|Commander / EDH||Legal|
Printings View all
|Eternal Masters (EMA)||Common|
|Duel Decks: Jace vs. Vraska (DDM)||Common|
|Seventh Edition (7ED)||Common|
|Classic Sixth Edition (6ED)||Common|
|Fifth Edition (5ED)||Common|
|Promo Set (000)||Common|
Combos Browse all
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Memory Lapse Discussion
1 week ago
1 month ago
So after our games today I have some ideas. I like stuff like Azorius Charm that puts stuff on top of your opponent's library. It can set up a cast with Daxos or just act as an exile spell. Hinder and Memory Lapse are options and could replace one of your less impressive counterspells. Unexpectedly Absent is kinda Spin into Myth is also not bad. AEtherspouts could also be good. Generous Gift is a new one I really like in white. Im sure there are others i'm not thinking of. You could probably cut a counterspell or two. I don't like Distortion Strike much or the permanent exile things like Oblivion Ring . I would definitely add Sword of the Animist . Sword of Sinew and Steel is affordable right now and offers him great protection. I'd cut the lands we talked about earlier and go up to 36 or 37. Another 2 mana rock, like Coldsteel Heart could be nice. I'd consider some supporting creatures. Sram, Senior Edificer Solemn Simulacrum Burnished Hart Hanna, Ship's Navigator Auramancer Mother of Runes and Sovereigns of Lost Alara come to mind
2 months ago
Cards that can abuse topdeck being known Psychic Battle Chaos Warp Spark of Creativity Erratic Explosion Prophetic Flamespeaker Abbot of Keral Keep Augur of Bolas Dark-Dweller Oracle Experimental Frenzy
Cathartic Adept and similar mill effects can help you move past undesirable topdeck cards. Gives control when you can see enemy topdecks Pyxis of Pandemonium Ghoulcaller's Bell Drowner Initiate Hedron Crab Jace's Erasure Drowned Secrets Codex Shredder
If you're looking for hard and fast deck stacking, check out Brainstorm Ponder Preordain Serum Visions Index Mystic Speculation Opt Portent Spy Network Trickery Charm Ancestral Knowledge Contingency Plan Foreshadow Information Dealer Omen Predict Bamboozle Long-Term Plans Second Sight
2 months ago
Hey theages ! Thanks a lot !
The goal of this deck is more like aggro/snowball. I need to kill my opponent fast because if something bad is on the ennemy board I have no good removals in simic for it :
- fight effect like Prey Upon are not that good because my creatures haven't raw strenght
- Rapid Hybridization or Pongify are pretty bad because the format is really fast and giving a 3/3 to your opponent is never a good thing
- Beast Within , Imprisoned in the Moon or Song of the Dryads are too expensives and have huge downside too
Buuuut ! I have strong evasive abilities : islandwalk, flyers, unblockable, tappers... I'm pretty sure there is several ways to build a strong Kumena deck in duel commander. I have tried a ton of lists : more or less ramp, more or less counterspells, more or less removals. What I've observed is that because we have no good removals, the best way to compete with aggro decks in simic is to be faster than them. And because I don't like creatures ALL IN strategies like mono green ( Surrak, the Hunt Caller , Titania, Protector of Argoth ...) since they got destroyed by control decks ; I use a counterspell package. I got 9 counterspells plus 5 hexproof/hard to target effects ( Shapers' Sanctuary ) plus a Vapor Snag (that I often use on my own creature versus control) plus a Yavimaya Hollow . After many games that seems to be the perfect amount to have enough creatures flooding. The best games are games where I use at maximum one or two counterspells and I kill the opponent before turn 7, 8 or 9. I don't want to draw or start the game with 3 counterspells in hand because I won't have enough pressure to close the game fast. Furthermore, I want the cheapiest (most are "free") counterspells that allow me to keep mana to build my board. that's why I don't use Tale's End . And even if Tale's End is strong if I would like to put 2 CCM counterspells in the deck I would probably chose Remand , Counterspell , Unified Will , Memory Lapse , Mana Leak or even Essence Capture first. Stifle is huge because of the surprise effect and because it can wins games turn 1 versus 3+ colors decks missing a fetch. Just like Savage Summoning or Misdirection I think that you can find better cards to replace those 3 but the surprise effect of those "non-meta" cards are so tasty I'd like to keep them :)
To finish, I know I have quiet a lot of 3 CCM creatures but first there is no more good enough turn 1 or 2 merfolks and I think I'm close to the right number (eventually check my maybeboard section in the primer) and half of the wraths in this format are coming on turn 4 so playing 3 drops on turn 4 to have your 1 mana counterspell or hexproof effect is huge. Plus 3 CCM creatures allows me to bait counterspells in order to play Kumena next turn.
I hope I answer your questions :) As I said I'm pretty sure there is several ways to build a Kumena deck. Show me yours ! Bye !
3 months ago
Sadly, Tormod's Crypt is still not pauper legal: https://scryfall.com/card/c14/278/tormods-crypt
I was disappointed they didn't put it in Horizons at common.
You might also consider Memory Lapse over Mana Leak , seeing as most of the time you're probably only needing to buy one or two turns, with this deck. I'd also cut some number of SB cards for Pyroblast .
4 months ago
6 months ago
Memory Lapse occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%