: Add to your mana pool.
: Add or to your mana pool. Llanowar Wastes deals 1 damage to you.
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Llanowar Wastes Discussion
5 hours ago
I would drop your land count and add in some alternate mana sources. It will allow you to have quicker starts, and make you less vulnerable to land destruction like [armageddon].
Elvish Mystic, Arbor Elf, Llanowar Elves, Fyndhorn Elves, Boreal Druid, and Elves of Deep Shadow are all quite cheap and worth using. Some slightly less budget options are Birds of Paradise, Deathrite Shaman, and Carpet of Flowers. I would drop about 2 lands for every 3 alternate sources you put in.
Since you're not wanting to go the Food Chain route, some good alternate win conditions are Xenagos, God of Revels and Atarka, World Render. Both allow Prossh to one-hit a player by sacrificing all six of his tokens.
CUTS: Deepfire Elemental, Walker of the Grove, Charnelhoard Wurm, Sek'Kuar, Deathkeeper (most of your creatures will be tokens), Ogre Slumlord, Burn at the Stake, Acidic Slime, Hunted Troll, Deathrender.
11 hours ago
I'm making one of these myself, but with a focus on Darien, King of Kjeldor. Ever thought of using lands like Barbarian Ring, Brushland, Centaur Garden, Llanowar Wastes, Nomad Stadium, Pine Barrens, Salt Flats, Scabland, Sulfurous Springs, or Tomb of Urami? While for my deck, they only help a lot when I have Darien out.. They can get you consistent life loss early on in the game and stay with you throughout.. even if you don't need the mana, you can float it!
1 day ago
landofMordor: I completely forgot about Secure the Wastes. I like the the flying spirits from Spectral Procession, but I do get more token production potential from the wastes. What about running Secure the Wastes in place of Raise the Alarm? I feel like with this deck I am going to win with the fliers before I win with any soldier tokens. If I play a waste one turn 2 for a chump block oh well, but the chance for 3+ tokens late game could be a game changer. As for Duress, I am definitely going to consider that card for at least my sideboard for now. It may be incorporated in the main deck based on my meta. Thanks for the suggestions!
Hyperalgialysis: I think I may be good on my mana, but I will definitely keep Llanowar Wastes and Caves of Koilos in mind if I find that my mana becomes an issue. The same things goes for Abundant Growth. Hidden Stockpile is an interesting suggestion and something that I will keep in consideration. Hopefully I will be making plenty of tokens to get value out of it, but only time will tell on that. Doomed Traveler could be an option as well if I ever need early chump blockers against a red deck. Thanks for the ideas!
1 day ago
You could try Llanowar Wastes and Caves of Koilos for budget mana fixing. Once you get an urborg in play they will tap for a black mana without damage. Most fetch and shockland plays hit you for 3 and this would give you the fixing for 3 turns and the same damage. The pilgrims are fine, if you go the painland route Abundant Growth is the same cost and self replacing. The other thing I would suggest is Hidden Stockpile. Free tokens is good, and this will give you some value as they get removed. Doomed Traveler is really good too.
2 days ago
Hi Guint!! Here are some suggestions I think you could utilize for Ishkanah. So far it looks good!
The things we want to make sure you have in this deck are ways to activate delirium, as well as ways to activate Ish's tribal effects. Let's start with the spiders themselves~
If you can find it I definitely recommend buying a Swarmyard cause what's better than a land that prevents your dudes from dying?
Arachnogenesis Essentially a Fog with an added bonus of giving you a TON of spider tokens. Spider Spawning is also going to be a winner in this deck. Penumbra Spider gives you good value by making another token when it dies. Riptide Replicator is a fun artifact that can make spiders as well... and with all the tokens, a Parallel Lives and Second Harvest would definitely be cards to consider. Also a fan of the underused Parallel Evolution - it even has Flashback! Swarm them with tokens and then drop a Pathbreaker Ibex, Decimator of the Provinces or the ever coveted Craterhoof Behemoth... or you can go the route of Overwhelming Stampede.
Silklash Spider would be a good powerhouse to pick up. It's effect can kill off any flier on the board.
There aren't any other specific "spiders" that are noteworthy, but there are always shapeshifters. My favorite "spiders" are Metallic Mimic and Chameleon Colossus Alternatively you can get a Conspiracy and just make your whole deck into spiders. Then when they all die bring them back with Patriarch's Bidding.
Spiders have especially large butts on them, so Assault Formation can really be powerful. Things that benefit from the high toughness of spiders should also be up for consideration. Ikra Shidiqi, the Usurper, Abzan Beastmaster, Grim Contest, and Kin-Tree Invocation are ones that come to mind immediately.
For a more tribal feel I def recommend trying out Archetype of Endurance and Archetype of Finality as well as Brawn and Filth. Bow of Nylea could be used as an alternative to Archetype of Finality if you so choose. There are also tribal artifacts such as Coat of Arms, Urza's Incubator, Obelisk of Urd and Door of Destinies.
Now onto the Delirium Mechanic. Making sure your own cards into the graveyard can seem counterproductive but a lot of things benefit from it. So first, how do we self mill?
- Deadbridge Chant is a personal favorite. Satyr Wayfinder, Crop Sigil, Grisly Salvage, Mulch, Grapple with the Past, Commune with the Gods, Benefaction of Rhonas, Sudden Reclamation. Stinkweed Imp or anything with Dredge. Golgari Grave-Troll is a popular one.
Now for some super fun cards that benefit from a graveyard presence.
- Jarad, Golgari Lich Lord, Lord of Extinction, Deathcap Cultivator, Deathrite Shaman, Traverse the Ulvenwald, Splendid Reclamation, and Meren of Clan Nel Toth. Did you mill a bunch of great cards you want back? Recursion is also a super powerful strategy. Eternal Witness is a Green staple for a reason. Greenwarden of Murasa, Seasons Past, Treasured Find, Animate Dead, Victimize. Sometimes you want to put specific things into the graveyard to fetch with recursion cards, so Entomb, Jarad's Orders, and Buried Alive become like tutors in a sense.
Now lets talk about Black and Green as colors in EDH. Black/Green has a few things that it needs to run undoubtedly. One of its major problems is card draw, so you're definitely going to want to auto-include Harmonize and Phyrexian Arena. I would also consider Lifecrafter's Bestiary.
Removal: Putrefy, Murder, Hero's Downfall, Abrupt Decay, Krosan Grip, Golgari Charm, Toxic Deluge, In Garruk's Wake, Acidic Slime, Beast Within. Dictate of Erebos to be used in conjunction with a sacrifice outlet like Ashnod's Altar (sac your extra tokens for mana!)
Ramp: Cultivate, Kodama's Reach, Solemn Simulacrum, Sol Ring, Explosive Vegetation, Thran Dynamo, Commander's Sphere, Golgari Signet, Cryptolith Rite, Harrow, Crop Rotation, Sakura-Tribe Elder, Yavimaya Elder.
The only other thing I want to say about your deck is that you should probably up your land count to at least 36. 30 is usually too little for most EDH decks in my experience. Unless you're going super aggro, you'll find yourself short on a lot of land drops.
If you wanted to upgrade your lands, here are some relatively inexpensive things you could add:
Golgari Rot Farm, Command Tower, Jungle Hollow, Temple of Malady, Woodland Cemetery, Overgrown Tomb, Llanowar Wastes, Tainted Wood, Grim Backwoods, Bojuka Bog, Hissing Quagmire, Temple of the False God, Drownyard Temple, Ghost Quarter, and any lands that Cycle in your colors :)
2 weeks ago
Looks like a good budget list. I really like your spells, the only problem I see is the landbase. I can see how shocks and fetches are not an option but there are still plenty of other more budget options. Like the three painlands (Llanowar Wastes), the two or fewer lands (like Blooming Marsh), 5 color painlands (City of Brass, Mana Confluence) Opal Palace. And the woodland cemetery in your maybe board, etc. you really want to hit all your colors to curve a elf into turn 2 reyhan into turn three tana.
I would maybe cut the harmonize for the Smothering Abomination, I'm really bullish on that card. It's great. Can draw you your deck.
do you own the card in your maybe board, or are they things you still want? there are some cards i would surely add if i had them.
1 month ago
I agree the signets would be a good addition, but I think you need a few more lands as well. I've been building an Atraxa deck as well and the manabase is fiddly. I'm not sure what your budget is but a reasonable option is adding in check lands (Glacial Fortress, Sunpetal Grove, etc) and pain lands (Yavimaya Coast, Llanowar Wastes, etc). The expensive option is adding filters (Wooded Bastion, Flooded Grove etc) and shocks (Hallowed Fountain, Godless Shrine etc). If you can swing it, the checks and shocks pair very well together. You could probably throw in some extra sources of ramp such as Cultivate Explore Kodama's Reach Commander's Sphere and Fellwar Stone
1 month ago
Deckstats.net TCG Mid-Price $47.59, still have $2.41.
Perhaps get a Tainted Wood or Llanowar Wastes or a Commander's Sphere in to assist with your mana sourcing. A couple times now you've had that problem because of the limited draw / fetch. Evolving Wilds & Terramorphic Expanse are good in this format too for mana fixing.