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Creature — Human Wizard
Flash (You may play this spell any time you could play an instant.)
When Voidmage Husher enters the battlefield, counter target activated ability. (Mana abilities can't be targeted.)
Whenever you play a spell, you may return Voidmage Husher to its owner's hand.
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Voidmage Husher Discussion
1 week ago
Other cool Modern legal wizards-
Other cool Mono U stuff
4 weeks ago
I have Heartless Hidetsugu equipped with Grafted Exoskeleton (lethal infect), and a Vedalken Orrery on field and Molten Disaster in hand. My opponent has Typhoid Rats and Voidmage Husher on field and Pit Fight in hand (deathtouch fighting and countermagic)... If I activate Ogre's ability, can I hold priority, cast split second, and kill my opponent's Rats and Wizard? Or does my opponent have the chance to kill Ogre with the Rats, and flash in Wizard to counter my ability ALL BEFORE I cast split second? (I apologize for the complexity of this question)
3 months ago
My Baral deck runs 37~ counterspells of assorted variety, including Venser, Shaper Savant-ish abilities, and Voidmage Husher. It's win con is Forced Fruition, with Clever Impersonator and Copy Enchantment as copies of it. Therefore every spell I counter forces them to draw 21 cards.
4 months ago
Thanks for the suggestions! I actually didn't look at Whitemane Lion well enough and thought it was another target creature, yeah that's insane. I'm mostly playing 1v1, so having big flashy creatures and/or avoiding hate isn't a priority, the deck generally has plenty of control and card advantage to start pecking away with fliers/ephara, or getting other win con synergies like Deadeye Navigator and Draining Whelk or some of the other nasty synergies. Definitely including Detention Sphere as a great control option and devotion booster. Voidmage Husher has been on the chopping block for a while, so that's probably going to go. It's great occasionally but sometimes is a dead card. I've found a bunch of success with Meddling Mage, particularly since I have Thought-Knot Seer, Vendilion Clique, and some bounce cards, but Phyrexian Revoker could also go. Tried Brago, King Eternal originally but ended up disliking him a lot, he's occasionally awesome but the stars have to align a bit.
Thank you both for the thoughts! Definitely helpful
4 months ago
How do we win? I see plenty of sweet synergy with blink and EtB, but no way to finish people off, other than beating in with undersized creatures. What about Eldrazi Monument, Akroma's Memorial, Cathars' Crusade, Dictate of Heliod, True Conviction or even Mirror Entity? Rite of Replication can often win games too.
I personally prefer a little token action along with my blink effects; Myr Battlesphere,Angel of Invention and Cloudgoat Ranger can all be blinked to quickly build an army, and cards like Chasm Skuller, Elspeth, Sun's Champion and Meloku the Clouded Mirror are great stand-alone token makers, while Faerie Artisans often gets you multiple Ephara triggers a turn and has synergy with your faerie subtheme. Elesh Norn, Grand Cenobite is probably decent too.
If you want to stay on the creature-focused plan, maybe some more recursion? Marshal's Anthem pulls double duty and is a pretty solid late-game top deck if the game hasn't been going your way. You're kinda light on removal too, Path and Plow are both fine, but I think you can squeeze in another wrath effect, and something like Detention Sphere can help get your 6/5 commander online earlier.
As for cuts, Force of Will doesn't seem worth it, unless your meta is super cutthroat. But it probably isn't since your looking to play Ephara. Maybe Counterspell, Swan Song or Memory Lapse? Paradox Haze doesnt seem incredible, either, maybe Leyline of Anticipation so you can really go off? Without a reliable way to pick them back up, I don't think that cards like Voidmage Husher, Phyrexian Revoker, Meddling Mage and Pestermite are worth it. These 4 can draw a lot of hate, too.
5 months ago
Thank you for the suggestions. Stonecloaker has been in and out of the deck as priorities have shifted around, but I think I'm at a place were it does need to come back in. Deputy of Acquittals can't blink itself, which is one of the big draws to Whitemane Lion and Stonecloaker. I feel like I'd almost rather run Otherworldly Journey.
I believe I had Voidmage Husher in the very first build of the deck, but it rarely came up in a way that mattered in the decks I played against and it was phased out. It's definitely been on the radar though.
I really want Saltskitter (actually now it would probably be Faerie Artisans) back in. It was almost always great. It was actually the last card I cut from the deck and one that's definitely on the short list to come back. Just need to find a spot.
I've considered Moorland Haunt, and maybe it's correct to play it anyways. But I have a personal problem with exiling something from my graveyard when there's a Karmic Guide somewhere in my deck.... I'm sure I'll draw it at some point.... it would be such a waste....
5 months ago
Stonecloaker is another Whitemane Lion variant that can still be tutored by Recruiter of the Guard, has flying and higher toughness, and can get rid of a choice card in a graveyard. Ought to include for more redundancy.
Voidmage Husher presents itself as a repeatable way to shut down planeswalker abilities and opposing commanders, as well as repeatably play itself for card advantage.
I disagree with your exclusions; Saltskitter should go back in. As something that blinks itself repeatably for free, the card advantage and value you get from it is incredible.
Deputy of Acquittals falls into the category of Whitemane Lion redundancy.
No Moorland Haunt? It's in your colors, and gives you something to do with extra mana floating around, that's also synergistic with your commander.