Knollspine Dragon

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Shadowmoor (SHM) Rare

Combos Browse all

Knollspine Dragon

Creature — Dragon

Flying

When Knollspine Dragon enters the battlefield, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn.

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Knollspine Dragon Discussion

Suns_Champion on Before There Was Nothing, There Were Monsters

1 week ago

Came here looking for Neheb, the Eternal, was not disappointed.

Sword of the Animist, Reforge the Soul, Commune with Lava, Explorer's Scope, Infiltration Lens, Knollspine Dragon are all good ramp/card draw options you might want to consider. Mono red has trouble in these areas but all these seem to fit the deck really well.

Also, you have no instant speed interaction, which means running Price of Glory could benifit you greatly...

luther on I'ma Hit a Motherf*cker with Another Motherf*cker

1 month ago

How sold on the greater gargadon are you? Seems slow and kinda weak once it is no longer suspended. Sure you get a big dumb idiot, but in my experience with edh it is more important to have a creature that does something for you.

If you want a sac outlet other than brion I would suggest Goblin Bombardment or Martyr's Cause.

If you just want a big thing I would suggest setting your eyes on a slightly smaller big thing with a nice ability like Combustible Gearhulk or Knollspine Dragon to refill your hand.

BullettTime on From Your Ashes, I Rise

1 month ago

I just wanna preach the merits of Cave-In in Neheb. Obviously the card disadvantage can hurt but resolving Knollspine Dragon will make you forget about that pretty quick.

Suns_Champion on Mono red card advantage

1 month ago

Most of the cards that I run in OH LORD JESUS IT'S A FIRE! | Neheb EDH have already been mentioned, but I thought I'd chime in anyway.

A red version of Phyrexian Arena does not exist :(

That said, Neheb has some pretty good options.

Sword of Fire and Ice is great because it will deal damage, draw a card, and protect Neheb from your own x spells. Everything you want!

Hedron Archive, Knollspine Dragon, Infiltration Lens, Reforge the Soul, and Throne of the High City are all solid additions, but not amazing.

Blah blah, Chandra, Torch of Defiance, blah blah

Commune with Lava is really great. You can use the cards for two whole turns so you can dump your mana into it, then next turn have a huge card advantage.

Prophetic Flamespeaker is also good. Attach the sword to him.

Humble Defector(if you run Homeward Path)

Also Grenzo, Havoc Raiser is sorta a card advantage? I've found him useful anyway.

ThallionDarkshine on Neheb's Eternal Flame

2 months ago

Is there a reason you're not including Sol Ring? You might want some more cheap ramp to get Neheb out faster like the aforementioned Sol Ring, Fire Diamond, Coldsteel Heart, Mind Stone. Cryptolith Rite is a good mana rock that generates several mana with Neheb on board. Maybe some ramp creatures might even be good, since they can swing to generate mana with Neheb as well. Some ok ones to consider are Millikin, Iron Myr, Captain Lannery Storm, and Hedron Crawler. Treasonous Ogre can give you lots of mana to work with.

You also seem to be a little light on card draw. Knollspine Dragon synergizes quite nicely with everything you're doing and draws lots of cards. Commune with Lava is another strong "draw" spell. You could also run some spell recursion as a form of draw. Past in Flames or Mizzix's Mastery are good for this purpose.

Chickens_are_awesome on budget kaalia

2 months ago

Z4k16 avacyn and Hall of the Bandit Lord are in the non budget version but I cut them to make it more budget, but I would like to get them at some point. I feel like playing Maralen would cause me to get even more hate because they would probably think I am trying to combo off. Knollspine Dragon is not that good because if I play it with Kaalia then I would not have dealt damage yet. Desecration Demon, Anya and Razaketh just don't seem as good as the creatures that I am currently running. Effects like Winds of Change would probably be useful late game when my hand is bad and I am already running an Armageddon

Argy sword of the animist seems good, I will try it out and I agree that Archfiend of Depravity is a great creature

Z4k16 on budget kaalia

2 months ago

From playtesting this deck three or four times I would try to get some hand draw/ cycle maybe Winds of Change? I ended up with Kaalia of the Vast effect going off too often and having a hand of land. The deck works well although I might consider running Maralen of the Mornsong as it lets you get your angels to your hand whilst being a nuisance. Also if you haven't seen it before Hall of the Bandit Lord. Also Avacyn, Angel of Hope, and Desecration Demon, Anya, Merciless Angel, Knollspine Dragon, along with the new Razaketh, the Foulblooded. Maybe run an Armageddon for once Kaalia of the Vast is down?

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