Stomping Ground


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Zendikar Expeditions Mythic Rare
Gatecrash Rare
Guildpact Rare

Combos Browse all

Stomping Ground

Land — Mountain Forest

(: Add or to your mana pool.)

As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped.

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Stomping Ground Discussion

Kavle on Mono-Red Taxes

2 days ago

@LeaPlath I completely forgot about Blood Moon. Auto include if I'm going to try and make this a competitive deck. I'll try a R/G rampy build and see if Wildfire would work in that build.

@GabeCubed & @filthyc4sual R/G Taxes seems like it could be a thing. Getting a Manabarbs online on turn 3 seems really good. Might be able to include more copies of it if I can reliably cast it on turn 3. I'll throw a R/G version of the deck together and test it compared to my Mono-Red version. Simian Spirit Guide, Birds of Paradise, Arbor Elf + Stomping Ground + cards like Overgrowth would be good ramp sources.

@landofMordor Harsh Mentor is actually going to make the sideboard. Would be good against decks like affinity i think.

Oloro_Magic on Whack! You're Dead.

4 days ago

Have you considered the storm build that is pooping up in this archetype that uses Empty the Warrens and Manamorphose plus the rituals, it is slower than the zoo variant you are going for here but may be worth testing (it basically drops the extra token generation for storm pieces, it's and interesting idea.

Also, I would consider going Gruul or even Naya here as that gives you access to Wild Nacatl, a staple of the zoo archetype, you can accomplish this by playing Copperline Gorge and Stomping Ground, and then maybe aSacred Foundry or two, I find Wild Nacatl gives the deck more staying power as it can survive a bit longer if it doesn't win right away, just a thought even though this Bushwhacker build gets the job done.

I would also play a couple fetches mainboard as the combo here is such that you want to thin your deck if you can't go off turn one. I know some people don't agree with the concept of thinning but I think it is valid if you are not in agreement then cool.

clayperce on Sideboarding Ponza for competitive(ish) meta?

6 days ago

Ok, after everyone's comments, here are my thoughts ...

GOOD MATCH-UPS (Bant Knightfall, UW Control, GBx Midrange, Jeskai Control, Death's Shadow): Mainboard is fine; no sideboard slots needed.




  • The more I think about it, the more I think Beast Within is the key. Say an opponent casts Scapeshift and sacrifices 7 Lands to fetch 6 Mountains (basics and non-basics) and a Valakut. All the Lands enter simultaneously and 6 Valakut triggers go on the stack. With the triggers on the stack, I kill a Mountain. The trigger from that Mountain will resolve and I'll take 3 damage. But the triggers from the other 5 Mountains fizzle, since "the ability will do nothing if [my opponent controls] fewer than 5 Mountains other than that new one by the time it resolves" (source).
  • Beast Within is also superb against a resolved Primeval Titan.
  • I might be able to catch an inexperienced pilot with Crumble to Dust, but an experienced pilot will wait until the last second (i.e., fetching them with Scapeshift) to play their Valakut. Crumble may still be worthwhile though ... partly for free wins against less experienced pilots, but mostly because hitting Stomping Ground will leave most decks with only 10 Mountains ... depending on the board state, that will often not be enough for lethal.
  • Blood Moon is of course amazing in the match-up, but post-board they will almost certainly have Engineered Explosives and Reclamation Sage to deal with it. Still, Blood moon #5 may be worthwhile.





The bottom line (for now anyways) ...

Main: 1x Obstinate Baloth


clayperce on Serious Ponza

6 days ago

Maybe I'm missing something, but the two decks I see on MTGgoldfish with Acidic Slime are the two I already mentioned (by adsav and Jon Elgan). The other two (by Andrew Black and abombdiggity) each had 2x Beast Within in the main.

But either way, I personally can't imagine playing Ponza without The Beast. I don't like it as a four-of at all (since it's pretty gross in an opening hand except vs. Liliana of the Veil). But somewhere between 2-3x has been almost perfect for my playstyle and meta (so far).

As far as what it hits? In just the last week or so, I've won matches after killing a Tarmogoyf, a Gurmag Angler, a Cranial Plating, a 4/4 Angel from a Geist of Saint Traft, and most notably a Spreading Seas (on my own Stomping Ground, which allowed me to cast Chandra, Torch of Defiance and then +1 her for mana and an Inferno Titan on the next turn). Sure, I might have won those matches anyways, and I might have won other matches if I'd had a different card in the slot. But it's earned at least 2 slots in my deck for sure.

Seriously, thanks tons though! I always appreciate the chance to relook a card with fresh eyes, especially as the meta evolves!

colton815 on Transcendence Interactions

1 week ago

nevermind on the Stomping Ground. thought it was worded to say "damage"

colton815 on Transcendence Interactions

1 week ago

another thing to note about Platinum Emperion is that even though you can't "pay life", you can still use it to negate damage to yourself with your own cards. for example you could "shock" into play a Stomping Ground and your life total won't change.

hwagner on Dredgar

1 week ago

Some other cards I'm looking for include 4 Steam Vents, 3 Stomping Ground, 4 Cryptic Command, 4 Misty Rainforest, 1 Platinum Emperion. Let me know if you have any of these!

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