Boros Signet


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Uncommon
Commander Anthology (CMT) Uncommon
Modern Masters 2017 Edition (MM3) Uncommon
Commander 2015 (C15) Common
MTG: Commander (CMD) Common
Planechase (HOP) Common
Ravnica: City of Guilds (RAV) Common

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Boros Signet


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Boros Signet Discussion

VaultSkirge on Boros angel help

1 day ago

Lightning Bolt is much better than Lightning Helix. Also, definitely Sacred Foundry is much better than Ghost Quarter and Boros Signet, and more Paths/Bolts would be better than 2 Wrath of God in MB.

ExtraEasy on Boros angel help

3 days ago

Im trying to put the finishing touches on my Red White Angels (Modern).

Lightning Bolt or Lightning Helix? Most seem to say bolt but I feel like I have the mana and the 3 health sometimes makes a difference.

Boros Signet, Sacred Foundry or more Ghost Quarter? Is 26 land ok? Is this land balance ok?

Selfless Spirit or another bolt and path?

2x Wrath of God in mainboard better than another path/bolt?

Thanks heaps!

ZendikariWol on Warrior at heart

5 days ago

Good cuts include Elvish Skysweeper, unless you have plenty of fliers in your meta. Disowned Ancestor: fine early game, and it would be hella good if outlast wasn't a sorcery, but alas. Graveblade Marauder is okay but it's generally lackluster (relies on your dudes dying). Herald of Dromoka and Dragonscale General cancel each other out. Petrified Wood-Kin is risky and Matsu-Tribe Sniper is just sorta lame. Spirit Loop really doesn't fit the theme of the deck.

Sorry I have to be salty here, just wanted to suggest some cuts. Also maybe drop the banners for signets (eg Boros Signet).

chadsansing on Kaalia, Death from Above

2 weeks ago

I really dig Butcher of the Horde and Ob Nixilis, Unshackled here! Nice.

I'm working on a Kaalia list, too, over at Snow-Covered Kaalia. Feel free to compare lists to see if anything there speaks to you.

I might bump up on some rocks like Chromatic Lantern, Boros Signet, Orzhov Signet, and Rakdos Signet, as well as the Lightning Greaves and Swiftfoot Boots mentioned above.

If you can play snow-covered basic lands, Rimescale Dragon is an all-star. A few tutors might help put your super-impactful creatures into your hand and then on to the battlefield early - like Vampiric Tutor and Demonic Tutor. Razaketh, the Foulblooded has a great tutor effect. I also like Liliana, Death's Majesty and Liliana, the Last Hope in decks like this for extra recursion on top of creatures like Bladewing the Risen and Reya Dawnbringer. Victimize might be good for that, too.

Happy brewing!

Setzer10 on "Menace" to Society copy

3 weeks ago

Removing Windbrisk Raptor, Victory's Herald and True Conviction in favor of Mana Vault, Boros Signet and Darksteel Ingot to help smooth out the mana curve a bit.

Kruelty on Vampiric Counters

3 weeks ago

Thanks for the input! I am going to change this up by removing:

  1. Havengul Vampire I found the cmc was too high for what I was getting out of it
  2. Crimson Honor Guard I found this often hit me just as much as other players, wasn't performing as expected.
  3. Doom Blade While I enjoy targeted removal I felt I could let this go for more land
  4. Sorin, Grim Nemesis only really gives tokens on his last ability which I have yet to see go off.
  5. Sanguine Bond Not a fan of the infinite combos as well as I find I get more out of Exquisite Blood in my play group
  6. Blasphemous Act My play group runs a lot of board wipes so with all the Grave Pact effects I dropped this to keep the Kindred Dominance

Then adding:

  1. Rakdos Signet
  2. Orzhov Signet
  3. Boros Signet
  4. Snow-Covered Plains
  5. Snow-Covered Swamp
  6. Snow-Covered Mountain

Optimator on

4 weeks ago

I would also run Sol Ring, Boros Signet, Fire Diamond, Marble Diamond, Mind Stone, Wayfarer's Bauble, Coldsteel Heart, and Worn Powerstone. 4-8 ramp cards is basically mandatory. It's a shame, because it takes away from deck character and adds to deck homogeneity but that's the format. If you include extra ramp you can save card slots by dropping a few lands. 38 is considered the sweet-spot for lands but I like 36. Elf decks can go as low as 30 lands so play it by ear.

Wanderer's Twig, Armillary Sphere, and Hedron Archive are nice. Knight of the White Orchid is nice but a total flavor-fail. Temple of the False God is good but you kind of have to treat it more like a ramp card than a land card.

Commander's Sphere and Darksteel Ingot are decent even in two-color decks because of their utility.

Sword of the Animist would be somewhat flavorful while ramping.

Pearl Medallion might be worth it since your deck is mostly white. Same with Nykthos, Shrine to Nyx but it's pricey.

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