Memory Lapse


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eternal Masters Common
Duel Decks: Jace vs Vraska Common
Seventh Edition Common
Classic Sixth Edition Common
Fifth Edition Common
Mirage Common
Homelands Common
Promo Set Common

Combos Browse all

Memory Lapse


Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.

Price & Acquistion Set Price Alerts





Recent Decks

Load more

Memory Lapse Discussion


1 week ago

how are you going to tap again Night Market Lookout after using Dramatic Reversal? I would try to build a deck looking more at Ingest, maybe adding more control to remove opponent's creature and to give unblockable at your creatures.There are cards like Benthic Infiltrator, Totally Lost, Griptide, Whisk Away, Memory Lapse that may be used togeter to control (i don't know how much of those cards you own or are available for you tho)

Landonius on Pauper Prowess Priests

2 weeks ago

I like it! Super aggro but with potential to be fairly resilient. Why not replace Mana Tithe with some blue counters like Prohibit or Memory Lapse? They might be a bit more versatile...

Trveheimer on One Dragon to draw em all

2 weeks ago

jau ich schick dir hier damit die karten verlinkt sind

Dramatic Reversal ist Combopiece

Reliquary Tower :P

Buried Ruin fr artefakt recursion?


Forbid - das buyback kann ganz ntzlich sein. wrde ich eher spielen als den Counterflux.

Muddle the Mixture - transmuted Isochron Scepter, Cyclonic Rift, Dramatic Reversal, Snapcaster Mage, etc ...

Remand, Swan Song, Dispel, Memory Lapse evtl Pyroblast ?

Glen Elendra Archmage !

Tutoring etc

Fabricate - ist verlaesslicher als Thada Adel

Trinket Mage - fuerSol Ring, Top, Library of Leng, Mana Vault

Trophy Mage - Holt dir zumindest ne Temple Bell

Mystical Tutor, Gamble

Tolaria West - transmuted utility Laender

Dizzy Spell - transmuted Curiosity

Draw /Topdeck Manipulation

erstmal endlich ne Rhystic Study

Ponder, Preordain, Serum Visions, Gitaxian Probe, Halimar Depths, Impulse

Jace, Vryn's Prodigy  Flip statt dem den du jetzt spielst, hat ne recursion wenn er geflipt wird


Snapcaster Mage - teuer teuer :D

Call to Mind - billigere alternative, aber auch keine synergie mit dem Wizard Thing

Control usw

Capsize,Venser, Shaper Savant, Telepathy, Vandalblast, Reality Shift, Sphinx of the Final Word


Azami, Lady of Scrolls und Voidmage Prodigy synergieren mit wizards. brauchbare mages die ich zt auch schon genannt habeVenser, Shaper SavantGlen Elendra ArchmageJace, Vyrn's ProdigyTrinket und Trophy Mage

(du hast im moment 6 Wizards im deck, das ist auch ok)

kannst auch ber Docent of Perfection  Flip nachdenken aber der muss nicht, genauso wie die Replicas. Azami an sich ist aber wirklich schick, und du solltest auch diesen Archivist Spielen der bei dir rumliegt. der Voidmage Prodigy ist jetzt auch nur noch ne ergnzung den man nicht spielen muss, musst ja dafr auch was rausnehmen.


was ich an deiner stelle cutten wrde

Counterflux - mit dem roten mana schon auch recht speziell.

Spell Pierce - swan song stattdessen

Chaos Warp - gibt da halt jetzt ein paar karten die diesen spot haben wollen

Day's Undoing

Jace Beleren - den flip jace dafr

Aetherize - du spielst ja ne evacuation schon

Rite of Replication - dann eher nen Phyrexian Metamorph, wenn du den copy effekt haben willst

Stormbreath Dragon

evtl Psychosis Crawler aber der ist an sich schon gut, trotzdem ist ein transmuting auf ein compobiece besser

den Dracogenius wrde ich auch cutten.

Thada Adel auch

hab die empfehlungsliste als wants bei mkm, sind beim ersten hndler aus d-land 150 eus aber so stck fr stck solltest du billiger wegkommen, vor allem weil es wirklich viel cheapes zeug drin hat.

Winterblast on Jhoira Time crafting

1 month ago

I think you have far too many creatures in here, most of which do litttle to nothing. For example The there even a single arcane in the deck? I don't think so.

The main problem with Jhoira is that you show in advance what threats you have available. The opponents can prepare for what is coming and will most likely try to kill the Jhoira player before any suspended spell resolves. This is why you need a lot less suspend targets and a lot more defense, for example counterspells...preferrably those with VERY low mana cost or alternative casting costs, such as Mental Misstep, Spell Pierce, Daze, Thwart, Force of Will, Pact of Negation, Misdirection, Swan Song, Remand, Memory Lapse...mass removal such as Devastation, Wildfire and Jokulhaups are also great, something that destroys lands and creatures.

jimmynitos on Thermo-Lookout Delver Burn

1 month ago

Great deck! If you put Thunderous Wrath in there, Brainstorm is an auto-include as a 4-of. Anyway, you may consider Memory Lapse to counter one of your own spells, untap Alchemist and get that spell back to your hand if Lookout is on board.

pesmerga87 on A Song of Loyalty and Betrayal

2 months ago

Oh right, I knew that, it was just a Memory Lapse

I was assuming Marchesa was out, which does keep them coming back.However, it also stalls them until the end step. Unlike persist. Thus, what I was talking about in my reply on Reddit. But, somehow I forgot that in a few hours. hahahaha.

Rzepkanut on Sen's permission (revised 2)

2 months ago

I would say you are off to a good start, but I see some things to think about.

I would lower your mana curve a lot. Like actually cut almost every card that costs over 4 for cheaper options. Also I would try and decide whether or not you really want to focus on milling out people or not. Its not a strategy you can go half in on, its just not gonna work. Personally I would cut the strategy from the deck. You don't need too many cards devoted to "winning", if you have some good theft and copy cards in addition to the commander.

Your commander is very mana hungry to take advantage of, and needs protection. If you focus on supporting the commander more I think you will be in better shape. Things like cheap countermagic that can be cast the same turn as the commander, and especially mana rocks that can tap for any color so you can cast the cards from your opponent's hands easier. Just more mana rocks in general, can't have too many.

Thran Dynamo, Gilded Lotus, Coalition Relic, Fellwar Stone, ...just about any 5-color tapping mana rock. Then once you have enough of them in play Paradox Engine gets crazy good, it would allow you to untap during other people's turns. Turn Aside, Memory Lapse, Remand, Delay, Hindering Light, Echoing Truth, Displacement Wave, Cyclonic Rift, Vindicate, Anguished Unmaking are good counterspells, removal, and bounce that come to mind quickly. Vizier of Many Faces has been impressive lately as a great clone.

Lots of changes, good luck! I'm interested to see what comes out!

Winterblast on Sen Triplets (building it together)

2 months ago

This is a cool commander despite being a bit expensive with 3 colours and cmc 5...the question is how can sen triplets be abused best?

being able to cast from an opponents hand requires two things: the opponents must still have cards in their hands and you need the mana, also correct colours, to cast these cards. One problem is to get the 5 mana to play sen triplets, protect them until the next upkeep AND have a good chance of finding a useful spell to steal from the Opponent of your choice.

Protecting sen triplets is the easiest part, simply Play as many "free" counterspells as possible (there aren't too many anyway): Force of Will, Pact of Negation (depends on your Budget though), Daze, Thwart, Mental Misstep

Then, play some 1 mana counterspells that deal with threats to sen triplets: Swan Song, Spell Pierce, maybe Turn Aside...

Remand is also great because you prevent the spell from resolving and you can steal it from that player's hand in your turn, lol. Same goes for Venser, Shaper Savant and maybe Memory Lapse

I strongly recommend cutting all counterspells with mana cost 3 or more, except Disallow because that one can target also abilities. Having a classic Counterspell in the deck has to be preferred over any one of the Counters that cost AND colourless mana. Negate and Mana Leak are also better than the counters you currently have. Adding Isochron Scepter would also make sense...and Orim's Chant/Silence can either be used for a lock with the scepter or they just stop a player from casting something for a turn so you can steal from their hand in your next turn...

Godhead of Awe works extrmely well with Umezawa's could even play Humility if you reduce your creatures to the ones that are really necessary.

Mana rocks that cost more than 2 are really not good, except for Coalition Relic and Chromatic Lantern (if they fit the deck). In your colours you can play Talisman of Dominance and Talisman of Progress in addition to the 3 Signets and there's also Mind Stone. Best would be mana artifacts that actually accelerate, meaning produce more mana than they cost: Mana Crypt, Mana Vault, Mox Opal, Mox Diamond, Chrome Mox, Grim Monolith, Lotus Petal. Voltaic Key is good as well when you have some of These in the deck. Trinket Mage to search for everything, also Pithing Needle, Engineered Explosives or Grafdigger's Cage to Counter specific threats on the table.

I would start by getting the cheapest Cards first and remove the worst (and most mana intensive) Cards for them. Then think about how much Money you want to spend and buy those of the more expensive cards that improve the deck most.

Load more