Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Rare
Commander 2014 (C14) Rare
MTG: Commander (CMD) Rare
Onslaught (ONS) Rare

Combos Browse all



The owner of target nonland permanent shuffles it into his or her library, then draws two cards.

Oblation Discussion

jconeil1988 on 10 Cards TOO Many

4 days ago

I can see the point on Basandra, Battle Seraph , even though she's smexy. Same for Chance for Glory , I've actually taken other double combat enablers out. Angel's Grace was more of a security blanket rather than for the combo. Something I could consider taking out. Skullclamp is interesting. I see 4 creatures it could kill as well as three cards that create 1/1 tokens. Is that enough to reliably gain the advantage? I'm not sure, Noted to take out. Tajic, Legion's Edge was put in more for the static effect rather than mentor. Not sure how prevalent non combat damage is though. Oblation can target my permanents as well as opponents. Do I have enough card draw?

Joe_Ken_, thanks for these to think about.

Joe_Ken_ on 10 Cards TOO Many

4 days ago

Honestly Basandra, Battle Seraph isn’t too good since people will just play their spells before your combat step.

The Chance for Glory and Angel's Grace combo takes too many pieces to reliably pull off and doesn’t provide that much advantage that Aurelia the Warleader won’t already give with the addition combat steps.

You don’t have all that many creatures that Skullclamp will reliably kill, people will just avoid the creature it is equipped to unless it is too valuable.

Tajic, Legion's Edge honestly mentor isnt that great of an ability in commander when it takes some time to get the ball rolling. New Aurellia is fine since it has flying and is a decent angel.

Oblation isn’t too great since it gives your opponent card advantage for just getting rid of one permanent.

Here is my Aurellia deck for comparison. Aurelia's Angelic crusade

Preturbed on What falls is bound to rise again

4 days ago

We're kind of on the same track with our decks, though I'm favoring Exalted effects more. I really like the idea of using Path to Exile as a stand-in for ramp, and would suggest adding Oblation for a similar kind of abuse. Skullclamp is always good in tokens as well. Unfortunately I can't offer the voice of experience yet, but if you want to look at similar ideas you can check out my deck here: Feather Tokens

Suns_Champion on Feather Redeems Boros in EDH

1 week ago

I see I am not the only one excited about Feather, and I am glad!

Let's discuss!

First I want to ask about Sunforger ... I've been debating it because it is more expensive than this deck wants and would just be value and not really a win-con, which is how I like to play my Sunforger. Your thoughts?

I like Braid of Fire and the Altar here... very clever!

Some Cuts: Stone Quarry, Path of Ancestry, Boros Guildgate, Ancient Amphitheater all for basics, Strongarm Monk, Gut Shot, most of the Heroic guys that only get bigger like Akroan Skyguard, better to focus on going wide and protecting your board.

I'd add: Wayfarer's Bauble , Fellwar Stone , Coldsteel Heart , just because you have a low curve doesn't mean you don't want ramp, Goblinslide , Oblation (hit your own token every turn for cards), Impact Resonance , and Grenzo, Havoc Raiser .

Finally, if you'd like to return the upvote and comment, here is my list:

"Bird Leaf" | Feather EDH

Commander / EDH* Suns_Champion


multimedia on Aurelia, the Warleader

3 weeks ago

Hey, good start here. My advice is refine a single strategy to go with it. When you're on a budget it's better to narrow down and only play one strategy. As you get more funds you can expand on this, but when you don't have funds stick with one. Keep it simple :)

Helm of the Host is the card you want with Aurelia and you already have it nice. Most of my suggestions will be to strengthen the voltron strategy with equipment. When you have both these cards you want to be able to use them the turn you play them this means you need to be able to equip Aurelia for free, play Host for free, play Aurelia for free or all of the above. Playing Aurelia for free is difficult in Boros colors so lets take that away. However playing Host and equipping it for free is possible and that's a direction to consider.

Budget cards ($4 or less each) to consider adding:

Sunforger is one of the most popular cards for Boros players because it gives you card advantage in colors that lack a lot of it. You will hear "Sunforger Package" this is referring to a number of instants spells that are good to cast for free with Sunforger's ability. A budget Sunforger package to consider:

  • Mistveil Plains: can put a card that's in your graveyard after you cast it for free with Sunforger back into your library and then cast it again. This land lets you loop spells with Sunforger.
  • Knight of the White Orchid : search for Mistveil or a Plains and put it onto the battlefield.
  • Gift of Estates : search for Mistveil and other Plains. Helpful to make land drops.
  • Swords to Plowshares
  • Chaos Warp
  • Crush Contraband
  • Boros Charm
  • Argivian Find: recur an artifact or enchantment.
  • Dawn Charm
  • Oblation
  • Deflecting Palm
  • Wild Ricochet
  • Eerie Interlude : save your creatures from a board wipe get more value from creatures with ETB abilities.
  • Wear / Tear : can combine and use both Wear and Tear when casting it with Sunforger.

This is an example of a simple base Sunforger package; it can be expanded on and made much more complex.

If you like some of these suggestions then I offer help to make cuts and if you have any questions feel free to ask. Good luck with your deck.

bryanedds on Feather and Flame

2 months ago

Oblation added.

bryanedds on Feather and Flame

2 months ago

Consider adding Oblation to the side board.

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Oblation occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

White: 0.5%