|Commander / EDH||Legal|
Printings View all
|Premium Deck Series: Graveborn||Uncommon|
|Battle Royale Box Set||Uncommon|
Combos Browse all
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost.
Price & Acquistion Set Price Alerts
18 hours ago
Say you pay 10 life, draw 10 cards and gain in back with a child. If you spend another 10 and play another child, that one gains you 20, putting you at a higher life total than you started with allowing you to draw more cards. You can do the same with Griselbrand (also casting a Reanimate to bring back the child works too)
2 days ago
Hey, I'm digging this list so far!
I would recommend cutting Glimpse the Unthinkable. A 1-time mill effect that only hits for 10 cards (at $30, to boot) just isn't going to have enough impact in the average game. I would HIGHLY recommend replacing it with Altar of the Brood. This card looks innocuous, but it does freakin' WORK. I played a Lazav deck for a while, and that card always over-performed, especially when dropped on T1.
Additionally, I would recommend replacing Duskmantle, House of Shadow for Nephalia Drownyard. For just one more mana, you get 2 more cards! You'll probably also want to run Urborg, Tomb of Yawgmoth and Cabal Coffers to help power out some of those huge X spells. Mind Grind for X = 20 is basically a game-ender in its own right, and that's easy to do with the Coffers doin' work.
I might also recommend Jace's Archivist. He may not seem like a good mill card, but he gets people churning through decks REALLY quickly. Not to mention he has crazy synergy with Sphinx's Tutelage. To that point, Jace's Erasure was another over-performer in the Lazav deck I played. I would cut Millstone for it.
It might be beneficial to replace Ulamog, the Ceaseless Hunger with one of the OG Eldrazi Titans, simply for the fact that they have the "shuffle your graveyard back into your library" clause. It would help you protect yourself against any incidental self-mill you'll be incurring throughout the course of a game.
My only other advice is to bump up your land count. Not by much, but 36 is usually bare-bones minimum unless your curve tops out at 4. I might recommend 37 or 38 for this build.
4 days ago
Stay Froggy my friend!
5 days ago
Oh, and as for Unearth - it's just a budget Reanimate for now until I get the card. That being said, it still hits a lot of relevant creatures and can be cycled off. I quite like it but I do agree that sometimes it's better to have a reusable effect - I am therefore debating cutting it. My reanimation package will then look like Unburial Rites + Reanimate + Immortal Servitude + Yawgmoth's Will + Phyrexian Reclamation
5 days ago
Here are my questions concerning some card choices I would like to understand if I want to pick this deck up. I'm looking to really shape this list towards my meta and some cuts are gonna be inevitable, just want to make sure I'm not missing something.
Lion's Eye Diamond-- It seems to me like it's not pulling the weight such an overpowered card should be. Aside from being a great enabler when comboed with Yawgmoth's Will, the only realistic way to use Lion's Eye Diamond is towards Grenzo, Dungeon Warden, a purpose that leaves you defenseless to interaction, with no cards in hand to fuel back up. Necropotence is always required to go with Lion's Eye Diamond to gain substantial advantage from the card and even then, I feel like it keeps going back to Yawgmoth's Will here. Am I crazy to disregard such a powerful card for more well-rounded options? Let me know your thoughts.
Victimize-- A tricky card to use. If we have an expendable creature, which we have few of, it provides value IF we also have two good creatures in the bin. Seems to me like Reanimate would cover more ground? Am I crazy or is the possibility of having 2 combo creatures in the yard plus a fodder on the field very slim, even after Doomsday (Since both the Kiki-Jiki, Mirror Breaker combo and the Metallic Mimic combo are stopped by one removal spell, you would get stuck being 1 creature short most of the time)?
That's basically what I was wondering , I'll be testing some weird cards in this shell and report back what I see based on my meta (which can be quite varied). I really like this deck salute everyone who worked on it!
5 days ago
Why didn't you just update your Spring Into Death deck list? There's only like 2 cards different, haha.
Now on to the real meat:
Mikaeus, the Unhallowed Combo
- Turn 1: Play a one drop ramp creature.
- Turn 2: Play Buried Alive and fetch Mike and Triskelion.
- Turn 3: Play Victimize, bring Mike and Trike out and ping infinitely to win.
Or tutor for Defense of the Heart and win the turn after you cast it.
Necrotic Ooze Combo
- Play Buried Alive or Survival of the Fittest.
- Grab and put Triskelion and Phyrexian Devourer into the graveyard, and get Necrotic Ooze into play.
- Make sure Necrotic Ooze gets out last if using Survival to tutor them.
- Remove all cards from your library to burn opponent(s) for the CMC of all cards in your library.
Once it's out, the only thing that can interrupt this is Split Second since you can respond by adding and removing counters.
Jarad, Golgari Lich Lord Combo
This requires some knowledge of how the stack works.
- Exile cards from your library until Phyrexian Devourer's ability is put on the stack.
- In response to the ability, continue exiling cards to beef him up more.
- Still before allowing the sacrifice to resolve, sack him to Jarad to smack your opponents for a ton of damage, similarly to the aforementioned Ooze-combo.
Colorless Mana Combo
- Have/get Ashnod's Altar in play.
- Play Nim Deathmantle.
- Play Grave Titan, pop up two 2/2 tokens.
- Sack the two tokens to Altar, then sack Titan to get a total of six .
- Use 4 of that to make Deathmantle grab Titan back and get you two more tokens
Repeat this as many times as desired, netting 2 colorless mana every loop.
1 week ago
Saw your comment on my profile and i'm happy to help. Let me start by saying there is no one "right way to build" reanimator in modern. It is important to keep in mind though that relative to the rest of the meta, reanimator is worse in modern due to its legacy counterpart due to not having access to things like Reanimate, Animate Dead, or Exhume. As a result, you have to get a bit creative and approach it from a different angle. Here are a few different decklists and why they work.
1) Unburial Gifts
This deck works off of the interaction between Unburial Rites and Gifts Ungiven. Since gifts specifies UP TO four cards, at the end of your opponents turn you can choose just rites and a big creature (and you get to choose which one is the best in the current situation you can even have a 1-of Elesh Norn, Grand Cenobite as a tutor target), forcing your opponent to put both in the yard. Then you untap and bring it back. Since counterspells work nicely with keeping your mana up, this deck tends to be a bit more on the controlling side. You also have the option to grab 4 similar spells like 4 hand disruption cards such that you can shred your opponents hand no matter which they pick.
I know i said at the beginning a lot of good reanimation spells aren't modern legal. Goryo's Vengeance however is. It's also instant speed so if you can get Emrakul, the Aeons Torn into your graveyard you can respond to the trigger by bringing it into play. Sure you need to exile it at the end of turn and don't get the cast trigger but attacking for 15 and making them sacrifice 6 permanents often gets the job done. The other big creature it brings back is Griselbrand. His activated ability is great and refills your hand (also a 7/7 flying lifelink isn't bad either). This deck also has easy ways to get around graveyard hate, something most reanimator decks can't deal with in the form of Through the Breach. Whereas the first deck works more as a control deck, this one is more focused on combo and runs the maximim number of copies of Serum Visions and Sleight of Hand
This is a modification of the second deck. The way tit works is you first cheat out a Griselbrand but then it gets a bit different. When you draw your deck using his ability, you hit Nourishing Shoal and Worldspine Wurm to gain your life back. Lastly you bring out Borborygmos Enraged and discard all the lands you drew.
If I were to build modern reanimator it would probably be built around one of those three. I'm not saying zombify won't work but i think the gifts version is significantly more consistent. If you want to stick with what you have, i'd look into picking up Griselbrand as it is arguably the best card to reanimate (iona being second) assuming you can't instant speed out Emrakul, the Aeons Torn. Also Collective Brutality is another way to discard fatties while still disrupting the opponent.