Yavimaya Hollow

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Vintage Masters (VMA) Rare
Urza's Destiny (UDS) Rare

Combos Browse all

Related Questions

Yavimaya Hollow

Legendary Land

: Add to your mana pool.

, : Regenerate target creature.

Yavimaya Hollow Discussion

Arkadius on Jenara, Asura of War

1 week ago

Hi!

Nice list and great card choices. I am Jenara player myself and I can tell on the spot your list is very competitive.

I think you should consider running few utility lands: Eiganjo Castle , Minamo, School at Water's Edge , Yavimaya Hollow , Cavern of Souls and Tectonic Edge . First three from the above really help and support Jenara on the battlefield.

Cyclonic Rift and Mystic Confluence are soft board wipes which are very handy in tempo. These cards are never useless in midgame or lategame, due to different mods.

Feel free to check my list where I share in description strategies against my opponent decks (I play Leviathan Commander - 30 hp format).

I will be more than glad to discuss and exchange strategies for Jenara. I am looking for good strat against Sai thopter aggro and Aminatou control. Let me know if you have any cool ideas.

Cheers and have a successful smashing with Jenara!

Senomar on Surrak Beatface

3 weeks ago

Hey my friend, such a cool deck. I know most of this is far from budget but some good tools you could use are : Yavimaya Hollow , Cavern of Souls , Primeval Titan , Survival of the Fittest , Vines of Vastwood , Sylvan Scrying , Crop Rotation , Fyndhorn Elves , Birds of Paradise , Berserk and indeed Birthing Pod or Mutagenic Growth that I see in your maybeboard. This will help you being way more consistant/fast :)

Inkmoth on Yeva Draw-Grow

4 weeks ago

SynergyBuild: That's the downside of having an enabler in the Command Zone. She lacks CA and is entirely reliant on the deck to provide every line of play with her enabling them at instant speed.

Unless we cram in way more relevant artifacts in a deck that won't be able to facilitate them (monogreen), the Shimmer Myr line would definitely be a shoehorned strategy, especially when we can't reliably get Paradox Engine out of the deck. Implementing it will yield nothing but another line of play that'll serve to deviate from the core strategy.

Going off at instant speed, abusing fast mana, and Yeva overall is the goal

While this is mostly right, the core strategy is actually making sure a big mana dork sticks past summoning sickness. Something Shimmer does very little in facilitating aside from the occasional instant speed Thousand-Year Elixir . This line is especially moot when Genesis Hydra lets us cheat out artifacts at instant speed already while remaining a relevant outlet.

As stated in my disclaimer, it's borderline impossible for the deck to ever become a cEDH deck since it will never do anything aside from having flash and providing it, so if the deck doesn't give you gas you durdle.

Geier Reach Sanitarium : While seemingly a utility, it's also win con while also making sure we can always get the right noncreature card out on the field at instant speed.

Yavimaya Hollow : Very relevant in my meta, so it could be swapped for the pilots' preferred land.

Deserted Temple : This one might actually be worth cutting, it's only helped me like 5 times in the last like 200 games.

SynergyBuild on Yeva Draw-Grow

4 weeks ago

Inkmoth Ikr...

Anyway, I think this deck needs a more efficient landbase, the current one uses too many utility lands. Not just Blighted Woodland either. Geier Reach Sanitarium , Deserted Temple , Yavimaya Hollow , all could be dropped, despite their utility.

Going off at instant speed, abusing fast mana, and Yeva overall is the goal, and a lot of this deck strays away into mono-green goodstuff. I am not a fan of that overall. I think the 'lands' untapping/big mana effects are too slow for cEDH, and too clunky overall too, and I think more fast-mana storm cards, such as Grim Monolith , whilst abusing Shimmer Myr and Paradox Engine allows this deck to do a ton more.

NV_1980 on Creature Feature: Featuring Creatures

1 month ago

Hi,

Yavimaya Hollow is a nice recursion option. We also like Hua Tuo, Honored Physician ; especially when combo'd with Vizier of the Menagerie .

Regards,

Mrs. and Mr. NV_1980

Last_Laugh on Little Rey of Ishine (Reyhan/Ishai 2.79 cmc)

1 month ago

@AkaAkuma - As far as Urborg goes, it's probably not needed, I just have the habit of shoving it in any black deck for the occasional color fixing honestly.

I've considered a few other lands I own but hesitate due to them only adding colorless mana. Yavimaya Hollow , Strip Mine , Kor Haven , Phyrexian Tower , Ancient Tomb , and Gavony Township are all options I own. I'm also considering dropping a land due to my curve being so low... so there is that. Keep my land count at 35 but add a different land? Or replace Urborg with a sac outlet?

Any other suggestions for cuts good sir? I'm keeping Mazirek in (for now) to see how he'll play with more sac outlets. I'll see how that goes when I get them in here.

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Yavimaya Hollow occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Green: 0.29%