Chaos Warp

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Chaos Warp

Instant

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

ThassaUpYo@ssa on Chasm and Depths Protection

2 weeks ago

khuyler

Chaos Warp takes care of any problem with the minor drawback of having your opponent getting something out that could potentially be as bad or worse - maybe even the same card but that's very, very rare. Point taken on Noble Hierarch.

The deck looks fun to play, especially given you've been building it up from your LGS. Happy brewing!

ThassaUpYo@ssa on Chasm and Depths Protection

3 weeks ago

khuyler

Solid option in Reality Scramble, and it makes me think of Chaos Warp as being another option you could use, if necessary, for The One Ring or you could use it on an opponent's particularly troublesome permanent.

Good point on Glissa Sunslayer & Vampire Hexmage, though it would be a tragedy if you had to use the Hexmage to deal with The Precious.

I would definitely be sure run all the Jund shocks and just proxy the fetches/OG dual lands to further bolster your mana base. As I mentioned before, Ignoble Hierarch would be a great play for your mana pool, too.

You picked an awesome color combo and general! Are you planning on keeping this deck for the foreseeable future and fine-tuning it over time?

ThassaUpYo@ssa on Chasm and Depths Protection

1 month ago

Nice list, khuyler! A couple of suggestions that may be helpful:

You have no way to remove The One Ring should you ever need to when it accumulates too many burden counters. It may make sense to run Chaos Warp, Deglamer, and/or Demand Answers to give you an out if you're in a bind with The Precious, but if you don't have a pressing issue with The One Ring these cards are also very useful on their own.

With all of the landfall and ramp including Scapeshift it could be beneficial to add Valakut, the Molten Pinnacle as well as some additional mountains like Blood Crypt & Stomping Ground (maybe run proxies of Badlands & Taiga). This would allow you to deal a massive amount of damage when Valakut, the Molten Pinnacle and a bunch of additional mountains come into play from Scapeshift, plus Valakut would enable additional landfall damage triggers whenever more mountain(s) ETB while it's out.

Overgrown Tomb and Bayou would be solid additions, too. Have you considered running any of the fetchlands?

Ignoble Hierarch is a great mana dork for Jund.

Crucible of Worlds and Zuran Orb synergize well with Lord Windgrace.

Harrow costs the same and is slightly better than Roiling Regrowth imo since the lands wouldn't enter tapped, though you could run both.

Last_Laugh on Black Rose Nazgul

1 month ago

I would recommend running Chaos Warp and/or Canoptek Tomb Sentinel. Relying on only Feed the Swarm to deal with enchantments can be rough.

Anduril, Narsil Reforged is an upgraded Drana. You don't need to hit a player and it puts a counter on everyone instead of just attackers.

Lethal Scheme can get counters on 4 creatures for free at instant speed. This card is amazing in response to boardwipes/removal when your creatures appear counterless and vulnerable.

Metallic Mimic can name human or wizard and immediately protect Marchesa or it can be a wraith, protect them immediately, and count towards their total (or both if you sac Mimic to rename the creature type).

Feel free to check out my list for ideas. It's not Nazgul, it's sacrifice, but there's enough overlap to hopefully still help. Upvotes on any of my decks are appreciated. Every Masochist Needs a Marchesa to Love Them

Profet93 on Tactical Nuke Incoming!

2 months ago

Wittyinator +1

Nice deck. I'm unsure what benefit Contagion Clasp provides despite seeing it's custom category, how does it work exactly to your benefit?

I noticed you have the mana gyser + reiterate combo, nice!

Deflecting Swat - Your deck is based on your commander, you need a way to protect it. Alternatively, Bolt Bend is a budget option.

Ancient Tomb - Ramp

Chaos Warp - Removal

debuf on Last_Laugh

2 months ago

Last_Laugh

ok, so the 36 basics is not a placeholder and is meant to have a reliable source of mana

I forgot Oubliette even existed (I think I will add it but I will need to find something that can be replaced, the same thing for Chaos Warp.)

Black Vise did get him down to 29 or 26 before he could even do anything about it.

I will think about Archfiend of Depravity but I do think I will add Chaos Warp

Last_Laugh on It's time for their daily penance, honey.

2 months ago

Price of Progress and Blood Moon will hate on good mana bases (assuming the 36 basics is accurate and not just a lazy placeholder... I've been there lol). Blood Moon can definitely cause some saltiness though.

Archfiend of Depravity will screw go-wide creature strategies. Tainted AEther is another card that punishes creature strategies. Feed the Swarm and Chaos Warp are your only 2 answers to enchantments in these colors. Oubliette is another premium piece of removal (use on commanders for maximum effect).

Vicious Shadows, Emberwilde Captain, and Unquenchable Fury will hate on large hands. I'm not sure I like the Black Vice effects (or at least so many of them).

Exsanguinate would be a nice finisher here.

You are a bit light on creatures. Koskun Falls can be hard to find if you aren't shopping online but it does provide some defense.

Last One Standing and Blasphemous Act are a pair of good budget friendly boardwipes here.

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