Engineered Explosives


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ultimate Masters Promo (UMAP) Mythic Rare
Ultimate Masters (UMA) Rare
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare
Modern Masters (MMA) Rare
Fifth Dawn (5DN) Rare

Combos Browse all

Engineered Explosives


Sunburst (This enters the battlefield with a charge counter on it for each colour of mana spent to cast it.)

, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives.

Price & Acquistion Set Price Alerts





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Engineered Explosives Discussion

mmcgeach on Xantcha Combo-Control

1 day ago

@molok, I don't really find that the game works out that way. There's actually a lot of ways to kill Xantcha cause there's so much creature removal in the deck already - Toxic Deluge, Rolling Earthquake, Death Cloud, Fire Covenant, Chaos Warp, Damnation, and sometimes Engineered Explosives, or Bonus Round + Abrade. So usually if you have a ton of mana to spend on Xantcha then you end up drawing a bunch of cards, and you draw one of these or a tutor to get one. Typically if you've created that much mana you're basically winning anyway, so you can do pretty much what you want.

There's not really enough creatures to make Phyrexian Tower worth using. Also I don't typically like artifact lands - they're basically worse than basic lands since they don't function with a Blood Moon and get hosed by other people's Null Rod, Back to Basics, or Vandalblast or By Force or whatever. You can't fetch them, etc. There's just not enough benefit since it's just to help turn on Mox Opal, it doesn't outweight all the risks.

And if you build it, let me know how it goes! I'd love to hear about it. If you're gonna try it out, you could just start with the build I have; it'll work pretty ok for a CEDH meta with several green-based decks. :)

skoobysnackz on Tidal Graves

2 days ago

Eventually I might swap Oblivion Stone for Engineered Explosives, for now I'm still working on getting some of the more expensive pieces that are already in here. I already have Trinket Mage and Skullclamp though, so I'm fine with swapping Dreamscape Artist for one, but I like Jarad because he combos well with Lord of Extinction to kill the table all at once. As for Sidisi, lots of my creatures are pretty weak so having dispensable tokens to chump block with is pretty nice. The mill 3 though, is the main reason she's in here. Even if she gets killed in combat, we probably get a zombie out of it, and we can just recast her later to get even more zombies.

ClockworkSwordfish on Tidal Graves

2 days ago

What do you think of Deadbridge Chant? A little too cutesy? It's hefty at six mana, but milling ten more cards and getting free reanimations on subsequent turns sounds like it could really put you ahead. I'd also strongly recommend Skullclamp - you have twelve creatures who it can reliably clamp for two immediate cards, and that kind of card advantage adds up fast. Which reminds me: since you're running mostly 0- or 1-mana artifacts, I think Trinket Mage would be a strong addition. Being able to reliably grab Sol Ring and Skullclamp, or Nihil Spellbomb if you need it, would be a real boon. He also plays great with Engineered Explosives, though that's a much costlier inclusion.

Overall the deck looks great, though! I like these engine-heavy builds.

FSims81 on rockleemyhero

6 days ago

I didn't really see anything I'm looking for right now. Found the Steam Vents in another deal. I'm not in a hurry to move the Engineered Explosives though so if you add some stuff to your binder let me know and I'll check it out then.

APPLE01DOJ on G/B midrange

2 weeks ago

What is Engineered Explosives for?

I'd add Raking Canopy to the side for spirits and Flaying Tendrils for dredge.

Unless your meta is loaded with Abzan Combo and Burn you don't need 3x Collective Brutality in the 75. Perhaps switch at least the SB copy to Torpor Orb. Which is also good against Eldrazi & Taxes.

It's odd that you're running a full playset of Tireless Tracker and 3x Damping Sphere. Dark Confidant is great in the Tron match up (and a much better card overall IMO). Drawing 2 cards per turn in a match you don't care about lifeloss certianly makes racing much easier to do.

I find 1x Fountain of Renewal is great in the mets right now. I also think you should be running 1x Phyrexian Arena in the 75 since you don't have Bob.

Overall your list looks okay but it seems too many of your cards are too low to the ground. I guess it could be tuned for your meta but currently with my experience in modern most decks have bigger threats than they did 6 months ago.

vasarto77 on Masterworks, invocations to collect?

1 month ago

I just noticed that the Ornithropter jumped from the $15.00 it was a couple months ago to Just under $100.00. I am KICKING myself for not getting those because I really REALLY wanted them for a deck idea I had, and just wanted them because I thought they looked neat.

Now I just traded a crap ton of stuff in my store to acquire the Wurmcoil Engine and the Wooded Bastion that it had to go with my Engineered Explosives masterwork which was the one and only special card I was ever able to pull from those packs.

So, is there any lower cost cards that you guys think might be good choices to pick up? Sol Ring is out of the question. If that ever increases in value it is gonna max around 400 tops. I can never imagine, even in 10 years that card being worth more than that.

2040364 on Spray and Pray

1 month ago

Thank you so much for the help JKRice. I've actually not really looked at this deck in a while, and definitely see some improvements I can make.

Your advice on the mana base is very appreciated, and I can definitely afford on improving it over a period of time, but I will probably upgrade it on here all at once. I am thinking using four of the on-color fetches, as well as the fast lands and shock lands.

As for tutors, I plan on cutting Diabolic Tutor for obvious reasons, and will probably drop to two copies of Beseech the Queen. I think faithless looting does a very good job here, and I could consider adding a Liliana of the Veil to the mainboard instead of either a Fatal Push or Lightning Bolt, and likely a Chromatic Sphere as well. I have tested a Bitter Ordeal in the mainboard, and it did not feel extraordinarily important, as few decks in my meta run anything that would make me feel like Grapeshot is not the better choice here.

As for the sideboard, Damnation is very expensive, and while I own one, I think that a more budget option like Languish could work better for duplicate copies, at least until I can afford more. I will probably run Fulminator Mage over a few copies of Crumble to Dust, and might eventually look in to a few copies of Engineered Explosives.

Once again, many thanks, I really appreciate it.

JKRice on Spray and Pray

1 month ago

This is one of my favorite modern combos, and I can definitely help you with the manabase and sideboard and possibly the mainboard if you’re willing to change it.

1) The Manabase

I’m not sure how much you’re willing to spend on the manabase, but in the modern format the mana is usually the most expensive part of the deck. I will give you budget and nonbudget options. Obviously don’t take all of these suggestions because then you would have maybe 40 lands

A: Fetchlands

These cost between 20-50 dollars. For your deck, if your willing to spend that much, I would reccomend 4 Bloodstained Mire and 2 Polluted Delta. These allow you to selectively get lands depending on what colors of mana you need. These also allow you to pull lands from your deck, decreasing the chance that you whiff on a draw.

B: Shocklands

These cost between 8-30 dollars, and allow you to pay life to fix mana, and the land types mean that they are best when paired with the fetchlands. I would reccomend 4 Blood Crypt

C: Check lands

These cost between 3-10 dollars, and allow you to fix your mana a turn late. These are a decent budget option. I would reccomend 4 Dragonskull Summit.

D: Fast Lands

These are between 5-25 dollars, and are your best option behind the fetchlands. I would recommend 3 Blackcleave Cliffs

You already have the lain land in your mainbaord so I won’t discuss that.

2) The Sideboard

You should probably vary the sideboard a bit. The sideboard is meant to give you the most variety in answering the opponent’s strategy and protecting yours, so I would say you only want to run 1-2 of each card.

A: Engineered Explosives is an amazing card in a variety of matchups, but it’s definitely not budget. If you can afford it, I would say run one of them in the SB.

B: Fulminator Mage is a great card against power decks like Tron and scapeshift, and have the added effect of messing with multi color decks like jund. I would reccomend 2.

C: Damnation is amazing as a hate card against humans, which is a very prominent deck in the meta. I would run 1.

D: the Relic of Progenituss, Shattering Sprees, and Crumble to Dusts are all great, but I would cut them down to 2 each.

3) The Mainboard

A: Bitter Ordeal is an amazing card in the mainboard. I would reccomend that you run 1 grapeshot and 1 ordeal in the mainboard TK give you variety against decks that have responses to either.

B: There are better ways to get the combo to your hand than Beseech the Queen and Diabolic Tutor. These just come off too late and won’t do much in control matchups or combo matchups. Instead, I would run multi-Use dig spells like Faithless Looting, or else you could possible run midrangey control spells like Liliana of the Veil or Liliana, the Last Hope.

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