|Commander / EDH||Legal|
Printings View all
|Zendikar Expeditions||Mythic Rare|
Combos Browse all
Land — Mountain Forest
(: Add or to your mana pool.)
As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped.
Price & Acquistion Set Price Alerts
|Have (13)||Mousemke , PhyrexianScience , CampbellStev , ibraJG84 , perrin515 , Nemesis , tragic_slip , ChrisH , NOGzFTW , mentor6 , rockleemyhero , Zomgasa , Dawnsly|
|Want (16)||MindAblaze , accioali , CampbellStev , KB2187 , the.beanpole , BlueMageBrandon , DHermos , bradyofportdetroit , Ashy , , pskinn01 , acbooster , Riders_of_Brohan , Spinalripper , brokendwarf , TheRealPeaches|
Stomping Ground Discussion
3 days ago
4 days ago
You're going to want the Thundermaw Hellkites and Stormbreath Dragons in your maindeck instead of the higher cost dragons. Modern is simply too fast of a format for you to run 7 and 8 mana spells that don't win you the game as soon as they resolve. I agree with cutting white, especially if you don't have the lands to make a solid 3 color mana base. With only two colors, you can get by with a playset of Rootbound Crags and some combination of Stomping Ground, Copperline Gorge, and Wooded Foothills - whatever you can get your hands on. And I would cut the Shocks for Path to Exiles.
4 days ago
you have white only for dragonlord dromoka, i suggest you replace with Dragon Broodmother, fits with your atarka.
if this deck is based on ramp, you should probably fill your last 10 slots with lands so you have 24 (enough to keep you going), if this isn't budget, then stuff like Stomping Ground, Grove of the Burnwillows, Wooded Foothills. if more budget, then Cinder Glade, Game Trail.
also, why not Anger of the Gods?
1 week ago
I think Young Wolf would be a great 1-drop for this deck. Experiment One is a phenomenal 1-drop too, I'm a bit surprised that you're not using him. Also Rootbound Crag is a good idea for an include for the mana base if you're on a budget. If not, then I'd highly recommend Stomping Ground and Wooded Foothills.
For cards to cut, I personally think Servant of the Scale is a tad too slow, and his effect is not that impactful.
I love RG decks in general, so this gets my upvote! Hope these suggestions help!
TheDevicer on None
1 week ago
Rules questions go in the Q&A.
When you cast shimmer, you declare a land type. That can be mountain so you get both Mountain and Stomping Ground, but it can also be something dumb like desert to give you Desert and Cradle of the Accursed. The point is that what you declare has to be an existing type.
Maze of ith can't be declared because it has no land type.
1 week ago
Hey everyone im just getting into modern im normally a standard player, so i decided to build a burn deck since i like aggro decks. i just need some help with a few cards.
Eidolon of the Great Revel x4Lava Spike x4Combust x4Stomping grounds x2Searing Blood x4Destructive Revelry x4Exquisite Firecraft x4Grim Lavamancer x1Young Pyromancer x2Hellspark Elemental x2Skullcrack x1
i have many other rares and commons these are just some of the more expensive ones. please help me out and let me know what your looking for. im currently Stationed at Fort carson, Colorado. if your local we can meet up for trades if out of state i can mail them to you. thank you all very much.
3 weeks ago
if you want, you can look at my deck Sliver Lords EDH
basically, you probably would want Sliver Hivelord as your commander.
in your dual lands you're missing your nice lands, such as Tropical Island, Bayou, Taiga, etc. also, the fetches and shocks, Flooded Strand, Polluted Delta, Bloodstained Mire, Wooded Foothills, and Windswept Heath, Misty Rainforest, Verdant Catacombs, Scalding Tarn, Marsh Flats, and Arid Mesa. Your shocks are Blood Crypt, Breeding Pool Godless Shrine Hallowed Fountain Overgrown Tomb Sacred Foundry Steam Vents Stomping grounds Temple Garden Watery Grave.
lol you forgot Sliver Hive
3 weeks ago
4 Wooded Foothills is good, you can drop to 3 Stomping Ground if you need to, but 4 is good for aggressive archetypes. I'm not sure Experiment One will evolve enough times to be worth it seeing the powers of the rest of your creatures (1-2). Colossal Might is strictly worse than Ghor-Clan Rampager. Wild Guess is OK, if you need that card draw, Faithless Looting can do that and feed some possible Tarmogoyfs. Dismember can hit more targets than Thunderbolt. I am not sure if Atarka's Command and Firedrinker Satyr are worth including.
2-4x Ghor-Clan Rampager
0x Wild Guess