Oblation

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Rare
Commander 2014 (C14) Rare
MTG: Commander (CMD) Rare
Onslaught (ONS) Rare

Combos Browse all

Oblation

Instant

The owner of target nonland permanent shuffles it into his or her library, then draws two cards.

Price & Acquistion Set Price Alerts

C16

C14

CMD

Ebay

Oblation Discussion

paradigmknight on Arcades' Moving Castle

2 days ago

Although generic wraths are great, you could run alternatives that only hurt your opponents. Nearly all your creatures are immune to cards like Dusk, Fell the Mighty, Slaughter the Strong, Wave of Reckoning, Retribution of the Meek. Instead of using pacifism, you could use Oblation, Oblivion Ring, Detention Sphere. You could also maybe use anthems in the deck such as Sight of the Scalelords, Always Watching , Spidersilk Armor. I think from experience, the commander will typically get hated out, and as such, cards that do the same as the commander; Assault Formation could serve a purpose in the deck.

SynergyBuild on Balan, Wandering Knight | Equipment Voltron

1 month ago

Like, fine with the Mind's Eye thing, I don't think I would run it either, I was just making a joke on removing Mikokoro, Center of the Sea for it since they work well together.

Before I go over Scroll Rack, Weathered Wayfarer is my favorite one drop creature in the game. It fixes mana, I run it with Desert of the True, Secluded Steppe, Blasted Landscape, and Drifting Meadow in my mono-white (Hokori, Dust Drinker), and it puts in serious card draw. Consider running a couple more cycling lands, but you don't need them. I always ran Mistveil Plains to bottom the cycling lands, and fetch them out again. Weathered Wayfarer became ": Draw a card." which is really powerful on a two drop that can fetch out Kor Haven, Maze of Ith, Buried Ruin, Inventors' Fair, Sequestered Stash, Inkmoth Nexus, etc.

Now onto the Scroll Rack point. Land Tax is a combo, yes, but Weathered Wayfarer is too. So is Sword of the Animist, so is Stonehewer Giant, occasionally Eternal Dragon is. And that's not including constant shuffling effects, think of Steelshaper's Gift, Open the Armory, Tithe, Enlightened Tutor, Knight of the White Orchid, Stoneforge Mystic, Recruiter of the Guard, Thalia's Lancers, Oblation can be (I guess Path to Exile technically could be), Field of Ruin, Expedition Map, Inventors' Fair, Myriad Landscape, and all of the other effects you could run if you wanted two, like the good fetches, Arid Mesa, Windswept Heath, Flooded Strand, and Marsh Flats.

Not even including all of those, you run so much shuffle, plenty of which are every turn, that though you might not need Land Tax, Scroll Rack would do you wonders, and in testing, it works so much more than you give credit for. (I just ran the deck with one less plains)

OverlordKevintheDeVine on Angels EDH Deck 3.0

1 month ago

Vasher , thanks for the feedback! I've been hoping to pick up a land tax for the deck as it seems like a solid staple of mono-white (and mana-hungry decks). I'll also have to re-consider Oblation because targeting your own creature does make it substantially better (hadn't considered that before).

Vasher on Angels EDH Deck 3.0

1 month ago

i love Dawn Charm so underrated. looks like a nice casual deck. have you had much of a chance to play it? :) My only suggestions are for a few of my pet cards

Teferi's Protection (it's just that good. but expensive. maybe trade for it?)

Oblation (you can target your own guy as they're about to die, drawing 2 cards?! value!)

Land Tax (white can have problems getting mana screwed.

there are a few more competitive options, but since you're not going that way, i'll end there.

Saljen on Primal Calamity

1 month ago

Looks good man. Here's some card suggestions, mostly on the cheap:

Oblation - shuffle opponents commanders, or whatever else

Swiftfoot Boots - your commander will be a removal target, give him hexproof

Sol Ring - Every EDH deck should have this card

Illusionist's Bracers - Every time you activate your commanders abilities, this gives you the same affect a second time

Keen Sense / Snake Umbra - These pair with your commanders' Lightning Bolt ability. Each time you bolt, you draw

Basilisk Collar - This also works with the bolt ability. Turns the bolt into "Destroy target creature, gain 3 life"

Oblivion Ring - solid catch-all removal

Gratuitous Violence - Double the damage of your bolt ability and the damage of your creatures

Temur Sabertooth - If you have 12 lands, your commander, and this guy in play you get infinite mana, meaning you win the game.

Rampaging Baloths - one of the best landfall guys

Mina and Denn, Wildborn - Play extra lands, gives trample to creatures, and lets you return lands to activate landfall more

Darien, King of Kjeldor - just an awesome white bomb I ran across

Angel of Serenity - Kill everybody's commander, or temporarily remove any other threatening creature

Acidic Slime - solid removal that serves double duty

Harmonize - great green draw spell

Grow from the Ashes, Nissa's Pilgrimage, Nissa's Renewal, Peregrination, Untamed Wilds - all solid pieces of ramp. Your 2 CMC ramping elves are pretty slow and weak to removal/board wipes. Plus, using land ramp rather than creature ramp increases your commander's utility when it comes into play and makes getting that infinite mana combo easier. With infinite mana, you win the game if your commander is out and no one can remove it at instant speed.

Some of the weaker cards that I'd suggest removing: Akroan Hoplite, Polis Crusher, Relentless Raptor, Sylvan Primordial (this card is banned in EDH), Budoka Gardener, Quirion Elves, Skyshroud Elf, Sylvan Caryatid.

Vasher on Guerrilla Warfare Needs editing

2 months ago

as far as suggestions, Teferi's Protection, Austere Command (as well as other board-wipes), Oblation, Recollect, Regrowth, and Dawn Charm are some of my favorite cards in these colors. I think that Blinding Angel would be a great fit into the theme of this deck. making you opponents skip a combat step?! it's great! especially if they already can't attack you with more than one creature most turns.

Also other ways I've seen this commander built is as a Voltron commander, using green to ramp and white for equipment spells, attaching things like Sword of Feast and Famine or Blade of Selves for heavy commander damage.

as far as protection, don't forget things like Ranger's Guile and Rebuff the Wicked. giving your stuff hexproof is a kind of counterspell essentially. cause it makes your stuff an invalid target. so the spell fizzles.

Also did I mention Teferi's Protection? it's seriously amazing. just... I can't even express to you how much every deck that runs white needs this card.

Vasher on Foxy Boxing

2 months ago

maybe look at some utility lands? I see that you only have plains. Or maybe some spot removal? Like Condemn, Path to Exile, Swords to Plowshares, or I really like Oblation cause even though it costs more, it can target more, and you can target your things, and draw cards against yourself. And never overlook the very underrated Dawn Charm, it's really great.

Polybius on Gisella's Wrath

2 months ago

Very cool deck! +1 from me!

I'd recommend adding more mana rocks:

More mana rocks will help caat your angels and high cmc spells more reliably.

I also think more removal would be a good idea:

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