Stomping Ground

Stomping Ground

Land — Mountain Forest

(: Gain or .)

As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped.

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Printings View all

Set Rarity
Ravnica Allegiance (RNA) Rare
Zendikar Expeditions (EXP) Mythic Rare
Gatecrash (GTC) Rare
Guildpact (GPT) Rare

Combos Browse all

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Vintage Legal
Pioneer Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Brawl Legal
Standard Legal
Arena Legal
1v1 Commander Legal
Canadian Highlander Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Stomping Ground occurrence in decks from the last year

Standard:

All decks: 0.67%

Modern:

All decks: 0.77%

RG (Gruul): 54.75%

Commander / EDH:

All decks: 0.12%

RG (Gruul): 2.62%

RUG (Temur): 3.87%

BRG (Jund): 2.2%

RGW (Naya): 3.0%

Stomping Ground Discussion

ToxicMCTV on Land Destruction - $40 Budget Build

1 week ago

i understand you're trying to do budget but lands like Stomping Ground are powerful especially with cards that you have like Kird Ape

Vigeant618 on Gruul Aggro Stomp

2 weeks ago

Pabs4444 keeping the Stomping Ground ’s there until I actually own them. I was trying to keep this deck fairly affordable. Haha.

Jaywalker2 on Nikya of the Old Ways

2 weeks ago

You should definitely throw in Stomping Ground . I also think you should replace Temple of the False God with Ancient Tomb simply because temple is a dead card in your hand t1 if you don't have 4 other lands. With no instant/sorcery spells to ramp fast I think Ancient Tomb is just better all around. Domri, Anarch of Bolas is also a pretty cool card to throw in the deck to stop the blue players (me). Plus he is honestly pretty cheap and could be a way to help get your commander out onto the battlefield.

saluma on Need to cut 5 cards ...

3 weeks ago

I also run a superfriends deck and I used to run Exploration and it was underpreforming. I would not run it. Also your deck dont need Mox Amber . (Im gona replace mine) It only goes online when you have a legendary om the field. Your commander only counts as red. As for the other 3. I would probably swap Stomping Ground , Thran Dynamo and Gilded Lotus due to the speed of your deck.

I also second Daveslab2022 on Sylvan Library

TangoWithTojo on Kresh, the Bloodbraided EDH

3 weeks ago

I have a lot of recommendations for you. These may be pricey so I apologize if they're out of your price range but here you go:

Cards To Add Show

Cards To Swap Show

Cards to Cut Show

Lands Show

ArfiGames on Huatli's Dinos

3 weeks ago

Another Dino fan! Cheers. This is the sort of stuff I like to run, maybe you’ll find some inspiration :) Pioneer Dinosaur Hub Some things, I prefer using sweepers often and consider Commune with Dinosaurs a must for increased consistency and a great play at any stage of the game.

Here is a revised version of the deck with some changes I made. I did add in a sideboard but if you wanted to just focus on the 60/Bo1 that’s not too hard either. It’s there if needed.

Creatures

Everything looks good in general, I’d consider moving all Kinjalli's Sunwing to the sideboard, maybe dropping to 2.

Lands

For these I’d suggest 4 Stomping Ground and 4 Rootbound Crag to cover with 1 or 2 Mountains for Ranging to grab if need be. I see you’re heavier into white than I usually go. I would do something like 2 Sunpetal Grove and 3 Temple Garden with 1 Plains.

The final amount might look something like this, however could probably be upped a bit. I just lean quite a bit more into .

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