|Commander / EDH||Legal|
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Creature — Dragon
When Knollspine Dragon enters the battlefield, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn.
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Knollspine Dragon Discussion
1 week ago
Can confirm that Lightning Shrieker feels really good in this deck. Especially if you have Illusionist's Bracers on Zirilan to tutor for two dragons at a time in the event that you only have Stylus on the field for example. You can recur it every turn to get potential ETBs and combat triggers in conjunction with lots of your other dragons, and this is really nice because you don't have to worry about potentially removing a dragon from the game that you feel might be useful later. Lightning Shrieker is useful throughout the game for early game pressure to late game recurring triggers when you get to set up a board state, on top of effects like Scourge of Valkas and Utvara Hellkite (Both of these guys combo off well together by the way. With enough of a board state, moving to combat sets off a chain of tokens entering the battlefield, and they all trigger Scourge's ability and you can nuke a player with those ETBs before even shifting to the block step of the combat phase).
I dig the changes too. Hedron Archive is nice in mono-red decks for the draw, but I feel like you have a solid amount of draw already with nice reset wheel effects like Dragon Mage and Knollspine Dragon. With Knollspine you just have to be careful not to target a player who had too much damage dealt to them so you don't end up overdrawing haha. Good stuff all around though, I'm liking the list more and more.
1 month ago
Hi, as a fellow dragon lover I would like to offer some advice. You might want to add Phyrexian Arena and Rishkar's Expertise. Both cards are great and I would even replace Rhystic Study. At some point, poeple start paying one and you don't really get to refill as much as you'd like.
I'd also sugest working on the mana base of the deck. I am not sure what your resources are, but you could try basic lands with Check lands, because tapped lands are death to 5-color decks. This could open up to adding basic land ramp, which is not really terrible if you happen to have all the good cards for ramping like that. Eternal Dragon has been absolutely stellar for me, although I do run 10 shocks and 10 checks and a couple of Fetches. I ended up cutting control and removal cards in favor of just playing dragons and drawing cards and has worked out pretty nicely for me. I removed all walkers from the deck, because they didn't get the discounts from Ur and were awkward to defend. How's Taigam working out for you? He doesn't seem to have a lot to work with. I'd swap him for a dragon or some removal.
Lurking Predators is a card I am currently playtesting and it has a lot of potential the more creatures you have.O-Kagachi, Vengeful Kami is a card I have a very strong love-hate relationship. Everythime I want to include it, I end up cutting it out of the deck because it feels...weird. Zirilan of the Claw is a Commander on his own and is too mana intensive and slow for a deck like this so I wouldn't reccomend it. Dragonstorm is unfortunately almost unplayable here because the card reaaaly likes to play with other spells to charge up the Storm. It's an expensive tutor and I've so far skipped it. You could try Sarkhan's Triumph instead. Knollspine Dragon not particularly interesting and not a great draw engine, I'd skip it. Stormbreath Dragon I'd include depending on my playgroup. So far, I haven't felt the need but it's almost making the cut.Jugan, the Rising Star is bad, just bad.
Cheers to you friend and may the wind guide you over your enemies!
2 months ago
Yo looks like you're having fun with this, I like it! +1 mate! I count 7.5 draw (though less, really, because some discard), but what you have doesn't give you many options. -This is commander! Draw like crazy so you can actually play!
2 months ago
Reminds me of my old Bladewing the Risen EDH deck, here's some cards I've used that might be helpful.
Hope this helps!
2 months ago
2 months ago
I took out Dragonlord's Servant for Herald's Horn because it does the same thing and also has occasional card advantage. I like Coat of Arms over Door of Destinies because you can hold on to Coat and use it like an Overrun. Plus Door of Destinies has a ramp up time and has the cast problem like Sarkhan's Unsealing. I've been thinking about taking out Dragonspeaker Shaman for another dragon. Since I already have a 2 cost reducer with Urza's Incubator. I have a Blade of Selves in my paper deck (idk why it isnt on here I'll have to double check my list) so thats why I run Spawn of Thraxes.
The biggest challenge so far with this deck is the lack of card draw. I have Wheel of Fortune in another deck but I don't think I want that type of effect because I don't have graveyard recursion. But everytime I've used Dragon Mage, he has over performed. I'm thinking about testing Howling Mine and Font of Mythos.
3 months ago
Thanks for the suggestions, OZENOZENOZEN (no worries about the card-link)
Disciple of Bolas was in a previous build, but he came out for cards like Dragon Mage and Knollspine Dragon. The problem came from having creatures I just didn’t want to sacrifice. This is also why I removed Sidisi, Undead Visier.
4 months ago
@ARAMbo, p0megranates, deakmana: I think what I don't like about stuff like Orcish Lumberjack and Root Maze and Dryad Arbor is the inconsistency. Sure, they're ok sometimes, but sometimes when you draw them later they're actually terrible.
I actually had Dryad Arbor (of course, right?) but I got so mad at how it was basically a mulligan everytime it was in my opening hand I dropped it. I think it events out. If it is in your opening hand, you've mulliganed; if GSZ is in your opening hand (and dryad arbor is in the library), then you don't have to mulligan. I think on balance you can just cut it. Then I traded Green Sun's Zenith for Natural Order, since the only targets for either are Manglehorn, Ruric Thar, the Unbowed, and Kamahl, Fist of Krosa. So Natural Order is cheaper, generally.
Going to try Lodestone Golem as another hate bear / sphere effect. Dropped Knollspine Dragon since it has decreasing synergy with the stax plan and was becoming a win-more card. I feel like I need more stuff that can possibly interact with combos (such as The Gitrog Monster), so I'm swapping Shamanic Revelation for Lurking Predators in an effort to just flip Ruric Thar if someone starts to go off with Dramatic Scepter or something. Also should have strong value as a Green Mystic Remora. :)