Journeyer's Kite

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Venser vs. Koth Rare
Champions of Kamigawa Rare

Combos Browse all

Journeyer's Kite

Artifact

, : Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.

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Journeyer's Kite Discussion

ZtheGreat on Ishi-Ishi vs. The Universe

1 month ago

We're getting into the range of less-budgety things (assuming that's what you were going for) but Price of Glory, War's Toll, Crawlspace, Tangle Wire really slow opponents down.

Caged Sun and Doubling Cube if you want to win with big mana X spells. Also, Demonfire forces the damage through

Rite of the Raging Storm can help lower life totals.

Furnace of Rath, Dictate of the Twin Gods and Gratuitous Violence. I think these really help what you're trying to do here.

Tormenting Voice, Wild Guess, Cathartic Reunion, Staff of Nin, Loreseeker's Stone and Daretti, Scrap Savant. These are all card draw, and red generally needs all the help it can get. Bonus to Staff, Daretti and Stone for being repeatable. Plus, Staff pings. Daretti also does all the artifact goofiness, which generally gets you some value, even if you don't primarily use artifacts.

Divergent Transformations and Indomitable Creativity are spot removal that people won't hate you for, because it gives them something else.

Blasphemous Act is one of red's best sweepers. It always does work for me.

Journeyer's Kite is repeatable "ramp", and also, Deck Thinning is Deck Winning. Armillary Sphere can ramp you as well.

Isochron Scepter + Last Chance/Final Fortune + Sundial of the Infinite = Infinite turns

Chandra, the Firebrand and Pyromancer's Goggles copy instants and sorceries, which ties back into your "blow people out with X spells" subtheme. Mirari does this as well.

Cascading Cataracts and Darksteel Citadel are great in decks that destroy lands.

Mystifying Maze and Maze of Ith are good stall tactics for a creatureless deck. Glacial Chasm as well.

pinkhamster on Mitten's Pride

2 months ago

For commander, you don't want to run low power level cards (take out Graceful Cat, Oreskos Sun Guide, Sacred Cat, Skyhunter Prowler, Captain's Claws, Journeyer's Kite, and Ajani's Mantra at least). These cards may be okay early game in modern, but are completely useless in commander. Also, cards that do not help you toward your goal of cats/equipment, should be taken out (Ajani's Chosen, Ajani's Pridemate, Felidar Sovereign).

Okay, now that we've just gotten rid of half your deck, here are some replacements. Coat of Arms, Taj-Nar Swordsmith, Leonin Squire, Sigarda's Aid, Path to Exile, Ajani, Caller of the Pride and White Sun's Zenith. In commander, mana is kind of important, so cards like Sol Ring and Pearl Medallion should not be left out. Also, you might want to change your commander to Kemba, Kha Regent. He has much more synergy with the cat/equipment archetype. Hope this helps!

chrispmatth on Geth's Zombie Legion EDH Deck

3 months ago

You're playing a really heavy number of lands here with no way to thin, and limited draw power. At this point i'd go down one or two basics, and then cut more to add easy ways to thin. Ash Barrens, Evolving Wilds, Terramorphic Expanse, Myriad Landscape, Thawing Glaciers, and cost permitting: Polluted Delta, Marsh Flats, Verdant Catacombs, and Bloodstained Mire. Also Urborg, Tomb of Yawgmoth to turn all your utility lands into swamps. Cards like Journeyer's Kite, Burnished Hart, Solemn Simulacrum, Wayfarer's Bauble, Armillary Sphere, and Renegade Map can help thin early so you won't see so many lands late game.

Also, Liliana of the Dark Realms has to be in here. She is the mono-Blackest of Black walkers.

Rzepkanut on Archangel Avacyn (Boros Reanimator/ETB Value)

4 months ago

Why no Emeria, The Sky Ruin? I know it takes a long time to get online but between Land Tax and some of the other land ramp you have in the deck it doesn't seem impossible for it to work. I've gotten it working in my boros deck and it's similar enough to your deck. You run enough Plains maybe add Journeyer's Kite too. Speaking of land ramp, Expedition Map and Nykthos, Shrine to Nyx are conspicuously absent to me also.

Here is a link to my deck that I mentioned so you can check it out for other ideas.



Firebones675 on Demonic Destruction

4 months ago

Listed too many cards for them all to be bale to be suggestions. here are the rest from my last comment:

Bloodstained Mire, Verdant Catacombs, Marsh FlatsCrucible of Worlds, Journeyer's Kite and Storm Cauldron

Firebones675 on Demonic Destruction

4 months ago

Looks pretty good! You already have cards from most of the categories of cards I like to suggest.

You do have a significant amount of high cmc cards which probably warrents a few more ramp spells. In some cases you can even use them to get additional landfall triggers like Sword of the Animist, Solemn Simulacrum or Burnished Hart. Normal ramp cards like Thran Dynamo, Dreamstone Hedron, or Hedron Archive also work.

Also i'd look at the lands a bit. Ob doesnt care if you cast the lands from your hand or if they are swamps. As a result land cards that find you a land from your library give you 2 landfall triggers. Here are some examples:

Evolving Wilds, Terramorphic Expanse, Thawing Glaciers, Myriad Landscape, Grixis Panorama, Esper Panorama, Jund Panorama, Rocky Tar Pit, Bad River, Polluted Delta, Bloodstained Mire, Verdant Catacombs, Marsh Flats. If you have enough lands in the deck that sacrifice themselves, Crucible of Worlds gets a lot of value.

Other options to consider are Journeyer's Kite and Storm Cauldron

libraryjoy on Getting Back In (Deck Help)

4 months ago

Ramp: Karametra's Acolyte. Yeah. also Gyre Sage can ramp pretty efficiently, as can Somberwald Sage. And she's expensive, but Selvala, Heart of the Wilds is insane. Seeker of Skybreak can get you a second activation of any of them. Land search can be accomplished with Frontier Guide, Journeyer's Kite, Sword of the Animist, or Burnished Hart. Or Nissa's Renewal, Cultivate, Kodama's Reach and the like.

Card draw: Besides Selvala, you can also get Garruk's Packleader, Soul of the Harvest, Primordial Sage & Elemental Bond.

For big creatures, I'm partial to Hydra Broodmaster. Heroes' Bane can also get out of hand quickly. For giggles, I also play Mossbridge Troll, Spearbreaker Behemoth, Paleoloth, & Archetype of Endurance. Craterhoof Behemoth is really good - and pricey.

Mass buff: Dragon Throne of Tarkir. Beastmaster Ascension. Also, possibly Fangren Firstborn. And Triumph of the Hordes if your group doesn't mind the infect.

I like Quest for Renewal / Awakening in mono-green for shenanigans on other peoples' turns. Yeva, Nature's Herald gives your creatures flash. And don't forget about fliers - you probably want Spidersilk Armor and maybe Destructor Dragon. Champion of Lambholt can get your damage through, especially if you've got something to produce tokens (nuts with Animation Module). If you have a lot of +1/+1 counters, like in a Hydra build, I've been using Longshot Squad and Tuskguard Captain to add to the fun. Bow of Nylea also has a lot of utility, and Hardened Scales is a must in a counter-heavy build.

Hope that gives you some ideas!

Ryknow on Just got back into the ...

6 months ago

Arby_Q: Thanks for commenting, Those are really useful suggestions! I didn't even know about Trade Routes, while Journeyer's Kite seems a bit slow, but not bad.

Forbid is a strictly better Cancel, so it will definitely find a place in the deck.

I really like Winter Orb, Propaganda and Dream Tides, because I can deny their resources and fight fire with fire.

Thanks again!

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