Sunken Ruins

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Zendikar Expeditions (EXP) Mythic Rare
Shadowmoor (SHM) Rare

Combos Browse all

Sunken Ruins

Land

: Add to your mana pool.

, : Add , , or to your mana pool.

Sunken Ruins Discussion

DoWell on Thraximundar's Decree

3 days ago

I would take out 3 lands and add the talismans. Talisman of Creativity , Talisman of Indulgence , and Talisman of Dominance

Sidisi, Undead Vizier is an excellent card for Thrax. Deathtouch blocker, sacrifice engine for a counter, and a tutor all in one!

Beseech the Queen is too slow. Why not add Demonic Tutor and Vampiric Tutor

You have too many lands that etb tapped. You don't want any lands that etb tapped, it's just too slow.

Ditch them for pain lands, filters, fetches, and shocks. Fiery Islet , Underground River , Cascade Bluffs , Sunken Ruins , etc.

Solid deck! Making it faster will make it more consistent. And hateful. ;)

Demarge on Sanity Harrow

1 month ago

now I would almost suggest doing what w/u control has been doing lately and go with a 4 Field of Ruin 1 Ghost Quarter build, the reasoning for this is to make mono green tron almost unable to beat you with your surgical combo with a land destruction (or even mill) as they usually run 17-19 land so if you knock them off active tron ever with surgical you also cut down their possible land draws, the drownyard maybe a bit too weak to effectively run as it just gives you the limp the last bit of deck away in exchange to make a lot of your 2 cmc spells harder to cast on 2 and becoming softer to blood moon, now Sunken Ruins could be a solution to help make your colorless lands less hard to use, I do admit the land situation is probably the biggest puzzle to overcome and I imagine will be even more complex with horizon's incoming snow options (that sweeper especially).

thom-le on Lazav, the Multifarious (poucos amigos)

2 months ago

Laboratory Maniac + Paradigm Shift does work like this: Paradigm Shift does exchange your library with your graveyard. If you have not many cards in the graveyard, then you may win pretty easy with Laboratory Maniac and any draw card.

With Doomsday you are able to put your cards in your library you need to win the game. Fantastic with Laboratory Maniac . A little bit of a risk to play this card. But wow, what an impact does this card make. Guess every opponent can't believe the awesomeness of playing this card.

On the other hand, if you are not going into this idea please take a look at "The Many-Faced God" - [[Primer]], because this deck works nearly the same as your deck wants to work.

If you are going to buy any of this card, please don't haste. This deck needs many test games to see what cards will word and what cards won't. There are many expensive cards you don't need at all. Like Wasteland . Play Strip Mine , this card is cheaper to buy and is better. The only reason that Wasteland is expensive is that Wasteland is unbanned in the popular MTG Play Format "Legacy" and Strip Mine is banned.

You may reduce costs in you lands, if you like to get a more budget reasonable deck. Bloodstained Mire , Marsh Flats , Polluted Delta are way too expensive for their effect. They are 1) better in other formats like Legacy or Modern and 2) you are playing 2 colors, so normally you have both colors available. Sunken Ruins , Minamo, School at Water's Edge , Shizo, Death's Storehouse are good if you have them already, otherwise they won't make that big impact (They are indeed good cards, just saying) if you need to buy them.

Blizarro on Sweet Dreams - Oona edh

4 months ago

Ancient Tomb , Dimir Aqueduct , Darkwater Catacombs , Sunken Ruins , for some land upgrades. Drop Exotic Orchard , You're in 2 color, it's not that good.

Kogarashi on Question About: "Reflecting Pool" Interactions

5 months ago

Please use double square brackets to link cards so it's easier to answer the question.

Reflecting Pool , Sulfur Falls , Sunken Ruins , Shadowblood Ridge

  1. It doesn't matter if Sulfur Falls is tapped or not. As long as it's a land you control, Reflecting Pool will be able to tap for or because those are two types Sulfur Falls could produce.

  2. Reflecting Pool checks whether a land could produce a type of mana, but it doesn't check the cost to do so. So if Sunken Ruins is your only other land, Reflecting Pool can still tap for , , or because those are the types Sunken Ruins could produce.

  3. Again, because Shadowblood Ridge is capable of producing and , Reflecting Pool is also capable of doing so.

  4. Again, Reflecting Pool doesn't care if the land in question is tapped. It only cares what types of mana it could produce. So if you have a basic Plains and Reflecting Pool , but your Plains is tapped, Reflecting Pool can still produce .

From the Gatherer rulings for Reflecting Pool :

Reflecting Pool checks the effects of all mana-producing abilities of lands you control, but it doesn’t check their costs. For example, Vivid Crag says “, Remove a charge counter from Vivid Crag: Add one mana of any color.” If you control Vivid Crag and Reflecting Pool, you can tap Reflecting Pool for any color of mana. It doesn’t matter whether Vivid Crag has a charge counter on it, and it doesn’t matter whether it’s untapped. (2008-05-01)

Reflecting Pool doesn’t care about any restrictions or riders your lands put on the mana they produce, such as Pillar of the Paruns and Hall of the Bandit Lord do. It just cares about types of mana. (2008-05-01)

Gidgetimer on Question About: "Reflecting Pool" Interactions

5 months ago

Please link all cards in your question using double square brackets.

Reflecting Pool

Sulfur Falls

Sunken Ruins

Shadowblood Ridge

The second card ruling on Reflecting Pool actually says exactly what I was going to say, so I will just use WotC's words instead of my own. (though I was going to use Vivid Grove as my example)

Reflecting Pool checks the effects of all mana-producing abilities of lands you control, but it doesn’t check their costs. For example, Vivid Crag says “, Remove a charge counter from Vivid Crag : Add one mana of any color.” If you control Vivid Crag and Reflecting Pool , you can tap Reflecting Pool for any color of mana. It doesn’t matter whether Vivid Crag has a charge counter on it, and it doesn’t matter whether it’s untapped.

I think this answers most of your questions since the other lands being tapped doesn't matter to what mana Reflecting Pool could make, and being able to pay other costs (such as on Sunken Ruins or on Shadowblood Ridge ) also doesn't matter.

JohnnyCRO on Lazav, Bringer of Apocalypse

6 months ago

Looks good, but then again I wasn't expecting any less of you.

Now, I might be missing something, but there are a few cards I'm not sure about;

  • Radical Idea & Think Twice - these would be solid in a budget storm deck. But unless I'm missing something big, aren't there cantrips that would go better with your overall gameplan?

  • Coldsteel Heart - it's not a bad card, it's probably the best tapped rock. But in 2c, without a rock hoser that demands a critical mass of rocks (PE or Isochron), without obvious color-hungry plays on t4, idk if you need this one. Also it's 2 life with AdNaus, which is worse than 1 or 0.

  • Whispering Madness - is there an obvious use other than wheeling I'm missing? Bc 4 mana for a second copy of Windfall seems meh.

  • Trinket Mage , Dimir Infiltrator , Trophy Mage - these seem quite narrow in here. 3 mana for such limited tutors at sorcerly speed seems like much of a drawback.

Some suggestions;

It's your deck though. So ultimately you know what works or what doesn't work in here better than I do.

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Sunken Ruins occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

UB (Dimir): 1.0%