Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Tempest Remastered (TPR) Uncommon
Vintage Masters (VMA) Uncommon
Premium Deck Series: Graveborn (GRV) Uncommon
Archenemy (ARC) Uncommon
Battle Royale Box Set (BRB) Uncommon
Tempest (TMP) Uncommon
Promo Set (000) Rare

Combos Browse all



Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost.

Price & Acquistion Set Price Alerts





Recent Decks

Reanimate Discussion

Clyde_Bankston on Fam to Table, Cannibalistic Fun Feast

2 days ago

I would say maybe put a Sheoldred, Whispering One in your deck so that you can grief your opponents whilst also getting big boys back. Maybe have a bit more graveyard recursion like Reanimate and Golgari Charm. I like the Avenger of Zendikar. Lastly, maybe more Infect creatures because it appears that the counters get transmitted. Just a thought, but I like it.

HashMasta on Zombie Shenanigans

2 days ago

This is gonna be a long post, so just bear with me but I can pretty much tell you what this deck needs.

Taking Out for 100

Carrion Crow, Fog Bank, Dread Slayer, Deathbringer Thoctar, Geralf's Masterpiece, Gnawing Zombie, Consuming Abberation, Hunted Phantasm, Invisible Stalker, King macar, The Gold-Cursed, Lich Lord of Unx, Master of the Feast, Mogis, God of Slaughter, Plague Belcher, Rockslide Elemental, Sepulchral Primordial, Siren of the Silent Song, Thassa, God of the Sea, Torrent Elemental (Not Legal for your deck cause of green btw), Murder, Unlicensed Disintegration, Unsytche, Killer of Kings, Bontu's Monument, Waste Not, Quest for the Gravelord, Intruder Alarm, Honden of Night's Reach, Honden of Infinite Rage, Feast on the Fallen, Argivian Restoration, Barter in blood, Banefire


These are not 100% drop all your cards and throw these in here, these are just what I think you could benefit from if you were wanting an improvement or 2. If you don't like them then don't get them.

Attrition - is a good card if you were looking for a sac outlet and removal

Damnation, Decree of Pain, Life's Finale, Toxic Deluge, Blasphemous Act, Oblivion Stone are all great board wipe cards. I would suggest take out your spot removal for all of these.

No Mercy - Kinda like Propaganda to keep people from attacking

Slaughter Pact - I know what I said about spot removal, but a 0 mana kill spell is a great card for stopping things such as combos and instant speed threats

Demonic Tutor, Vampiric Tutor, Diabolic Intent, razaketh, the foulblooded , Gamble good tutor abilities

Mikaeus, the Unhallowed - good all around and can go infinite with Triskelion which I think every EDH deck should have atleast 1 infinite for when things go south

Gray Merchant of Asphodel is a must in a zombie deck. In a 4 player game, this is gonna be a huge problem with opponents.

Victimize, Reanimate, Animate Dead, Necromancy, Living Death, and Dread Return are gonna be your solid Reanimation. Would also try and get hands on The Scarab God but I wouldn't until it rotates out of standard for price reasons

Phyrexian Arena and Necropotence are gonna be good for late game drawing.

Geth, Lord of the Vault is an absolute beast in reanimator decks and can sometimes win the game alone depending on targets. Also brings back artifacts that get destroyed.

Liliana, Heretical Healer  Flip is a great card overall with a game ending ultamite.

Buried Alive and Entomb are good fuel for graveyard.

Contingency Plan and Fact or Fiction are good for filling graveyard and card draw.

Raving Dead is a bomb for combat.

Urabrask the Hidden is pretty useful espicially against aggro decks so you can slow them down a bit.

Chaos Warp solid removal

Great thing about grixis is you get good colors for shutdowns. such as Contamination, Blood Moon, and Magus of the Moon.

Clever Impersonator and Phyrexian Metamorph can be used either for your stuff to boost or if an opponent got something spicy you want.

Would also try and get the mana rocks as well such as Mana Crypt, Mana Vault, and Grim Monolith

I know this was a lot, but I just kinda made a list of cards and I love zombie decks (considering it was my first edh deck.) thanks for viewing it

MoJoMiXuP on How to make room for ...

4 days ago

thanks for the advice everyone. rockleemyhero, I took your advice and cut the Restore. Reanimate will replace Stitch Together whenever I get my hands on a copy, but as is, I don't mind waiting for the threshold till mid game when I can slip something in and peoples removal spells are already depleted.

Zerail on Breakfast Hulk

4 days ago

I personally prefer Krosan Reclamation to Timetwister for the second half of the game plan as you can still win by stacking Gitaxian Probe and Reanimate to attempt to return Angel of Glory's Rise the turn after your Dread Return is countered. Reanimate itself can allow you another Autumn's Veil/Silence/Dispel effect to try to force through a win in the same turn as a failed Dread Return. While Krosan Reclamation additionally helps protect your graveyard from hate like Faerie Macabre. It still gives you an additional way to loop spells as with Memory's Journey giving you lots of redundancy. As for Timetwister it has less utility once it is in our graveyard unless we are already about to win with our Bomberman loops which Krosan Reclamation still does. Face value in hand it recycles everyone's hands which has some value but in the late game it's not useful if our Dread Return has been exiled. Whereas Krosan Reclamation allows for turn after turn of trying to force through a win if we have it in our hand in our late game.

I've gotta say this deck is a blast to play Sigi, keep up the good work!

rockleemyhero on How to make room for ...

5 days ago

Dack Fayden and Gamble are powerhouses and cedh staples for a reason. 19 sources of ramp is pretty high for this level of deck. I think Hour of Promise is slow or Restore is a bit situational.

Another potential cuts (because the deck looks like its pretty solid as it is) would be Aura Shards as you are light on creatures/tokens (hard to get a ton of mileage out of it when you have mostly fatties), Stitch Together (threshold makes it difficult to turn on early-mid game, but you should have as much reanimation as you can get so it should be replaced with Necromancy, Dance of the Dead, Reanimate, or Death.

All in all, your list is pretty well oiled and looks like a blast to play. Feel free to post on my wall whenever you need help with it! I used to run scion myself a few years back :)

HotShot14 on Inala, Wizard Silliness

1 week ago

Hey dude, was browsing and thought I could offer some advice,

If you want to go with rage inducing and control I would encourage you to take out the tribal themed anthem affects. since tool box and control are not usually associated with manualy building a huge army and then beating face. Instead, I would take out the cards like Door of Destinies, Vanquisher's Banner, and Metallic Mimic and win through combo.

I would also recommend taking out some of those huge board wipe cards because they are so expensive. Instead, use cards like Damnation or Toxic Deluge. Or, if you like the reanimate type card, use Reanimate (which btw I think is one of the most rage inducing inalla builds because you can cheat out huge creatures super early on in the game like Jin-Gitaxias, Core Augur.

Also, if you are going control you need a ton more counter spells like Swan Song, Dispel, Negate, Spell Pierce, Mana Leak, and Counterspell. Nothing is worse than using all your mana to cast a 5 cost or more spell to have it countered lol.

If you want to check out my deck here it is feel free to comment or ask questions.

griffstick on Darigaaz Reincarnated; Good Commander?

1 week ago

He is best used in a deck that uses Sneak Attack type stuff. Or Reanimate type stuff or Elvish Piper type stuff. and try to get him out super early. just not the CMDR. as part of the 99 he is great.

SirSchwaenzelot on Damia Discard

1 week ago

Really like the deck! +1

I cards that would be really useful to include would be :

Viridian Longbow - for perfect creature removal with Damia (or some more creature removal in general f.e. Vraska's Contempt)

Also I think you should use more mass discard so that your opponents start running out of options, Liliana, Heretical Healer  Flip or Painful Quandary

Drake Haven for more nice discard value

Laboratory Maniac to defend yourself against getting milled

Reanimate or similar cards for more Reanimation

Splendid Reclamation works really well as a late game super-ramp (in general, you do need more ramp because damia is so damn expensive, but this depends on your local meta)

Keening Stone as an nice win-con after all that discarding

I also think you need at least 3-4 more artifact and enchantment removal cards else your opponents will go wild a very spicy option would be the Vraska, Relic Seeker and Vraska the Unseen

Also some board wipes like In Garruk's Wake or Necromantic Selection could be useful despite of beeing mana-heavy, else Damnation would be an option

Also you can include more protection for Damia, because she is so vital for the strategy EDH staples would be Lightning Greaves and Swiftfoot Boots or even Darksteel Plate.

In case you're wondering what to cut for all this, I'd recommend stuff like Ulamog, the Infinite Gyre, because works agaibst the discard value or Masticore, because it's just not good, but I think you can find it yourself.

I hope I was able to help you and my recommendations are useful. :)

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