Stomping Ground

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Zendikar Expeditions (EXP) Mythic Rare
Gatecrash (GTC) Rare
Guildpact (GPT) Rare

Combos Browse all

Stomping Ground

Land — Mountain Forest

(: Add or to your mana pool.)

As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped.

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Stomping Ground Discussion

greyninja on Xenagos Beats

1 day ago

Glorious

Maybe needs more ramp. 33 land is med-low. Most of the deck tops out near 6 cmc; and you ideally want that turn 3-5. Three Visits is expensive but A1, Farseek can also get Stomping Ground+Cinder Glade, Harrow is ok.

A couple of the creatures without evasion can just be chump blocked. Outland Colossus etc. Those would be 1st to be replaced.

Anywho have fun! There's both omnath decks on my profile (and irl) if you're looking for ideas. Cheers!

Khunjund on GBUW: ₩ᴬʅʅֆ [MTGO BUDGET]

6 days ago

When planning a mana base, you need to find the most demanding cards to cast in each of your colours, then make sure you have enough sources of each colour to match those requirements. Frank Karsten wrote an article showcasing these requirements, if you don't want to bother with hypergeometric probabilities. It's often acceptable to be a few sources short, depending on the situation. For example, in your previous list, you had Wall of Frost, which normally requires 19 blue sources to reliably cast on turn three, but my previous suggested mana base had 17 sources, since this card wasn't integral to your game plan, and the rest of the colour wasn't as demanding. (Looking back, I could even have shaved off a few more, since it was a singleton.) Lands count as one source of every colour they produce, and you can count fetchlands as five-colour lands, if you have the right shocklands to go with them. For basic lands, the guideline I generally follow is: if I had all the basic lands in my deck in play, and no other lands, would I be able to cast every single spell in my deck?

Looking at your revised decklist, the mana base I would suggest is the following (cutting two Wall of Vines for two lands):

2 Breeding Pool

3 Forest

2 Hallowed Fountain

1 Island

4 Misty Rainforest

1 Overgrown Tomb

1 Plains

1 Stomping Ground

1 Swamp

2 Temple Garden

4 Windswept Heath

As you can see, this list has 17 sources of green (higher than the minimum 14, but helpful in case you need to cast Chord of Calling with few creatures), 13 sources of white (this is one short for a turn one Perimeter Captain, but it's only a two-of and other one-drops take priority), 13 sources of blue (one higher than the minimum 12 to help transmute Drift of Phantasms without creatures, but a reliable transmute would require blue sources), and 10 sources of black (one higher than the minimum 9 because of Doran, the Siege Tower in the boardI would go up to 12 black sources had it been in the main). I assume the two copies of By Force are a meta call. You didn't need sources other than your creatures for this when it was in the board, but if it's main, then I suggest putting in one Stomping Ground (or Cinder Glade; again, all dual lands can be substituted to fit your budget).

It's pretty old, but you can check this video for an example of the application of the principles listed above. (Keep in mind that, since he goes by experience rather than mathematics, his numbers are a bit off; e.g. you should have around 16 sources of red to cast Stormbreath Dragon on turn five.)

In any case, by taking Doran, the Siege Tower out of the main and upping the number of copies of Freed from the Real, I assume you're transitioning from a beatdown plan primary with a backup combo to full-on combo with a beatdown secondary in Assault Formation, in which case I recommend you swap out Wall of Vines for Wall of Shards.

Gidgetimer on Need Help Finding A Commander ...

1 week ago

Xenagos, God of Revels is a deck that can be built pretty cheaply and can do repectably in most metas. My build Xenagos, God of "You're Swinging with a HOW BIG?" is $140 but includes a Stomping Ground that can be removed and replaced with a Cinder Glade for no loss or with a basic for little loss and an Azusa that I had laying around but doesn't really work in the deck.

forneyt on omnath and friends

2 weeks ago

I think:

Sandwurm Convergence -> Multani, Yavimaya's Avatar because Multani is an elemental and lets you get more land drops with his second ability.

Oran-Rief Hydra -> Rampaging Baloths because creating 4/4 dudes per land throws more power on the board than boosting one dude by 1 or 2.

Akoum Hellkite -> Embodiment of Insight because it's an elemental that makes your lands elementals; more fodder for Omnath.

Scute Mob -> Fires of Yavimaya because you need haste, not a random dude that doesn't really do anything.

Yavimaya Elder -> Incandescent Soulstoke because it's an elemental anthem that also lets you cheat in elementals at instant speed that then bolt with Omnath.

Abundance -> Skullmulcher because you need to draw more cards, and Abundance doesn't actually net you cards.

Omnath, Locus of Mana -> Sylvan Safekeeper because you want to be using your mana, not saving it, and Safekeeper can protect Omnath from spot removal.

Westvale Abbey  Flip -> Stomping Ground because Westvale Abbey is illegal in your deck because Ormendahl is a black card. It sucks, but it's the same reason why I can't put Archangel Avacyn  Flip in my Karametra, God of Harvests deck.

Commander's Sphere -> Crucible of Worlds because Crucible can get you lands, but the Sphere does not.

Zendikar's Roil -> The Mending of Dominaria because you have a lot of lands that sac themselves, Mending can get them back while also possibly recurring creatures from the grave.

Harmonize -> Life's Legacy because you will net more draws and get an Omnath trigger on the stack as well.

Other cards to find room for: Barrage of Expendables, Caldera Hellion, Hammer of Purphoros, and Evolutionary Leap.

abby315 on pskinn01

2 weeks ago

I'm going to hold on to the Academy Rector for now, as the lowest available price is $71 post buyout. Just want to see where it settles, as it's reserved.

If you still want to trade for the Fatal Pushes, Thoughtseize, and FUT Dryad Arbor, that comes out to $41.87. I can add a DOM Woodland Cemetery (from your wants) @ $3.96 for a total of $45.83.

I'd do those for the Flooded Strand, Stomping Ground, and Hallowed Fountain, total of $46.45, and I'm happy to add my Jazal Goldmane to my side to make it $46.48 (me) to $46.45 (you). Let me know what you think!

GeeksterPlays on M:tG-Themed Insults and Pickup Lines ...

2 weeks ago

Yo' mama so fat she have her own Stomping Ground!

Hey baby, I'm not a fan of Cougars, but you look more like a Taiga ;]

I've never dated someone from the Carribean before, but I always fancied Birds of Paradise...

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