Llanowar Wastes

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Frontier Legal

Printings View all

Set Rarity
Magic Origins Rare
Magic 2015 Rare
Tenth Edition Rare
Ninth Edition Rare
Apocalypse Rare

Combos Browse all

Llanowar Wastes

Land

: Add to your mana pool.

: Add or to your mana pool. Llanowar Wastes deals 1 damage to you.

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Llanowar Wastes Discussion

APPLE01DOJ on Recommendations for Modern Mono- Black ...

9 hours ago

Here is the deck Zombie Deck.

I didn't say it could be built for less, I said it could be built for around 200$.

How to make it cheaper you could cut Choke and Thrun, the Last Troll from the sideboard, Maelstrom Pulse from the main board, and Llanowar Wastes/Temple of Malady could replace some of the mana base. I personally don't recommend any of these changes.

You should make a list and then deck cycle it on this site. It's easy to do. Just go to deck builder. It makes it easiest for people on this site to help you out and they may offer suggestions I would never think of.

emrakulinsmugglers on Nasty Hydras

1 day ago

looks like you have a little elf thing, to help that out, go down a bit on your hydras, put in more elvish archdruid and mystic, for archdruid to be good, the more elves the better. maybe cut gyre sage (its good, but takes up space, etc), and also put in llanowar elves. This way, you have enough elves for archdruid to be good, but still enough room for your hydras.

I'd say your creatures could be like

4x corpsejack menace4x elvish archdruid4x elvish mystic4x llanowar elves3x kalonian hydra4x primordial hydra3x walking ballista

then maybe cut asceticism, it cost a lot and isn't doing much, you don't need continuous hexproof, just answers.

Because now you have 16 elves, you could go for using a Gilt-Leaf Palace or two, cut nykthos to 2 or 3 because legendary, and if budget then use some painlands like Llanowar Wastes. nice hydras! have you considered trying Tainted Strike? you have a lot of trample creatures, but sometimes, being able to just do 10 damage is better than 20 (what am i saying, its always better if you can win doing 10 damage), also about the last post, maybe cut the Hunter's Insight, for it to be good, you usually need your important key creatures, at which point you don't need card draw if you already have them. also, because you have no way of putting counters on easily, maybe try some Scrounging Bandar, you can move counters around on upkeep.

oliveoilonyaasscureshemorrhoid on Counting Counters

2 days ago

Welcome to mtg, dude! my first concern is the mana base, if you down have any pain lands (Llanowar Wastes, Caves of Koilos, Brushland), Sandsteppe Citadel should your only land that comes in tapped. good land count though, usually mtg decks have a 33% of lands, but I would consider more swamps and less plains, with forests staying high (especially with the Verdant Automaton's activated ability). I would take out Renegade Map, it does mana fix, but it doesn't ramp (consider Wayfarer's Bauble, Expedition Map for a good nonbasic land, or Sakura-Tribe Elder). And for combos: consider Barren Glory with Renounce, Spy Kit with Cornered Market/ Rememberance/ Pack Hunt. Also consider Tower Defense, Ranger's Guile, Heroic Intervention, Blossoming Defense, maybe Bonds of Mortality if you put in more removal, Young Wolf, Ghave, Guru of Spores. And if you like abzan colors, check out Fungal Growth. Plus I prefer the commander format over standard, there's lass turn 0 win assholes with Leyline of Anticipation, Lotus Petal, Mana Crypt, Show and Tell, Omniscience, Enter the Infinite. Hope this helps! If you or anyone else needs more help or have any questions, I'm always here.

freakingShane on I Have A Sunburn

3 days ago

Why didn't you just update your Spring Into Death deck list? There's only like 2 cards different, haha.

Okay, so first off, get rid of Sol Ring, scrub. Secondly, some potentially good fast mana sources would be Songs of the Damned, Cabal Ritual, Dark Ritual, and/or Culling the Weak.

Now on to the real meat:

Perpetual Timepiece, Elixir of Immortality, Primal Command, Piper's Melody (and friends)

These are good for grabbing your GY so you don't mill yourself out or to protect yourself from enemy Bojuka Bogs and such.

Combo 1:

Mikaeus, the Unhallowed Combo

  • Turn 1: Play a one drop ramp creature.
  • Turn 2: Play Buried Alive and fetch Mike and Triskelion.
  • Turn 3: Play Victimize, bring Mike and Trike out and ping infinitely to win.

Or tutor for Defense of the Heart and win the turn after you cast it.

Combo 2:

Necrotic Ooze Combo

Once it's out, the only thing that can interrupt this is Split Second since you can respond by adding and removing counters.

Combo 3:

Jarad, Golgari Lich Lord Combo

This requires some knowledge of how the stack works.

  • Exile cards from your library until Phyrexian Devourer's ability is put on the stack.
  • In response to the ability, continue exiling cards to beef him up more.
  • Still before allowing the sacrifice to resolve, sack him to Jarad to smack your opponents for a ton of damage, similarly to the aforementioned Ooze-combo.

This gets around player Hexproof and graveyard hate, so you don't have to worry about things like Leyline of Sanctity and Leyline of the Void with this combo, unlike the other two.

Combo 4:

Colorless Mana Combo

  • Have/get Ashnod's Altar in play.
  • Play Nim Deathmantle.
  • Play Grave Titan, pop up two 2/2 tokens.
  • Sack the two tokens to Altar, then sack Titan to get a total of six .
  • Use 4 of that to make Deathmantle grab Titan back and get you two more tokens

Repeat this as many times as desired, netting 2 colorless mana every loop.

Atony1400 on BIIIIRRLLLLLLL

1 week ago

I feel that adding Corpsejack Menace would not be a bad idea. I think you should get rid of Sheltered Aerie and add Utopia Sprawl or Unbridled Growth instead. Also, adding 1-3 Llanowar Wastes, Woodland Cemetery, or even Temple of Malady to take care of its cost.

Wizard_of_the_Broke on First modern event tonight. Elves ...

1 week ago

You went 0-4 because that list isn't great as-is and it was your first outing. Elves is hardly gonna kill every deck in Modern but it really isn't an awful deck, and it's probably amongst the top 20 or so Modern builds (though in the lower part of that 20, tbh) It can beat Infect (ahem, Melira, Sylvok Outcast), it can beat Skred, it can beat a lot of decks, especially if you splash black for good removal. But you can also stay mono-green and do okay without investing a ton more.

And I think your deck can get way better without tons of super-expensive stuff, or you might find a way to make some decent trades for stuff you want. Though Boza is right that there's no way around buying 4X CoCo.

On the manabase - for 2-color, you can live without fetchlands. Blooming Marsh and Overgrown Tomb are the best options, but you can also see if you can grab Woodland Cemetery, Llanowar Wastes, and who knows- you might grab a cheap Gilt-Leaf Palace or two.

Shaman of the Pack and Lead the Stampede are also obviously do-able. Fatal Push isn't too much, and you might have some playable stuff lke Doom Blade sitting around.

Abrupt Decay, again, would absolutely be the best removal option. But you can also go with Beast Within for a lot of problems, and Elves isn't a deck that should worry too much about a free 3/3.

For other SB stuff, you might think about a couple Chord of Calling and using a creatures toolbox approach, which often works better than spells with a CoCo deck anyway. There's Brain Maggot, Reclamation Sage, Scavenging Ooze, and Kitchen Finks. You could go dig up some weird,cheap, unexpected SB options like Mwonvuli Acid-Moss, Eyes of the Wisent, Creeping Corrosion, Obstinate Baloth, and Thragtusk if you can't afford the usual stuff (like Cavern of Souls).

And look, you won't go 4-0, certainly not until you learn the deck and get good at playing it. But beating a $1000-plus deck with a budget-ish build that isn't a straight-up netdeck is the most fun thing you can do in MTG.

Good luck in any case.

Austin_Smith_of_Cards on Corroding Roots

2 weeks ago

Overgrown Tomb, Woodland Cemetery, Golgari Guildgate, Llanowar Wastes, and Jungle Hollow are all strong B/G lands to help smoothen out your mana base.

Eternal Witness is a strong EDH card already, but since you're particularly focused around the graveyard I suggest it even more.

Buried Alive immediately pitches three creature cards into your graveyard for reanimation later and so that Jarad gets a +3/+3 buff.

Golgari Grave-Troll fits the theme of dumping cards in your graveyard and getting better for the number of creatures in it.

Acidic Slime is a powerfully destructive creature that blows up a difficult permanent and then sticks around as an annoying deathtouch blocker.

Living Death can be a win condition/boardwipe combination if you've successfully stockpiled your graveyard over the course of the game.

Mikaeus, the Unhallowed allows for double sacrificing (and with a persist creature, infinite sacrificing), and is a strong lord overall.

Sidisi, Undead Vizier goes along with the sacrificing theme and is a tutor on a stick. Tutoring is essential in EDH.

Life from the Loam is a premiere dredge card that recurs back all those lands that would be lost.

Deathrite Shaman continues to be an excellent card that is basically the Golgari version of Grim Lavamancer, except it is also a mana elf and lifegain.

Phyrexian Delver is your budget Reanimate on a stick. Strong and effective for its cost.

Phyrexian Arena is a crazy draw engine that gives SO much back in value over the course of a game, and with a negligible downside with a starting 40 life total.

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