Memory Lapse


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eternal Masters (EMA) Common
Duel Decks: Jace vs Vraska (DDM) Common
Seventh Edition (7ED) Common
Classic Sixth Edition (6ED) Common
Fifth Edition (5ED) Common
Mirage (MIR) Common
Homelands (HML) Common
Promo Set (000) Common

Combos Browse all

Memory Lapse


Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.

Price & Acquistion Set Price Alerts





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Memory Lapse Discussion

Profet93 on Talrand, Father of Drakes

2 days ago

I read through it all, been through a somewhat similar situations. I am a mono blue player myself, I LOVE talrand, he's one of my favorite decks but my playgroup won't let me use him because of salt :) I see your deck is budget so I'll keep that in mind with my suggestions. That being said, I think you should add most of the following...

Impulse - Card selection

Memory Lapse - hard counter, messes their draw, and EVIL with another card you should add...

Isochron Scepter - Value with any counterspell or draw spell instant speed at CMC 2 or lower

Swan Song - Wide range of counters for 1 mana, you make a draw so their bird is negligent

Twincast - extremely versatile. I use it in my deck because I like to copy extra turns but you can find some good use as well

Blatant Thievery - If your wincon gets messed up (ex: someone uses Nevermore on your commander), then taking their wincon seems good too.

Gitaxian Probe - Look at opponent's hand for free, get a free drake and understand what to counter and what not to

Future Sight - AMAZING VALUE! 100% add. So what if they know you are drawing a counterspell, its talrand!

Kindred Discovery - Naming drakes, DRAW ALL THE CARDS!! - replaces ur sphinx that draws u cards when flying creatures attack

Overburden - Messes with creature heavy decks (doesn't interact with your tokens ETB). As such, you should take out creatures in your deck (regardless as to whether or not you add this card)

Disdainful Stroke - Another counter options

Turn Aside - Can replace ur 1 drop creature that does the same thing

If you want other non budget ideas, questions on what to remove or just some inspiration, check out my deck Tisk Tisk Talrand

OP_Sigma on The Queen's Egg

6 days ago

Hey LVL_666!I'm kinda playing the poor man's version of your deck. Im using the exact same slivers for my tests, there's only Bonesplitter Sliver that I'm not sure aboud. Huge fan of Quick Sliver.

I only own Scrubland and Savannah, plus Im still mising Scalding Tarn and Marsh Flats. Been usingKrosan Verge instead.

I use Growing Rites of Itlimoc instead of Gaea's Cradle.

Memory Lapse instead of Disallow. I really like the 2 mana instead of 3, plus its pretty tempo.

And I'm running Rhystic Study and Land Tax just in case.

Plus, I just bought Vampiric bloodlust deck to have vanilla games. I'll have to playtest Teferi's Protection .

outofnothing0 on Zur's Perfection

1 week ago

@mhegara: I used to run both Phyresis and Battle Mastery but eventually cut them as I found them to be more "win more" cards. Basically a good chunk of the time I used them I had a big enough board position that they really didn't matter. I do like that flavor text though! As far as Mox Diamond goes... if you can't justify the new inflated price tag you're right in the fact that big mana increaser rocks like Mana Vault as mentioned and Grim Monolith would probably work as suitable alternatives provided you are able to pull enough colored mana rocks to cast Zur. Basically you should just playtest them with your list and see how they interact with the cards in your deck.

@wipperwhill123: Thanks! Generally I'm not worried about what other people are playing unless it has a direct impact on my game plan; to that effect I find that preventing things with counterspells to be more effective than black discard as they may have several things that are gonna ruin my day but only have enough mana to do one per turn whereas a counterspell would stop that dead in its tracks. Also Hymn to Tourach is a little color intensive with the double black. If I do decided to throw some discard in in the future Mind Twist and Thoughtseize would indeed be at the top of my considerations. Thanks for the suggestions!

@Demonio_de_Laplace: Dark Confidant is way better than Dark Tutelage because I can get it out a turn earlier for one and also it can do a little damage, block a bomb of a creature or take the fall if a Fleshbag Marauder or Diabolic Edict slip through. It is nice being able to tutor up the Dark Tutelage but it's just not as versatile.

@MtgMaster02: True. Greater Auramancy does do a great deal in protecting Zur but I found that it was overkill with the amount of other things that protect Zur and could sometimes mess up an aura I wanted to cast from hand. It's always in mind though so if I find things aren't going so smoothly anymore I just may put it back in. Thanks for the input!

@Jewishman: I'd say to each their own and that my build would at least stand up fairly decently against it. I personally feel like it takes away the essence of a Zur deck being a toolbox commander, but that's just me.

@Kynelan: I had Ancient Tomb in the deck at one point but found it was too painful when combined with all the other ways that I make myself lose life in the deck.

@1992lucas: The deck needs redundancy in case something gets removed Armageddon and Swiftfoot Boots are just that. I do agree that 3 mana for Disallow is pretty hefty and Misdirection is hit and miss so I am keeping my eye on both of those as potential cuts. The only real target for Idyllic Tutor without Zur is Rest in Peace so that's just too limited. I highly dislike Remand as it gives whatever I deemed threatening enough to counter back to my opponent, Memory Lapse is better as it slows them down a whole turn; the card is negligible. Dig Through Time/Treasure Cruise both cost a ton and I normally don't want to exile anything from my graveyard as I can generally get the important things back, especially with me thinking about the addition of Yawgmoth's Will. Tainted Isle is too situational with the swamp requirement; if I were to swap anything out it'd be for an Adarkar Wastes or Underground River. Thanks for all of the suggestions! I'll definitely think about some of 'em during the next time I have time to do some editing

Funkydiscogod on Unstable Pride

3 weeks ago

To make it modern legal, replace the Spire Owl with Sage Owl, and Memory Lapse with Lapse of Certainty.

All of your critters fly, so why not Favorable Winds or Gravitational Shift?

Though, I feel like Unstable Mutation would be better paired with Blighted Agent, who would kill the opponent if left unanswered.

soggybag on Unstable Pride

3 weeks ago

Make this Modern legal

-1 Spire Owl-1 Memory Lapse

lactobacillus on Rock 'n' Mill (and a list of all MTG's mill cards)

1 month ago

borto1412 you may consider Winds of Rebuke to the list. Also some bounce cards that return permanents to the top of owner's library, after all you will mill it anyways haha

Anchor to the Aether, Consign to Dream, Commit / Memory, Expel from Orazca, Hinder, Memory Lapse, Sweep Away, Time Ebb, Whirlpool Whelm, Whisk Away

Edit: sorry for the long list

Midwest on A Well-Regulated Meletis - Daxos EDH

1 month ago

Your artifacts and equipment seem to be an important part of your deck's strategy. I would recommend Open the Armory and/or Fabricate.

Bident of Thassa is a straight upgrade over Coastal Piracy and is an artifact to go alongside cards like Fabricate and Dispatch.

Memory Lapse, Hinder, Unexpectedly Absent, and Azorius Charm all put things back on top of an opposing library so that you may steal them.

The deck doesn't seem to have much in the way of ramp or acceleration. I only count 3 mana rocks and Sword of Feast and Famine. Having enough mana to steal expensive opposing spells seems critical. I'd recommend adding Solemn Simulacrum, Burnished Hart, Worn Powerstone, Sword of the Animist and Azorius Signet.

Fell the Mighty is a way to deal with the larger creatures in your play group that you mentioned while not disrupting Daxos or your other smaller creatures.

Swords to Plowshares is premium removal that isn't terribly expensive to purchase.

Medomai the Ageless, Drogskol Reaver, and Thada Adel, Acquisitor all fit your theme of "creatures that have triggered abilities when they deal combat damage."

Cathedral of War is a land that makes sure Daxos is a 3/3 as long as he attacks alone so that he can't be walled by opposing 2/2 creatures.

Buried Ruin helps recur destroyed equipment.

Padeem, Consul of Innovation protects your equipment and potentially offers card draw.

Your deck doesn't seem to have many expensive cards in it so I tried to keep all of my suggestions budget friendly. Most of them cost $2 or less and none of them should be more than $5.

enpc on Chiberia

2 months ago

Lightning Greaves is bad here - you don't want to give your commander shroud. you're much better of just running Brave the Sands which gives vigilance.

You don't have enough permanents to warrant running Martyr's Bond.

Kira, Great Glass-Spinner seems bad in an equipment deck. paying equip costs twice is not fun. And other than GAAIV your creatures aren't high priority targets.

You're a little light on card draw. Impulse, Gitaxian Probe, Dig Through Time and Mystic Confluence are good card advantage pieces. Also Mesa Enchantress.

You need more counterspells. Five is not enough for the kind of control deck you're playing. Swan Song, Mindbreak Trap, Unsubstantiate, even Arcane Denial and Memory Lapse aren't bad inclusions.

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