Deadeye Navigator

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Rare
Avacyn Restored (AVR) Rare

Combos Browse all

Deadeye Navigator

Creature — Spirit

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Deadeye Navigator is paired with another creature, both creatures have ": Exile this creature, then return it to the battlefield under your control."

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Deadeye Navigator Discussion

alias42 on Atraxa Superfriends

1 day ago

Recommended adds: Tamiyo, the Moon Sage one of the best walkers in edh... she just does nuts things

Deadeye Navigator flicker djeru, deepglow skate or thalias lancers. Win?

Bitterblossom protect those walkers bro.

Tezzeret the Seeker able to tutor chain veil to the battlefield, and goes infinite with the chain veil. Almost a 1 card win the game combo.

Ugin, the Spirit Dragon another all around great card. One of the best ults in the game, and really easy to ult. Even if you don't ult him, he's a selective board wipe or removal/burn.

I'll leave what you cut for these up to you, because alot of the chooves will be largely meta dependent. The rest of the swaps I'm going to recommend are for direct upgrades to cards that are currently in your deck, meaning swap card a for card b. Not saying to cut these to make room for the above cards, unless you feel that's the best choice.

Recommended swaps Cut Day of Judgment Add Supreme Verdict or Wrath of God. Probably Verdict since regeneration isn't super common, but either one is strictly better than day of judgment.

Cut Call the Gatewatch or Mystical Tutor or Enlightened Tutor Add Vampiric Tutor

ChrisNicolella on [Competitive] Roon of the Hidden Value

2 days ago

I don't understand the comment made about Containment Priest and Deadeye Navigator. Could you elaborate how you exile the priest, destroy the universe, and then she comes back

Inkmoth_ on Yeva Draw-Grow Combo (Win on any turn; w/Guide)

3 days ago

KayneMarco I certainly did, the only issue with that is that Yeva sits in the command zone, waiting around to give us flash, so if I run into Seedborn Muse it's super easy to go for. But working to get the two of them out on the field in Momir Vig, Simic Visionary is moot if you can just go infinite with Palinchron and Deadeye Navigator. While it's true that Prophet of Kruphix fueled my want and need to make this deck work, Seedborn Muse itself has become a removal eater. I never need her to win, though if undealt with I DO win. I almost never think with Seedborn in mind anymore. Think of her as the Tarmogoyf of the deck. I don't need her to deal with you, but you need to deal with her.

crash328 on Phyrexian infiltrator+ Deadeye Navigator interaction

4 days ago

Hi, So if I soulbond Deadeye Navigator to a Phyrexian Infiltrator, activate the Navigators effect to flicker the infiltrator, then while that effect is on the stack, activate the infiltrators ability to exchange control of the infiltrator for an opponent's creature, the exchange happens first then the flicker, but who's side of the battlefield does the infiltrator come back on, Mine as it was activated while it was under my control, or the opponents?

Curthos on Muldrotha feedback?

5 days ago

Thanks for the quick reply’s guys!

@DutchSnake Essence Warden might be not so usefull in the end indeed, especialy if I’m going to include a Gray Merchant of Asphodel.

@DutchSnake I love toolbox decks and I really like the reanimate theme, but I always have this problem of wanting to do to much in one deck. I'll take another good look on tappedOut aswell for this.

@Nrdman Consuming Aberration was in there for some kind of mill theme together with Geth, Lord of the Vault and Mesmeric Orb, while also being a big sacrifice dude for Jarad, Golgari Lich Lord. But coming to think of it I might be wanting to get to much stuff cramped in here..? Deadeye Navigator sounds like it should be an auto include, never thought of it that you could blink Muldrotha herself. The Acidic Slime and sac outlet I’ll have to take a good look what kind of way I should be heading with this deck.

Nrdman on Muldrotha feedback?

5 days ago

Consuming aberration - this doesn’t seem to do a lot in your deck, since it only cares about opponents graves and only mills opponents

If you’re looking for a finisher, Gray Merchant of Asphodel is super good to play every turn. It’s duel purpose of killing everyone else while gaining 3 times what they lost. Similar to Kokusho, but since the deck is half black, can be better

Acidic Slime is the most versatile removal on a dude. You don’t need it every game, but sometimes you really need it

This deck seems like it could use another sac outlet. Some of my favorites are Spawning Pit andViscera Seer

Also a thing to consider depending on what you’re playgroup likes is some infinite mana, probably with Deadeye Navigator and Peregrine Drake. One thing with deadeye is that once you have infinite mana of all colors then you can start flickering Muldrotha so you can play every nonland permanent from your grave, multiple times if you have a sac outlet

hkhssweiss on Aminatou Control Flicker

5 days ago

If you are going to an Esper control route with a sub theme of flicker, here might be some cards that can be of use. I'm going to list all the budget ones since you didn't really specify a limit. A fun way you can win though with a lot of manipulation is Approach of the Second Sun!

There are plenty of cards that can help, but hope this small tidbit helps!

BMHKain on Stuff that's important for what ...

1 week ago

Well, in the obvious sense, I already knew that doing that would result in separate tokens. As for Greater Gargadon, you still didn't mention it would be re:Suspended w/ cards like Eldrazi Displacer, (& to be more of a variety if one doesn't run , or .), Deadeye Navigator (At least while Soulbonded.), among others that exile permanents & returns them to play at some point, griffstick.

That Said, I can't fragging believe you guys would think either Prototype Portal, & Ugin's Nexus is considered good in cEDH. Or am I still incorrect? If so, I'll remove at least Nexus, & from there, this deck won't have Time Magic (Magistrate's Scepter does Charge Counters, & Gonti's Aether Heart uses the same Counter Concept; something Boros is, like I said, not good with... & don't get me started on Final Fortune & Sorcery Cousins & Glorious End; being forced to lose a game against your options is something I won't make the mistake of again...). Geez though, those aren't even staples. X/

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