Terrain Generator

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Jace vs. Chandra (DD2) Uncommon
Nemesis (NMS) Uncommon

Combos Browse all

Terrain Generator

Land

: Add to your mana pool.

, : You may put a basic land card from your hand into play tapped.

Price & Acquistion Set Price Alerts

DD2

NMS

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Terrain Generator Discussion

NoSoyYucateco on When the control player discovers EDH

4 days ago

I would recommend taking a few counterspells out for more draw and ramp options. Having more cards in hand, and more mana to spend, will help ensure you greater consistency.

Recurring Insight, Flow of Ideas, and Future Sight are great on the higher-cmc end, and will put in all the work of Thought Reflection more consistently. Fact or Fiction, Rhystic Study, Day's Undoing, Thassa, God of the Sea, and Mystic Remora all put in great work on the lower end.

As for ramp, Solemn Simulacrum, Burnished Hart, Wayfarer's Bauble, Sky Diamond, Coldsteel Heart, and Fellwar Stone are all good.

What do you plan on doing when a threat actually hits the battlefield? I would think about Cyclonic Rift, Evacuation, AEtherize, Wipe Away, Echoing Truth, Pongify, and Reality Shift.

There are also a few lands you might want to consider, like Terrain Generator, Strip Mine, Ghost Quarter, Myriad Landscape, Temple of the False God, Nykthos, Shrine to Nyx, Reliquary Tower, Glacial Chasm, to name a few. You should probably add at least 5-7 more lands as it is.

BS-T on Omnath land recycle

1 week ago

What do you think of Terrain Generator? You can use it early to get to Omnath a turn or maybe two quicker, and later to drop another trigger for him... And it's a good chunk cheaper than alternatives like Exploration or Azusa, Lost but Seeking. You could probably add that and Courser of Kruphix for about $5. Courser is good for some life gain too.

I'd maybe look at having the Generator in for Khalni Heart Expedition since you have to sac it and Courser in for Quarry Beetle which I don't feel does enough work.

I also use Strionic Resonator in my Omnath deck and that's often handy with all sorts of triggers.

Fertilid is another one which could add something including being an elemental.

Flyheight on Ramos And His Amazing Technicolor Dreamcoat

1 week ago

mad_hatter_md01, I see you cut it to 100 cards now. Sweet! The only suggestion I would make here is that Terrain Generator isn't going to do you much good in a deck with only 5 basic lands. Might want to find another land for that slot.

Vlad_The_Inhaler on Ib Halfheart, Goblin Sac-tician [BUDGET]

2 weeks ago

I've been messing around with different setups with cards I already own and I put Terrain Generator and Walking Atlas in and they both work as well as can be expected in the stead of fetches. I took out Thornbite Staff from mine because it wasn't doing much for me. I really like Storm Cauldron especially with Crucible of Worlds if only I had the crucible lol. I switched out Curse of Opulence and Commune with Lava with Krenko's Command and Dragon Fodder for some more tokens just because it's closer to my play style. I also switched in Ruby Medallion and Caged Sun for two mountain. I'm just messing with different combinations right now but they seem to be working well for me so far.

Liquidbeaver on Ib Halfheart, Goblin Sac-tician [BUDGET]

2 weeks ago

Added Walking Atlas and Terrain Generator. These cards really do well in casual games where you don't use fetches, and the lands are in your hand as opposed to being taken straight from the library.

Also added Storm Cauldron to the sideboard. This card is a really strong Stax effect, but draws a lot of hate, understandably. The card basically reads "Every turn play two mountains, tap them and float two red mana, and in response sac them to Ib for two Goblin tokens. Repeat each turn.". It plays better with Crucible of Worlds, but it is definitely a solid late game play if your boardstate is already better than your opponents.

MagnusMagicus on Taigam

2 weeks ago

I don't own Dragonlord Ojutai :). He would be a blast in here.

Agree that Gift of Estates is not ideal. I'm not a fan of Terrain Generator, but I have never played with Ghirapur Orrery...maybe I should try :).

There are not many dragons that are that good, but I'll look. At the moment Ojutai should be the Dragonlord version, but as I said, I don't own one yet.

I totally agree on the shroud part. I used to have Lightning Greaves in the deck, just put it in without thinking. Then I had Taigam as my only creature on the battlefield, with Greaves on...and I couldn't use half the cards in my hand :). Have not drawn the Cloak yet, but I'll replace it! I'll look into more draw spells.

Thanks!

RogueArtificer on Taigam

2 weeks ago

Not a fan of Gift of Estates or anything that specifically adds lands to your hand without away to dump them into play like Terrain Generator or Ghirapur Orrery. Gift is doubly awkward because it only gets Plains, and you only have 11. Yeah, you get your nonbasic Plains as well, but if you draw a glut of them early, or get Gift really late, it isn't worth it. You're better off with something like Burnished Hart, Myriad Landscape, Journeyer's Kite, or Thaumatic Compass.

I think you might want some more dragons if you're serious about Ojutai, Soul of Winter. His effect is stellar, but if you can't reliably swing with more than 2 dragons, it's a bit rough.

Shroud is nice, but I don't think Taigam wants it. It's very difficult to protect him from things when you can't target him. The Crystal Shard is a stellar touch, but not great if you have Whispersilk Cloak on. You might be better served with Swiftfoot Boots to get haste with your hexproof. Also a great taste with Taigam’s Strike, Distortion Strike, and Slip Through Space

Valorous Stance is pretty cool, great if you're focusing on just keeping Taigam around. Some other cards that help your team live through boardwipes couldn't hurt much. Eerie Interlude is one of my favorites even if it works better with ETB abilities and doesn't help tokens out at all, poor Monastery Mentor

It's a shame that Kor Haven doesn't help protect Taigam on his way in to slugging someone in the face to rebound all your spells. Speaking of which, Instants/Sorceries that draw you cards might be worth looking at since what's better than drawing X cards? That's right, drawing 2X cards.

RogueArtificer on CDR Articats

2 weeks ago

Brimaz, King of Oreskos, Fleetfoot Panther, Qasali Ambusher, Regal Caracal, Whitemane Lion can replace some of the underperforming cats. The flash/bounce cats can help save some of your more important feline personalities from removal or even let you reuse their ETB effecs.

Really not a fan of Land Tax effects like Oreskos Explorer because you're just not ramping. Kodama's Reach or Blighted Woodland would be better to get more of your basics out of your deck and help turn on the Emeria. Or if you want to keep all the lands to hand effects, it'd be worth looking at tossing in a Terrain Generator.

Other ramp, like Knight of the White Orchid or Kor Cartographer might be worth a look, but they eat into your cat density, so take that as you will.

If you want to get more cat tokens, you will definitely want Parallel Lives/Anointed Procession to double up, also greatly amusing with Bloodforged Battle-Axe. Also, at that point Konda's Banner is a ridiculous boon for all your cats.

Not a fan of Quietus Spike since with all your cats and equipment, life doesn't matter all that much, and if someone is just sitting too high on life, your commander is no slouch in combat himself. Voltron him up and get in for Commander Damage. Lightning Greaves on the other hand is something that I've never liked in equipment focused decks simply because there will be times you have to play around it awkwardly and lose out because of the shroud.

Finding cards to cut is ridiculously hard. Creeping Renaissance is awesome, but this could also be Open the Vaults/Faith's Reward depending on how flexible you want to be. Renaissance is good for the reusability, but having to cast everything over again can be quite the pain.

All in all, the list is really tight, and save a few cats that might be a bit meh in play, it's a great place to start. Actual games will let you know just which cards are underperforming and need to be reevaluated.

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