy break? Dawn Charm is a hard counterspell in white, but it's a natural extension of the self-protection that white excels at. Is this ban-worthy? Thinking about that, about half of Planar Chaos and Future Sight would be under consideration for banning. Is it worth it to ban big chunks of entire blocks in all formats?

Reprints are okay, in my opinion. Chaos Warp is a good but not great card in a vacuum. The only thing notable about it is that it can temporarily remove a single enchantment. I think the idea that new players will think these are standard and typical effects won't happen as much as these people are claiming. Either a more experienced player can say "Yeah, that's a weird effect and not something that normally happens," or the new player simply collects more cards and notices that, for example, black is much better at forcing discards than white.

If you can pull together a full red-green counterspell deck from reprints, I say go for it. It's going to be less efficient than other red-green decks and other counterspell decks, but if style points are more important than winning, that should be a valid option.

Of course, I don't encourage printing new breaks. But for cards that already exist, I don't see any realistic long-term harm in keeping them in circulation.

ThassaUpYo@ssa on Chasm and Depths Protection

1 month ago

khuyler

Chaos Warp takes care of any problem with the minor drawback of having your opponent getting something out that could potentially be as bad or worse - maybe even the same card but that's very, very rare. Point taken on Noble Hierarch.

The deck looks fun to play, especially given you've been building it up from your LGS. Happy brewing!

ThassaUpYo@ssa on Chasm and Depths Protection

2 months ago

khuyler

Solid option in Reality Scramble, and it makes me think of Chaos Warp as being another option you could use, if necessary, for The One Ring or you could use it on an opponent's particularly troublesome permanent.

Good point on Glissa Sunslayer & Vampire Hexmage, though it would be a tragedy if you had to use the Hexmage to deal with The Precious.

I would definitely be sure run all the Jund shocks and just proxy the fetches/OG dual lands to further bolster your mana base. As I mentioned before, Ignoble Hierarch would be a great play for your mana pool, too.

You picked an awesome color combo and general! Are you planning on keeping this deck for the foreseeable future and fine-tuning it over time?

ThassaUpYo@ssa on Chasm and Depths Protection

2 months ago

Nice list, khuyler! A couple of suggestions that may be helpful:

You have no way to remove The One Ring should you ever need to when it accumulates too many burden counters. It may make sense to run Chaos Warp, Deglamer, and/or Demand Answers to give you an out if you're in a bind with The Precious, but if you don't have a pressing issue with The One Ring these cards are also very useful on their own.

With all of the landfall and ramp including Scapeshift it could be beneficial to add Valakut, the Molten Pinnacle as well as some additional mountains like Blood Crypt & Stomping Ground (maybe run proxies of Badlands & Taiga). This would allow you to deal a massive amount of damage when Valakut, the Molten Pinnacle and a bunch of additional mountains come into play from Scapeshift, plus Valakut would enable additional landfall damage triggers whenever more mountain(s) ETB while it's out.

Overgrown Tomb and Bayou would be solid additions, too. Have you considered running any of the fetchlands?

Ignoble Hierarch is a great mana dork for Jund.

Crucible of Worlds and Zuran Orb synergize well with Lord Windgrace.

Harrow costs the same and is slightly better than Roiling Regrowth imo since the lands wouldn't enter tapped, though you could run both.

Last_Laugh on Black Rose Nazgul

2 months ago

I would recommend running Chaos Warp and/or Canoptek Tomb Sentinel. Relying on only Feed the Swarm to deal with enchantments can be rough.

Anduril, Narsil Reforged is an upgraded Drana. You don't need to hit a player and it puts a counter on everyone instead of just attackers.

Lethal Scheme can get counters on 4 creatures for free at instant speed. This card is amazing in response to boardwipes/removal when your creatures appear counterless and vulnerable.

Metallic Mimic can name human or wizard and immediately protect Marchesa or it can be a wraith, protect them immediately, and count towards their total (or both if you sac Mimic to rename the creature type).

Feel free to check out my list for ideas. It's not Nazgul, it's sacrifice, but there's enough overlap to hopefully still help. Upvotes on any of my decks are appreciated. Every Masochist Needs a Marchesa to Love Them

Profet93 on Tactical Nuke Incoming!

3 months ago

Wittyinator +1

Nice deck. I'm unsure what benefit Contagion Clasp provides despite seeing it's custom category, how does it work exactly to your benefit?

I noticed you have the mana gyser + reiterate combo, nice!

Deflecting Swat - Your deck is based on your commander, you need a way to protect it. Alternatively, Bolt Bend is a budget option.

Ancient Tomb - Ramp

Chaos Warp - Removal

Load more