|Commander / EDH||Legal|
Printings View all
|Magic Origins (ORI)||Rare|
|Magic 2015 (M15)||Rare|
|Tenth Edition (10E)||Rare|
|Ninth Edition (9ED)||Rare|
|Ninth Edition Foreign Black Border (9EDFBB)||Rare|
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: Add to your mana pool.
: Add or to your mana pool. Llanowar Wastes deals 1 damage to you.
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Llanowar Wastes Discussion
19 hours ago
4 days ago
1 week ago
Hey, spells that make Saps at instant with convoke are very good: Sprout Swarm and Scatter the Seeds. Sprout Swarm also has buyback with enough Saps or other green creatures you can continuously make Saps at instant speed. Because convoke works with creatures who first ETB you can tap Saps who are created the same turn their created to pay for a spell with convoke. This can be borderline busted with cards that double tokens like Doubling Season. It's a very strong mechanic with token strategies.
Chord of Calling is the best spell in Commander with convoke, but it's not budget, but if you're willing to splurge a little than I also recommend it. Yavimaya Sapherd is a good three drop with Saps. It's a Fungus and it creates a Sap when it ETB. Regal Force is great budget green draw especially with tokens or other creature heavy strategies like Elves.
There are several budget Golgari dual lands in Commander and even though some ETB tapped that's still better than playing 28x basic lands in the manabase. These dual lands can give you more color fixing to make sure you can consistently make both green and black.
Consider these dual lands:
- Command Tower: best budget land in Commander
- Llanowar Wastes
- Hissing Quagmire
- Tainted Wood
- Golgari Rot Farm
- Foul Orchard
- Jungle Hollow
- Golgari Guildgate
Good luck with your deck.
1 week ago
Hey! I've been on a budget my whole life so I maybe able to offer some help!
With your budget in mind I would replace the 4 Glimmervoid with 4 City of Brass. Adding another "pain land" may cause you some slight issues in some matchups but this change will save you about $48. You could also consider some combination of other pain lands such as Llanowar Wastes and Underground River which I've seen a couple lantern list before Spire of Industry was printed. Those extra pain lands could replace Darkslick Shores which is a pricy card now. Also, to offset some of the life loss you could also add another copy of Inventors' Fair which would also give you access to another tutor.
Also some budget considerations that might help without modifying the decklist include buying lightly played or moderately played cards instead of near mint copies. I do this myself and it quickly adds up to big savings. Also, you could wait to buy cards when they are marked down, SCG does different sales every week and you maybe able to find the cards you need for a bit cheaper. Also, look for promotions by companies. I know that channelfireball is currently offering $25 store credit when you spend over $100. You can find the promo code on the homepage of their website.
The suggested changes and some careful shopping should get you within your spending budget. I hope I've offered some helpful advice. Good luck and happy building!
2 weeks ago
Doubling Season is good redundancy with your Parallel lives for tokens, puts extra spire counters on your Thallid creatures, and also allows you to go infinite with Slimefoot and Ashnod's Altar--plus it was just reprinted, so now's about as good a time as ever to pick up this EDH staple.
1 month ago
They tap for 2 mana yes, but I wouldn't count them as two. There's a bit of adisconnect between number of sources and total produced maan, but that's a lot more complicated of a conversation. the important thing is that they techincally count for zero by themselves, as you can't play them as your only lands (they bounce themselves).
As for lands to play (within a budghet of course), Command Tower, Mana Confluence and City of Brass all tap for any mana colour you need. Exotic Orchard can also help out and Forbidden Orchard isn't bad either as your primary source of damage has flying. Hinterland Harbor and Drowned Catacomb finishes off your check land cycle (which are good), you have pain lands like Yavimaya Coast, Llanowar Wastes and Underground River. That being said, don't feel like you have to run the full cycle of a land. I would persoanlly run the full cycle of shocks and check lands, but would be reluctant to run all 3 temples.
Given that you have minimal land search ramp, I wouldn't increase the number of basics you have by too much, however you could up your total basic count by 6 (2 of each) if you included more basic land searching. You also have the Panoramas (Grixis Panorama, Jund Panorama, Esper Panorama, Bant Panorama) which gives you colourless the turn you play it, but you can later crack it for a basic.
As for ramp, Chromatic Lantern is good fixing. Nature's Lore and Farseek are both good as they can fetch shocklands. Cultivate and Kodama's Reach are both decent, as is Rampant Growth. you also have the signets (Golgari Signet, Simic Signet, Dimir Signet) as well as Talisman of Dominance and Fellwar Stone.
1 month ago
The splash for white doesn't seem to do enough. I'm sure big things happen when you assemble all the components, but in my play testing it was very difficult to do that reliably.
Black Cat might be worthwhile as an early game deterrent.
Llanowar Wastes would be a good land for a budget build.
This deck feels very mid-rangey, but the individual cards don't hold enough value on their own. Each card needs another card to make important stuff happen.
1 month ago
Decide if you want to be valuetown goodstuff (and what type of that) or counters synergy.
Get a playset of Caves of Koilos/Llanowar Wastes/checklands, it'll let you play anything in these colours, even if it'll cost a bunch of life. As a stopgap, get a full playset of Crumbling Vestige- its cheap and will let you knock out a 1-off spell.
If you want counters synergy a full set of Winding Constrictor and Hardened Scales, then play a bunch of Servant of the Scale and Simic Initiate. Kudzu only looks amazing with fetches, so let it sit out. Cut abzan charm and Abundant Growth- Golgari Charm in the sideboard if you need it. If you're keeping it budget, Scrounging Bandar and Mindless Automaton can make a good draw engine.
If you want goodstuff valuetown Gurmag Angler, the card tearing up legacy, is your friend. You don't have the fetches to make him and taisugir broken, but Grisly Salvage, Treasured Find and Satyr Wayfinder can help, especially if you exploit some other graveyard synergies. Remember that in this space you will be competing with Tarmogoyf and Grim Flayer, and they will eat most creatures.
Alternatively, go all in on the Siege Rhino plan, and play a blink deck- Staring Contest: A List of Blink-Effect Cards has a good list. Thragtusk and rhino, as soon as possible (manadorks) to stabilize and start getting value from blinks. Eternal Witness and Dusk Legion Zealot/Elvish Visionary will be good engine peices.
Plan your sideboard, and put it up here. It'll help you stay more focussed in the maindeck, deciding when you need 4-ofs and when you need just one copy, and let us judge what needs tinkering a bit better.