|Commander / EDH||Legal|
Printings View all
|Tempest Remastered (TPR)||Uncommon|
|Vintage Masters (VMA)||Uncommon|
|Premium Deck Series: Graveborn (GRV)||Uncommon|
|Battle Royale Box Set (BRB)||Uncommon|
|Promo Set (000)||Rare|
Combos Browse all
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost.
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|Have (15)||ZombieFood , TheHelvault , hippienproud , sirlythefirst , CAPTAINxCOOKIES , Wolfebladeelite , metlguy , sonnet666 , cklise , Azdranax , twistedmage , killstars , Swamy , orzhov_is_relatively_okay819 , MagnaAura|
|Want (12)||BlueMageBrandon , cj96.calimlim , BetaTest , mafmatician , brokendwarf , Psycheretic , phoere , Doom_of_Valyria , VampSlayer , Nightdragon779 , Comicalflop , ryuzaki32667|
2 days ago
I would say maybe put a Sheoldred, Whispering One in your deck so that you can grief your opponents whilst also getting big boys back. Maybe have a bit more graveyard recursion like Reanimate and Golgari Charm. I like the Avenger of Zendikar. Lastly, maybe more Infect creatures because it appears that the counters get transmitted. Just a thought, but I like it.
2 days ago
This is gonna be a long post, so just bear with me but I can pretty much tell you what this deck needs.
Taking Out for 100
Carrion Crow, Fog Bank, Dread Slayer, Deathbringer Thoctar, Geralf's Masterpiece, Gnawing Zombie, Consuming Abberation, Hunted Phantasm, Invisible Stalker, King macar, The Gold-Cursed, Lich Lord of Unx, Master of the Feast, Mogis, God of Slaughter, Plague Belcher, Rockslide Elemental, Sepulchral Primordial, Siren of the Silent Song, Thassa, God of the Sea, Torrent Elemental (Not Legal for your deck cause of green btw), Murder, Unlicensed Disintegration, Unsytche, Killer of Kings, Bontu's Monument, Waste Not, Quest for the Gravelord, Intruder Alarm, Honden of Night's Reach, Honden of Infinite Rage, Feast on the Fallen, Argivian Restoration, Barter in blood, Banefire
These are not 100% drop all your cards and throw these in here, these are just what I think you could benefit from if you were wanting an improvement or 2. If you don't like them then don't get them.
Attrition - is a good card if you were looking for a sac outlet and removal
Slaughter Pact - I know what I said about spot removal, but a 0 mana kill spell is a great card for stopping things such as combos and instant speed threats
Gray Merchant of Asphodel is a must in a zombie deck. In a 4 player game, this is gonna be a huge problem with opponents.
Victimize, Reanimate, Animate Dead, Necromancy, Living Death, and Dread Return are gonna be your solid Reanimation. Would also try and get hands on The Scarab God but I wouldn't until it rotates out of standard for price reasons
Geth, Lord of the Vault is an absolute beast in reanimator decks and can sometimes win the game alone depending on targets. Also brings back artifacts that get destroyed.
Raving Dead is a bomb for combat.
Urabrask the Hidden is pretty useful espicially against aggro decks so you can slow them down a bit.
Chaos Warp solid removal
I know this was a lot, but I just kinda made a list of cards and I love zombie decks (considering it was my first edh deck.) thanks for viewing it
4 days ago
thanks for the advice everyone. rockleemyhero, I took your advice and cut the Restore. Reanimate will replace Stitch Together whenever I get my hands on a copy, but as is, I don't mind waiting for the threshold till mid game when I can slip something in and peoples removal spells are already depleted.
4 days ago
I personally prefer Krosan Reclamation to Timetwister for the second half of the game plan as you can still win by stacking Gitaxian Probe and Reanimate to attempt to return Angel of Glory's Rise the turn after your Dread Return is countered. Reanimate itself can allow you another Autumn's Veil/Silence/Dispel effect to try to force through a win in the same turn as a failed Dread Return. While Krosan Reclamation additionally helps protect your graveyard from hate like Faerie Macabre. It still gives you an additional way to loop spells as with Memory's Journey giving you lots of redundancy. As for Timetwister it has less utility once it is in our graveyard unless we are already about to win with our Bomberman loops which Krosan Reclamation still does. Face value in hand it recycles everyone's hands which has some value but in the late game it's not useful if our Dread Return has been exiled. Whereas Krosan Reclamation allows for turn after turn of trying to force through a win if we have it in our hand in our late game.
I've gotta say this deck is a blast to play Sigi, keep up the good work!
5 days ago
Another potential cuts (because the deck looks like its pretty solid as it is) would be Aura Shards as you are light on creatures/tokens (hard to get a ton of mileage out of it when you have mostly fatties), Stitch Together (threshold makes it difficult to turn on early-mid game, but you should have as much reanimation as you can get so it should be replaced with Necromancy, Dance of the Dead, Reanimate, or Death.
All in all, your list is pretty well oiled and looks like a blast to play. Feel free to post on my wall whenever you need help with it! I used to run scion myself a few years back :)
1 week ago
Hey dude, was browsing and thought I could offer some advice,
If you want to go with rage inducing and control I would encourage you to take out the tribal themed anthem affects. since tool box and control are not usually associated with manualy building a huge army and then beating face. Instead, I would take out the cards like Door of Destinies, Vanquisher's Banner, and Metallic Mimic and win through combo.
I would also recommend taking out some of those huge board wipe cards because they are so expensive. Instead, use cards like Damnation or Toxic Deluge. Or, if you like the reanimate type card, use Reanimate (which btw I think is one of the most rage inducing inalla builds because you can cheat out huge creatures super early on in the game like Jin-Gitaxias, Core Augur.
Also, if you are going control you need a ton more counter spells like Swan Song, Dispel, Negate, Spell Pierce, Mana Leak, and Counterspell. Nothing is worse than using all your mana to cast a 5 cost or more spell to have it countered lol.
If you want to check out my deck here it is http://tappedout.net/mtg-decks/the-wizarding-world-of-inalla/?cb=1521173849 feel free to comment or ask questions.
1 week ago
1 week ago
Really like the deck! +1
I cards that would be really useful to include would be :
Drake Haven for more nice discard value
Laboratory Maniac to defend yourself against getting milled
Reanimate or similar cards for more Reanimation
Splendid Reclamation works really well as a late game super-ramp (in general, you do need more ramp because damia is so damn expensive, but this depends on your local meta)
Keening Stone as an nice win-con after all that discarding
In case you're wondering what to cut for all this, I'd recommend stuff like Ulamog, the Infinite Gyre, because works agaibst the discard value or Masticore, because it's just not good, but I think you can find it yourself.
I hope I was able to help you and my recommendations are useful. :)