|Commander / EDH||Legal|
Printings View all
|Commander 2018 (C18)||Uncommon|
|Commander 2017 (C17)||Uncommon|
|Modern Masters 2017 Edition (MM3)||Uncommon|
|Commander 2016 (C16)||Uncommon|
|Commander 2013 (C13)||Uncommon|
|Shards of Alara (ALA)||Uncommon|
|Promo Set (000)||Uncommon|
Combos Browse all
Savage Lands enters the battlefield tapped.
: Gain , , or .
|Have (2)||metalmagic , rockleemyhero|
|Want (4)||zachfillmore07 , AlyOfArendelle , The_Cheese_Pie , Elynia|
Savage Lands Discussion
1 month ago
1 month ago
3 months ago
There's a couple others you should consider.
Shadowblood Ridge = OG Filter
Arcane Sanctum = Tri-Land
Crumbling Necropolis = Tri-Land
Frontier Bivouac = Tri-Land
Jungle Shrine = Tri-Land
Mystic Monastery = Tri-Land
Nomad Outpost = Tri-Land
Opulent Palace = Tri-Land
Sandsteppe Citadel = Tri-Land
Savage Lands = Tri-Land
Seaside Citadel = Tri-Land
Ash Barrens = Cycles for any color of mana which you can play untapped.
Mirrodin's Core = Comes in untapped. Can give you any color of mana the very next turn.
Vivid Crag = Vivid Cycle
Vivid Creek = Vivid Cycle
Vivid Grove = Vivid Cycle
Vivid Marsh = Vivid Cycle
Vivid Meadow = Vivid Cycle
3 months ago
May I suggest you Crumbling Necropolis , Frontier Bivouac , Opulent Palace , Savage Lands , Jungle Shrine , Murmuring Bosk , Sandsteppe Citadel , Seaside Citadel , Vivid Grove , Vivid Crag , Vivid Creek , Rupture Spire , Transguild Promenade , Gateway Plaza , Exotic Orchard , Evolving Wilds and Terramorphic Expanse
Bloodfell Caves , Cinder Barrens , Dismal Backwater , Forsaken Sanctuary , Foul Orchard , Graypelt Refuge , Highland Lake , Jungle Hollow , Rugged Highlands , Scoured Barrens , Stone Quarry , Submerged Boneyard , Swiftwater Cliffs , Timber Gorge , Tranquil Cove , Wind-Scarred Crag and Woodland Stream .
I think it will increase the consistency of finding your colors. You can even lower your land count to 39 this way.
4 months ago
Might have went overboard with the signets... but a little short on cheap CC dragons, so:
Trying a dragon-based removal solution (which also ends up lower cc after the discount):
Real talk... Sarkhan isn't great. Moltensteel wins games sometimes:
Triple red (and red activation is tough); I like stealing artifacts though:
A few tapped lands aren't gonna kill anyone (plus I realized later I didn't have a couple of these):
5 months ago
You can add in Cryptolith Rite for another way to have your slivers to tap for mana. Other than that, 5 color mana base is pretty hard. I would say since you are going for a budget land base, you can replace all your guildgates with the tri-color lands like Arcane Sanctum , Seaside Citadel , Jungle Shrine , Crumbling Necropolis , Savage Lands , Mystic Monastery , Nomad Outpost , Sandsteppe Citadel , Opulent Palace , and Frontier Bivouac . At least they will add an additional color in comparison with the guild gates. For budget multi-color lands there are lands like Exotic Orchard and Forbidden Orchard that are decent. Unclaimed Territory , Path of Ancestry , Cascading Cataracts , Sliver Hive , Ancient Ziggurat , and Mirrodin's Core can be some options for a decent 5 color mana base.
Hope that helps!
6 months ago
You run both. You want both Paradox Engine + Intruder Alarm as well as Gemhide Sliver + Manaweft Sliver + Cryptolith Rite. This lets you get your combo out as consistently as possible, plus all of these individually massively help your game plan even if you aren't comboing out with them.
I also play 5c Slivers with Overlord as the Commander.
Here are some cards I'd suggest with that experience in mind:
Descendants' Path is a great draw engine. Mirari's Wake buffs your slivers and doubles your mana. Phyrexian Reclamation lets you pull Slivers from your yard. Shared Animosity is one of the best one sided buffs you can give your Slivers. Steely Resolve for an additional way to give them all hexproof. Spirit of Resistance combos with Sliver Hivelord making it so you cannot lose the game. Konda's Banner gives +2/+2 to all slivers when attached to a 5c sliver. Vanquisher's Banner is a draw engine and buffs your slivers. Distant Melody draws a ton, Domri Rade serves many roles and is very cheap to play, Cyclonic Rift belongs in any EDH list with blue in it. Shaman of Forgotten Ways is a good ramper, helps to hit 5 colors and has a win-con attached to it. I also run a Birds of Paradise for color fixing.
This deck doesn't look to be a budget deck, except in your lands. That's okay, that's exactly how my deck is as well. Here are some good cards to make fixing 5 colors easier:
The cheaper 5c lands: Ancient Ziggurat, Cascading Cataracts, City of Brass, Command Tower, Evolving Wilds/Terramorphic Expanse + (only) 1 of each basic, Exotic Orchard, Grand Coliseum, Mirrodin's Core, Path of Ancestry, Rupture Spire, Sliver Hive, Transguild Promenade, Gateway Plaza, Unclaimed Territory, Unknown Shores.
Running a combination of all of these means you only need 1 of each basic, and you'll have no problem hitting 5 colors asap. There are better ways to build the mana pool for 5c Slivers, but it costs thousands of dollars worth of lands.
Anyways, love what you've got going on so far. Hope your table hates playing against this deck as much as my table hates playing against mine, haha.
Savage Lands occurrence in decks from the last year
Commander / EDH:
All decks: 0.06%
BRG (Jund): 2.4%