, : Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
Printings View all
|Duel Decks: Venser vs. Koth (DDI)||Rare|
|Champions of Kamigawa (CHK)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Journeyer's Kite occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Journeyer's Kite Discussion
2 months ago
Nice deck idea :)
2 months ago
Weathered Wayfarer, Strata Scythe, Idyllic Tutor (yeah I know this is for an enchantment but still if you're getting shitty draws it gives you and opportunity to reshuffle), Call the Gatewatch, Wanderer's Twig, Journeyer's Kite, Enlightened Tutor, Stonehewer Giant, Mirror Entity
3 months ago
well somehow my comment broke. that sucks. Recommend to remove: Voltaic Servant Sprite Noble Empyrean Eagle Golem's Heart Cathedral Membrane Heraldic Banner Journeyer's Kite One of the things you have that makes things enter tapped. Maybe. And some lands.
Recommend: Anthem(1-2 more of at most) Spear of Heliod Obelisk of Urd Leonin Sun Standard Stuff cost less Helm of Awakening Jhoira's Familiar Hatefull Diversionary Tactics Suppression Field Protec Retract Draw Slate of Ancestry Etherium Astrolabe Does Everything The Immortal Sun
3 months ago
So after looking at it real quick, here are lists of lists:
Things I would definitely take out: Show
Things I might take out: Show
Cards to consider adding. Show
The List Show
The Why Show
What? Why? Show
3 months ago
4 months ago
I like your deck! It has a similar flavor to my Grixis Twisted Group Hug (No Pain, No Gain!), where I can help with cards and effects, but at a cost. The idea was a Zedruu the Greathearted , but with black, black being my favorite Mtg color. I invite you to take a look at my deck and draw some inspiration from it. One of the principles of the deck is that I don't target destroy/exile/counterspell anything; "that wouldn't be nice, from a good guy that helps you, eh?". I personnally found that Illicit Auction and Pain's Reward are such fun cards and can hurt a player so bad at the same time ! You could also consider any cards with the Join Forces and Tempting Offer mechanics. If I do help someone, it is not everybody, like I originally would have like. So to be honest, I may rename my deck "Grixis Bitter Hugs" -because I think it is more accurate than "Grixis Twisted Group Hug"- if you don't mind. While commenting, I took time to update my deck's description, which was pretty much empty before lol
You could also add Anvil of Bogardan , Oracle's Vault , Outpost Siege , Vance's Blasting Cannons Flip, Bloodgift Demon , Indulgent Tormentor , Well of Lost Dreams ... Phyrexian Arena is a must, Rhystic Study is a beast (but pricy $), Mystic Remora is great and you could add also Braid of Fire , comboing with Luminarch Ascension . For more lands, add Land Tax , Knight of the White Orchid , Weathered Wayfarer , Sword of the Animist , Thaumatic Compass Flip, Journeyer's Kite ...
4 months ago
deli; Dreamscape Artist is an awesome budget creature for this type of deck, but I don't look at him or similar cards (like Journeyer's Kite ) as "ramp" (ei. Accelerating the amount of mana available each turn), but rather a sort of card selection / advantage / colour fixing. Noyan wants to hit his land drops every single turn, since your (land) creature count is your main wincon and defense.
Unstable Obelisk , Jace's Sanctum and the deck's creature untapping spells are the only true ramp spells we have (and sometimes Disciple of the Ring and land untappers if you have a Karou land animated), but stalling the game to turns >7 is easy enough to justify a higher land count over true ramp spells.
If you're playing a landfall / land reanimation list, or are otherwise in Blue colours outside of Green, Dreamscape Artist is pretty decent for his pricepoint
5 months ago
Post-scriptum: I just noticed this doesn't say basic land in the search clause. So it is indeed a recurable fetchland... Kinda wish it did say basic land in the search clause. /PS
Cards that basically does the same but don't "pause" (not untap):
While most of these are more vulnerable than say a nonbasic land (depends on the format though) and may or may not require some additional hoop (the Sword and Perilious) or straight out costs more mana or the same amount of mana to output the first land - the pause on this makes it worse than most of these alternatives - even those that don't put them on the field.
You also lock this into just finding one specific type of basic lands. I really think you could buff the card in a few various ways without causing much of an issue.
Either reducing the activation cost, removing the pause-clause (no pun intended) or enabling a way to circumvent the pause-clause.
"Protean Palace enters the battlefield tapped.
As Protean Palace enters the battlefield, choose a basic land type. Protean Palace has the chosen type in addition to its other types.
, : search your library for a basic land card of the chosen type, put it onto the battlefield tapped, then shuffle your library. Put a rest counter on Protean Palace, it doesn't untap during your untap step while it has a rest counter on it.
: Remove all rest counters from Protean Palace.
At the beginning of your upkeep, remove all rest counters from Protean Palace."
Functionally much the same but with an ability to sink more mana into it, to basically become a Journeyer's Kite . The difference is slightly more mana investment in the long run, it being a land, and that it only searches for one type of basic lands - but dumps them onto the field.