: Add to your mana pool.
: Add or to your mana pool. Llanowar Wastes deals 1 damage to you.
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Llanowar Wastes Discussion
1 hour ago
I'll be blunt. This deck needs to be gutted and redone entirely. You have a bunch of one-ofs, meaning that your games won't ever be consistent. Your mana-base is sketchy as all get out.
I mean not to be rude, as I'm sure I sound really mean right now. Sorry, just trying to get to the point. If this is for tabletop magic, just having fun, then basically anything goes. The fact that you're asking for suggestions and counting your victories tells me that you might want your deck to be more competitive. If so, hear are some ways you can do that.
I'll assume for the sake of argument that this is going to be a budget built, MTG is expensive after all. The first thing you might do is cut one of your colors. The reason being is that this will allow you to run a better mana-base at an appropriate price. Pain lands are great options Caves of Koilos and Llanowar Wastes, as well as lands like Sunpetal Grove, Isolated Chapel and Woodland Cemetery. For two colors, you can use these lands. For three colors, you rally should buy fetches.
As previously mentioned, you have tons of one-ofs. You really do need to cut most (or all, all would be better) of those out. Figure out what you want your deck to do. You talked about slowing your opponent down. You could do that with Duress, Inquisition of Kozilek and Murderous Cut. If you really like Athreos, God of Passage, you could run tons of small creatures like Soul Warden Blood Artist Zulaport Cutthroat. Better yet, you could run creatures that have good ETB's like Tidehollow Sculler or Kitchen Finks, although finks is a bit pricy.
Basically, figure out how exactly you want your deck to win, then build around that idea. Play four of as many cards as you can. You might really like a certain card, but if it doesn't fit, leave it out. And as a side note, try not to go over 60 cards. There's no reason to do that, it weakens a deck.
Hope you found at least some of this helpful. Sorry for being so wordy, good luck with it.
2 hours ago
The deck has a looot of mana dorks, land hate shouldn't be a problem. If it's that much of a problem you can always run Life from the Loam. So, you can remove Cinder Glade, 2 swamps and 2 mountains for Llanowar Wastes, Karplusan Forest, Sulfurous Springs, Windswept Heath and Polluted Delta. That should do the trick
I'd cut Beastmaster Ascension for the Reckless Bushwhackher.
In order to improve the deck in the future, you can take a look at my list or angelforge's list. You should prioritize Dark Confidant over other upgrades, because that guy rocks the house. Now you can get testing and owning your friends. I still have mixed feelings about the Protean Hulk combo but you can try that out and see how it will work.
16 hours ago
I'm a budget player so here's a budget mana base:- Golgari Rot Farm-Golgari Guildgate-Foul Orchard-Grim Backwoods-Hissing Quagmire-Jungle Hollow-Llanowar Wastes-Pine Barrens-Tainted Wood-Temple of Malady-Woodland Cemetery if you got the dough.
2 days ago
Nice, simple idea for modern. I think the secret to running budget black decks are a lot of hand disruption and a stable manabase. If you can find some of the more budget b/g lands, that will help. Llanowar Wastes, that sort of thing. Scythe Leopard, Gatecreeper Vine and Liliana's Elite are likely to underperform compared to some other dirt-cheap options.
General advice- go heavy on one colour so that you can pack your deck with cards of that colour then leave the other for later in the game, where you can afford to be paying mana with lands that come into play tapped.
This means either early game black (hand/board disruption) or early game green (Elves of Deep Shadow/Sakura-Tribe Elder). What you choose to focus on can then inform the cmc and gamplan for the rest of your cards. Either way, lots of 1 and 2 drops will help you survive.
I'll start with disruption options- Vendetta, Victim of Night, Smother, Geth's Verdict Bile Blight etc for creature removal, Duress, Black Cat, Ravenous Rats, Rotting Rats, Nezumi Bone-Reader and Thoughtpicker Witch for hand disrution are all solid choices that match your game plan.
Interesting or efficient creature options Rot Shambler/Mortician Beetle (growing threats), Zulaport Cutthroat/Blood Artist (lifedrain and victory without attacks with a sacrifice outlet), Dross Harvester (bolt and path resistance), Ogre Slumlord for rat tribal combo , Pawn of Ulamog/Sifter of Skulls for more tokens, Quirion Dryad/Vinelasher Kudzu for growing threats Bloodthrone Vampire/Indulgent Aristocrat/Carrier Thrall for vamp tribal, Nest Invader for more token/ramp, Boneyard Wurm/Satyr Wayfinder/Graveblade Marauder/Nighthowler/Splinterfright/Gnarlwood Dryad are all fairly functional for a more graveyard-reliant setup, and Svogthos, the Restless Tomb is a cheap and functional manland.
Sideboard options Elvish Eulogist(in an elf heavy list) Elvish Hexhunter Vampire Hexmage Bottle Gnomes Dryad Militant Delirium Skeins etc. There is a lot out there in these colours.If a lot of cards are ending up in the graveyard as the game draws out, spells like Hooting Mandrills, Gurmag Angler or Become Immense start becoming more valuable.
The question is always going to be what is my opponents plan, and how do I stop that- are my opponents playing Rest in Peace or smilar to deal with graveyard shenanigans, will they kill me before I kill them as every card in their deck is effectively Lightning Bolt, or will they be able to Remand all my spells while they hit me with Delver of Secrets Flip. Things that disrupt their plan are usually good, especially when they help your plan.
There are a lot of cards to much around with and play- I'd reccomend testing online before going hunting for things specific, focus on a single strategy when picking cards and if you choose to go less-budget, focus on lands first. Reliably casting spells is the core of the game.
1 week ago
At their worst, Fastlands operate like Shard/Wedge lands, and don't slow you down a turn with bounce lands. At their best you've a dual land early on. The Pain Lands are usually just great for any multi-coloured Deck.
Tarnished Citadel bolts you, but it's worth it if you're really in need of the colour.
2 weeks ago
I think the part of the deck that's struggling the most is the land base. Sets of basics in all 3 colors is definitely not going to cut it. Cheap duals like Llanowar Wastes, Yavimaya Coast, Underground River is a good place to start. Simic Growth Chamber, Dimir Aqueduct, and Golgari Rot Farm (the Ravnica bounce lands) are also a good option.
If you dont want to spend a ton on lands, (and believe me, I get it), and you want to go a cheaper route, then I would highly recommend Boundless Realms. It lets you search for all your basics and play them, which should pretty much help you win the game.
Hope this helps!
2 weeks ago
I think this deck is great! Also it could be super budget if you just replace Death's Shadow with Force of Savagery, and your dual lands with cheaper ones like Llanowar Wastes and Temple of Malady. You should make that deck and link it to this one!