Destroy all creatures, then search target opponent's library for up to three creature cards and put them into his or her graveyard. Then that player shuffles his or her library.
|Want (5)||babo231 , Inert , ARDOR41 , Darui , JawnWayne|
Printings View all
|New Phyrexia (NPH)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Life's Finale Discussion
2 months ago
If you wanna do some kind of "control" I would suggest:
Sudden Spoiling - can save you, or use it diplomatically. It also combos with Massacre Wurm.
You already use Sadistic Sacrament and Life's Finale, so you could consider Nightmare Incursion,Praetor's Grasp, even Peer into the Abyss could be silly to use :D Curse of the Cabal is a bit silly, but could be fun to use in some decks.
I use Bitter Ordeal in my For the Void as a combo piece... its very derpy combo, but it works surprisingly well :D (infinite triggers of Desecrated Tomb+Tortured Existence+Phyrexian Altar).
Gravestorm - could be used aswell, but there are better cards for draw and graveyard hate, but why not more card draw in control deck?
Necropotence - depending on your budget (which it seems to be okay), this is just top tier diamond in mono-black. You dont even have any self-discard card effects (just max. hand size), so its even better. Reliquary Tower usually fixes that problem, so you can go full yolo. Ivory Tower/Venser's Journal helps to mitigate the life lose.
Price of Knowledge - Should be pretty solid in mono-black (even in U/B) control. It also works pretty well with Peer into the Abyss.
Revenge of Ravens - could be helpful to keep attacking creatures away from you or just slow them down.
Scheming Symmetry - Absolutely great card, especially when you can either draw your top card right away, or just cast it with Bolas's Citadel and/or remove the top card of your opp's library, which shouldnt be that hard, depending on you deck, ofc. Lord of the Void/Oblivion Sower should do the job.
Cards I would get rid off:
Blood Artist - Its a good card, but it heavily depends on the board state of every player.. I personally wouldnt play it, unless you can abuse it on your own, pinging opponents by 1 damage..
Beseech the Queen - In my opinion, this is the worst tutor a mono black deck can have, just because you must reveal the card you tutored for.. I would either remove it or replace it with other tutor like Grim Tutor, etc.
2 months ago
Really cool infected themed deck! I would probably recommend:
Life's Finale - fairly nice board wipe with ability to put into graveyard 3 creatures from any opp's library, which you could reanimate later. Also fits infect/phyrexian deck fairly nicely.
Profane Command - gives X of your creatures Fear to kill your opponents easier with infect damage.
Mimic Vat - Ability to create token of any of your creatures with infect every turn? Seems pretty decent to me :D And it also counts ANY creature that dies. In my opinion, this is one of many card that can theoretically fit in any deck. It also works pretty great with Rings of Brighthearth and Strionic Resonator, but its for another deck I guess. Bonus point: the new art of Mimic Vat from Theros Beyond Death has really nice art (even the older one has).
Emergence Zone - fairly nice utiliy colorless deck. Again, in my opinion it can be used in many, many decks. :D
Homeward Path - You probably dont want to get your infect creatures stolen and hit your own face... :D
Lake of the Dead/Nykthos, Shrine to Nyx - very pricey lands, but they can help a lot in mono black deck. Myriad Landscape is also fairly nice in mono color decks.
Haunted Crossroads/Mortuary/Tortured Existence - I use those cards in my Syr Konrad, the Grim deck, which work just great. But they might be fairly good in any other deck, just to get your creature back and draw it right away (which can be really easy in black). You could also abuse Haunted Crossroads/Mortuary with Bolas's Citadel, but I dont feel like it fits here (even how powerful that card is).
After all, playing full infect deck might be dangerous, depending on your playgroup, ofc. I personally play Tainted Strike in my For the Void deck. Its great card for Syr Konrad, together with any boardwipe OR Tortured Existence, Desecrated Tomb and Phyrexian Altar.
2 months ago
2 months ago
oh somone already said that, fuck. gimmy a second to find another card... uhhh idk Boneyard Parley sounds pretty synergistic to your commander, thats alota mana tho. Deadeye Tracker and Nezumi Graverobber could be epic, exile the creatures you dont care for so u have a better chance of getting a better creature. Life's Finale boardwipes and lets you get the biggest of boys from target opponents library.
2 months ago
3 months ago
First things first, good choice! The Scarab God is an extremely fun and powerful commander, so I believe you're gonna do well in the tournament. Your decklist seems pretty solid, especially considering the budget restrictions. A couple of general advices would be to include as much mana ramp as possible as your commander's ability is very mana intensive, and as many instants as you can considering you can use the Scarab's ability at any time. This way, you'll be able to play a very interactive game. Here are a few specific considerations:
I'm not a huge fan of Bontu's Last Reckoning. I don't know if you have tested it enough, but having to basically skip two turns to have the board cleared is a terrible deal. If the better boardwipes are out of budget, you can consider Crux of Fate, Decree of Pain, Languish and Life's Finale (which has nice synergy with your commander, although it costs a bit too much mana).
Walk the Plank is also a little suboptimal, as it's sorcery speed (which is a nonbo with your commander). There are plenty of instant speed removal spells to choose from, like Cast Down, Dismember, Go for the Throat and Victim of Night.
I'm also not a fan of symmetrical draw effects like Howling Mine, because giving extra cards to your opponents is very dangerous. Maybe a more traditional draw spell would be more appropriate.
I think you are aware, but Yawgmoth's Bargain is unfortunately banned in our format.
Personally, I would include a slightly more prominent token subtheme to get the most value out of your commander's first ability. You can consider cards like Dread Summons (good for milling your opponents' creatures AND create some tokens), From Under the Floorboards (even when you are unable to cast it for its madness cost, three 2/2s for five mana is an ok deal) and Open the Graves.
Awaken the Erstwhile is amazing in this deck, as it fills every graveyard with -hopefully- creatures to copy as well as provide some 2/2s.
Every graveyard-based deck should have a decent number of free sacrifice outlets, and while I see you included some, I think you are still missing the best one for this kind of deck: Altar of Dementia. Apart from the amazing utility of being able to sacrifice a creature in response to an exile removal spell, it has the huge benefit of fueling your (or your opponents') graveyard for your commander. At some point during the game, depending on your board state, it can even become a win condition. Ashnod's Altar is another one I would include.
Considering your commander's ability is at instant speed, I would include Vedalken Orrery (if it's not our of budget) and Leyline of Anticipation to be able to play your spells on your opponents end steps, in case you didn't use the Scarab's ability.
Good luck for your tournament and keep updating this list!
4 months ago
4 months ago
It seems to have been quite a while since this deck have been updated. Is it possible we might see an update in the future after we have gotten some pretty cool new toys for this deck like:
And i had some questions about cards you might consider adding or why you have them in your deck at the moment.
Rooftop Storm: Although 6 CMC is high, it can net you mana quite quick with the amount of card draw you have and with only 3-non zombies it should be possible to benefit from it quite often.
Endless Ranks of the Dead: The upkeep trigger is not amazing as it is lowering the amount of zombies produced by quite a bit. But if going wide with more zombie token generation do you think it could be slot in?
Noosegraf Mob: This one confuses me a bit. 5x 2/2 zombie tokens for 6 mana, that relies on your opponents to cast spell to produce them and the noosegraf just dies. How has it performed? I can see it do some good work but i have never really expected this card to be that good.
Josu Vess, Lich Knight: How often has this guy been good? 4 mana for a 4/5 zombie is okay, but not amazing, and his kicker ability is good, but not amazing as it costs the same as a flashback Army of the Damned and you get 5 less zombies. But how has he performed?
Havengul Lich: It seems to be a cheaper less on theme scarab god ability, but still quite good, what do you think of this card?
Grimgrin, Corpse-Born: If you can get him up and running he can definetly be a beater, but how has he performed.
Geth, Lord of the Vault: Seems really good, is he mostly used to get other ramp pieces or can he be used to get other creature threats?
The deck still looks amazing, but would be nice to see an update soon and how you would adjust with these new cards :D